Lyulin Time
(3 mods not in local dataset)
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105 mods- management
Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
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Map Re-Reroll (1.6)
Map Re-Reroll (1.6) This is the updated RimWorld 1.6 version of Map Reroll. The original 1.4 and 1.5 content is still included for legacy players. Map Reroll lets you quickly randomize your starting map and steam geyser locations. Your starting scenario, colonists, items, and set
- medical
Medical Tab - Continued
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
- management
No Outdoor Indoor Need
Nullify indoor and outdoor need Safe to add or remove from existing save What's the difference between that existing "No Outdoor Indoor Need" mod?
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War Crimes Expanded 2 Core (Updated)
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him.
- management
Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
- management
Biomes! Caverns
Changelog: Please check the change notes tab Say hello to the new and improved Biomes!
- combat
Fortification Industrial - Frontier
yes another fortification mod is out, with new mechanic added.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
- management
What's for sale?
I restarted actually playing the game, and noticed world trading was hard to achieve.
- management
Biological Warfare
Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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Mod Error Checker
The mod will check other mods for various errors and show them on startup with mod names.
- management
Faction Control (1.4-1.6)
If you want to support me click here: "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map.
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- management
Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
- management
Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
- management
Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
- weapons
Impact Weaponry
Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons!
- management
Seamless Embrasures
When they match it's good, when they do it automatically with any mod retexture too?
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
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[T] MoreFloors 1.6
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pollution overlay for biote
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Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Vanilla Factions Expanded - Settlers
1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo
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[1.4] Vanilla Factions Expanded - Medieval
See the Change Notes This mod won't be updated to 1.
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
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Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
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Perspective: Ores
This is a tiny graphical mod that makes the color shader of ores dynamic.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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World Map Beautification Project
Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- weapons
Vanilla Weapons Expanded - Quickdraw
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Roads of the Rim (Continued)
Update of Loconekos mod - Can be added to save-games - Russian settings translation added, thanks Festival!
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Fences And Floors (Continued)
Update of Captain Stakys mod - Chinese translation: 神殇丶听聆 - Updated Chinese translation: 地上的苦难是吾等的食粮丶 - Fixed the Sensor Panels not giving speedup.
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Hair Expanded - Beards
1.0.0 (04/08/2020): Release WARNING: This mod is now obsolete and has been included in the main game. After playing the game for long enough, I have noticed that despite beards being such a great addition, they lacked in variety. When the game has over 200 hairstyles and only 15
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
- management
Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
- management
Multiplayer Compatibility
RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience.
- management
BioReactor
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing.
- management
Buildable Terrain v1
this mod contains buildable terrains any tile can be replaced and built over all terrain tiles are now found under terraforming tab all terrains can be built currently only costs time to build never managed to get around to add abit more depth and adding more complex needs please
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
Labels on Floor
Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does.
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Locks
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inteligence "humanlike" or a
- management
Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
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Miscellaneous 'CORE'
*** This mod contains various core functions for other Miscellaneous parts.
- management
Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
- management
Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
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Biomes! Core
This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.
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Durable Clothes (Continued)
Update of mpwoz mod - Affects all items of type Apparel - Added setting for taking damage based on percent of the original - Removed HugsLib dependency - Added setting to exclude apparel categories - Added setting to exclude apparel based on quality - Added setting to include all