// Steam Workshop · by ME

ME Rimworld Together Season 3

Kolekcja modów na potrzeby trzeciego sezonu serwera Rimworld Together dla widzów ME.

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70 mods
  1. 1trickPwnyta's Biotech Patch
    management

    1trickPwnyta's Biotech Patch

    This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.

  2. 1trickPwnyta's Ideology Patch
    management

    1trickPwnyta's Ideology Patch

    This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.

  3. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  4. Animals Logic
    Stale
    management

    Animals Logic

    Adds animal-related quality-of-life enhanсements.

  5. Common Sense
    Stale
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    Common Sense

    Allows your pawns to act smarter.

  6. Blueprints Forked - 1.6
    Stale
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    Blueprints Forked - 1.6

    1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:

  7. Craft with Color
    Stale
    management

    Craft with Color

    Allows setting the color of any dyeable item in the workbench order.

  8. Dubs Mint Menus
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  9. Dubs Mint Minimap
    Stale
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    Dubs Mint Minimap

    Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

  10. Float Sub-Menus
    Stale
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    Float Sub-Menus

    Adds support for having sub-menus in float menus.

  11. EndlessGrowth
    Stale
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    EndlessGrowth

    This mod removes the skill cap of 20, making it possible to scale way higher.

  12. Geological Landforms
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    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  13. Interaction Bubbles
    Stale
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    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  14. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  15. Level Up!
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    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  16. Medieval Overhaul
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    Medieval Overhaul

    Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload.

  17. Medieval Overhaul Extra Signs
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    Medieval Overhaul Extra Signs

    If you're looking for a standalone version, try this mod instead => Description This mod adds a couple of new signs to the Medieval Overhaul.

  18. Medieval Overhaul : Hornetkeeping
    Stale
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    Medieval Overhaul : Hornetkeeping

    A small Medieval Overhaul module introducing a new research to build apiaries for the deathstingers in order to produce hornet honey.

  19. Medieval Signs
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    Medieval Signs

    Description This mod adds 14 decorative medieval styled signboards that can be used to mark different types of buildings so your colony looks more organized and lived-in.

  20. Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
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    management

    Metal Don't Burn (UNOFFICIAL 1.6 PATCH)

    Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:

  21. Misc. Training
    ↑ Updated
    management

    Misc. Training

    This adds some training facilities: - Shooting Target Train up your shooting ability.

  22. Nice Health Tab
    Stale
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    Nice Health Tab

    I present to you a completely redesigned health tab for your colonists!

  23. Numbers
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    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  24. Prioritize Meals over Preserved Foods
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    Prioritize Meals over Preserved Foods

    Overview "Prioritize Meals over Preserved Foods" is a managed mod that allows you to manage meal restrictions on preserved foods with just a few actions.

  25. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  26. Quality Of Building
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    Quality Of Building

    Different texture for different Quality to buildings (rimworld 1.

  27. Remove Industrial Stuff
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    Remove Industrial Stuff

    - Options to remove industrial (and greater) items, research, factions and pawnkinds - Based heavily on the mod Lord of the Rims - The Third Age Since modding is just a hobby for me I expect no donations to keep modding.

  28. RimWorld Together (MULTIPLAYER)
    ↑ Updated
    management

    RimWorld Together (MULTIPLAYER)

    RimWorld Together is an open sourced and community driven mod that allows you to play MULTIPLAYER, with other people, in the same planet, at the same time, while keeping separate colonies and pace!

  29. RimHUD
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    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  30. Rustic Meal Retexture
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    Rustic Meal Retexture

    After playing Medieval Overhaul for a few playthroughs and then returning to VE mods, one of the things that hit me the most was the vanilla meal trays.

  31. Simple sidearms
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    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  32. Smart Farming Continued
    Stale
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    Smart Farming Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!

  33. SimpleCameraSetting
    Stale
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    SimpleCameraSetting

    There are many good features in the camera+, but there are performance issues, so I made this mod.

  34. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  35. Snap Out!
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    Snap Out!

    19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1

  36. Toggleable Readouts Continued
    Stale
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    Toggleable Readouts Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  37. Use This Instead
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    Use This Instead

    TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.

  38. Van's Retexture : Hemogen Vials
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    Van's Retexture : Hemogen Vials

    A simple bloodborne inspired retexture for the hemogen packs for both Vanilla and Vanilla Races Expanded - Sanguophage.

  39. Van's Retexture : Organ jars
    Stale
    medical

    Van's Retexture : Organ jars

    I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting'.

  40. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  41. Vanilla Combat Reloaded
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    combat

    Vanilla Combat Reloaded

    1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got mad that hands and feet ar

  42. Vanilla Plants Expanded
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    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  43. Visible Raid Points
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    Visible Raid Points

    Description Ever wondered just how many points the game used to generate a raid?

  44. Visible Wealth
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    Visible Wealth

    Did you know that your thrumbofur stockpile makes up a massive portion of your colony's wealth?