Medieval World [1.6]
Want to play Rimworld without the futuristic stuff? I've made this mod collection for those who want the full Medieval experience in Rimworld. You just have to set the Medieval Tech Level to Medieval when starting a new game.
I'm only using Royalty and Biotech DLCs. Ideology may also be a good option to play with.
The collection is still being tested and refined, so I'm accepting suggestions for improvement. I haven't found any problems so far, but they may still appear.
Load order
81 mods- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Colored deep resources
No more hovering above every deep drill resource to find the right one!
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
- management
Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
- management
Erin's Japanese Cuisine
This mod adds a selection of common Japanese dishes to spice up the variety of your pawns' lives.
- furniture
Erin's Japanese Furniture
A selection of Japanese themed furniture providing beautiful alternatives to some vanilla structures such as tables, torches and standing lamps, and an additional art piece in the form of an artificial bonsai sculpture.
- management
Erin's Kpop Demon Hunters Hairs
After sealing the honmoon for good, the girls from Huntrix and somehow all of the Saja Boys have made it to Rimworld!
- management
Giddy-Up 2 Forked - OUTDATED
Giddy-Up 2 Forked OUTDATED, use Giddy-Up 2 - Continued instead.
- furniture
Knick Knacks - Let your colonists decorate!
Knick Knacks adds various decorative items that your colonists can autonomously decorate their rooms with!
- management
Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
- management
Medieval Kingdoms: Byzantine Empire
Have you ever wanted to turn RimWorld into an immersive and realistic medieval world?
- management
Medieval Kingdoms: Core
Medieval Kingdoms series aims to blend Medieval 2: Total War factions into the RimWorld.
- management
Medieval Kingdoms: France
Have you ever wanted to turn RimWorld into an immersive and realistic medieval world?
- management
Medieval Kingdoms: Iberia
Have you ever wanted to turn RimWorld into an immersive and realistic medieval world?
- management
Medieval Kingdoms: Shogunate
Have you ever wanted to turn RimWorld into an immersive and realistic medieval world?
- management
Medieval Kingdoms: the Mongols
Have you ever wanted to turn RimWorld into an immersive and realistic medieval world?
- management
Medieval Kingdoms: The Turks
Have you ever wanted to turn RimWorld into an immersive and realistic medieval world?
- management
Medieval Overhaul
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload.
- management
Medieval Overhaul : Hornetkeeping
A small Medieval Overhaul module introducing a new research to build apiaries for the deathstingers in order to produce hornet honey.
- management
Medieval Overhaul Extra Signs
If you're looking for a standalone version, try this mod instead => Description This mod adds a couple of new signs to the Medieval Overhaul.
- management
Medieval Overhaul ReGrowth 2 Patch
DESCRIPTION A simple patch fixing some incompatibilities between MO and RG2!
- management
Medieval Overhaul: Royalty
This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC.
- management
Medieval Signs
Description This mod adds 14 decorative medieval styled signboards that can be used to mark different types of buildings so your colony looks more organized and lived-in.
- management
Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:
- management
Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
- management
Perspective: Buildings (Continued)
Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.
- management
Prioritize Meals over Preserved Foods
Overview "Prioritize Meals over Preserved Foods" is a managed mod that allows you to manage meal restrictions on preserved foods with just a few actions.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Romance On The Rim
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
- management
Saddle-up 2!
A updated Owlchemist's Giddy-up 2 add-on that adds command to mount/dismount selected group of drafted pawns (instead of one-by-one) to nearby mountable animals (remove any animals yourself in giddy-up mod options if you don't want pawns to start mounting cows or pigs).
- management
Scar Removal Plus
Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.
- management
Sense Of Depth For Tall Buildings
Description This mod visually adds a sense of depth to tall buildings.
- management
Simple Cape and Hood Retexture
Description Simple retexture of the vanilla hood and cape to fit my liking.
- management
Smart Farming Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- management
Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
- management
Social Experience from Trade
Overview In RimWorld, every skill gains experience when it is practiced.
- management
Tasty Armory - Fire and Steel
Huh, this ended up taking a lot more work than i expected, nevertheless, we carried on.
- management
Tasty Armory - High Medieval
Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it.
- combat
Tasty Armory - In Shining Armor
Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it.
- management
Tasty Armory - Sengoku
Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it.
- management
Tasty Armory - Steppe Warriors
rerelease of previous mod to use shared resources form core mod, defnames changed so not quite save-swappable with previous version Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it.
- management
Toggleable Readouts Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Toggleable Shields Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Use This Instead
TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.
- medical
Van's Retexture : Organ jars
I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting'.
- management
Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- management
Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
- management
Visible Wealth
Did you know that your thrumbofur stockpile makes up a massive portion of your colony's wealth?
- management
[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- management
[SYR] Processor Framework (Continued)
Update of SYR's Processor Framework If the original author requests it, I will remove this update.
- management
SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name