:)
just a bunch of mods i use on my games
Load order
149 mods- management
CE: Armors - Extended Cut
MORE STUFF!!! As title suggests, this is an addon for Combat Extended: Armors module (not required but highly recommended), bunch of items that didn't make the cut and I was missing them. Also goes very well with my Tastier Vanilla Clothes retexture mod (same art style, outlines
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[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
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Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
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Ancient urban ruins
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.
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Smart Medicine - Continued
Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
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Rimsenal Hair Retextured
Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places.
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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RimWorld Together (MULTIPLAYER)
RimWorld Together is an open sourced and community driven mod that allows you to play MULTIPLAYER, with other people, in the same planet, at the same time, while keeping separate colonies and pace!
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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No Version Warning
I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Hospitality (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
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Range Finder (Continued)
Update of Andreas Pardeikes mod MOD RETIRED It was a great time and now it’s over.
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Nice Short Female Hairs
About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod.
- combat
Combat Extended - Dev Snapshot
This is a mirror of the Combat Extended development branch, updated whenever Dev is reasonably stable (no faster than once a week).
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Rimsenal - Hair pack
"Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up.
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Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
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WASDed Pawn
UPD: Mod is discontinued While having a WASDed was a lovely experience for me, my skills and time were very limited for such a big project.
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Vanilla Storytellers Expanded - Winston Waves
See changes notes This is a reuploaded Vanilla Storytellers Expanded - Winston Waves.
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Rustic Meal Retexture
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays.
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Smart Medicine
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi
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Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Multiplayer Compatibility
RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience.
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Oracle + Erin's HD Tattoos
Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD.
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Gore Upon Dismemberment Retexture
Alters the textures from Gore Upon Dismemberment to look more like Vanilla's Human Meat.
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Use This Instead
TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.
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Follow Me 1.6 "port"*
*IT'S NOT A PORT... SAYING THIS TO MAKE THE USER TRUE WINGER HAPPY I did not made this mod. I DON'T KNOW HOW IT WORKS. I ONLY MADE IT COMPATIBLE BY ADDING "1.5, 1.6" ON THE "ABOUT" FILE. If you came here to say that i didn't port anything, i uploaded someones work without permiss
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Parka Retexture
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures.
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Mod Options Sort
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib.
- combat
Combat Extended Armory
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment.
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
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Amnabi's Flags (Continued)
Update of Amnabis mod - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6!
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Build From Inventory
Construction will use things in your colonist or pack animal's inventory.
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Pocket Sand
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
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RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
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Go Explore!
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot resources and items but bewa
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Discontinued - Do Your F****** Research
1.6 Version Link: Thanks to Maxhd4321! Description Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will take it down if requested by the original author. Original mod (1.3 and earlier): Steam Wor
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Retextured! - Recycle This
Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. Q: Is this compatible with Mod/Rimworld version 1.X? A: Thi
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Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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[CAT] Show Hair With Hats or Hide All Hats
All hats are hidden by default, please check the mod settings!
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Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
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Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
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Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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Recycle This (Continued)
Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles
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Clean Pathfinding 2 Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Scattered Flames Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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VFME - Caravan Packs!
Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. Enjoy pack support for 23 animals* from the base game and 50+ more** from the mods below!
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RG Bigger Trees
I AM GOING TO SAY THIS AGAIN, USE BETTER TREES SINCE IT DOES EVERYTHING AND MORE.
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More Injuries (Continued)
Overhaul RimWorld's medical system with deeper injury simulation, cascading complications, and challenging emergency care that can make or break your colony's survival stories.
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Stack gap
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
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Research Tree (Continued)
Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res
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Not Overhead Meal
Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?
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Graphic Chair Overhaul 2
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair.
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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Simple FX: Vapor...Revaporized
Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile.
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Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Transport Shuttle Standalone
With this mod you will be able to build and use a space transport shuttle.
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[1.6] No Forced Slowdown
Tweaks the forced x1 speed multiplier which triggers on some events.
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Undraft After Tucking
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed.
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[RH2] BCD: CASEVAC
Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod!
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Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
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Ground Targeter
Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift.
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Live With The Pain
Injuries that gets permanent and causes permanent pain will now get less painful over time.
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Serious Melee Sounds
Replaces vanilla's melee and armor sounds with louder, more "killer" sounds, sourced from Madness: Project Nexus and Magmacow.
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Gore Upon Dismemberment
This mod is no longer maintained, you can check the new one About This mod adds gore to the base game, whenever your pawn loses large body parts(like limbs), they will be spawned on the ground.
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Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
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Extra Explosion Effects
I'm here to ask you one question, and one question only: EXPLOSIONS?
- weapons
Dynamic Weapon Cooldown
The cooldown of any weapon now depends on the manipulation capacity of the pawn holding it.
- combat
Combat Effects for Combat Extended (Continued)
Update of CalaveraLocas mod - Added option to disable the extra blood-spatter - Fixed the issues with the added mortar-ammo in later CE-versions - The update for the 5.
- storage
Quick Stockpile Creation
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features.
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CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
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Gerrymon's Upscaled Vanilla Textures
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Nice Hands Retexture
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Vanilla Hairs and Beards Retextured
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads.
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Nice Facial Animation
A little bit nicer people's faces never hurt This mod keeps the balance between simple dots and anime eyes in favor of authenticity to vanilla game.
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Erin's Body Retexture
Just a simple body retexture since I didn't like any of the other ones around.
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No More Save Scumming
Automatically saves on incident, colonist death or any significant event to stop you filthy cheaters and your bad habits!