// Steam Workshop · by retaks

More Content, Same Game (RU) - Дружественное расширение

Эта коллекция модов собрана по простому и осознанному принципу: расширять RimWorld, а не ломать его.

Здесь нет модов, которые превращают игру в другой жанр, заваливают игрока ультимативными механиками или переписывают баланс с нуля. Коллекция аккуратно добавляет новые предметы, существ, фракции и инструменты управления — ровно настолько, чтобы игра стала глубже, удобнее и разнообразнее, но при этом оставалась узнаваемым RimWorld.

Сборка проверена на практике: моды совместимы между собой, не вызывают ошибок при загрузке и стабильно работают в процессе игры.

Все изменения вписываются в ванильную логику:

=> новые элементы дополняют, а не обесценивают существующие решения;

=> управление становится удобнее и нагляднее, но не превращается в «автопилот»;

=> прогресс остаётся честным — без читерских ускорителей и искусственных костылей.

Колонисты ведут себя разумнее, интерфейс меньше мешает, логистика и быт требуют меньше рутинных кликов, а мир вокруг ощущается богаче: больше вариантов развития, больше ситуаций, больше пространства для решений — без хаоса и ощущения «модпак ради модпака».

Это набор для тех, кто уже знаком с RimWorld и хочет чуть больше возможностей, чуть больше мира и чуть больше комфорта, не превращая прохождение в песочницу без правил.

При этом коллекция подойдёт и для первого запуска игры: механики остаются понятными, кривая обучения не ломается, а все улучшения ощущаются естественными уже с первых часов.

Если коротко — та же игра, просто шире, живее и аккуратнее.

...

ВСЕ МОДЫ и подробное описание:

Эта сборка в целом делает RimWorld «шире», но без ломки ванильной логики: ты быстрее управляешь колонией, пешки меньше косячат на ровном месте, логистика становится адекватнее, а контента прибавляется ровно настолько, чтобы мир ощущался богаче, а не «другая игра».

Во-первых, заметно прокачиваются интерфейс и контроль: большие списки рецептов/посадок/меню начинают жить по-человечески, торговля и выбор предметов перестают быть болью, а вкладки выглядят чище и информативнее.

Дальше — блок «умного QoL-поведения» пешек: переноска пачками вместо одиночных рейсов, более разумные бытовые решения, меньше самозапирания в стенах и меньше кривых решений при стройке/разборке/добыче, аккуратнее лечение и фарм, плюс удобные инструменты управления запретами/перетаскиванием/срочной переноской.

Логистика и хранение становятся удобнее и прозрачнее: проще поддерживать порядок на складах, легче ориентироваться по ресурсам, а снаряжение/инвентарь можно собирать более модульно; караваны меньше бесят остановками «за час до дома», вьючные становятся практичнее, и в целом мир чаще ощущается управляемым, а не капризным/

В производстве и прогрессии добавляются аккуратные улучшения без «новых мегамеханик»: производство начинает честно давать опыт там, где это логично, часть рутины можно автоматизировать, а менеджмент колонии и электрохозяйства становится нагляднее.

Biotech-часть получает удобство и предсказуемость в генетике: пешки могут сами ходить в экстрактор, когда гены отросли, а «архит-гены в эндогенах» перестают быть тупиковым разочарованием для кастомных ксенотипов.

Контентно сборка расширяет мир в рамках ванильной эстетики: больше животных, фракций, книг/еды/мебели/снаряги и «нормальных» предметов для истории колонии, плюс дополнительные оружейные наборы и защитные технологии — чтобы прогресс ощущался богаче, но узнаваемо по-римворлдовски.

Визуально всё становится приятнее и «живее», но без превращения игры в аниме-парад: чище текстуры и поверхности, по желанию — более жёсткие эффекты крови/попаданий, больше читаемых социальных реплик в поле, а также приличные пакеты волос/бород и ретекстуры.

И в конце — полезные утилиты/совместимость и навигация по зоопарку модов: автоперевод строк, подсказки «откуда это взялось», поиск актуальных замен, плюс пачки патчей, которые помогают разным предметам/мебели нормально дружить между собой.

Load order

264 mods
  1. All Production Gives XP
    management

    All Production Gives XP

    Behold! An amalgamation of these three mods, made by me! I did this because people wanted it. As with the standalone versions of these mods, you can adjust the amount of crafting XP gained. You can also disable XP gains for a work type. For example, you can disable XP gains for s

  2. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  3. Auto-Extract Genes
    Stale
    management

    Auto-Extract Genes

    Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown.

  4. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  5. Auto Translation
    management

    Auto Translation

    This mod automatically machine-translates untranslated strings in RimWorld.

  6. Big Little Mod Patch
    management

    Big Little Mod Patch

    This patch applies multiple patches to allow furniture and workbenches from other mods to link with each other.

  7. Bionic icons
    Stale
    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  8. Blood Animations
    Stale
    management

    Blood Animations

    Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo

  9. Clean Textures
    Stale
    management

    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  10. Colony Manager Redux
    ↑ Updated
    management

    Colony Manager Redux

    Colony Manager Redux is ilyvion's new and improved take on Fluffy's Colony Manager.

  11. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  12. Compositable Loadouts
    Stale
    management

    Compositable Loadouts

    A mod designed to make pawn inventory & apparel management modular and extensible.

  13. Customize Weapon
    weapons

    Customize Weapon

    Customizable Weapons Maximize your weapon's potential!

  14. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  15. DragSelect
    Stale
    management

    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  16. Compact Hediffs
    management

    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  17. Dubs Break Mod
    Stale
    management

    Dubs Break Mod

    Changes how mental breaks are triggered, e.

  18. Erin's Hairstyles 2
    Stale
    management

    Erin's Hairstyles 2

    A collection of even more hairstyles for your lovely colonists to use.

  19. Hard Times: Hair and Beards
    Stale
    management

    Hard Times: Hair and Beards

    Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.

  20. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  21. Float Sub-Menus
    Stale
    management

    Float Sub-Menus

    Adds support for having sub-menus in float menus.

  22. Holy Washer [QFE]
    Stale
    management

    Holy Washer [QFE]

    Holy Washer adds the ability for pawns to wash off tainted effect from clothes the "pragmatic" way.

  23. Holsters
    Stale
    management

    Holsters

    Ever wondered what happens to all equipment pawns use?

  24. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  25. ilyvion's Laboratory
    ↑ Updated
    management

    ilyvion's Laboratory

    ilyvion's Laboratory is a library/framework mod for use by my other mods to avoid code duplication across my mods.

  26. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  27. Impact Weaponry - Reloaded
    Stale
    weapons

    Impact Weaponry - Reloaded

    Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items!

  28. More grouped buildings
    Stale
    management

    More grouped buildings

    This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs.

  29. MechlordChip
    Stale
    management

    MechlordChip

    ✨ Mechlord Chip – Ultimate Mechanitor Upgrade RimWorld 1.

  30. Mud's Tribal Apparel
    Stale
    management

    Mud's Tribal Apparel

    1.6 compatible with minutes to spare for the official Odyssey update! Kidswear and Russian localisation have been added thanks to the amazing work of Kelord Artego! I have slightly tweaked a couple of values, tweaking down the armour values on the apparel, increasing the cost and

  31. Nice Bill Tab
    management

    Nice Bill Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.

  32. Nice Facial Animation
    Stale
    management

    Nice Facial Animation

    A little bit nicer people's faces never hurt This mod keeps the balance between simple dots and anime eyes in favor of authenticity to vanilla game.

  33. Nice Hands Retexture
    Stale
    management

    Nice Hands Retexture

    A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.

  34. Nice Health Tab
    Stale
    management

    Nice Health Tab

    I present to you a completely redesigned health tab for your colonists!

  35. Nice Short Female Hairs
    Stale
    management

    Nice Short Female Hairs

    About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod.

  36. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  37. Pawn Name Variety (Continued)
    Stale
    management

    Pawn Name Variety (Continued)

    Update of Murmurs mod Did you know that a large portion of the pawns in your game have predefined names and backstories?

  38. Realistic Rooms Rewritten
    Stale
    management

    Realistic Rooms Rewritten

    For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which

  39. RPG Style Inventory
    management

    RPG Style Inventory

    READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'

  40. Rustic Meal Retexture
    Stale
    management

    Rustic Meal Retexture

    After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays.

  41. Rimsenal Hair Retextured
    Stale
    management

    Rimsenal Hair Retextured

    Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places.

  42. Shoo! (Continued)
    management

    Shoo! (Continued)

    Update of jamaicancastles mod Update 3/16/24: Now supports version 1.

  43. Seek Enemies
    Stale
    management

    Seek Enemies

    - Description - Adds a toggle gizmo for player pawns to automatically seek out enemies anywhere on the map while undrafted, providing passive defense.

  44. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  45. Show Me Your Hands
    management

    Show Me Your Hands

    Pawns show their hands on their weapon when drafted.

  46. Smart Farming Continued
    Stale
    management

    Smart Farming Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!

  47. Smart Medicine - Continued
    management

    Smart Medicine - Continued

    Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.

  48. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  49. Smarter Visitors
    Stale
    management

    Smarter Visitors

    Since visitors decide when they want to leave, it may not always happen at the best time.

  50. Tactical Charge Weapons
    Stale
    weapons

    Tactical Charge Weapons

    Tactical Charge Weapons A more realistic redesign of the charge weapons with added tactical abilities.

  51. Trade UI Revised
    Stale
    management

    Trade UI Revised

    Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.

  52. Unburned
    Stale
    management

    Unburned

    Fire is scary Rimworld has serious issues with flamethrowers and the common sense of their use Lets start with the fact that pawns during fight in a fire (especially mechanoids) do anything but hit each other!

  53. Use This Instead
    Stale
    management

    Use This Instead

    TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.

  54. Unique Apparel & Armor
    Stale
    combat

    Unique Apparel & Armor

    - Description - Introduces a unique trait system for apparel & armor, inspired by the Persona and Unique Weapons systems.

  55. Vanilla Animals Expanded
    management

    Vanilla Animals Expanded

    Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You

  56. Vanilla Apparel Expanded
    Stale
    management

    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  57. Vanilla Backgrounds Expanded
    Stale
    management

    Vanilla Backgrounds Expanded

    1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu

  58. Vanilla Brewing Expanded
    management

    Vanilla Brewing Expanded

    14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla

  59. Vanilla Beards Retextured
    Stale
    management

    Vanilla Beards Retextured

    Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.

  60. Vanilla Books Expanded
    management

    Vanilla Books Expanded

    10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.

  61. Vanilla Cooking Expanded - Stews
    Stale
    management

    Vanilla Cooking Expanded - Stews

    21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for

  62. Vanilla Cooking Expanded
    management

    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  63. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  64. Vanilla Factions Expanded - Settlers
    Stale
    management

    Vanilla Factions Expanded - Settlers

    1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo

  65. Vanilla Fishing Expanded
    management

    Vanilla Fishing Expanded

    Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  66. Vanilla Furniture Expanded
    Stale
    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  67. Vanilla Ideology Expanded - Hats and Rags
    Stale
    management

    Vanilla Ideology Expanded - Hats and Rags

    1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you

  68. Vanilla Hair Retextured
    Stale
    management

    Vanilla Hair Retextured

    Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.

  69. Vanilla Hair Expanded
    Stale
    management

    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  70. Vanilla Ideology Expanded - Icons and Symbols
    Stale
    management

    Vanilla Ideology Expanded - Icons and Symbols

    1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo

  71. Vanilla Ideology Expanded - Relics and Artifacts
    Stale
    management

    Vanilla Ideology Expanded - Relics and Artifacts

    1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil

  72. Vanilla Outposts Expanded
    management

    Vanilla Outposts Expanded

    See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.

  73. Vanilla Plants Expanded
    Stale
    management

    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  74. Vanilla Persona Weapons Expanded
    weapons

    Vanilla Persona Weapons Expanded

    Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person

  75. Vanilla Races Expanded - Lycanthrope
    Stale
    management

    Vanilla Races Expanded - Lycanthrope

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va

  76. Vanilla Races Expanded - Phytokin
    ↑ Updated
    management

    Vanilla Races Expanded - Phytokin

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  77. Vanilla Races Expanded - Pigskin
    Stale
    management

    Vanilla Races Expanded - Pigskin

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou

  78. Vanilla Races Expanded - Sanguophage
    management

    Vanilla Races Expanded - Sanguophage

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  79. Vanilla Storytellers Expanded - Perry Persistent
    Stale
    management

    Vanilla Storytellers Expanded - Perry Persistent

    1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Perry Persistent conveys a story the same way he handles his investigations - with determination and attention to deta

  80. Vanilla Races Expanded - Saurid
    Stale
    management

    Vanilla Races Expanded - Saurid

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  81. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  82. Vanilla Weapons Expanded
    weapons

    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  83. Won Hair Men Retextured
    Stale
    management

    Won Hair Men Retextured

    Just a simple retexture of Won Hair Men, making them higher resolution for a cleaner result and closer to the vanilla style.

  84. Won Hair Women Retextured
    Stale
    management

    Won Hair Women Retextured

    Just a simple retexture of Won Hair Women, making them higher resolution for a cleaner result and closer to the vanilla style.

  85. Won hair_women
    Stale
    management

    Won hair_women

    add 40 female hairs 2024.

  86. Yayo's Caravan (Continued)
    management

    Yayo's Caravan (Continued)

    Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.

  87. Won hair_men
    Stale
    management

    Won hair_men

    37 male hairstyles 2024.

  88. [1.6] Odyssey Fishing Is Fun By Nebs
    Stale
    management

    [1.6] Odyssey Fishing Is Fun By Nebs

    Fishing Is Fun!! Have you ever wondered why fishing in RimWorld doesn't count as recreation? How can you go fishing for hours and not feel any joy from it?? This is a mod designed for Rimworld, 1.6 and the Odyssey DLC. This is intended to make the Odyssey DLC’s fishing activity c

  89. Vanilla Animals Expanded — Endangered
    Stale
    management

    Vanilla Animals Expanded — Endangered

    1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big

  90. Vanilla Furniture Expanded - Medical Module
    Stale
    furniture

    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  91. Vanilla Furniture Expanded - Art
    furniture

    Vanilla Furniture Expanded - Art

    1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill

  92. Vanilla Furniture Expanded - Production
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    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  93. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  94. Vanilla Furniture Expanded - Farming
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    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  95. EBSG Framework
    management

    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  96. Highborn Xenotype
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    Highborn Xenotype

    This mod adds the Highborn, a xenotype of self-resurrecting socialites, equally capable of trading barbs in the halls of the royal courts and exchanging blows in a duel.

  97. ModDiff
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    management

    ModDiff

    Alternatime Mods Mismatch window with better indication of things going on Ever tried to find a mod actually missing in that 100+ list by pocking monitor with a finger?

  98. Vanilla Achievements Expanded
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    Vanilla Achievements Expanded

    Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.

  99. Vanilla Storytellers Expanded Russian Language Pack
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    Vanilla Storytellers Expanded Russian Language Pack

    Русский язык для серии модов Vanilla Storytellers Expanded: Perry Persistent, Empress Evil, Freya Fierce, Igor Invader, Neron Neolithic,Maynard Medieval, Diego Industrial, Winston Waves и Noobert Nebulous - Vidtuber А также шуточных Oskar Obnoxious и RimWorld Rick, | Russian lang

  100. While You Are Nearby
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    While You Are Nearby

    Colonist will now be more likely to do jobs nearby instead of walking long distances.

  101. Better Pawn Control
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    Better Pawn Control

    A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.

  102. ArchoGacha
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    management

    ArchoGacha

    A mod that implements in-world gacha mechanics as seen in games like Genshin Impact into the game.

  103. Camping Tent
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    Camping Tent

    For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.

  104. Hospitality
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    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  105. Exosuit Framework
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    Exosuit Framework

    An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems.

  106. Mod Manager (Continued)
    management

    Mod Manager (Continued)

    Update of Fluffys mod Added option to skip countdown when publishing Mods can now be tagged as translations when publishing Mods already tagged as translation will have the translation-checkbox pre-filled Added a dialog to set a custom changenote when publishing an update of a mo

  107. Modular Weapon Overhaul
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    weapons

    Modular Weapon Overhaul

    Using Modular Weapons 2 by Kaitorisenkou as a base, this mod expands upon the weapon customization by increasing vanilla weapon customization, adds new weapons, and tweaks research to make more sense.

  108. ModularWeapons 2
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    ModularWeapons 2

    This mod is the successor to ModularWeapons, that compatible with Rimworld version 1.

  109. Pawn quick info
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    Pawn quick info

    About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at!

  110. Performance Optimizer
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    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  111. ReGrowth 2
    management

    ReGrowth 2

    You can see all changes in the changelog tab!

  112. Shield Generators
    combat

    Shield Generators

    Buildings not being detected is not a bug, otherwise you wouldn't be able to use SRTS and similar through shields, which was the whole point of the change.

  113. The Dead Man's Switch
    ↑ Updated
    management

    The Dead Man's Switch

    Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.

  114. The Dead Man's Switch - MobileDragoon
    management

    The Dead Man's Switch - MobileDragoon

    The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.

  115. Vanilla Anomaly Expanded - Insanity
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    management

    Vanilla Anomaly Expanded - Insanity

    See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m

  116. Vanilla Cooking Expanded - Haute
    ↑ Updated
    management

    Vanilla Cooking Expanded - Haute

    Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expanded mod.

  117. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  118. Vanilla Factions Expanded - Deserters
    ↑ Updated
    management

    Vanilla Factions Expanded - Deserters

    See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact

  119. Vanilla Factions Expanded - Empire
    management

    Vanilla Factions Expanded - Empire

    See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m

  120. Vanilla Factions Expanded - Insectoids 2 Russian Language Pack
    Stale
    management

    Vanilla Factions Expanded - Insectoids 2 Russian Language Pack

    VFE-Insectoids 2 - это продолжение очень популярного мода Vanilla Factions Expanded - Insectoids, в котором развиты и улучшены механики, которые делали оригинальный мод интересным.

  121. Vanilla Factions Expanded - Tribals
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    management

    Vanilla Factions Expanded - Tribals

    See change notes. Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophisticated wild men with nothing but fire at your disposal, face the harsh reality of the wilderness as you strive to form a new tribe. Experience the crucial

  122. Vanilla Genetics Expanded
    management

    Vanilla Genetics Expanded

    See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.

  123. Vanilla Genetics Expanded - More Lab Stuff
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    management

    Vanilla Genetics Expanded - More Lab Stuff

    See change notes Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or a bit silly, so they are offered as an optional add-on for those who just want MORE STUFF.

  124. Vanilla Ideology Expanded - Anima Theme
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    management

    Vanilla Ideology Expanded - Anima Theme

    1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex

  125. Vanilla Ideology Expanded - Dryads
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    management

    Vanilla Ideology Expanded - Dryads

    1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC

  126. Vanilla Ideology Expanded - Splits and Schisms
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    management

    Vanilla Ideology Expanded - Splits and Schisms

    1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,

  127. Vanilla Nutrient Paste Expanded
    management

    Vanilla Nutrient Paste Expanded

    Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p

  128. Vanilla Psycasts Expanded
    management

    Vanilla Psycasts Expanded

    Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa

  129. Vanilla Psycasts Expanded - Hemosage
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    management

    Vanilla Psycasts Expanded - Hemosage

    Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t

  130. Vanilla Psycasts Expanded - Puppeteer
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    management

    Vanilla Psycasts Expanded - Puppeteer

    Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle

  131. Vanilla Quests Expanded - Ancients
    management

    Vanilla Quests Expanded - Ancients

    Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.

  132. Vanilla Quests Expanded - Cryptoforge
    management

    Vanilla Quests Expanded - Cryptoforge

    Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.

  133. Vanilla Quests Expanded - Deadlife
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    management

    Vanilla Quests Expanded - Deadlife

    Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.

  134. Vanilla Races Expanded - Android
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    management

    Vanilla Races Expanded - Android

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  135. Vanilla Races Expanded - Archon
    management

    Vanilla Races Expanded - Archon

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va

  136. Vanilla Races Expanded - Fungoid
    Stale
    management

    Vanilla Races Expanded - Fungoid

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  137. Vanilla Races Expanded - Highmate
    Stale
    management

    Vanilla Races Expanded - Highmate

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  138. Vanilla Races Expanded - Hussar
    Stale
    management

    Vanilla Races Expanded - Hussar

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  139. Vanilla Races Expanded - Insector
    management

    Vanilla Races Expanded - Insector

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In

  140. Vanilla Races Expanded - Starjack
    management

    Vanilla Races Expanded - Starjack

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In

  141. Vanilla Races Expanded - Waster
    Stale
    management

    Vanilla Races Expanded - Waster

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  142. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  143. Vanilla Trading Expanded
    Stale
    management

    Vanilla Trading Expanded

    Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a

  144. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  145. Vanilla Vehicles Expanded - Upgrades
    Stale
    management

    Vanilla Vehicles Expanded - Upgrades

    Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.

  146. Vanilla Weapons Expanded - Bioferrite
    Stale
    weapons

    Vanilla Weapons Expanded - Bioferrite

    It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m

  147. [NL] Custom Portraits
    Stale
    management

    [NL] Custom Portraits

    Overview This MOD allows you to customize face sizes within colonist bars.

  148. RimTalk - Quests
    management

    RimTalk - Quests

    赋予任务以温度 | Bringing Humanity to Quests 当你看到“寻求帮助的流浪者”时,你脑子里想的是一段故事,还是一堆行走的器官? When you see "Traveler seeking help," do you see a story unfolding, or just a walking pile of organs?

  149. RimTalk
    ↑ Updated
    management

    RimTalk

    💬 RimTalk – Bring Your Colonists to Life Give your pawns real conversations with RimTalk.

  150. RimTalk - Expand Memory
    management

    RimTalk - Expand Memory

    交流反馈吹水神秘代码:一零七六九五八九七七(被大手拿捏,请扫下方二维码) Beta版本点此订阅 Click here to subscribe to the Beta Version beta版本会频繁更新且在一段时间后合并入正式版 四层记忆系统 + 智能注入 + 常识批处理API + AI多平台 + 全新UI Four-layer memory + Smart injection + Knowledge batch API + AI multi-platform + New UI 为RimTalk AI对话提供强大的记忆和常识支持,给殖民者真正的记忆!

  151. RimTalk - Expand Literature
    management

    RimTalk - Expand Literature

    交流反馈吹水神秘代码:一零七六九五八九七七(企鹅) Add a touch of literature to your colony with LLM-powered content!