5500 Technology
5500 Tech - Сборка, которая разнообразит и дополнит игру так, что даже люди даже с большим стажем игры увидят много нового - выбор между технологиями, красочные бои, больше взаимодействия с техникой.
Сборка подразумевает то, как я вижу 5500-й год. Когда человек уже не столь важная вещь на фоне технологий. Многие аспекты игры могут показаться легкими из-за нового контента, но зато добавляет много нового.
Все моды связаны, кастомные крафты и новые ветки исследований не заставят вас скучать.
Для корректной работы сборки требуется ядро (5500 tech core), модлист и конфиги модов. Все это можно найти в телеграмм канале сборки - https://t.me/Ttech5500. Также в этом канале будут новости о ней. Там вы можете задавать вопросы, оповестить о баге или предложить идею.
Коротко о сборке:
Технологии делятся на четыре этапа: Ванильный (минимально изменен), второй, третий и четвертый.
Ванильный - Добавляет базовые технологии нефтепереработки
Второй - Переход в космическую эру. Новая амуниция, энергия, нефтепереработка, импланты, строительство, Автономный ИИ механоидов, импланты, выбор между андроидами и людьми.
Третий - Переход в ультратехнологическую эру, довольно много полезного контента, который облегчает игру в некоторых аспектах, подготавливая вас к новым тяжелым испытаниям. Так-же новая амуниция, энергия, нефтепереработка, импланты, строительство и имлпанты.
Четвертый - Пока что в нем только одна технология, но в будущем, я буду развивать этот этап.
Идеология - Я добавил три новые идеологии, которые имеют очень важную состовляющую игры.
Мехатроника - познайте все блага, которые можно извлечь из механоидов.
Искуственная жизнь - Создайте андроидов, мощных механических людей, почти бессмертных, вместо еды им нужно менять реакторы, а регенерация заменена на ремонт запчастей (как механоиды в biotech)
Совершенство организма - Не хотите менять людей на андроидов? Тогда исследуйте новые импланты и отыщите синтетические гены, которые помогут вам дать конкуренцию андроидам.
Рейды и ИИ: ИИ крайне сильно улучшен, а рейдеры будут приходить намного сильнее.
Разделение на гражданских и военных: Больше нет смысла делать всех пешек в колонии боеспособными - инженерная одежда и импланты будут усиливать ваших трудяг, а учитывая, что компоненты и некоторые предметы в сборке усложнены в крафте, это имеет большую значимость.
Ключевые предметы:
Компонент третьего и четвертого тира - каждый новый компонент исследуется в новом этапе, на них строится почти все.
Спутниковая плата - Получите её, разрушая старые орбитальные сканеры. Она очень полезна и редка.
Архотек плата - Получите её, разобрав предметы которые выпадают в архобокса при победе над верховным апокритоном.
Чип механоидов - получите этот чип, разрушая процессоры механоидов, этот чип полезен для исследований и создании своего церебрекса и процессора механоидов. p.s Запаситесь ими перед концовкой Odyssey, очень сильно запаситесь!!!
Это малая часть контента сборки, которая вас ждёт. Я не стану писать тут о модах, которые есть в сборке, ведь вы можете почитать о них на их странице. Но я уверен, что сборка вам понравиться и будет крайне интересна. И может быть, вы даже захотите перепройти её несколько раз.
Load order
86 mods- management
5500 core
Ядро 5500 tech. Мод не является самостоятельным и используется для обьединения модов в 5500 tech
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
Русский язык для [LTO] Colony Groups
Russian translation of Colony Groups Colony Groups позволяет вам создавать и настраивать группы для ваших колонистов.
- management
Bionix Automator
Bionix Automator in-game description: "In the advanced Glitterworlds where human technology is at its highest, the Bionix Automator stands as a pinnacle of medical innovation.
- management
Auto-Cast Specialist Commands
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?
- management
Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
- management
CAI 5000 - Advanced AI + Fog Of War简体汉化
该mod完全重做了敌人的AI,包括但不限于: 在敌人基地里玩潜行,敌人发现你以后立刻反应过来而不是站着挨打。 敌人进攻你时避开高温陷阱,避开炮塔阵,避开队友死的多的地方,同时大部分AI可开关(比如是否避开高温陷阱)。 机翻+意译+脑补,有更好的翻译建议在评论区告诉我 1.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- management
Centralized Climate Control (Continued)
Update of ColdToads mod - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Removed climate-category and put the items in temperature instead - Removed legacy dependencies - Fixed the issue with the g
- management
Community Framework
The Community Framework is a framework that gives more power to modders that use XML.
- management
Colored deep resources
No more hovering above every deep drill resource to find the right one!
- management
Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
- management
Dire Raids (Continued)
Update of Pyrces mod - Removed the HugsLib dependency - Added option to ignore mechanoid raids Dire Raids Creates a mid-to-late game event called a Dire Raid.
- management
DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
Directly Abandon Settlement
Have you found yourself with tons of “abandoned settlement” tiles?
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
- medical
Elite Bionics Framework
A common framework to change body part max HP, along with a bit of something else.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
- management
Expanded Roofing (Continued)
Update of Why_is_thats mod Uploaded to Steam by CrunchyDuck from the GitHub-repository Later updated to 1.
- management
Gestalt Engine (Continued)
Update of Helixiens mod with permission since they had no time to support it - All features of this mod is now included in Reinforced Mechanoid 2 A detailed record of all changes can be found in the “Changelog” tab.
- management
I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
- management
Improved Odyssey Insect Larva [Outdated]
I was disappointed with how lacklustre the new Hive Queen and Larva was once I tamed them, so this mod makes some improvements to them without being a whole expanded overhaul or anything like that.
- management
Mechanoid Upgrades - Archotech
This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines.
- management
Orca Shuttle
Ops~ We find a locally-used shuttles on a mining world filled with green crystals.
- management
Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
- management
Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Move the Patient
Allows moving pawns between beds, adds priority to the medical beds and to designate beds for operations.
- management
Polarisbloc - Core LAB tmp port
Please don't load this mod and the original mod at the same time, there are already two people doing this, I'm now emphasizing: Please don't load this mod and the original mod at the same time!
- management
Powerful Psycast AI (Continued)
Update of NilchEis mod Empire has attained interplanetary power through their access of advanced technology and psycast, but ironically only players are capable of casting psycasts in the vanilla game.
- management
Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
Research Whatever
When research subject is not selected, pawns just choose the cheapest one on their own.
- management
Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
- management
Rimpsyche - Personality Core
Version 1.0.41 - PsycheData saving will now save the latent sexuality for pawns whose sexuality is not expressed. See detailed patch note in the update log. Older versions are available on Github Rimpsyche supports Prepatcher. Use prepatcher to make Rimpsyche even more performanc
- management
RimQuest (Continued)
Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.
- management
Room Quality Colors
This mod changes the color of the room characteristics depending on the quality.
- combat
RT Solar Flare Shield
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.
- management
Simple Apparel Recycling
Content A simple mod that adds: - "Recycle Apparel" research project.
- management
Simply More Implants
Adds a variety of new, stackable implants that serve as straight upgrades.
- management
Tech Advancing
This mod advances the Tech-level of the colony once certain conditions are met.
- management
Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
- management
Toggleable Overlays Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Vanilla Races Expanded - Android
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- management
Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
- management
WVC - Work Modes
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 10+ new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them.
- medical
Yet another prosthetic expansion mod - Core
Because patching someone else’s mod somehow takes longer than making your own.
- management
You will die!
You Will Die! This mod is aimed at providing a challenge for highly modded games. It is NOT a balanced experience! Raids by highly equipped glitterworld raiders and orbital bombardment will threaten your colony. Events will start 1-2 years into the colony at the earliest. This mo
- management
[BTD] Gravship Blueprints
Gravship Blueprints Save, share, and spawn custom gravships Easily swap between active gravships on the same map with activate/deactivate gizmo on grav engines Allows for managing multiple gravships on the same map more easily Allows for building multiple grav engines on the same
- management
[FSF] Better Pawn Lending Quest
Description The Pawn Lending Quest in Royalty is a nice quest however for whatever reason the game places very little value on your colonists and their time.
- management
[O21] WikiRim (Continued)
Update of Neronix17s mod - Added search-limit to 200 hits, thanks qwerty19106 - Races with no leatheramount defined should now show properly, thanks Bbansjkl - Added more detailed info about weapons - Added all Stuff-types - Added info-i icon to the in-game information on all rel
- management
[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- management
[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
- management
[sd] Advanced Powergeneration (Continued)
Update of sulusdacors mod - A more advanced version can be found here: Made by Meltup not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind.
- management
[SR]Factional War (fork)
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
- management
[SYR] Metallic Batteries (Continued)
Update of Syrchaliss mod Adds batteries made of different metals with different stats Seven batteries are added, each requiring different materials and providing different benefits.