Fallout Rimworld
Fallout Playthru Modpack for rimworld
Load order
165 mods- management
[1.5] Odz Suits
Suits for any occasion Suits must be researched About to negotiate with a hostile faction?
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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[CZK] Eye Prosthetics (Continued)
Original mod by CitizenKanye If the original author requests it, I will remove this update.
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[FCP] Stupid Sexy Deathclaws
Have you ever been playing Rimworld and thought to yourself, "Gee, I sure do wish I could run a colony full of genetically engineered chameleons with massive claws who are unforgivably hot.
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[Ry]HD Pawn Textures
HD Pawn Textures Feature Overview 512x512 resolution pawn head and body textures(default being 128x128) Note If Humanoid Alien Races is not installed beards on Narrow Head-Types will appear misplaced.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Morphs Assorted: Hairs
What is this? This is a mod which adds a few hairs into Rimworld which are specifically made for the animelike faces you can also find in my workshop or the link below. (Some hairs dont cover the ears and will look a bit off on the Earless version, you've been notified) This shou
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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World Map Beautification Project
Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
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Underground Power Conduits
A small mod which simply lets you build power conduits underground.
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
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Unofficial VE Shields Addon
Hello there i have ever been disappointed at the lack of shields in the game?
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FCP - Chinese Remnants Equipment Mod
The Fallout Collaboration Project Presents: Chinese Remnant Equipment Teaser!
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FCP - Children of Atom Equipment
The Fallout Collaboration Project Presents: Children of Atom Equipment Go check out the Discord!
- combat
FCP - Modular Combat Armor
The Fallout Collaboration Project Presents: Modular Combat Armor Teaser!
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Dual Wield
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties which are affected by the
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LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
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RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
- weapons
FCP Fallout T51c Airforce Power Armor and Wattz Weapons Pack
Adds the T-51C and Wattz Rifles into the Rim, EnableOversizedWeapons is Recommended Currently Includes: T51c Power Armor in 4 Variations (Standard, Factory Metal, Enclave and Vault Tec), Two new Laser Rifles (with enclave versions), one focusing on a sniper role and the other a g
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Giddy-Up 2
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author.
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Oktober's Scrap-Tek
Scrap-Tek intends to provide an available, generally useless item in the game into a useful resource that can be used to fashion all sorts of makeshift weapons and furniture at different tech levels.
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FCP - Classic Laser Weapons
Fallout Collaboration Project Presents: Classic Laser Weapons Go check out the Discord!
- weapons
FCP - Classic Plasma Weapons
The Fallout Collaboration Presents: Classic Plasma Weapons Go check out the Discord!
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FCP - Enclave Armory
The Fallout Collaboration Project Presents: FCP - Enclave Armory Go check out the Discord!
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FCP - FNV Assault Rifles
The Fallout Collaboration Project Presents: Fallout New Vegas Assault Rifles and LMG Pack!
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FCP - FNV Revolvers
The Fallout Collaboration Project Presents: Fallout New Vegas Revolvers!
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FCP - FNV Lever Action Rifles
The Fallout Collaboration Project Presents: Fallout New Vegas Lever Action Rifles!
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FCP - FNV SMG's
The Fallout Collaboration Project Presents: Fallout New Vegas Submachine Guns!
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FCP - US Army Equipment
The Fallout Collaboration Project Presents: US Army Equipment Go check out the Discord!
- combat
FCP Raider Armor and Apparel Teaser
The Fallout Collaboration Project Presents: Fallout Raider Armor and Apparel Teaser!
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FCP Vault-Tec and Boomers!
The Fallout Collaboration Project Presents: Vault-Tec and Boomers Pack!
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Nomad Scavenger
: v1.1 - Fixed some tags. - Updated for Rimworld version 1.6 A small commissioned mod which adds a series of new clothing items and a weapon with a nomad scavenger theme. Art and code done by Argón. Mod commissioned by Ganymede. Rimworld is owned by Tynan Sylvester.
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Fences And No Floors
Public Service Announcement Discord deleted my account / server because I posted a study about COVID-19 derived from the United Kingdom Government.
- weapons
Vanilla Weapons Retextured (Continued)
Original mod by Luizi If the original author requests it, I will remove this update.
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Addictol [See Description]
Continued here Aimed at creating a balanced way to remove addictions besides luciferium.
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Ancient Fallout Armory (1.4+)
09/27/2025 I've decided to step away from RimWorld modding indefinitely.
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Centralized Climate Control (Continued)
Update of ColdToads mod - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Removed climate-category and put the items in temperature instead - Removed legacy dependencies - Fixed the issue with the g
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Fallout Commonwealth armory
This mod adds the marine armor (Coastal Marine Armor on the Rim) from Fallout 4, 2 weapons from the Commonwealth, and a bonus weapon from the Mojave.
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Fallout - Nuka Cola Collection "Old Version"
New Mod This mod adds 12 Nuka-Colas from Fallout series Features: All the Nuka-Cola has the Same Stats giving pawn GoJuice,wakeup Effects Commissioned for "ParaNautic#7464" from "Rimworld Mod Market" Discord.
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Fallout Races: Playable Ghoul (Continued)
Update of RamRods mod Further continued by Zaljerem HERE This is a fallout inspired mod, Playable Ghouls.
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Fallout Races: The Robots Pack (Continued)
Update of RamRods mod - Added UI-icons for the mounted weapons - Mod now uses Multi Verb Combat Framework to enable the mounted weapons - As the MVCF-mod has been absorbed into Vanilla Expanded Framework the requirement have changed for the mod - Since the 1.
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Fallout Shelter Vanilla Retexture
Replaces some vanilla weapon textures with Fallout Shelter textures.
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Fallout Stimpak (Continued)
Update of RamRods mod with permission - Added stack-graphics - Chinese Translation This is a mod that adds in simple stimpaks with HD textures and no C#.
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Amnabi's Flags (Continued)
Update of Amnabis mod - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6!
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Fallout: Vault 111 Starter Pack
This is a small, fallout-themed mod that adds two new items to the game – a Vault 111 Vault Suit and a Pip-Boy.
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Athena Framework
Athena is an advanced framework that contains multiple tools and features for both XML and C# modders.
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Research Tree (Continued)
Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res
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Fallout: Retro Weapon Pack - Extra Retro Edition
This mod is a new/old graphical replacement mod for the original version available here: Fallout: Retro Weapon Pack I have updated the original mod's textures but of course they won't please everyone so this mod is being uploaded for people who hate change.
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Fallout: Retro Weapon Pack
A complete "Retro Falloutization" of the weapon system in RimWorld, balanced and fully realized in graphics and sound.
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[WH40K]Adeptus Mechanicus: Armoury
This mod adds weapons and apparel from the Warhammer 40k universe.
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FCP - Fallout New Vegas - Elite Riot Gear (Continued)
Original mod by ISOREX, 2ScoopsPlz If the original author requests it, I will remove this update.
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[FCP] Stupid Sexy Deathclaws (1.5 unofficial)
This is the original Stupid Sexy Deathclaws mod by @JomoKiN, unofficially and haphazardly updated to work in 1.
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FCP - Fallout Races: Playable Supermutant (Continued)
Original mod by Stokeling9701 If the original author requests it, I will remove this update.
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Fallout Traits Continued
Adds 71 new perks to Rimworld based on the theme from fallout games.
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Carry Capacity Fixed (Continued)
Update of Dr Zhivago&Smash Phil's mod This mod aims to increase pawn carrying capacity in inventory and through caravans.
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World Map Beautification Project (Continued)
Original mod by Odeum If the original author requests it, I will remove this update.
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Fallout Refreshments
New things added. -Crafting Tables -Sunset Sass -Vim -Coding remade from scratch Mod Info - Sugar and Wheat from Vanilla Cooking Expanded. - Cherry, Apple, Orange, Prickly Pears and Bear Berries from Vanilla Plants Expanded. -Carrot, Blueberry and Taro roots from Vanilla Plants E
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MIM - WH40k Adeptus Ministorum
Summary Core Libraries for Warhammer 40k themed Belief and powers of faith & corruption for MIM WH40k mod sets.
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Faith Framework
Summary This mod is a framework for Faith and Corruption for my own mod sets.
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FCP - Fallout Races: Playable Ghoul (Continued)
Original mod by RamRod Continued by Mlie until 1.
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Powerful Faction Bases (Continued)
Update of NilchEis mod Proof-of-concept mod I made for fun, using the fact that attacking faction bases are not mandatory content of the game.
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FCP - The Wasteland Compendium (Continued)
Original mod by Kurtus_Mob If the original author requests it, I will remove this update.
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FCP - Danny's Armory - Fallout Classic (Continued)
Original mod by Denni If the original author requests it, I will remove this update.
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FCP - Classic Fallout Music (Continued)
Original mod by Kurtus_Mob If the original author requests it, I will remove this update.
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Fallout Radio
Adds multiple songs from the Fallout games, along with commentary from everyone's favorite heartthrob, Mr.
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Fallout Overhaul: Races
A mod that adds races and from the game series Fallout, such as Ghouls and Supermutants.
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Vault Suit - Beautiful Bodies
Allows the fitting and creation of the Vault Dweller suit from the Fallout Series.
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Vault Suit - Original Bodies
Allows the fitting and creation of the Vault Dweller suit from the Fallout Series.
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Factions : NCR and Caesar's Legion Revamped
Welcome to Fallout Factions NCR and Ceasar's Legion Revamped!
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[JDS] The Forge - NCR Armory (continued)
Updated version of The Forge - NCR Legion Armory Original mod can be found here ---> This Add NCR Apparel and Weapon from Fallout: New Vegas Features: -Adds 7 NCR Apparel -Adds 8 NCR Headgeaer -Adds 7 Weapons
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[JDS] The Forge - Caesar Legion Armory (continued)
Updated version of The Forge - Ceasar's Legion Armory Original mod can be found here ---> This Add Caesar Legion Apparel and Weapon from Fallout: New Vegas Features: -Added 7 Apparel -Added 9 Headgear -Added 4 Range Weapon -Added 6 Melee Weapons
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[JDS] The Forge - Anvil (continued)
An updated version of The Forge - Anvil Original mod can be found here ---> This Mod does nothing on it's own it is only a framework.
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FCP - Caesars Legion (Beta)
The Fallout Collaboration Project Presents: Caesars Legion, a Faction and Armory Mod.
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FCP - New California Republic (Beta)
The Fallout Collaboration Project Presents: New California Republic, a Faction and Armory Mod.
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HALO: UNSC Armoury (Continued)
Update of Helixiens mod with permission You can see all changes in the changelog tab!
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Fallout Voices - Supermutants
“RRRAAGHH! SMASH PUNY HUMAN!” 🔗 This mod requires Voice Acted Colonists 💪 What’s Included? OVER 700 savage and stupidly funny voice lines from the Super Mutants of Fallout! This pack includes a mix of lines from various mutants across Fallout 4. Play as 3 different Super Mutant
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Fallout-10mm Pistol
This mod adds iconic 10mm pistols from the Fallout series: · Colt 6520 (Fallout, Fallout 2, Fallout Tactics) · N99 (Fallout 3, Fallout: New Vegas) · N99 Fallout 4 Edition (labelled "10mm Pistol (Commonwealth)" in this mod; appears in Fallout 4 & Fallout 76) · And its modified var
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[hssn] FALLOUT - Weapons
This mod is the first of a series of mods aiming to bring the Fallout game series into Rimworld.
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[JDS] The Forge - NCR Armory
As people dont know how a "Credits" section work or where to find it i am now posting this here.
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Fallout-Laser Pistol
This mod introduces laser pistols from the Fallout series: ・ Wattz 1000 (Fallout, Fallout 2, Fallout Tactics) ・ AEP7 (Fallout 3, Fallout: New Vegas) ・ AE Laser Pistol (Fallout 4, Fallout 76) Tech Requirement: Energy Weapons.
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FIP - RobCo
Fallout Immersion Project - RobCo "Automation for a brighter tomorrow - even if there's no one left to see it.
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Fallout-Laser Rifle
This mod adds laser rifles from the Fallout series: ・ Wattz 2000 (Fallout, Fallout 2, Fallout Tactics) – sniper rifle ・ AER9 Laser Rifle (Fallout 3, Fallout: New Vegas, Fallout 4, Fallout 76) – semi-automatic rifle ・ Tri-Beam Laser Rifle (Fallout 3, Fallout: New Vegas) – shotgun
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LK Stuffable BOS Compendium Gear
Patches that make most Armors in Brotherhood Compendium Stuffable (makeable with metals etc plus original cost).
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The Brotherhood Compendium 1.6
Hi, this is my first work with updating the "The Brotherhood Compendium" Kurtus_mob mod to version 1.
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FCP - Caesars Legion
The Fallout Collaboration Project Presents: Caesars Legion, a Faction and Armory Mod.
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FCP - New California Republic
The Fallout Collaboration Project Presents: New California Republic, a Faction and Armory Mod.
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FCP - Plants
The Fallout Collaboration Project Presents: Plants, a complete plant and nature mod adding in all the plants of the wasteland.
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FCP - Energy Weapons
The Fallout Collaboration Project Presents: Energy Weapons, a weapon Mod.
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FCP - Ballistic Weapons
The Fallout Collaboration Project Presents: Ballistic Weapons, a weapon Mod.
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FIP - Arktos
Fallout Immersion Project - Arktos "Reclaim the wasteland, one biome at a time.
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FIP - WestTek
Fallout Immersion Project - West Tek "Progress is just another word for mutation.
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FIP - Donaustahl
Fallout Immersion Project - Donaustahl "From Bavaria with love, and no patience for vanilla leftovers.
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Fallout Chems
Should be compatible with pretty much everything Could be a bit overpowered Enjoy!
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Stylepack - New California
"Patrolling the Mojave almost makes you wish for a nuclear winter.
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Zeta Reticulans [Player/Hostile Factions]
Currently added hybrids: Forsaken, Mantis, Thrumkin, Human, Scalemen, Moyo.
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Clones (Continued)
Original mod by DimonSever000 If the original author requests it, I will remove this update.
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FIP - H&H Tools
Fallout Immersion Project - H&H Tools "The right tool for the end of the world.
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FIP - Whitespring
Fallout Immersion Project - Whitespring "Courtesy, control, and comfort for the chosen few.
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FIP - Repconn
Fallout Immersion Project - Repconn "Reach for the stars, bill the wasteland.
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Vault-Tec - Retexture
A visual overhaul and cleanup addon for Vault-Tec - Handy things for your vault!
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Andersbot's Battletech Battlemechs
Adds 5 Battlemechs from the Battletech universe to Rimworld, utilizing the Vehicle Framework.
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Battlemech Raiders
Adds Battlemechs to raids, utilizing the recently released vehicle raiders framework.
- furniture
VaultFurniture Always Unlocked
🏠 Vault-Tec Always Unlocked — everything available from the start Tired of setting up your starting colony and waiting for the buildings you want to unlock?
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FIP - Greenway
Fallout Immersion Project - Greenway "Faith grows where the old world finally cracks.
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FIP - Hubris
Fallout Immersion Project - Hubris "When the spotlight dies, the ritual begins.
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FIP - Lucky 38
Fallout Immersion Project - Lucky 38 "Hospitality, house odds, and a complimentary Geiger counter.
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FIP - Corvega
Fallout Immersion Project - Corvega "See the wasteland from behind a genuine pre-war steering wheel.
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FIP - Future-Tec
Fallout Immersion Project - Future-Tec "Vault-Tec planned for every future - especially the bad ones.