1.1 - 1.2 and 1.3 Compatible Rimworld Mods (QOL)
RimWorld Mods Collection Quality Of Life: (Updated Regularly For 1.2) 1.3 soon and all DLC'S.
Don't start a new game until you've checked out this mod list!! A list of essential mods to improve the game's UI and overall quality of life. Keep an eye on this Mos List anytime there's a new patch! I consider these mods to be QoL as they improve the game without affecting Gameplay balance or introducing Negatives. They are mostly UI improvements, QoL features and AI fixes, most of which can be Customized in the in-game mod settings menu. All Of these mods In this collection have been Tested and all work together, Adding more mods may cause Errors or Problems When Running other mods. 100% Working and Tested as of 11/05/2022 - 18:39 Pm.
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-- Mod Load Order --
- Harmony
- CORE
- Hugs.lib
- Dubs Mint Menus
- JeCs-Tools
- EB's-Prepare Carefully
https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077
https://steamcommunity.com/workshop/filedetails/?id=818773962
https://steamcommunity.com/sharedfiles/filedetails/?id=735106432
-- Recently Added Mods
26/06/2020 -Keep Bed Ownership -Grazing Lands 19/03/2020 - Save Storage, Outfit, Crafting, Drug, & Operation Settings -Better ModMismatch Window -ModManager 17/03/2020 -Show Draftees Weapon -Rimworld Search Agency -Locks mod 15/03/2020 -Animal Tab 13/03/2020 -Overlapping Interaction Spots 11/03/2020 -Vanilla Textures Expanded -Various Space Ship Chunk (Continued) 10/03/2020 -Defensive Positions -Damage Indicators -Map Reroll 09/03/2020 -Mod Switch (Mod Manager) -Xeva's RimHair -Show Hair With Hats or Hide All Hats 08/03/2020 -PawnTargetFix 06/03/2020 -Door Mat - heat map - td enhancement pack -better workbench management -smart medicine 05/03/2020 -Snap Out! -DontBlockDoorMod -Just Ignore Me Passing -Numbers 04/03/2020 -Fluffy Breakdowns -simple search bar -Share the Load -everybode gets one 01-03/03/2020 -BatchMods -All Other Mods -Alot Of QoL mods ----------------------------------------------------------------------------------------------------------------------------------------- Mod Errors;
As some people seem to be not sure how they should identify which of their mods causes an error, here's a mini-guide of how this could be done. Part A: the search for the messing-up mod 1) deactivate all mods 2) start a new game 3) check for errors: no error=continue with step 4; error: start part B 4) end game 5) activate next mod 6) repeat starting at 2) Part B: is the mod messing up on it's own, or are there conflicts with other mods ? 1) end your current game 2) deactivate the first mod in your active mod list (skip CORE of course...) 3) start new game 4) check for the error: still present = continue with 5); not present any more = continue with part C 5) end game 6) repeat starting at 2) Part C: proofing your results 1) end current game 2) re-activate the mod that you deactivated last 3) de-activate all mods between the mods that you identified in parts A and B 4) start a new game 5) check for the error 6a) error still present: report the issues to the makers of the identified mods 6b) error "gone": ---------------------------------------------------------------------------------------------------------------------------------------Thank you for checking out my mod collection, Don't Forget to Rate If You like it :)
Please comment any Issues Below, Please also comment any Recommendations below Or Contact me on the Rimworld Official Discord @Sean.
This Mod collection gets updated regularly, Don't forget to check back to subscribe to new 1.1 mods In This Collection.Load order
85 mods- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
Cut plants before building[1.0-1.4]
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant.
- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
- management
Better Vanilla Masking
This is a small mod which simply enables masking on some vanilla buildings.
- management
Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
- weapons
Where is my weapon?[1.0-1.4]
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing).
- management
[FSF] Complex Jobs (Legacy Version)
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.
- management
[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- management
[FSF] Growable Grass
Description This is a simple mod that enables you to plant grass and tall grass in growing zones.
- medical
Medical Tab
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
- medical
Expanded Prosthetics and Organ Engineering
Expanded Prosthetics and Organ Engineering - Creating bionic super soldiers since 2015!
- management
Pharmacist
Not all injuries are equal; pharmacist prescribes the right medicine for the job.
- management
Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
- management
RPG Style Inventory
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Better Pawn Control
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.
- management
Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
- management
Enhanced Development-Embrasures
Version: 5.0.0 Links to all my mods including non steam versions available at: Adds embrasures for that can be shot through, while blocking passage, giving your colonists an advantage in combat. Enemies will still be able to fire back but your troops will be in cover similar to s
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
- management
Just Ignore Me Passing
Just Ignore Me Passing fixes one small but annoying RimWorld behavior.
- management
Search and Destroy
Tired of pawns lounging about during the heat of the battle after their first kill?
- management
Dual Wield
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties which are affected by the
- management
P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.
- management
Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Cyber Fauna 1.6
Cyber Fauna - adds a lot of prostheses, improvements and operations for animals.
- management
Trading Control
What it does. Trading Control has expanded since it's first inception, being a simple place to direct traders, and stop them trampling over your colony! Trading Control now allows you to manage your local Visitors and Traders more effectively. - Designate a Trading area around a
- medical
[SF] Priority treatment 1.1
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases), before prioritising things like eating and sleeping, kind of like real life doctors.
- management
Don't Block Door
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open.
- management
Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Share The Load [Obsolete 1.5]
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share
- management
Everybody Gets One
Set a bill to craft things until there's one for each member of the colony.
- management
Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
- management
Smart Medicine
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi
- management
Heat Map
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base.
- management
FloraTab
BETA! A new tab to display trees, crops and bushes ordered by the distance from the home area center.
- management
Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- management
Various Space Ship Chunk (Continued)
Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!
- management
Overlapping Interaction Spots
Adds back the ability to have interaction spots overlap as was allowed in 1.
- management
[KV] Show Hair With Hats or Hide All Hats
1.5 version: Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be removed without breaking saves How the mod works This mod only tells the game when hat/ha
- management
Locks
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inteligence "humanlike" or a
- management
Rimworld Search Agency
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester.
- management
Better ModMismatch Window
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style.
- storage
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings
1.5: 1.4: Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. Save, Load, and Append crafting bills from any worktable. Be aware that a work table can only have a max of 15 bills at any time. (unless using No Max Bills
- weapons
Vanilla Weapons Retextured
Improves all vanilla weapons by giving them a more defined aesthetic.