3rd party expansions of DMS mod
This section contains all content extensions and modification patches based on the DMS mod.
Please note that the mods included here were created by individuals and groups other than Violinfacturers, and may contain content, mechanics, and values that differ in balance and art design. Please use them with caution and do not submit bug reports for the mods in this section to Violinfacturers' Workshop.
Load order
57 mods- management
The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
- management
千年的垃圾盘
———————————————————————————— 简介: 邦邦卡邦———————— 在某天与群友的吉列讨论后于是决定制作了这个可爱的小mod, 仅仅只是为垃圾盘替换了本人制作的爱丽丝同款扫地机皮肤(所以别问什么兼容问题,干就完了)。 好好享受———————— ————————————————————————————
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DMS + CE - Rebalanced
DMS - Core Survival Rifle & Elephant Gun • Slightly reduced spread Hazmat Suit • Less move speed malus • Slightly more bulk Ceramic • Sharp: 7 → 6 • Blunt: 2 → 1.
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DMS QuickEquipGizmo
adds a gizmo button that quickly equips a weapon to all selected Automatroids.
- management
DMS CeleTech Patch
It has recently come to my attention that CeleTech already has a DMS patch, but the weapon tags are not applied correctly in-game (at least for me).
- management
Gestatable Mechs for DMS Ancient Corps
This mod allows you to gestate some mechanoids available in Dead Man's Switch Ancient Corps, currently only four mechs are gestatable, the costs of each mirrors some mechanoids in Dead Man's Switch!
- management
Dead Man Switch Craftables
Makes the The Dead Man's Switch items craftable T/R Comp - Needs Dead Man's Switch Research.
- medical
DMS-EPOE Advanced bionic Compatibility Patch
This patch ensures compatibility between Dead Man's Switch and Expanded Prosthetics and Organ Engineering.
- management
DMS: Resources dont come cheap
Changes crafting costs of dead man's switch materials to be more expensive, especially the start of the crafting chain like tungsteel and ceramics.
- management
DMS patch - This shouldn't require microelectronics
The Dead Man's Switch series is a great mod series, but I have some questions.
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The Dead Man's Switch - Control Spine
Developed by the Disorder Sect, this illegal implant is based on sealed colonial fleet technology, capable of forcing any target—regardless of faction or loyalty—to immediately defect to our side.
- management
The Dead Man's Switch - Medium Caliber Multi-Purpose AutoCannon Program
This mod is an expansion for DMS.
- management
The Dead Man's Switch - MobileDragoon - Anomaly Add-ons
Adds some Anomaly related equipment to the Mobile Dragoon arsenal.
- management
The Dead Man's Switch-Cinders-Patch-ERA
This little patch lets you craft explosive reactive armor (originally unique to the "Tombstone" mechanoids from Ember Garden) at the machining bench and equip it to ANY MECHANOID.
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The Dead Man's Switch - More Synthetics
This mod is currently in trial mode without any updates in plan.
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The Dead Man's Switch - Sisters Retexture
Notice This mod changes the Bagic texture of 'Lady','Big sister' and 'Maiden' in The Dead Man's Switch - Synthetic.
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The Dead Man's Switch-more dozer
This was a competitive bidding elimination project for a colonial fleet.
- management
The Dead Man's Switch - Module MechWeapons
Do you not want to leave the Dawnblade on the ground when taking off the Dragoon?
- weapons
The Dead Man's Switch - Experimental Caseless Weapon(G11 Series - Modified Version)
This is a CE-Only unofficial expansion mod for DMS.
- management
失能机关边缘战争适配Rim War DMS Patch
你是殖民舰队的先驱,是守卫“灯塔”的老兵。在多年的休眠后,殖民舰队的到来将你唤醒,是时候开启新篇章了。 你对未来的生活充满了遐想,直到你看见了那个红色的信封:你的到来激怒了殖民舰队…… Rim War:你去把殖民舰队除掉。 玩家:我? 本mod固定了Rim War中殖民舰队的性格,现在殖民舰队被固定为Expansionist性格,并且不会被指定为对手。 请在失能机关(The Dead Man's Switch)和Rim War之后加载。 不确定能否中途加入,我不建议这么做,最好是开新档。 CE?你觉得存在不兼容的可能性吗? 最后感谢CSDN的“旋风Mon
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The Dead Man's Switch - Synthetic - [NL]FA Retexture
FA style Synthetic facial texture If more Synthetic are installed, the texture style of all the textures will be unified
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Universal Blueprints DMS Pack
Universal Blueprints The Dead Man's Switch Pack 12 new blueprints for The Dead Man's Switch-related structures and one Odyssey spaceship blueprint have been added.
- management
The Dead Man's Switch - 14th BattleGroup
Mysterious varient of Krepost with different paintjob along with an emblem that no known record within populated space of Rimworld.
- weapons
The Dead Man's Switch - More weapon sounds
Add more firing sound effects to The Dead Man's Switch and its expansion mods to make them no longer monotonous.
- management
The Dead Man's Switch - Backstory Project
My first ever mod - a set of DMS-themed backgrounds.
- management
The Dead Man's Switch - Implant Project
Adds a few new implants based on the DMS universe, mainly focused on combat and mechanitors.
- combat
DMS: Mech Auto-Equip
The Dead Man's Switch: DMS — Mech Auto-Equip Overview To make The Dead Man’s Switch more enjoyable, this patch focuses on balance and QoL while preserving the original style.
- combat
The Dead Man's Switch_Assistance Combat Mech
Auxiliary Mech Soldier Series (Unfinished) Mod Content: Adds a series of auxiliary mechs based on Iguana.
- management
The Dead Man's Switch - AssemblyMaster
Compatible with CE!Compatible with CE!Compatible with CE! In the remote mobile armor scrapyard far from the front lines, time seemed to crawl by at an excruciating pace.
- management
The Dead Man's Switch - Tri-Tech
"Due to recent action of hegemony, this unit will now station at your colony to protect you and your place to live as well monitor any suspicious action.
- medical
DMS-EPOE Compatibility Patch 1.6
Compatibility patch for Dead Man's Switch and Expanded Prosthetics and Organ Engineering - Forked.
- management
The Dead Man's Switch-AutoCannon Series
All weapons based on DMS that cannot be categorized into any of my existing mod series will be included in this patch.
- management
DMS Apparel Compatibility Patch
Enables more modded apparel (power armor) to use weapons that require a specific body type for DMS.
- management
The Dead Man's Switch - Joint Operations
In the history of RimWorld, war and conflict are eternal themes.
- management
The Dead Man's Switch - Add Abilities To Your Meches
"Our transport vehicles, bandwidth, and logistical capabilities are very limited.
- combat
The Dead Man's Switch - Power Armor Expanded
The Dead Man's Switch - Power Armor Expansion Adds 3 sets of power armor to The Dead Man's Switch series.
- management
The Dead Man's Switch - Shroud Zone Special Force
The Dead Man's Switch unofficial expansion - Shroud Zone Special Force ══════════════════════════════════════════════════════ Lore: Thousands of years ago on Earth, the explosion of Bayterek (the Tree of Life) reactor engulfed vast regions into the Shrouded Zone.
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The Dead Man's Switch - Legion
A new vanguard force of the Colonial Fleet has arrived in the Rim, deploying a next-generation combat system.
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The Dead Man's Switch-Flesh and Blood Army
An early model of the Generation ship sent us a communication request, but a query of the ship's identification number showed it had been out of contact with the fleet for several millennia.
- combat
Cinder Armor For DMS Mech
Have you ever used DMS(The Dead Man's Switch)'s disposable ceramic plates?
- management
The Dead Man's Switch - Unwoven
This mod is in its early stages, a series of personal experiments that may or may not evolve into a proper something.
- management
The Dead Man's Switch - MobileDragoon - Pirate Exosuits
Adds the PV4/7 "Reaver" a battle-damaged F47 "Arsenal Angel" and the PV-8R0N "Brawnson" I am not a professional artist, but I tried my best to keep it close to the original artsyle by AOBA (thank god for layers) TODO: Redo Information Cards.
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The Dead Man's Switch - 无人机军团
本MOD为失能机关增加了数种不需要监管者的无人机/机兵单位,数种消耗电量释放的技能,可以过载使用技能,但是无人机/机兵单位能量耗尽会直接死亡。 注:本MOD只有在CE环境才稳定 ========= 内容规划 ========= 新无人机:不需要监管者的单位 全新机兵:消耗能量使用技能,按插全新特色组件 外骨骼 :提供容量以及负重,提高某项工作效率 动力装甲:可以安插特色组件以提供增益,技能 智控矩阵:全新的机械师中枢,拥有内存/气力用于安装插件 ========= 关于中途加入及CE ========= 强需求CE: 如果在原版环境使用。部分技能甚至单位
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The Dead Man's Switch - Dragoon of Liberation
add heavy weapons that only can be used by dragoons and also add more attachments and end game dragoon attachments like enrgized shield and antigrain pod launcher recomended using The Dead Man's Switch - AncientCorps CE compatible?
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DMS Apparel Compatibility Patch extra
Enables some modded apparel to use DMS weapons require specific body size.
- management
"Guillotine" Heavy Anti-Tank Rifle
CE compatible!!! 古代猎魔部队所使用的半自动重型狙击炮,夸张的重量和后坐力绝非正常人类可以驾驭,这把武器在许多地方都展现了针对某种大型实体的特化设计 使用20x138mmB超压穿甲弹,配合其夸张的枪管倍径可以爆发出恐怖的穿甲能力,甚至可以媲美小口径加农炮。枪口下端装备了标志性的银质刺刀和战斧,显然在某些情况下,这把武器可以作为戟或长枪来使用,挥舞这把武器也需要相当大的力量 现在这把武器进行了现代化改造,配备火控计算机瞄准镜,重量和人机工效均有所优化,并适配重型机兵使用 A semi-automatic heavy sniper canno
- medical
DMS Bionics Compatibility Patch
Enables some modded bionics to use DMS weapons require maximum 1.
- management
Enemy Mobile Dragoon Restored
Enemy Mobile Dragoon Restored Have you ever worked hard to build your own Mobile Dragoon, only to realize that enemy Dragoons are as fragile as cardboard and get destroyed after just a few hits, never giving you the mech-on-mech battles you expected?
- combat
The Dead Man's Switch - Personal Shield Pack
A shield backpack with The Dead Man's Switch style has been added.
- management
The Dead Man's Switch - Sindrian Diktat
"---Buy Sindrian! Or Else!" -- Ads playing out lord by Pravda (LG) onboard speaker Background Check it here, since this is not that game. :) And some were reference from a mod related to them. Content Added the LG variant(paintjob) of the pravda and "gigacannon" for it. Didnt inc
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The Dead Man's Switch - Super Big Sister
Big Sister is now SUPER ANGRY and someone's gonna pay A straightforward mod that adds an additional hostile faction to the DMS series — Super Big Sister.