// Steam Workshop · by SirMashedPotato

MorrowRim [1.3/1.4]



Many are also avaliable on GitHub

  • A collection of the MorrowRim mods for easy access, and any major requirements.
  • Some mods are not meant to be used at the same time, read the descriptions, or the warnings RimWorld gives you.
  • Many of the mods support Vanilla Achievements Expanded.
  • Mods that require BiomesKit will also work if Biomes! Core is enabled.
  • Other mods will be updated as their requirements are updated.
  • RACES ARE HERE

    Mods you shouldn't use at the same time:
  • MorrowRim
  • Just the Animals
  • Just the Kwama
  • Just the Plants

Load order

27 mods
  1. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  2. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  3. Insects have chitin
    No 1.6
    management

    Insects have chitin

    Also available on GitHub Gives chitin to insects, meant for use as a companion mod to 'Insects don't have bones'.

  4. Medieval drug lab
    No 1.6
    management

    Medieval drug lab

    A simple patch that changes the tech level for drug lab research to medieval, does not affect specific drug research.

  5. MorrowRim - Glass and Ebony
    No 1.6
    management

    MorrowRim - Glass and Ebony

    Also available on GitHub New materials: Adds in both glass and ebony, rare volcanic glass found deep underground, though surface nodes also exist.

  6. ReGrowth 2
    management

    ReGrowth 2

    You can see all changes in the changelog tab!

  7. MorrowRim
    No 1.6
    management

    MorrowRim

    Also available on GitHub New biomes: Ashlands is based on a combination of regions from Morrowind.

  8. MorrowRim - Ashlands Swamp
    No 1.6
    management

    MorrowRim - Ashlands Swamp

    Also available on GitHub New biome: This mod adds in a new swampy version of the ashlands biome, with new plants, items and animals.

  9. MorrowRim - Bloodmoon
    No 1.6
    management

    MorrowRim - Bloodmoon

    Also available on GitHub New event and world condition: The main addition of this mod lies in the bloodmoon rising event, which causes a bloodmoon world condition.

  10. MorrowRim - Trolls [1.3]
    No 1.6
    management

    MorrowRim - Trolls [1.3]

    New version for 1.4 is found here: New Animals: This mod adds in ten types of troll spread throughout the vanilla, and some modded, biomes, including the grahl and udefrykte from Bloodmoon, and the gehenoth from Dawnstar. Trolls are a hardy foe when angered, and should not be und

  11. Vanilla Achievements Expanded
    management

    Vanilla Achievements Expanded

    Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.

  12. MorrowRim - Telvanni Technology
    No 1.6
    management

    MorrowRim - Telvanni Technology

    Also available on GitHub Adds in an assortment of Telvanni themed technology, including a variety of medieval alternatives to industrial items and buildings.

  13. MorrowRim - Bonewalkers
    No 1.6
    management

    MorrowRim - Bonewalkers

    Also available on GitHub Bonewalkers & Bonelords: Four new combat orientated servants, totally not necromantic abominations.

  14. MorrowRim - Vanilla Psycasts Expanded patch
    No 1.6
    management

    MorrowRim - Vanilla Psycasts Expanded patch

    This patch allows you to unlock MorrowRim's psycasts when using Vanilla Psycasts Expanded These psycasts can be found in the Skipmaster path You might encounter problems with mods that add things to the skipmaster path such as the path's psycasts dissapearing.