Morvich - Modset
Mods zusammengestellt am: 17.06.2019
Letztes Update: --
Dies ist das aktuelle Modset der Filmreihe über "Morvich" im RimWorld-Universum. Wie immer gilt, dass wegen der laufenden Änderung von RimWorld und insbesondere einzelnen Mods eine Kompatibilität untereinander nicht gewährleistet ist. Nicht alle Mods verwende ich auch tätsächlich, beispielsweise "Progress Renderer" verursacht Mini-Ruckler bei jedem Screenshot, der auch später im Video wäre.
Ladereihenfolge:
Modcheck
Core
JecsTools
Doors Expanded
Humanoid Alien Races 2.0
EdB Prepare Carefully
HugsLib
Lord of the Rims - The Third Age
Lord of the Rims - Hobbits
Lord of the Rims - Dwarves
Lord of the Rims - Elves
Medieval Times
RimWriter - Ebooks, Scrolls …
A RimWorld of Magic
Vanilla Animals Expanded - Livestock
VGP Vegetable Garden
Mass Graves
Vanilla Furniture Expanded
Advanced Biomes
RuntimeGC
Progress Renderer
RimHUD
Dire Raids
Everybody Gets One
Dub's Paint Shop
Recipe icons
Prisoner Arena
Better Workbench Management
Evolved Organs
GloomyFurniture
RPG Style Inventory
Map Reroll
More Furniture
Mad Skills
Camera+
Faction Control - 1.0
Dubs Mint Menus
Raids for Me
Fantasy Goblins
Faction Blender
Powerful Faction Bases
Prison Labor
Deads dense Biomes
Megafauna
Call of Cthulhu - Cosmic Horrors
Stack XXL
Load order
43 mods- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
Medieval Times
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition
- management
RimWriter - Books, Scrolls, Tablets, and Libraries [Deprecated]
***This mod is no longer being updated.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Everybody Gets One
Set a bill to craft things until there's one for each member of the colony.
- management
Dub's Paint Shop
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.
- management
Recipe icons
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bionic icons. 1.0 ABOUT Ad
- management
Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
- management
Evolved Organs (DISCONTINUED)
=========================================== ====================================================================================== READ ME: IMPORTANT NOTE: DISCONTINUED: REVAMP HERE =========================================== =========================================== ==========
- management
RPG Style Inventory
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'
- management
Map Reroll
This mod allows you to quickly randomize your starting map and steam vents locations.
- furniture
More Furniture [1.0]
More Furniture is a small mod that adds about a dozen new items into Rimworld.
- management
Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
- management
[KV] Faction Control
1.6 - "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "Mod Settings" from the game's "Options" menu. Options: Disable Faction Limits Enabling thi
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Raids For Me
What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust
- management
Faction Blender
About Are you annoyed that you downloaded all of these different races and animal mods, but they come with some boring homogeneous faction to show them off?
- management
Powerful Faction Bases
Proof-of-concept mod I made for fun, using the fact that attacking faction bases are not mandatory content of the game.
- management
Prison Labor 0.9 (Outdated)
Version 0.9.11 - OUTDATED LINK TO NEW VERSION The new version is not compatible with older versions. This workshop item is only for version 0.9.11. To update to newer version, please remove Prison Labor from save, and then add new one. PLEASE REMEMBER TO BACK-UP YOUR SAVEGAME. To
- management
Megafauna
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni
- management
[Outdated] Call of Cthulhu - Cosmic Horrors [Deprecated]
***This mod is no longer being updated.