// Steam Workshop · by veequeue

Veequeue's RimWorld Jurassic Park Mods

All the mods used in my RimWorld Jurassic Park video.

⚠️ Disclaimer: This modpack hasn't been fully tested for bugs or compatibility issues. If you run into problems, I won't be able to provide support. You may need to adjust the mod load order to fit your system and game setup.

🛸 DLCs: All official RimWorld DLCs are used in this modpack.

📁 Load Order:
For optimal performance, use the RimPy load order file available here: https://drive.google.com/file/d/1Trd_0edadKGutQ5azP8FcVRhhvUBVtsO/view?usp=sharing

💾 Want to continue my save file?
Join my Patreon or become a YouTube Member to get access!

Load order

80 mods
  1. Prepatcher
    Stale
    management

    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.

  2. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  3. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  4. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  5. Auto-Cast Specialist Commands
    ↑ Updated
    management

    Auto-Cast Specialist Commands

    Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?

  6. Blood Animations
    Stale
    management

    Blood Animations

    Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo

  7. Blueprints
    No 1.6
    management

    Blueprints

    Blueprints allow the quick construction of repetitive rooms/areas.

  8. Build From Inventory
    No 1.6
    management

    Build From Inventory

    Construction will use things in your colonist or pack animal's inventory.

  9. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  10. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  11. Vanilla Plants Expanded
    Stale
    management

    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  12. Clean Textures
    Stale
    management

    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  13. Compact Hediffs
    management

    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  14. Defensive Positions
    Stale
    management

    Defensive Positions

    Allows your colonists to remember their position during base defense.

  15. DragSelect
    Stale
    management

    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  16. Dubs Break Mod
    Stale
    management

    Dubs Break Mod

    Changes how mental breaks are triggered, e.

  17. Dubs Mint Minimap
    Stale
    management

    Dubs Mint Minimap

    Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

  18. Dubs Performance Analyzer
    Stale
    management

    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  19. Follow Me 1.6 "port"*
    Stale
    management

    Follow Me 1.6 "port"*

    *IT'S NOT A PORT... SAYING THIS TO MAKE THE USER TRUE WINGER HAPPY I did not made this mod. I DON'T KNOW HOW IT WORKS. I ONLY MADE IT COMPATIBLE BY ADDING "1.5, 1.6" ON THE "ABOUT" FILE. If you came here to say that i didn't port anything, i uploaded someones work without permiss

  20. Geological Landforms
    ↑ Updated
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  21. Keep Converting
    management

    Keep Converting

    You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off.

  22. Map Preview
    ↑ Updated
    management

    Map Preview

    Adds a map preview to the world map.

  23. Performance Optimizer
    Stale
    management

    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  24. Melee Animation
    ↑ Updated
    management

    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  25. More Vanilla Textures
    Stale
    management

    More Vanilla Textures

    More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.

  26. Numbers
    Stale
    management

    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  27. Pawn Target Fix
    Stale
    management

    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  28. Pharmacist - 1.5 Unofficial (+ Blood Rot & Lung Rot fix)
    No 1.6
    management

    Pharmacist - 1.5 Unofficial (+ Blood Rot & Lung Rot fix)

    About Unofficial 1.5 update for Pharmacist, + Retrofix for 1.4 I wanted to use Pharmacist within my collection whilst we wait for the author, so I updated myself and thought to share. Includes Blood Rot & Lung Rot fix: Colonists now categorise the threat of Blood/Lung Rot correct

  29. QualityBuilder
    No 1.6
    management

    QualityBuilder

    With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.

  30. RandomPlus
    Stale
    management

    RandomPlus

    Allow users to set a minimum specifications for pawn generation when using the randomize button.

  31. Range Finder
    Stale
    management

    Range Finder

    Range Finder makes weapon range easy to see.

  32. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  33. RimCities
    management

    RimCities

    Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.

  34. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  35. Self Dyeing
    Stale
    management

    Self Dyeing

    Allow pawns to paint their clothes on their own.

  36. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  37. TradeHelper
    Stale
    management

    TradeHelper

    Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld.

  38. Vanilla Apparel Expanded
    Stale
    management

    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  39. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  40. Vanilla Furniture Expanded - Art
    furniture

    Vanilla Furniture Expanded - Art

    1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill

  41. Vanilla Furniture Expanded - Farming
    Stale
    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  42. Vanilla Furniture Expanded - Medical Module
    Stale
    furniture

    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  43. Vanilla Furniture Expanded - Production
    Stale
    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  44. Vanilla Furniture Expanded
    Stale
    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  45. Vanilla Furniture Expanded - Spacer Module
    Stale
    furniture

    Vanilla Furniture Expanded - Spacer Module

    Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g

  46. Vanilla Hair Expanded
    Stale
    management

    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  47. Vanilla Pawns Retextured
    Stale
    management

    Vanilla Pawns Retextured

    This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.

  48. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  49. Dubs Bad Hygiene
    Stale
    medical

    Dubs Bad Hygiene

    Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!

  50. Dubs Rimatomics
    Stale
    management

    Dubs Rimatomics

    Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.

  51. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  52. Rimefeller
    Stale
    management

    Rimefeller

    Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.

  53. Vanilla Factions Expanded - Tribals
    Stale
    management

    Vanilla Factions Expanded - Tribals

    See change notes. Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophisticated wild men with nothing but fire at your disposal, face the harsh reality of the wilderness as you strive to form a new tribe. Experience the crucial

  54. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  55. Biomes! Core
    management

    Biomes! Core

    This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.

  56. Megafauna
    Stale
    management

    Megafauna

    New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni

  57. Dinosauria
    Stale
    management

    Dinosauria

    ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released!

  58. Vanilla Genetics Expanded
    management

    Vanilla Genetics Expanded

    See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.

  59. [FSF] Complex Jobs
    management

    [FSF] Complex Jobs

    Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.

  60. RocketMan - Performance Mod
    No 1.6
    management

    RocketMan - Performance Mod

    Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!