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Spicy Base 1.5

(1 mods not in local dataset)

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131 mods
  1. 1-2-3 Personalities M1
    Stale
    management

    1-2-3 Personalities M1

    1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: 1-2-3 Personalities makes each colonist a unique being: thinking, talking and behaving differently, depending on who th

  2. Allow Tool
    Stale
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    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  3. Ambient Rim
    management

    Ambient Rim

    The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:

  4. Animal Gear
    Stale
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    Animal Gear

    Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)

  5. 1-2-3 Personalities M2
    No 1.6
    management

    1-2-3 Personalities M2

    1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: 1-2-3 Personalities makes each colonist a unique being: thinking, talking and behaving differently, depending on who th

  6. Automatic Night Owl
    Stale
    management

    Automatic Night Owl

    Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.

  7. Architect Icons
    Stale
    furniture

    Architect Icons

    Architect Icons adds visual cues to the Arrchitect Tab.

  8. Biome Transitions
    Stale
    management

    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  9. Blood Animations
    Stale
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    Blood Animations

    Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo

  10. Bloody Mess
    No 1.6
    management

    Bloody Mess

    By some strange twist of fate, people around you die violently.

  11. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  12. Clean Textures
    Stale
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    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  13. Clocks
    Stale
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    Clocks

    Adds clocks! Clocks will chime at specific hours, waking up any nearby pawns in the same room. Safe to add mid-game. With Complex Furniture: Grandfather clock - rings noon and midnight Cuckoo clock - rings 6am and 6pm Classic alarm clock - rings 6am With Electricity: Modern grand

  14. Cash Register
    Stale
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    Cash Register

    No longer maintained Note that this mod is no longer maintained by Orion.

  15. Compact Hediffs
    management

    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  16. Common Sense
    Stale
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    Common Sense

    Allows your pawns to act smarter.

  17. Door Mat
    Stale
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    Door Mat

    ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: For your cleaning needs.

  18. Dubs Bad Hygiene
    Stale
    medical

    Dubs Bad Hygiene

    Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!

  19. Dreamer's Dreams
    No 1.6
    management

    Dreamer's Dreams

    The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents.

  20. Dubs Mint Menus
    Stale
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  21. Dubs Mint Minimap
    Stale
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    Dubs Mint Minimap

    Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

  22. Dubs Performance Analyzer
    Stale
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    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  23. EdB Prepare Carefully
    Stale
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    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  24. Explicit Timings
    Stale
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    Explicit Timings

    Description This mod exposes internal event timers to allow the player to make more educated decisions about taking risks.

  25. Favourites!
    No 1.6
    management

    Favourites!

    A simple quality of life mod that allows you to mark items as Favourites!

  26. FirefliesTwo
    Stale
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    FirefliesTwo

    Discord: steveo.o steam: Scurvyez EDIT: Reading is hard so here it is for everyone...... these fireflies are not pawns. They are just visual effects. EDIT: Fine to add to existing saves! :) A simple, yet... heart-warming revamp of my original mod which adds fireflies to the Rim (

  27. Geological Landforms
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  28. Floordrawings
    Stale
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    Floordrawings

    Adds 19 more Floordrawings for your children to draw.

  29. Holsters
    Stale
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    Holsters

    Ever wondered what happens to all equipment pawns use?

  30. Harmony
    Stale
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  31. Hospital
    management

    Hospital

    Description: This mod adds a new event type "Patient arrived".

  32. Hospitality
    Stale
    management

    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  33. Hospitality: Spa
    Stale
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    Hospitality: Spa

    Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene.

  34. Hospitality: Vending machines
    Stale
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    Hospitality: Vending machines

    Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed.

  35. Hospitality: Storefront
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    Hospitality: Storefront

    Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.

  36. HousekeeperAssistanceCat
    Stale
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    HousekeeperAssistanceCat

    Update for HousekeeperAssistanceCat mod by Edge Crescent, approved by original author.

  37. HugsLib
    Stale
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    HugsLib

    This is a library that provides shared functionality for other mods.

  38. Infused
    No 1.6
    management

    Infused

    A unique way to make unique items for your special colonists: Randomly enchants equipment.

  39. Interaction Bubbles
    Stale
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    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  40. Jewelry
    Stale
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    Jewelry

    I've always thought gold didn't have enough uses in-game.

  41. Level Up!
    management

    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  42. Labels on Floor
    No 1.6
    management

    Labels on Floor

    Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does.

  43. Job Satisfaction
    No 1.6
    management

    Job Satisfaction

    About Ever felt that sense of accomplishment and relief after finishing a big project or completing a long chore?

  44. Melee Animation
    management

    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  45. Medieval Melee Sounds
    Stale
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    Medieval Melee Sounds

    None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary; it best fits for mediev

  46. Mod Options Sort
    management

    Mod Options Sort

    Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib.

  47. More Faction Interaction (Continued)
    management

    More Faction Interaction (Continued)

    Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.

  48. Moody
    Stale
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    Moody

    LATEST UPDATE v2.6.5 RimWorld 1.6 support added Moody A better way to monitor your moods Ludeon forum release post: Moody is a floating dashboard that provides information about your colonists' moods at a glance at all times. There are five views available that you can switch bet

  49. Music Manager (Continued)
    management

    Music Manager (Continued)

    Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.

  50. Need Bar Overflow
    management

    Need Bar Overflow

    Description Pawn's Need Bars are no longer clamped to 100%.

  51. Nice Health Tab
    Stale
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    Nice Health Tab

    I present to you a completely redesigned health tab for your colonists!

  52. Perspective: Buildings (Continued)
    Stale
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    Perspective: Buildings (Continued)

    Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.

  53. Pet Arrival
    management

    Pet Arrival

    I present to you the “Pet arrival” mod, which adds a new event to the game.

  54. Pawn Badge Fan Fork [Adopted]
    Stale
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    Pawn Badge Fan Fork [Adopted]

    An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar.

  55. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  56. Precise Time
    Stale
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    Precise Time

    Shows a more precise time by displaying minutes on the game time widget.

  57. Pocket Sand
    Stale
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    Pocket Sand

    Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck

  58. Punch Button
    Stale
    management

    Punch Button

    An unarmed prisoner is escaping!

  59. Realistic Rooms Rewritten
    Stale
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    Realistic Rooms Rewritten

    For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which

  60. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  61. RimHUD
    Stale
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    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  62. RimSaves
    Stale
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    RimSaves

    Save menu improvements and quicksaves system.

  63. Rimworld: Soundscape Enhanced
    Stale
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    Rimworld: Soundscape Enhanced

    Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player.

  64. Show Mod Updates
    Stale
    management

    Show Mod Updates

    This mod adds info about what mods have updated since you last saved your game.

  65. Seasonal Weather (Continued)
    Stale
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    Seasonal Weather (Continued)

    Update of AaronCRobinsons mod SeasonalWeather Extends weather to change based on season.

  66. Simple FX: Splashes Continued
    Stale
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    Simple FX: Splashes Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  67. Simple FX: Smoke Continued
    Stale
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    Simple FX: Smoke Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  68. Simple FX: Vapor...Revaporized
    Stale
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    Simple FX: Vapor...Revaporized

    Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile.

  69. Snap Out!
    Stale
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    Snap Out!

    19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1

  70. SpeakUp
    Stale
    management

    SpeakUp

    SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.

  71. Tab-sorting
    management

    Tab-sorting

    Sort your stuff! This mod can sort furniture/structures into appropriate tabs. It started as an improved version of the LigtsTab (by betaALPHAs) but since that version relied on patches it was very complex and hard to maintain. Instead this mod uses C#-code to sort things after t

  72. Toggleable Readouts Continued
    Stale
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    Toggleable Readouts Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  73. Trade UI Revised
    Stale
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    Trade UI Revised

    Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.

  74. Use This Instead
    Stale
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    Use This Instead

    TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.

  75. Various Space Ship Chunk (Continued)
    management

    Various Space Ship Chunk (Continued)

    Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!

  76. What's Missing?
    management

    What's Missing?

    Original link: Highlighted requirements and tooltips for recipe descriptions.

  77. Yuudai1998's Chibi Face V.2
    Stale
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    Yuudai1998's Chibi Face V.2

    Remade version of my male and female chibi face base on the first of chibi face version (・∀・)

  78. Crazy Copepod`s Body
    management

    Crazy Copepod`s Body

    初投稿です。 シンプルな体型テクスチャ変更MODです。 バニラの服と互換性があるように作りました。 ※苦手な方のために首の切断面なし版をフォルダに入れているので、お好みで差し替えてください。 ✄- – – – – – キ リ ト リ – – – – – ✄ 他自作MOD Ratkin Body Retextured ⚠Caution Please do not reprint without my permission of this MOD.

  79. [AV] Show Utility Apparel
    Stale
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    [AV] Show Utility Apparel

    A mini-mod which will redraw the icons below the colonist bar to include utility apparel.

  80. [Meow] Online Shop
    Stale
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    [Meow] Online Shop

    Now, you can use the comms tower to do online shopping, and the items you purchase will be air-dropped directly to your home.

  81. [NL] Custom Portraits
    Stale
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    [NL] Custom Portraits

    Overview This MOD allows you to customize face sizes within colonist bars.

  82. [GMT] Trading Spot
    No 1.6
    management

    [GMT] Trading Spot

    This is an update to Trading Spot so that it works with 1.

  83. [NL] Dynamic Portraits
    Stale
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    [NL] Dynamic Portraits

    Features This mod displays the following status in the portrait.