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Load order
193 mods- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
- management
Share The Load [Obsolete 1.5]
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share
- management
Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
- storage
LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
- management
Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
BioReactor
Add Living Battery - BioReactor Feature - Produces electricity from Living Thing.
- management
[sbz] BioReactor retexture
BioReactor retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings I've changed texture to a simpler look.
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- management
Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
- management
Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
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Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
- management
1-2-3 Personalities M1
1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: 1-2-3 Personalities makes each colonist a unique being: thinking, talking and behaving differently, depending on who th
- management
1-2-3 Personalities M1 - Deutsch
Adds a German translation to the mod "1-2-3 Personalities" from Hahkethomemah.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
- management
Vanilla Factions Expanded - Ancients
The 1.6 version of this mod can be found here: Vanilla Quests Expanded - Ancients See change notes One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their s
- management
Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
- management
Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
- management
RPG Style Inventory
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
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Dynamic Diplomacy
This mod allows NPC faction to interact with each other without any player input.
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Vanilla Animals Expanded — Royal Animals - DE
Deutsche Übersetzung von Vanilla Animals Expanded — Royal Animals.
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[SYR] Processor Framework
A framework for processors to transform items and more, read player features!
- management
Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
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Vanilla Nutrient Paste Expanded - Deutsch
Adds a German translation to the mod "Vanilla Nutrient Paste Expanded" from Oskar Potocki and Kikoho.
- management
Convert Then Enslave
Adds a prisoner-interaction to first convert prisoner and then enslave them.
- management
Convert Then Recruit
Adds a prisoner-interaction to first convert prisoner and then recruit them.
- weapons
Vanilla Weapons Expanded - Non Lethal - Deutsch
Adds a German translation to the mod "Vanilla Weapons Expanded - Non Lethal" from Oskar Potocki.
- management
Guards For Me
WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect area) and reaction forces (search and kill threats).
- weapons
Vanilla Weapons Expanded - Coilguns
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
All-Tech Melee
You can now cut using technology or don't I just wanted to have a weapon for all tech level These weapons have no special effects, just a more powerful version of the base weapon I did not make the art.
- management
Animal Equipment
This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor.
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Animal Feed Trough (Continued)
Update of BaconBits mod - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Overhaul Straw - Included patch for Rim Cuisine 2 Various crops - Included patch for Animal Foods Extended - Added Portuguese tr
- management
Animal Gear
Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)
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Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
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Discontinued - Drop All Inventory
1.6 Version Link: Thanks to GanjaMan! Description Adds a button to selected pawns that causes them to drop all carried, non-equipped items. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the o
- management
DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
Polyamory Beds (Trideca Bed Patch)
This MOD is a patch, just modify the penta bed in the Polyamory Beds (Vanilla Edition) MOD to a trideca bed.
- management
Mercer's Backpacks (Continued)
Update of Mercer a.k.a. jaeger972 mod Mods for fixing carry capacity: - Added a more colorful type of backpack that shows the color of the stuff its made from better A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity. This version does
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- management
[FM] Items Expanded Pack
This mod contains several useful items that can make the life of your colonists much easier and more enjoyable.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- weapons
Weapon Racks
Show off your colony's weapons arsenal with these presentation-oriented storage racks!
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
BetaTraps
This will add back in the rearmable deadfall traps that were removed a few versions back.
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
Explicit Timings
Description This mod exposes internal event timers to allow the player to make more educated decisions about taking risks.
- management
Manure
Animals drop plops around The Rim Animals will produce manure based on their size and whether they have eaten Manure left in place will dry if it isn't too cold, wet, or rainy Manure that completely decomposes on open terrain will slightly increase the fertility of that spot Drie
- management
Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
- management
P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.
- management
PriorityMaster
Just a simple priority modifying mod All features can be configured ingame using the settings menu of the mod Features: - Customizable colors -> Supports gradients between two colors (gradients can also be reversed) -> Supports to change the color for each priority individually -
- management
Research Reinvented: Stepping Stones
A companion mod for Research Reinvented that modifies the vanilla research tree to one with a more discreet, logical progression.
- storage
Storage Type Categories
Description Creates new filters for storing things based on their storage requirements, such as "Cold", "Indoors", or "Outdoors".
- management
Traps Plus (Continued)
Update of shites mod - Higher quality textures, thanks to Jabbamonkey - You can select the new or old texture by rotating the trap before placing This is a mod that plans on adding more traps to the Rimworld universe.
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- management
Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
Vanilla Recycling Expanded
Check Change notes, or if there is nothing there, check our Vanilla Expanded Github.
- management
What's for sale?
I restarted actually playing the game, and noticed world trading was hard to achieve.
- management
Expanded Floors
Description: Expanded Floors is a big cosmetic mod with some new little features.
- furniture
[DEPRECATED] Vanilla Furniture Expanded Pack
==================================================== This mod has been deprecated and splitted into separate modules for 1.
- management
Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
- furniture
Alpha Props - Parks and Gardens
Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme.
- management
Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
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Outland - Terrain
While this is marked as part of the Outland series, it's functionally standalone, it does not require any other Outland modules to be active.
- management
Tiduins Jade
Everything a Jade-Knight needs: - Fine Jade-Floor (sames as fine stone floors with extra beauty).
- management
[sbz] Misc. Training retexture
Misc. Training retexture · This mod only changes the graphics · Safe to add or remove from a save game Retextures buildings Misc. Training is one of my favorite mods. However, I thought the targets were a bit small, so I resized them appropriately and gave textures a slight touch
- management
BioReactor (Continued)
Update of NukaFrogs mod - Added support for Vanilla Nutrient Paste Expanded, based on the patch by KahirDragoon - Added mod-settings for selecting what is dropped when a pawn enters a reactor Add Living Battery - BioReactor Feature - Produces electricity from Living Thing.
- management
Recycle This
Ever got tired of creating bills to smelt and destroy useless junk left from last cannibal raid?
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Recycle This (Continued)
Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles
- management
Door Clearance Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- weapons
Drakken Laser Drill
This Mod provides a giant laser turret that can be upgraded infinitely through research technology: Drakken Laser Drill (technology need: Electricity) 1.
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
- management
Food Texture Variety - Replacement
This mod updates the base game meals to use the Food Texture Variety Core graphics class!
- management
Food Texture Variety Core
Are your colonists tired of eating the same unidentifiable round blob day in and day out?
- management
Giant crop
Do you have a genuine passion for farming and are you happy to receive abundant food?
- weapons
Laser Guns
Adds laser weapons. After researching Laser Weapons, you can create the laser pistol, laser SMG, laser rifle, laser sniper, laser LMG, and laser minigun. Each made at the fabrication bench and require expensive parts. All laser guns give burn damage, meaning targets don't bleed o
- management
More Ritual Seats
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats.
- management
Music Manager (Continued)
Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.
- management
Cybranian - Rim Languages
About This mod adds a language system to the game for all humanoid factions.
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Rustic Meal Retexture
After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays.
- management
[Depricated] Scrollable Genelist
When using the xenotype editor, the window showing the selected genes does not have a scroll-bar for some reason.
- management
Smeshariki Music
RU Этот мод добавляет в игру 120 потрясающих композиций из культового мультфильма Смешарики.
- management
SpongeBob Music Pack
ENG This mod adds atmospheric music from the iconic cartoon SpongeBob SquarePants to RimWorld.
- management
The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
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The Dead Man's Switch - AncientCorps
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years.
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
- management
Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- weapons
VVE - Secondary Weapons
Vanilla Vehicles Expanded - Secondary Weapons addon Adds secondary weapons into VVE combat vehicles, and then some.
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[SYR] Processor Framework (Continued)
Update of SYR's Processor Framework If the original author requests it, I will remove this update.
- management
Bunk Beds
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!
- management
Kingdom Music
Adds a selection of music from the Kingdom series Not the full OSTs, just a selection of songs that I thought fit in alright.
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Medieval Music
8 hours and 44 minutes of selected Medieval music (153 Songs) Several songs are edited, so you will not find them elsewhere than here.
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Musical Instruments (Continued)
Update of Dog Problems mod - Refactored code - Removed redundant Harmony.
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Smeshariki Music Anomaly
RU Преобразите свое DLC Anomaly с помощью 25 жутких треков из любимого мультфильма Смешарики.
- management
Bots Charge When Idle
Continued from Github link is Prevents friendly mechanoids from wandering around when idle - they instead go to any available charging stations or go dormant (mod respects max charge levels from mech groups) Only applies to bots set to "work" order from their mech group, escort b
- management
Custom Prisoner Interactions
Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.
- management
Gravship Biofuel Refinery Retexture
Replaces the Refinery texture with one that might look better on your gravship.
- medical
Van's Retexture : Organ jars
I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting'.
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[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
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[T] MoreFloors 1.6
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pollution overlay for biote
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All Ideoligions Are Fluid
Makes all ideoligions fluid when you start the game, allowing any ideoligion to be reformed by the player, including both the player's and other faction's.
- management
Loft Bed (Continued)
Mod Info: This is a continuation of Zed's Loft Bed mod which has been updated to work in 1.
- management
Vanilla Genetics Expanded
See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.
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Vanilla Psycasts Expanded + Hemosage + Puppeteer - Deutsch (German Language Pack)
Original mod / Originalmod: Vanilla Psycasts Expanded Vanilla Psycasts Expanded - Hemosage Vanilla Psycasts Expanded - Puppeteer Original mod author / Autor der Originalmod: erdelf, Oskar Potocki, legodude17, Taranchuk, xrushha, Sarg Bjornson, Sir Van, Reann Shepard Translation m
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Vanilla Psycasts Expanded - Hemosage
Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t
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Vanilla Psycasts Expanded - Puppeteer
Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
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Labels on Floor (continued)
Labels on Floor (continued) Display room and zone names directly on the floor, Prison Architect style!
- management
Compact Work Tab (Continued)
Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.
- weapons
Explosive Slave Collar
Explosive Slave Collar Three ways to discourage unauthorized career changes.
- management
Milkable Colonists (Continued)
Update of Ziehns mod - Removed legacy HugsLib requirement Added races Moyos RimPonk Little faires Paniel the Automata Mofy the WhiteFox in a Cold Land Race Resurreviewy the nxious about immortality race Sweety the MilkChocolate Soul Race Glassy the Earth Running Race LegacyFairy