[1.6] Ultimate Star Wars Collection
Welcome to the definitive Star Wars experience for RimWorld. This collection meticulously blends the gritty survival mechanics of RimWorld with the epic scale of the Star Wars universe, spanning from the Old Republic to the Galactic Civil War.
- Key Features:
- Eras Intertwined: Featuring content from Kator’s Old Republic series and the Outer Rim packs. Whether you want to serve the Sith Empire, the Galactic Republic, or the Separatist Alliance, the choice is yours.
- The Path of the Force: A fully integrated Force system. Train your colonists as Jedi Knights or Sith Lords, mastering lightside and darkside abilities that can turn the tide of any raid.
- Droid Logistics & Warfare: From simple utility droids to the fearsome B1 and B2 battle droids. Automate your colony or build a private mechanical army.
- Clad your warriors in authentic Mandalorian Beskar, Stormtrooper plating, or ancient Sith armor.
- Encounter iconic alien races, custom factions, and Star Wars-themed flora and fauna.
- Technical Recommendations:
- It is highly recommended to use RimPy or RimSort to organize this collection.
- You need all DLC
- Use Faction Control to manage the number of spawned factions.
"May the Force be with your colony, for the Rim is a dangerous place."
RU:Spoiler
Load order
241 mods- management
ABF: Synstructs Core
Synstructs Core A framework using Artificial Beings Framework (ABF) to implement all the core features necessary to have Synstruct races: An advanced set of synthetic beings that have created a culture all of their own and that have long since integrated into humanity's norms.
- management
ABF: Artificial Beings Framework
Artificial Beings Framework A framework using Harmony and Humanoid Alien Races (HAR) to allow for inorganic beings ranging from elementals and ethereals to constructs and robots.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
Alien Worlds - Arctic
Ocean worlds of liquid ammonia, calling these planets "freezing cold" would be an understatement.
- management
Alien Worlds - Hellworld
Molten, volcanic worlds with oceans of lava and heat far beyond what baseline humans can endure.
- management
Alien Worlds - Tidally Locked
Worlds of extremes whose rotational periods perfectly match their orbital periods.
- management
Asimov
After several human sacrifices and a pact made with a crossroads demon I bring to you a foundation mod.
- management
AutoAddPawnToOutpost
Description This simple mod adds a gizmo to Outposts from Vanilla Outposts Expanded It is toggled "on" per default.
- management
Automatic Night Owl
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.
- furniture
Better Architect Menu
Organized to perfection This mod is a long term community project designed to have a fully functioning architect menu that supports larger modlists.
- furniture
Better Architect Menu | Tweaks
Better Architect Menu | Tweaks A series of tweaks to Ferny's Better Architect Menu, condensing categories, renaming categories to all be nouns, decluttering the Water (Dubs Hygiene) category, and more!
- management
Better money
This mod increase silver and gold stack Make money lighter Stack 5000 Weight 1 g Credit: Oskar Potocki for textures on preview
- management
Better Quest Rewards
Modifies quest rewards to focus heavily on items that cannot be crafted.
- management
Better Star Wars Music
Hey :) This Mod for Rimworld adds a lot of Star Wars music from different sources like the movies, games and series.
- management
Big and Small - Framework
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Blueprints Forked - 1.6
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:
- management
Build From Inventory - Continued
Construction will use things in your colonist or pack animal's inventory.
- management
Caravan Skill Sort
Description This simple Quality of Life mod allows you to show a skill on the “Form Caravan” screen and to filter the pawns by that skill.
- management
Cherry Picker
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- management
Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
- management
Distant Monolith
Distant Monolith - Generate the Void Monolith on a distant tile Now, with Odyssey released, and the nomadic playstyle actually being fun, it makes no sense to have a Monolith on the starting map.
- management
Doors Expanded: Star Wars Edition (continued)
✨ Doors Expanded: Star Wars Edition (continued) ✨ An updated continuation of the Door Expanded Star Wars edition mod, made compatible with RimWorld 1.
- management
DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
Dress for the Weather (Continued)
Update of Daniels mod - Pawns will now also have vacsuits if needed Have you ever lived on an ice sheet?
- management
EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
- management
Faction Customizer
-- IMPORTANT -- I had to create my own faction dialog to avoid some conflicts with other mods.
- management
Faction Display Fix
Details Vanilla RimWorld does not account for setups with many modded factions.
- weapons
Faction Weapons and Apparel Set
Have you ever thought about tribal warriors raiding you while wearing power armor?
- management
Faunapedia
Simple new UI for showing known animals, options allow for animals to be unlocked through various means, from simply being on the map to having to tame them.
- management
FPS Stabilizer
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.
- management
Help me build
This is a very tiny and simple mod that adds a button to building plans to create ingredients at nearby workbenches.
- management
Integrated Genes
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- management
Loading Progress
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.
- management
Mining Priority (Continued)
Be sure to remove previous versions of this mod or you will get errors.
- management
ModularWeapons 2
This mod is the successor to ModularWeapons, that compatible with Rimworld version 1.
- management
Music Manager (Continued)
Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.
- management
Nice Bill Tab
Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.
- management
Nice Inventory Tab
Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.
- management
Nice Plants Menu
Let me tell you a fairy tale about beautiful UI in our beloved game This small mod will help you carefully plan your plantations: Simplify information about the plant Provides information on whether you can feed your colony Shows approximate harvest maturity time Helps calculate
- medical
Multi-Doctor Surgery
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!
- management
Outer Rim - Chiss Ascendancy
Outer Rim module adding the Chiss race and their faction, the Chiss Ascendancy, fully equipped with their own weapons and armour.
- management
No One Left Behind (1.6)
This is an update of Captain Muscles' original mod: Which was then updated by SaberVS7 (1.
- management
Outer Rim - Core
Core module for Outer Rim, which is a modular Star Wars based mod series, contains most of the basics needed for the rest of the modules along with things that don't necessarily fit into any specific one.
- management
Outer Rim - Droid Depot
This Outer Rim series module adds droids and droid related items, buildings and more.
- furniture
Outer Rim - Furniture & Decor
Outer Rim series module containing all the furniture, decals, joy buildings, statues, and anything else that fits more into furniture and decor than another category.
- management
Outer Rim - Galactic Empire
This module for the Outer Rim series of mods covers anything specific to the Galactic Empire.
- management
Outer Rim - Mandalore
This module for the Outer Rim series of mods covers anything specific to the Mandalorians.
- management
Outer Rim - Galactic Diversity
Outer Rim standalone module adding a vast array of new races to the game through Biotech's xenotype system.
- management
Outer Rim - Old Republic
This module for the Outer Rim series of mods covers anything specific to the Old Republic era.
- management
Outer Rim - Soundtrack
This mod replaces all Vanilla (and Royalty) music with its own, I will not be making another version that does not do this, you can simply go into the mods folder and delete the Patches folder for your version to prevent it removing the vanilla music.
- management
Outland - More Floors
While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active.
- management
Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
- management
Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Power Alerts
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting fuel * Generators produc
- management
QualityBuilder Unofficial 1.6
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With
- management
ReGrowth 2 World Map Beautification for Alpha Biomes
This is a compatibiliuty patch for Regrow 2 World Map Beautification module and Alpha Biomes Based on "World Map Beautification Project - for Alpha Biomes" by Sacrificial Goat All credits go to the original authors.
- management
ReGrowth: Boiling (Temp)
Original mod by Helixien here: Important Note Spoke with Helixien on 11/8/25 and it is official that the original version of this mod will eventually be updated.
- management
Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
- management
Rimsenal - Hair pack
"Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Rimsenal Hair Retextured
Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places.
- management
Room Quality Colors
This mod changes the color of the room characteristics depending on the quality.
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
- combat
Shield Generators
Buildings not being detected is not a bug, otherwise you wouldn't be able to use SRTS and similar through shields, which was the whole point of the change.
- management
Simple Blinking Animation
This mod adds a simple blinking animation to humanlike pawns in vanilla-looking style.
- management
Simple Cape and Hood Retexture
Description Simple retexture of the vanilla hood and cape to fit my liking.
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- management
Social Experience from Trade
Overview In RimWorld, every skill gains experience when it is practiced.
- management
SRTS Expanded (continued)
New update! Odyssey and SRTS Features: SRTS was globaly reworked Odyssey compatibility. Each shuttle has been rebalanced to fit vanilla balance - go and try it yourself! Now you can specify bomb run trajectory on arrival. Also you can initiate your attack with bomb run Choose loc
- management
SRTS Star Wars Imperial Spaceships
Remember to rate!, this will make the mod reach more people! This works on 1.6 ( 1,5 Support dropped, sorry!) Basic update to make it work on the new SRTS Update has been made, may need some tweaks. report any issues. REQUIRES:SRTS Expanded (continued) **loaded before** REQUIRES:
- management
Stabilize Bleeding
Allows doctors to tend to only wounds bleeding on downed pawns at their location, Prioritizing wounds to tend to first based on bleeding severity.
- management
Staggered Raids
Mod Release This mod optimises raids to prevent performance issues by allowing you to configure raid size and the time between waves.
- management
Star Wars : The Force Factions
The Eternal Conflict Comes to the Rim This mod brings the iconic struggle between the Light and Dark Side of the Force to your world by introducing two fully realized factions: The Jedi Enclave and The Sith Order.
- management
Star Wars Animal Collection (Continued)
Update of Beasstmanns mod based on the continuation by Guy The release of RimWorld 1.
- management
Star Wars KotOR Factions
Adds 15 factions, along with pawns, titles, ideoligions, and starting scenarios based on factions in Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II - The Sith Lords, and elsewhere in the Star Wars setting.
- management
Star Wars KotOR Droids
Adds 22 types of droids from Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II - The Sith Lords, as well as a mech hive-like faction, a new starting scenario, and a wide variety of droid-specific equipment.
- management
Star Wars KotOR Resources and Materials
Adds resources, crafting materials, consumables, and other items from across the Star Wars universe.
- management
Star Wars Lights
Ulimited Power!!! Well, atleast until it drains. This mod add lights targething the star wars theme. 23/10/2020 - Release • 2 new lights Any suggestions or necessary changes leave a comment down below.
- weapons
Star Wars KotOR Weapons and Armor
Adds blasters, lightsabers, vibroblades, grenades, gadgets, armors, equipment, and the full upgrading system from Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II: The Sith Lords!
- management
Star Wars Retheme: Vanilla Factions Expanded - Empire
A 1.5 update for . Will take down if the Author Requests it. Adds some Galactic Empire backstories to the empire as well. Discord -
- management
Star Wars Slave Bikini Outfit
A bikini-style costume consisting of a gold brassiere fastened over the neck and behind the back with string, a gold thong g-string panty and red flowing veils attached to the front and back of the panty.
- management
Star Wars Xenotypes
~~~~~~~~~~~~~~~~~~~~~~~ Pathfinding Framework - Adds an "Amphibian" gene for all aquatic xenotypes that increases water movement speed and nullifies the "soaking wet" thought.
- management
Trystan Traveller's Shuttle Schematics
You find an old weathered pamphlet at the entrance to your shuttle dated 9th Jugust ██56 that reads: Come down to Trystan’s Travelling Essentials to get yourself our bestselling shuttle design yet, the Cargo Shuttle Mk 4!
- management
Triumphant Research
What is this? This is a UI/flavor mod that shows you exactly what it is you researched after you complete the project! This will let you feel more in touch with what you are researching, and let you fully review all of the contents of the project. Features - If Royalty is loaded,
- management
Use This Instead
TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.
- management
Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- management
Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
- management
Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
- management
Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
- management
Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
- management
Vanilla Brewing Expanded - Coffees and Teas
Thanks to Trahspanda for letting me add his lemonade mod to this.
- management
Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
- management
Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- management
Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
- management
Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- management
Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
- management
Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
- management
Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
- management
Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
- management
Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
- management
Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
- management
Vanilla Landmarks Expanded
See change notes Vanilla Landmarks Expanded represents a substantial evolution of the original Vanilla Exploration Expanded concept.
- management
Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
Vanilla Plants Expanded - More Plants
Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team.
- management
Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
- management
Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
- management
Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
- management
Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- management
Who shot my leg off?
Quick description Displays what caused injuries and when they happened in the health tab forever.
- management
Worldbuilder
Compatibility Made compatible with RimHud Made compatible with Colony Groups Made compatible and integrates with World Tech Level Anything in my modpack Should work well with most other stuff too Frequently Asked Questions Save compatible?
- management
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
- management
[BTD] Xenotype REMIX: Star Wars
Xenotype REMIX: Star Wars A patch mod that adds custom Star Wars Xenotypes using the Star Wars Xenoptypes (SWX) and Outer Rim - Galactic Diversity (OR) mods, and then deduplicates xenotypes so you don't have 3 different versions of Twi'leks appearing in your game.
- management
[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
- management
[JDS] Star Wars - Darth Revan
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
[JDS] Star Wars - Darth Vader Suit
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
[JDS] Star Wars - Jango and Boba Fett
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- combat
[JDS] Star Wars - Mandalorian Custom Armor Sets
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
[JDS] Star Wars - Purge Trooper
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- combat
[JDS] Star Wars - Old Sith Trooper Armor Set
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
[JDS] Star Wars - Storm Commando
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
[JDS] Star Wars Havoc Squad Trooper
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- combat
[JDS] Star Wars - Old Republic Zakuul Knight Armor
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- combat
[JDS] Star Wars - Mando and Paz Vizla Armor Set
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
[JDS] StarWars - Armory
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- combat
[JDS] StarWars - Phase II Clone Armor
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- combat
[JDS] StarWars - Phase I Clone Armor
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
[JDS] StarWars - Shore Trooper
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- management
[JDS] The Forge - Anvil
As people dont know how a "Credits" section work or where to find it i am now posting this here.
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
- management
Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
- management
Vanilla Melee Modes
Adds Parrying, Counterattacks, and Selectable Melee Modes to Vanilla Melee This mod introduces the following features to the vanilla melee system: - Manually switchable melee modes - Independent parry check mechanism - Counterattack system after parrying Parrying Mechanism Parryi
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- management
Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
- management
Keep Converting
You know the struggle: You use your Moral Guide's "Convert" ability to reduce a pawn's certainty, but then forget to repeat the process when the cooldown wears off.
- management
Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- management
RimQuest (Continued)
Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Auto Ability
Free your hands! Enjoy thrilling combat! Automatic management! This mod provides an automatic ability-casting function. You can configure the following settings individually for **each skill**! Mode Selection: Cast on cooldown, timed cast, or no auto-cast (right-click to switch)
- management
Better Scroll Bars
The default Unity scrollbars were very distracting, so this mod makes them match the look of the vanilla interface.
- management
Echoes of the Rim
Echoes of the Rim is designed with nomad runs in mind, but also adds flavor to casual playthroughs.
- management
Faction Territories and Vassalage
Commissioned by HeyoTeo Adds a mode that draws territory regions around settlements for each faction.
- management
Map Mode Framework
Current Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. By default, this mod con
- management
Rimefeller Compat Patch
Adds support for Rimmefeller to pretty much all Things that can be refueled by chemfuel.
- management
Rimefeller Retexture and Restyle
Since I wanted my base to look harmonious and stylish, I created this mod.
- management
Roads of the Rim (Continued)
Update of Loconekos mod - Can be added to save-games - Russian settings translation added, thanks Festival!
- management
Star Wars - KoTOR to Outer Rim Intergration Patch
A small mod to patch some resources between the KoTOR Mods and the OuterRim Mods.
- management
Progression: Worlds
Compatibility - Anything in my modpack - Should work well with most other stuff too FAQ Can I travel between planets mid-game?
- management
Bunk Beds
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!
- medical
Star Wars Dub's Hygiene Stuff
Adds a bunch of star wars flavored Dub's Hygiene stuff (11/26/2024 rebalanced stats and revamped mod description) I did a full archonexus triple-playthrough with an Outer Rim modlist and I was always so sad when I had to make a modern day lookin boiler room, so I relearned how to
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
Space Cowboy Vehicles
Space Cowboy: Vehicles This mod aim at enhancing the vanilla "space cowboy" feels of Rimworld by adding two little vehicles.
- management
Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- management
Astronomy Style Pack
Mod adds a Style pack for the Ideology DLC - The Astronomy style pack adds themed weapons, armor, and buildings to help fit the Space-life experience.
- management
Dune Style Pack
Mod adds a Style pack for the Ideology DLC - The dune style pack adds themed weapons, armor, and buildings to help fit the Arrakis experience.
- management
Outer Rim - Galactic Republic
1.6 update is being worked on, delay is due to their armour system being reworked so it's one customizable set you can choose the colour and pattern of instead of the current set for each pattern needing Ideology or another mod. If you don't want to wait you can always use the Gi
- management
Outer Rim - Rebel Alliance
This module for the Outer Rim series of mods covers anything specific to the Rebel Alliance.
- management
Outer Rim - Separatists
This Outer Rim series module adds the Confederacy of Independent Systems (commonly referred to as Separatists) faction and equipment.
- management
Visit Settlements
This is an update of alt4s mod: Allows caravans to visit friendly settlements.
- management
Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
- storage
[sbz] Fridge
Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.
- management
Perspective: Buildings (Continued)
Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.
- management
ResearchTree (Eheieh Version)
This is a fork and further development of Research Tree (Continued), maintained by Mlie: This version is focused on large mod lists.
- management
Progression: Temperature
Dubs Bad Hygiene OR Vanilla Temperature Expanded New research project "Ceiling fans" Dubs Bad Hygiene New research project "Solar water heater" Vanilla Temperature Expanded New research project "Industrial cooler" Vanilla Factions Expanded - Classical 'Temperature control' projec
- management
Comfortable Vehicles
Comfortable Vehicles: This mod adds features which make Pawn eat, drink, read, rest in vehicles.
- management
Go Explore!
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot resources and items but bewa
- management
Rebuild: Embrasures
This mod is an add-on for ReBuild: Doors and Corners and optionally Combat Extended.
- management
Simple Warrants
We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.
- management
Project: Silver Squad
Consider this mod as abandoned This means there will be no new features, no fixes and no updates unless I feel like it, and best of all: License In the world of Zenless Zone Zero, the Silver Squad was a failed project of producing an army of perfect soldiers, so loyal they would