// Steam Workshop · by Elktor31

5500 Technology

5500 Tech - Сборка, которая разнообразит и дополнит игру так, что даже люди даже с большим стажем игры увидят много нового - выбор между технологиями, красочные бои, больше взаимодействия с техникой.

Сборка подразумевает то, как я вижу 5500-й год. Когда человек уже не столь важная вещь на фоне технологий. Многие аспекты игры могут показаться легкими из-за нового контента, но зато добавляет много нового.

Все моды связаны, кастомные крафты и новые ветки исследований не заставят вас скучать.

Для корректной работы сборки требуется ядро (5500 tech core), модлист и конфиги модов. Все это можно найти в телеграмм канале сборки - https://t.me/Ttech5500. Также в этом канале будут новости о ней. Там вы можете задавать вопросы, оповестить о баге или предложить идею.

Коротко о сборке:

Технологии делятся на четыре этапа: Ванильный (минимально изменен), второй, третий и четвертый.

Ванильный - Добавляет базовые технологии нефтепереработки

Второй - Переход в космическую эру. Новая амуниция, энергия, нефтепереработка, импланты, строительство, Автономный ИИ механоидов, импланты, выбор между андроидами и людьми.

Третий - Переход в ультратехнологическую эру, довольно много полезного контента, который облегчает игру в некоторых аспектах, подготавливая вас к новым тяжелым испытаниям. Так-же новая амуниция, энергия, нефтепереработка, импланты, строительство и имлпанты.

Четвертый - Пока что в нем только одна технология, но в будущем, я буду развивать этот этап.

Идеология - Я добавил три новые идеологии, которые имеют очень важную состовляющую игры.

Мехатроника - познайте все блага, которые можно извлечь из механоидов.

Искуственная жизнь - Создайте андроидов, мощных механических людей, почти бессмертных, вместо еды им нужно менять реакторы, а регенерация заменена на ремонт запчастей (как механоиды в biotech)

Совершенство организма - Не хотите менять людей на андроидов? Тогда исследуйте новые импланты и отыщите синтетические гены, которые помогут вам дать конкуренцию андроидам.

Рейды и ИИ: ИИ крайне сильно улучшен, а рейдеры будут приходить намного сильнее.

Разделение на гражданских и военных: Больше нет смысла делать всех пешек в колонии боеспособными - инженерная одежда и импланты будут усиливать ваших трудяг, а учитывая, что компоненты и некоторые предметы в сборке усложнены в крафте, это имеет большую значимость.

Ключевые предметы:

Компонент третьего и четвертого тира - каждый новый компонент исследуется в новом этапе, на них строится почти все.

Спутниковая плата - Получите её, разрушая старые орбитальные сканеры. Она очень полезна и редка.

Архотек плата - Получите её, разобрав предметы которые выпадают в архобокса при победе над верховным апокритоном.

Чип механоидов - получите этот чип, разрушая процессоры механоидов, этот чип полезен для исследований и создании своего церебрекса и процессора механоидов. p.s Запаситесь ими перед концовкой Odyssey, очень сильно запаситесь!!!


Это малая часть контента сборки, которая вас ждёт. Я не стану писать тут о модах, которые есть в сборке, ведь вы можете почитать о них на их странице. Но я уверен, что сборка вам понравиться и будет крайне интересна. И может быть, вы даже захотите перепройти её несколько раз.

Load order

86 mods
  1. Stale
    management

    5500 core

    Ядро 5500 tech. Мод не является самостоятельным и используется для обьединения модов в 5500 tech

  2. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  3. Stale
    management

    5500 core russian

    Наборы русификаторов для сборки 5500 Tech

  4. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  5. Bionix Automator
    Stale
    management

    Bionix Automator

    Bionix Automator in-game description: "In the advanced Glitterworlds where human technology is at its highest, the Bionix Automator stands as a pinnacle of medical innovation.

  6. Auto-Cast Specialist Commands
    ↑ Updated
    management

    Auto-Cast Specialist Commands

    Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?

  7. CAI 5000 - Advanced AI + Fog Of War简体汉化
    No 1.6
    management

    CAI 5000 - Advanced AI + Fog Of War简体汉化

    该mod完全重做了敌人的AI,包括但不限于: 在敌人基地里玩潜行,敌人发现你以后立刻反应过来而不是站着挨打。 敌人进攻你时避开高温陷阱,避开炮塔阵,避开队友死的多的地方,同时大部分AI可开关(比如是否避开高温陷阱)。 机翻+意译+脑补,有更好的翻译建议在评论区告诉我 1.

  8. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  9. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  10. Centralized Climate Control (Continued)
    management

    Centralized Climate Control (Continued)

    Update of ColdToads mod - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Removed climate-category and put the items in temperature instead - Removed legacy dependencies - Fixed the issue with the g

  11. Clean Textures
    Stale
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    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  12. Dire Raids (Continued)
    Stale
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    Dire Raids (Continued)

    Update of Pyrces mod - Removed the HugsLib dependency - Added option to ignore mechanoid raids Dire Raids Creates a mid-to-late game event called a Dire Raid.

  13. DragSelect
    Stale
    management

    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  14. Dubs Mint Menus
    Stale
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  15. Dubs Performance Analyzer
    Stale
    management

    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  16. Enable Oversized Weapons
    Stale
    weapons

    Enable Oversized Weapons

    We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.

  17. Expanded Roofing (Continued)
    management

    Expanded Roofing (Continued)

    Update of Why_is_thats mod Uploaded to Steam by CrunchyDuck from the GitHub-repository Later updated to 1.

  18. Gestalt Engine (Continued)
    management

    Gestalt Engine (Continued)

    Update of Helixiens mod with permission since they had no time to support it - All features of this mod is now included in Reinforced Mechanoid 2 A detailed record of all changes can be found in the “Changelog” tab.

  19. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  20. I will be back
    Stale
    management

    I will be back

    ——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.

  21. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  22. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  23. Improved Odyssey Insect Larva [Outdated]
    Stale
    management

    Improved Odyssey Insect Larva [Outdated]

    I was disappointed with how lacklustre the new Hive Queen and Larva was once I tamed them, so this mod makes some improvements to them without being a whole expanded overhaul or anything like that.

  24. Mechanoid Upgrades - Archotech
    Stale
    management

    Mechanoid Upgrades - Archotech

    This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines.

  25. MechSupercharger
    Stale
    management

    MechSupercharger

    Adds machines for charging your mechs faster.

  26. No Burn Metal
    management

    No Burn Metal

    Tired of Steel Walls Burning Like Tinder?

  27. Performance Optimizer
    Stale
    management

    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  28. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  29. Polarisbloc - Core LAB tmp port
    Stale
    management

    Polarisbloc - Core LAB tmp port

    Please don't load this mod and the original mod at the same time, there are already two people doing this, I'm now emphasizing: Please don't load this mod and the original mod at the same time!

  30. Powerful Psycast AI (Continued)
    Stale
    management

    Powerful Psycast AI (Continued)

    Update of NilchEis mod Empire has attained interplanetary power through their access of advanced technology and psycast, but ironically only players are capable of casting psycasts in the vanilla game.

  31. Research Whatever
    Stale
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    Research Whatever

    When research subject is not selected, pawns just choose the cheapest one on their own.

  32. Rimefeller
    Stale
    management

    Rimefeller

    Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.

  33. Rimpsyche - Personality Core
    management

    Rimpsyche - Personality Core

    Version 1.0.41 - PsycheData saving will now save the latent sexuality for pawns whose sexuality is not expressed. See detailed patch note in the update log. Older versions are available on Github Rimpsyche supports Prepatcher. Use prepatcher to make Rimpsyche even more performanc

  34. RimQuest (Continued)
    Stale
    management

    RimQuest (Continued)

    Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.

  35. Room Quality Colors
    Stale
    management

    Room Quality Colors

    This mod changes the color of the room characteristics depending on the quality.

  36. RT Solar Flare Shield
    Stale
    combat

    RT Solar Flare Shield

    Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.

  37. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  38. Simply More Implants
    Stale
    management

    Simply More Implants

    Adds a variety of new, stackable implants that serve as straight upgrades.

  39. Tech Advancing
    Stale
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    Tech Advancing

    This mod advances the Tech-level of the colony once certain conditions are met.

  40. Thumper
    Stale
    management

    Thumper

    Adds a Thumper that prevents unwanted infestations in your base.

  41. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  42. Toggleable Overlays Continued
    Stale
    management

    Toggleable Overlays Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  43. Vanilla Races Expanded - Android
    Stale
    management

    Vanilla Races Expanded - Android

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  44. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  45. Visible Raid Points
    Stale
    management

    Visible Raid Points

    Description Ever wondered just how many points the game used to generate a raid?

  46. WVC - Work Modes
    management

    WVC - Work Modes

    More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 10+ new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them.

  47. You will die!
    Stale
    management

    You will die!

    You Will Die! This mod is aimed at providing a challenge for highly modded games. It is NOT a balanced experience! Raids by highly equipped glitterworld raiders and orbital bombardment will threaten your colony. Events will start 1-2 years into the colony at the earliest. This mo

  48. [BTD] Gravship Blueprints
    management

    [BTD] Gravship Blueprints

    Gravship Blueprints Save, share, and spawn custom gravships Easily swap between active gravships on the same map with activate/deactivate gizmo on grav engines Allows for managing multiple gravships on the same map more easily Allows for building multiple grav engines on the same

  49. [FSF] Better Pawn Lending Quest
    Stale
    management

    [FSF] Better Pawn Lending Quest

    Description The Pawn Lending Quest in Royalty is a nice quest however for whatever reason the game places very little value on your colonists and their time.

  50. [O21] WikiRim (Continued)
    Stale
    management

    [O21] WikiRim (Continued)

    Update of Neronix17s mod - Added search-limit to 200 hits, thanks qwerty19106 - Races with no leatheramount defined should now show properly, thanks Bbansjkl - Added more detailed info about weapons - Added all Stuff-types - Added info-i icon to the in-game information on all rel

  51. [LTO] Colony Groups
    Stale
    management

    [LTO] Colony Groups

    -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th

  52. [sd] Advanced Powergeneration (Continued)
    Stale
    management

    [sd] Advanced Powergeneration (Continued)

    Update of sulusdacors mod - A more advanced version can be found here: Made by Meltup not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.

  53. [SR]Factional War (fork)
    Stale
    management

    [SR]Factional War (fork)

    This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.

  54. [sbz] Neat Storage
    storage

    [sbz] Neat Storage

    Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.

  55. [SYR] Metallic Batteries (Continued)
    Stale
    management

    [SYR] Metallic Batteries (Continued)

    Update of Syrchaliss mod Adds batteries made of different metals with different stats Seven batteries are added, each requiring different materials and providing different benefits.