Mechanoids
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51 mods- management
Kraltech Industries (Continued)
As a note, a proper balanced version of this will be in progress soonish.
- management
Glitterworld Destroyer 4 - Mechanoid Addon
!!Attention: The difficulty of this mod is very high. If your mod environment intensity is low, or you feel difficult or even painful during play, please do not force, immediately uninstall this mod. Does the original mechanoids feel completely inadequate to fight? Tired of deali
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Glitterworld Destroyer 4 Expansion
Added a new mechanical -Ancient -Knight Legionary -Phoenix Tesseron -Grenadier Pikeman -Notircopa -Mole Cricket Currently adding units that can't make unit recipes -scyther in black -lancer in black -legionary in black -tesseron in black Add some HAR rangers' bowler else: -Adds s
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Mechanite Plague
Overview A mod that introduce the Mechanite Plague to your local Rimworld!
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Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
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The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
- management
The Dead Man's Switch - Additional Upgrades
1.6 CE COMPAT HAS NOT BEEN PATCHED YET! A simple sub-mod for Dead Man's Switch that adds a few more mechanoid modifications/upgrades. These DO NOT work on vehicles from DMS motorised (or any vehicle mod)! No mod dependencies aside from DMS (and its dependencies), and shouldn't ha
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The Dead Man's Switch - Motorized
Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure.
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Mechanoid Recon Hive
The urgent rumble of a crier's drum could be heard over the commotion of the outlander market.
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phynilla Expanded Mechs Scyther
Adds 5 variants of the scyther for the player to make, it is infact balanced, lemme know if its too much or too easy.
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Advanced Mechanoids
Adds advanced versions of vanilla mechanoids that have increased stats as well as 2 new sublinks.
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More Mechanitor Mechs 2.0
New and Resurrected This mod adds more mechanoids to fill in the missing skill areas and further flesh out your mechanoid army.
- combat
Valkyrie Mech (Continued)
Original mod by Metalocif and DetVisor If the original author requests it, I will remove this update.
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Logistics Mechanoid
This mod adds in a new gentle giant to whisk your carry weight issues away.
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Surrogate Mechanoid
This mod introduces a new mechanoid that can feed and play with children, and in an emergency it can put out fires.
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Astro Repair Mechanoid
An advanced builder mechanoid for intensive EVA work in space or pretty much anywhere else.
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VFE - Mechanoids : Prison control droid (Continued)
This is a continuation of the original mod found here.
- combat
Biotech Prestige Mechlord Armor
A standalone prestige version of the mechlord armor/helmet and mech commander helmet that i quickly threw together that can be crafted at the fabrication bench along its normal counterpart and is unlocked with the same research.
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[sbz] Mechanoid Bench 3
Mechanoid Bench3 · Safe to add to a save game Disassemble mechanoids through the mechanoid bench, Get the mecha components needed to craft advanced equipment and bionics Currently, defeating mechanoids only gives you a few raw materials at best.
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More Mechanitor Towers
Build Mechanitor Towers that can replicate the order signals to mechs.
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[AV] Mechanoid Spots [Legacy 1.5]
This mod is about controlling where your mechs guard or chill at, by giving them their own special spots.
- combat
Mech Charger Booster
Mech Charger Booster - Adds 4 new buildings which can increase the charging speed of the adjacent mech recharger.
- combat
Vanilla Mech Detritus Retextured
Just some nice high resolution textures I made for the mech detritus ruins that are added by ideology.
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Progression: Robotics [1.5]
Disclaimer As a fair warning, this moves the mechtech portion of the game later down the line.
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Cut Content: Burning Power Cell
Most Mechanoids will now have a % chance of dropping a Burning Power Cell on death.
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Craftable Mechtech Chips and Cores
Description: This mod adds recipes for the standard subcore, high subcore, signal chip, powerfocus chip, nano structuring chip and mechlink to the Subcore Encoder.
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Better Mechanoid Loot (continued)
Continued version of the Mechanoid Better Loot mod by Canguro Gloomlight/Mech node = Free Sun Lamp Light Mechs = 15 Steel Medium Mechs = 25 Steel, 10 Plasteel, 5 Gold Heavy Mech = 50 Steel, 20 Plasteel, 15 Gold, 1 component Centipedes = 50 Steel, 20 Plasteel, 15 Gold, 1 component
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Better VFE Mechanoids Loot
Better Vanilla Factions Expanded - Mechanoids Loot Welcome, Inspired by "Better Loot Mechanoids" this mod changes the loot of "Vanilla Mechanoids" and "Vanilla Faction Expanded - Mechanoids".
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[AV] Mechanoid orbital traders
This mod is about acquiring mechs from sources other than gestation: trading (orbital or not) drop pods questrewards ancient dangers While giving the player full control about which of those features are active.
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Mech Work Tab
Description This mod will add a new tab for controlling the work priorities of Mechanoids in the same way that the existing pawn work tab functions.
- combat
Mech Recharger Standby Mode
In Vanilla, mech rechargers always draw full power - even when not in use.
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Paramedic Can Repair
About My first mod that allows paramedics to repair other mechs as well, since paramedics become quite useless in late game.
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
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Vanilla Races Expanded - Android
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Android Genes Unofficially Expanded
VAGUE (Vanilla Android Genes Unofficially Expanded) This mod adds more subroutines to the Vanilla Races Expanded androids!
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Koi's Mech-Androids
A cosmetic addon to VRE - Android, This mod just adds two Hardware options to make your androids look like mechanoids.
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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Rim-Robots_
Do you want a robot race that is centered around being balanced, lightweight, & based on vanilla aesthetics?
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Always Draft Your Mechs (Almost)
About: With this mod mechahitors can command if they are in caravan or downed.