// Steam Workshop · by DDR_Tosik

Мультиплеер Тосик

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171 mods
  1. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  2. Geological Landforms
    ↑ Updated
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  3. Multiplayer
    management

    Multiplayer

    This mod allows you to play full games of RimWorld together with your friends.

  4. Multiplayer Compatibility
    management

    Multiplayer Compatibility

    RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience.

  5. Vanilla Backgrounds Expanded
    Stale
    management

    Vanilla Backgrounds Expanded

    1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu

  6. Big and Small - Framework
    management

    Big and Small - Framework

    This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.

  7. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  8. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  9. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  10. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  11. Vanilla Achievements Expanded
    management

    Vanilla Achievements Expanded

    Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.

  12. World Tech Level
    Stale
    management

    World Tech Level

    Control the level of technology available in the world.

  13. We Are United
    Stale
    management

    We Are United

    Unite with others, together We Are United!

  14. Walls are solid
    Stale
    management

    Walls are solid

    In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.

  15. Wall Light
    No 1.6
    management

    Wall Light

    As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh

  16. Vanilla Fishing Expanded
    management

    Vanilla Fishing Expanded

    Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  17. Vanilla Races Expanded - Waster
    Stale
    management

    Vanilla Races Expanded - Waster

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  18. Vanilla Races Expanded - Highmate
    Stale
    management

    Vanilla Races Expanded - Highmate

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  19. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  20. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  21. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  22. Vanilla Races Expanded - Android
    Stale
    management

    Vanilla Races Expanded - Android

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  23. Vanilla Plants Expanded
    Stale
    management

    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  24. Vanilla Pawns Retextured
    Stale
    management

    Vanilla Pawns Retextured

    This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.

  25. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  26. Vanilla Cooking Expanded
    management

    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  27. Vanilla Apparel Expanded
    Stale
    management

    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  28. Ugh You Got Me
    Stale
    management

    Ugh You Got Me

    Pawns will stop social fighting if they're badly hurt or in a lot of pain.

  29. Trade UI Revised
    Stale
    management

    Trade UI Revised

    Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.

  30. Thrones plus
    Stale
    management

    Thrones plus

    DISCLAIMER: This mod Requires the Royalty DLC to work properly.

  31. Big and Small - Genes & More
    management

    Big and Small - Genes & More

    This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.

  32. [1.6] Tables+
    Stale
    management

    [1.6] Tables+

    Mod version 1.12.1 Looking for more shapes and sizes for your tables? This mod is for you! This is a simple mod that adds two new furniture items to Rimworld: • Linkable table • Linkable stool Localization • English (English) • Russian (русский) • Chinese (Simplified) (简化字) Compa

  33. Supreme Melee (Continued)
    Stale
    management

    Supreme Melee (Continued)

    Update of ChJees mod - Added support for Trait Value For a CE friendly alternative, try Rebound This mod is there to relieve of the feeling that melee oriented bionic monstrosities are too squishy.

  34. Stonecutting Extended
    management

    Stonecutting Extended

    Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting.

  35. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  36. Snap Out!
    Stale
    management

    Snap Out!

    19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1

  37. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  38. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  39. SafeJobWorld
    No 1.6
    management

    SafeJobWorld

    ------------------------------------------------------------------------------------------------------ Glory to Ukraine!

  40. SafeJobWorld ru
    Stale
    management

    SafeJobWorld ru

    СТРОГО +18! ЭТО РУСИФИКАТОР! Заявление об ограничении ответственности: Этот мод Rimworld может вам не подойти, если вы: считайте себя нормальным человеком (тогда вам, вероятно, даже не стоит играть в эту игру) не могу отличить реальную жизнь от игры думайте, что человеческие кожа

  41. Rus HugsLib
    No 1.6
    management

    Rus HugsLib

    Перевод мода cделал для себя.

  42. Run and Hide (Continued)
    management

    Run and Hide (Continued)

    Update of Linqs mod - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux!

  43. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  44. RimHUD rus
    Stale
    management

    RimHUD rus

    Перевод RimHUD Ссылка на мой пресет который на последнем скрине.

  45. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  46. Rim War
    management

    Rim War

    **Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.

  47. Reunion
    management

    Reunion

    + Have you ever used Prepare Carefully/Character Editor to add pawns to be left behind in the world, hoping that you will have them organically join you one day?

  48. Research Whatever
    Stale
    management

    Research Whatever

    When research subject is not selected, pawns just choose the cheapest one on their own.

  49. Realistic Rooms Rewritten
    Stale
    management

    Realistic Rooms Rewritten

    For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which

  50. RandomPlus
    Stale
    management

    RandomPlus

    Allow users to set a minimum specifications for pawn generation when using the randomize button.

  51. Need Bar Overflow
    management

    Need Bar Overflow

    Description Pawn's Need Bars are no longer clamped to 100%.

  52. Job In Bar
    Stale
    management

    Job In Bar

    Puts a colonist's Job title (and more) In the colonist Bar below their name.

  53. Injured Carry
    Stale
    management

    Injured Carry

    Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.

  54. QOL rus
    management

    QOL rus

    Тут собраны переводы к QOL (Quality of life) модам, которые упрощают микроменеджмент, расширяют, или как-либо дополняют ванильную игру, не сильно или не меняя баланс совсем В том числе моды, после установки которых спрашиваешь себя, почему этого нет в ванилле :) Если у вас нет не

  55. Primitive Core Russian Language
    No 1.6
    management

    Primitive Core Russian Language

    Русский язык для модов Primitive Core, Primitive Workbenches, Primitive Tools, Primitive Storage и бонусом Primitive Floors.

  56. Pawn Target Fix
    Stale
    management

    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  57. Pawn Name Variety
    No 1.6
    management

    Pawn Name Variety

    Did you know that a large portion of the pawns in your game have predefined names and backstories?

  58. Packable Containers
    Stale
    management

    Packable Containers

    Just pack shelf with all items inside and move it to another place.

  59. Outland - More Floors
    Stale
    management

    Outland - More Floors

    While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active.

  60. Not Overhead Meal
    Stale
    management

    Not Overhead Meal

    Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?

  61. Not My Fault
    Stale
    management

    Not My Fault

    Introduction Picture this - You get a new notification, a trade a caravan!

  62. No Version Warning
    ↑ Updated
    management

    No Version Warning

    I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.

  63. No Random Relations
    Stale
    management

    No Random Relations

    Description This mod disables the creation of random relations during the game.

  64. No One Left Behind - Continued
    No 1.6
    management

    No One Left Behind - Continued

    1.4 / 1.5 version for Captain Muscles's No One Left Behind Original Description Would you sit idly by and leave your friends to die? Now your enemies won't either (maybe). No One Left Behind enables your enemies to rescue their fallen allies when fleeing a battle.

  65. Float Sub-Menus
    Stale
    management

    Float Sub-Menus

    Adds support for having sub-menus in float menus.

  66. Natural Paths
    Stale
    management

    Natural Paths

    A simple mod that adds paths for all biomes in vanilla + more!

  67. Melee Animation
    management

    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  68. Megafauna
    Stale
    management

    Megafauna

    New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni

  69. Medieval Signs
    Stale
    management

    Medieval Signs

    Description This mod adds 14 decorative medieval styled signboards that can be used to mark different types of buildings so your colony looks more organized and lived-in.

  70. Medieval Repair
    Stale
    management

    Medieval Repair

    Replace the audio-visual effects of the “Repair buildings and construct buildings” with the medieval style.

  71. Medieval Prosthetics
    Stale
    medical

    Medieval Prosthetics

    A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs.

  72. Medieval Madness: Tools of the Trade
    Stale
    management

    Medieval Madness: Tools of the Trade

    My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld.

  73. Medieval Fantasy Themed Relic Quests
    Stale
    management

    Medieval Fantasy Themed Relic Quests

    I've always thought that the relic quests from ideology and the whole idea of tracking down a powerful relic to worship are very suited to a medieval/fantasy playthrough.

  74. Medieval Fantasy Themed Rare Resources
    Stale
    management

    Medieval Fantasy Themed Rare Resources

    This mod changes plasteel, uranium, synthread and hyperweave to have a more medieval fantasy theme, they function exactly the same as their vanilla counterparts just with new names, descriptions and textures.

  75. Dark Ages : Medieval Tools
    Stale
    management

    Dark Ages : Medieval Tools

    Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands.

  76. Dark Ages : Medieval Tools [RUS]
    Stale
    management

    Dark Ages : Medieval Tools [RUS]

    Обычный перевод модификации Dark Ages : Medieval Tools от автора Sir Van для личного пользования.

  77. Medieval Backstories No HAR
    Stale
    management

    Medieval Backstories No HAR

    Medieval Backstories by Shenanigans without HAR requirement This is an unofficial port of Shenanigans' Medieval Backstories mod for Rimworld v1.

  78. Medieval Coastal Outfits
    Stale
    management

    Medieval Coastal Outfits

    Added some RPG/medieval apparels themed around coastal settlements/harbour cities, including but not limited to fishermen and sailors, witch doctors, beggars, and pirates.

  79. Map Designer
    Stale
    management

    Map Designer

    More options for unique, customized maps!

  80. Level Up!
    management

    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  81. I Do Not Mind Fungus
    Stale
    management

    I Do Not Mind Fungus

    Patch the Fungus Precept to make Fungus back to normal vegetable (mole men still love it).

  82. Holsters
    Stale
    management

    Holsters

    Ever wondered what happens to all equipment pawns use?

  83. Hard Times: Hair and Beards
    Stale
    management

    Hard Times: Hair and Beards

    Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.

  84. Go the Fork to Sleep
    Stale
    management

    Go the Fork to Sleep

    Do your pawns have a big fight or caravan trip to rest up for?

  85. Go the F*** to Sleep RUS
    Stale
    management

    Go the F*** to Sleep RUS

    Перевод мода Go the F*** to Sleep Автор мода: Captain Muscles Вашим пешкам предстоит большая битва или путешествие с караваном?

  86. FPS Stabilizer
    Stale
    management

    FPS Stabilizer

    About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.

  87. Fortifications - Neolithic
    Stale
    combat

    Fortifications - Neolithic

    It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.

  88. Erin's Body Retexture
    Stale
    management

    Erin's Body Retexture

    Just a simple body retexture since I didn't like any of the other ones around.

  89. Enable Oversized Weapons
    Stale
    weapons

    Enable Oversized Weapons

    We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.

  90. EdB Prepare Carefully
    Stale
    management

    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  91. EdB Prepare Carefully (Russian)
    Stale
    management

    EdB Prepare Carefully (Russian)

    Локализация мода "EdB Prepare Carefully" оригинальный мод не требуется Описание мода: Мод EdB Prepare Carefully для Rimworld добавляет возможность изменять ваших колонистов к вылету на планету.

  92. Dubs Performance Analyzer
    Stale
    management

    Dubs Performance Analyzer

    This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.

  93. Dubs Performance Analyzer ru zh pl
    Stale
    management

    Dubs Performance Analyzer ru zh pl

    support language,RUSSIAN,CHINA,Polish Инструмент для оптимизации и выявления мода который убивает вашу колонию На стартовом окне расположены кнопки оптимизации выберите то что нужно вам.

  94. Dreamer's Dreams
    No 1.6
    management

    Dreamer's Dreams

    The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents.

  95. Door Clearance
    No 1.6
    management

    Door Clearance

    A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid.

  96. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  97. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  98. Compact Work Tab (Continued)
    Stale
    management

    Compact Work Tab (Continued)

    Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.

  99. Clean Textures
    Stale
    management

    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  100. Biome Transitions
    Stale
    management

    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  101. Big Little Mod Patch
    management

    Big Little Mod Patch

    This patch applies multiple patches to allow furniture and workbenches from other mods to link with each other.

  102. Big and Small - RU
    Stale
    management

    Big and Small - RU

    Translation of some mods from the Big and Small series by developer RedMattis to Russian language.

  103. Auto links
    Stale
    management

    Auto links

    Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg

  104. Architect Icons
    Stale
    furniture

    Architect Icons

    Architect Icons adds visual cues to the Arrchitect Tab.

  105. All Memories Fade
    Stale
    management

    All Memories Fade

    Will force all memories fade out instead of just ending.

  106. Adaptive Primitive Storage
    Stale
    storage

    Adaptive Primitive Storage

    This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron.

  107. [LTS]Ammunition - Framework
    management

    [LTS]Ammunition - Framework

    This mod does not contain any form of ammunition by itself and will require an accompanying ammo pack such as the Simple Ammunition pack or Advanced Ammunition pack, both of which can be found below.

  108. [FSF] Complex Jobs
    management

    [FSF] Complex Jobs

    Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.