The best of the Experience
Due to popular demand, I have made a brief but full list of mods I consider to be the core of the Generic Ammo Experience!
So, what's this list about?
The best of the Experience is a plug-and-play, Combat Extended-focused collection. The collection is suitable for everyone, from curious newbies just wanting to try out Combat Extended to veterans of the mod who seek something new. With the Generic Ammo Experience and its submods, this collection includes about three thousand XML patches and numerous compatibility assemblies to make sure everything works nicely together.
I'm a bit of a perfectionist and you will probably be able to tell after playing with this pack. A lot of overlaps have been patched out, redundant items have been removed and inconsistencies have been fixed.
Mods of note:
The star of the show, the Generic Ammo Experience, is a huge collection of over 2500 patches that each improve Combat Extended, one patch at a time. The experience also provides some much-needed essentials like over 400 new textures to replace many Combat Extended textures with more vanilla-style ones, a rebalance of auto turrets alongside the rarely-before-seen autoloaders, and extensive patches to make sure everything works flawlessly!
The Buffs and Nerfs module brings a huge variety of balance changes to Combat Extended. A complete rework of all ammo recipes, various melee buffs and many quality of life changes are just the tip of the iceberg here!
The Weapon Range Rebalance is a complete, more gameplay-oriented, rebalance of all weapon ranges. Smaller maps with Combat Extended are now much more bearable!
Sneaky Bastard brings a PAYDAY 2-style dodge system to Combat Extended, making lighter builds far more viable!
Various new ammo type mods that make some more niche options for more viable. Pistol carbines are now no longer useless in the end-game!
Vanilla Furniture Expanded - Security adds a variety of new defense options, including dedicated anti-air turrets for shooting down incoming air targets!
And, to top things off, a choice selection of weapon mods. Any overlaps between these mods are automatically resolved by the experience!
Notes
- Before anything, go to Combat Extended's mod settings and make sure the generic ammo setting is on! The experience should automatically enable this setting but it doesn't hurt to make sure.
- If you like the collection and would like more high quality, deeply-integrated content, check out the Director's Cut companion collection here!
- You are free, and even encouraged, to add mods to this collection. The experience has patches for many, many mods. I only included what I have deemed to be the most essential.
- The collection also includes some texture mods. These mods are sorted to the end of the collection. If they are not to your taste, just unsubscribe from Facial Animation - WIP and everything below that mod.
These mods were added to make the whole pack plug-and-play. If you so wish, you can simply enable all the mods from this collection, add nothing else, and still get a fully cohesive experience!
- For the mod load order itself, simply autosorting the whole list should work. The experience has a loadAfter/loadBefore entries for every mod in this collection so things should sort themselves out.
However, if you'd like to manually sort the mod yourself, the general rule is:
\- Mods that are patched by Combat Extended, like the Vanilla Expanded series of mods, should be loaded before Combat Extended.
\- Mods with built-in Combat Extended patches, like the Cat's Boots and Gloves mod, should be loaded after Combat Extended.
\- The Generic Ammo Experience should be loaded after Combat Extended, and its various sub-mods should come after it. If you're unsure about what goes where, follow the instructions the mod manager gives you.
Load order
44 mods- management
SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
- weapons
The Generic Ammo Experience for Combat Extended
This mod aims to deliver a cohesive experience built around generic ammo.
- weapons
Buffs 'n Nerfs for the Generic Ammo Experience
This mod contains some big balance changes and miscellaneous content additions for the Generic Ammo Experience.
- management
CE Extensive Animal Balance Tweaks
Intro Have you ever found it strange (and imbalanced) that platemail can make your pawn practically invulnerable to Bears/Rhinos?
- weapons
Weapon Range Rebalance for Combat Extended
A problem I've always had with Combat Extended was the absurd ranges that firearms had.
- combat
Sneaky Bastard 2 for Combat Extended
Sneaky Bastard 2 is a mod for Combat Extended that adds a dodge mechanic, inspired by the dodge mechanics of the PAYDAY series!
- weapons
Ammo Variety - Grenade Launchers
Adds many new auxillary ammo types for grenade launchers of Combat Extended.
- weapons
Fancy ammo stacks for Combat Extended
In base Combat Extended, ammo items have just three different sprites that represent their stack sizes.
- combat
Vibrant Tracers for Combat Extended
This is a simple addon for Combat Extended that adds colored tracers to bullet projectiles based on their type.
- furniture
Proper Polearms
This is a simple mod that gives some extra range to long polearm-style weapons like halberds, spears, etc.
- management
Smoke bomb retexture for Uncompromising Tribals
A very simple retexture for the smoke bombs from the Uncompromising Tribals mod.
- management
The Tiny Tweaks Collection
Tweaks some aspects of the game and various mods, generally removes stuff I personally find to be unbalanced, redundant or not fun to play with.
- weapons
Grenade Variety for Combat Extended
This mod adds 7 new types of grenades to take advantage of CE mechanics.
- weapons
Ammo Variety - Shotguns
This mod adds 6 new ammo types (and 3 old ones) for shotguns of Combat Extended.
- combat
CE: Armor-Piercing Special
I always disliked how quickly SMGs and especially pistols fall off in CE once raiders start to get proper armor.
- combat
Combat Extended Armory
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- weapons
Grenade launcher Added to Vanilla Weapons Expanded
Vanilla Weapons Expanded will add a grenade launcher variant to the three firearms that will be added to the Vanilla Weapons Expanded.
- weapons
Grenade Launcher Added to Assault Rifle
Add a grenade launcher and shotgun variant to the assault rifle.
- combat
Black powder extras for Combat Extended
This is a simple mod that adds a blunderbuss, a hand mortar and a wall gun.
- management
Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- management
Cat's Boots and Gloves
It always frustrated me that there were no armor options that could cover hands or feet.
- management
Vanilla Textures Expanded - [NL] Facial Animation
Check Change notes for changelog information.
- management
Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- management
Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
- management
Erin's Body Retexture
Just a simple body retexture since I didn't like any of the other ones around.
- management
Gerrymon's Upscaled Vanilla Textures
Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list.
- management
Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
- management
Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.