VRE Selected | Это должно быть в игре
Коллекция модификаций, которые подойдут для большинства прохождений. Их можно назвать "базовыми" и рекомендуемыми всем игрокам. И рекомендуемыми создателям игры для включения в основу.
Коллекция условно делится не несколько частей (сверху вниз):
1. Моды на оптимизацию. Позволяют улучшить сильно модифицированной игры. Таких здесь только два, так как остальные или менее совместимы, или оптимизируют то же самое, что и эти.
2. Улучшение ИИ. Снижают производительность, но позволяют персонажам действовать эффективнее.
3. Графические улучшения. Не влияют на производительность, Но делают игру немного красивее за счёт дополнительных эффектов или механик.
4. Разные исправления и улучшения. Многие влияют на баланс, изменяют механики игры и делают игру немного "легче", но логичнее.
5. Коллекции модов.
Vanilla Expanded содержит, наверное, самые лучшие моды для игры, которые добавляют огромное множество всего. Рекомендую не поддаваться естественному желанию установить их все сразу - почти все из них не создавались для одновременной работы. Устанавливайте только нужное.
В Русский язык для Vanilla Expanded лежат все переводы для модов из предыдущей коллекции.
ReGrowth: Biomes of The Rim добавляет много новых биомов в игру, существенно расширяя визуальное и геймплейное разнообразие игры. Все из них могу рекомендовать для установки.
Owlchemist's Mods - коллекция модов-улучшений от гениального автора, ныне ушедшего со сцены. Все эти модификации остались на версии 1.4, но в мастерской если неофициальные обновления до более новых версий. Порой по несколько штук от разных авторов, поэтому не буду рекомендовать конкретные, а предложу выбрать самостоятельно.
Не забывайте читать описания модов, чтобы решить действительно ли они вам нужны. А ещё там указаны дополнительные моды и библиотеки, которые могут понадобиться
Load order
64 mods- management
RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
- management
Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
While You Are Nearby
Colonist will now be more likely to do jobs nearby instead of walking long distances.
- management
Colored deep resources
No more hovering above every deep drill resource to find the right one!
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- management
ModDiff
Alternatime Mods Mismatch window with better indication of things going on Ever tried to find a mod actually missing in that 100+ list by pocking monitor with a finger?
- management
Vanilla Textures Expanded - [NL] Facial Animation
Check Change notes for changelog information.
- management
Facial Animation Xenotype Eye Color Patches [deprecated]
This mod is no longer updated please use this mod instead Patches xenotype eye colors to work with facial animation.
- management
Facial Animations Xenotype Compatibility
THIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Trait and Backstory Icons
This mod adds icons to traits and backstories on the pawn bio tab.
- management
Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
- management
More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- management
Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
- management
Awesome Inventory Forked
AI Fork This is an unofficial update to NotooShabby's great mod Awesome Inventory.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- management
Better ground-penetrating scanner
This mod allows to tune the ground-penetrating scanner to scan for a specific resource.
- management
NoCaravanAbandon
Mod disables map (caravan, ambush, etc) abandoning when all colonists are down.
- management
Hotseat - Dynamic Storyteller Switcher
A mod which dynamically changes your storyteller from time to time.
- management
Pawn quick info
About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at!
- management
Pawn Name Variety
Did you know that a large portion of the pawns in your game have predefined names and backstories?
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
- management
Collapser
Remove overhead mountains on collapse as long as there is non-overhead mountain roof next to the collapse.
- management
Just Put It Over There
When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.
- management
Bed Rest For Food Poisoning
If you're constantly vomitting and can barely move, would you go hunting?
- management
Wood Is Natural (For Trees)
Support me on Ko-Fi: This mod makes Anima/Gauranlan/Polux trees, as well as nature shrines, see anything that's made out of wood as being a natural building.
- management
Nudist's Evasion
While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior.
- management
Useful Terror
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap.
- management
Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
- management
Fists Aren't Made of Steel
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings.
- management
[FSF] Encounter Map Resources
Description This mod changes the encounter map spawning settings to enable resources to spawn again.
- management
Food Poisoning Stack Fix (Continued)
Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.
- management
Extinguish Refuelables
Designate campfires and torches to be snuffed out without deconstructing.
- combat
Full Armor - Hands and Feet
Tired of pawns easily losing hands, feet, fingers, and toes without you being able to do anything about it?
- management
Research Info
Research bench is no longer just a cumbersome object - now it shows useful info about currently performing research.
- management
Auto links
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg
- management
Relevant Stats In Description
Depending on the type of building, selected stats are shown in the description-window in the architect-menu.
- management
Use This Instead
TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.