Homebrew to Ferny's Progression Modpack
Watch out, if you don't like suggestive/erotic content, there is some in the collection! If you are coming here from the pure Progression pack, keep in mind you absolutely have to make a new save when adding all of these mods.
Message board:
23.05.2026: It seems like Hussars and Pigskins and probably other races don't have faces. Weird but pretty minor to me, if someone finds out why that happens that would be welcome <3
THANK YOU Lucius! (Guy who makes lovely patches for xenotypes!)
I had to enable the xenotype face appearance in the Face Animations XML settings in Mod Options! Now Everything works!
Breakage and technicalities: When something breaks after adding new mods validate the files and/or remove config file. I'm removing mods added to Progression modpack from my collection. Don't mind the start errors too much... Most of the time everything works, sometimes the map may break. Honestly it all happened around when I added Kraltech LOL. Before that timeframe I guarantee safety most of the time. If you for some ungodly reason are using the entire collection like me and something breaks so much the game becomes unplayable please tell me, the comments should be open. Don't forget to provide a link to your Hugs Lib Log (if it didn't time-out at least...). I have no programming knowledge so that would lead to me removing mods from collection. Remember to always put new mods under official DLCs in mod order and then auto-sort.
The description: This collection turns the game into power fantasy because I LIKE IT that way! Also, absolute chaos, absolute drama, no one will be safe.
The list of the mods I have removed from Progression is at the bottom of the list. It's called "Mods I (don't) HATE!!!!!!!!!!!!!"
Mods I removed from this list itself: Eternal Pawns - Never really bothered with it Dubs Skylights Addon - Uses glass pane instead of glass which is impossible to get with progression modpack Mark of Manhood - There's an alternative in the Progression pack now Show me Your Hands - Literally played without this mod for the majority of time and only noticed that you need to turn on all of its functions in config. Why even bother lol Craftable Mechlinks - Progression: Robotics exists now Eyegenes 2 - Swapped for Eyegenes 3 Spawn those genes! - Not needed for Eyegenes 3 Eyegenes2 Xenotype Patch Show Hair Under Stuff - Replaced with the modmixer one in the pack Alpha Vehicles - Age of Sail - Kinda out of place in the pack without research and all that idk ISEKAI RPG LEVELING - just kinda too much work with it ISEKAI Retexture GUILD FACTION ADD-ON - Isekai RPG Leveling
Load order
153 mods- medical
Configurable Bionic Distribution
Description I always wanted to see more bionics appear on world pawns, especially when playing with mods that add large amounts of super interesting prosthetics and implants.
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Home Sweet Home (Continued)
Continuation of Home Sweet Home Made by; Levka for questions or bugs please go to my Discordunder the "Rimworld" category or create an issue on my Github This mod introduces a new level of emotional depth to your RimWorld colonists by adding mood boosts for caravan journeys.
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Romance On The Rim
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
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Stack gap
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
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Bara Sculpture Retexture
This mod replaces vanilla sculptures textures with these bara sculptures textures as a Style now Thanks to: Anthitei on making the artwork .
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More Slavery Stuff
I don't like slave rebellions, but using a mod that disables them with no downside feels like cheating.
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Medieval Medicines Medieval Overhaul Edition
BACKGROUND: Non-Medieval Overhaul versions can be found here.
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Medieval Visible Pants Addon
Description This is an mod that adds pants textures for all the below waist apparels found in Medieval Overhaul and Medieval Tailor.
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[XND] Visible Pants
A mod that allows you to see everybody's trousers, for that complete feel!
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Vanilla Christmas Expanded
See change notes, or even better, check Github because updating change notes is boring.
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Orphanage and Daycare (Continued)
Original mod by Nalzurin MIT License All the same, if the original author requests it, I will remove this update.
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More Vanilla Biomes
More Vanilla Biomes adds more variety to your environment without overhauling the game.
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ReGrowth 2 World Map Beautification for More Vanilla Biomes
This is a compatibiliuty patch for Regrow 2 World Map Beautification module and More Vanilla Biomes Based on "World Map Beautification Project - for More Vanilla Biomes" by Sacrificial Goat All credits go to the original authors.
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Traders Have Money
Support on Ko-fi The mod has been re-worked so the prices are no more just higher.
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Living Bonds
This mod adds various interactions between pawns who are in family relationships.
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Crowns and Regalia
Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check out my Titular Royalty mod
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Livestock Traders
Do you have a bunch of animal mods in your mod list but you rarely see most of them because your colony is in a biome that does not support every animal out there?
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Medieval Overhaul: House Ignivar
House Ignivar After making the Firelance mod, I wanted to create a full house submod for Medieval Overhaul.
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No One Left Behind (1.6)
This is an update of Captain Muscles' original mod: Which was then updated by SaberVS7 (1.
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Enemy Self Preservation (Continued)
Update of Murmurs mod BE AWARE THAT THIS MOD WILL DECREASE COMBAT DIFFICULTY SIGNIFICANTLY.
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Faction Raid Cooldown (Continued)
Update of Murmurs mod When a pawn from an enemy faction dies it adds to a cooldown timer for the faction to be able to raid again.
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Recycle This (Continued)
Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles
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Retextured! - Recycle This
Retextured! is a series of retexture mods that aim to bring back old textures from select mods to modern standards. Vanilla friendly guaranteed.👍 This installment deals with retexturing the very useful Recycle This mod. Q: Is this compatible with Mod/Rimworld version 1.X? A: Thi
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Vanilla Races Expanded - Archon
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Divine Order
Adds a new medieval/fantasy faction to the game, along with a bunch of associated weapons, apparel, items, styles and more.
- weapons
Possessed Weapons
In my previous mod Medieval Fantasy Themed Quest Rewards, I changed the persona weapons to be "possessed" weapons with the idea being that the weapons are possessed by ancient spirits rather than having AI personas.
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The Profaned
Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more.
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Det's Xenotypes - Buzzers
Welcome to another installment of Det's Xenotypes, this time introducing the repulsive yet surprisingly useful Buzzers.
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No Animal Filth!
No animal filth! What do you mean I can't have my elephants walking around my base? I was getting tired of animal filth getting literally everywhere, so I got rid of it. What does this mod do? It sets the default filth rate of every animal to 1.0, applying to modded animals aswel
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Kidnapped Pawns Die Less
Info Ever wonder why you almost never see your kidnapped colonists ever again?
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Prisoners Can Read
Allows prisoners to read books that they have access to, if they have a recreation need from another mod.
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Archotech Genetics
Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences.
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Fray of the Fog
Adds assorted things related to Fray, an eccentric archotech signal that has taken a liking to your colonists.
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More Trait Slots
Mod that lets pawns have more traits :) 🤷♂️ Why I made this I love playing with a bunch of trait mods (Vanilla Traits Expanded, General Traits, Sims Traits), so it's really satisfying when my pawns actually have more of them to show off that variety.
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Better Children Growth Moments
Mod that gives more traits/passions to improve child growth moments :) 🤷♂️ Why I made this When playing with a lot of modded traits, it feels off when children only gain one per tier and there are hundreds of traits out there I am yet to see.
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Entitled Specialists
All specialists can do all work types, but their expectations are increased by one level.
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Allow Altars in Throneroom
Simple patch to remove the "no altars" requirement from thronerooms.
- medical
Elite Bionics Framework
A common framework to change body part max HP, along with a bit of something else.
- medical
Quality Bionics Remastered
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics better than “standard”?
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Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
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Weather is kinda cozy
Falling into a deep slumber while its raining outside is a delightful experience, and now your pawns can feel the same way!
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Medieval Transport Airships
Description This mod introduces smaller, personal transport versions of the airships from Medieval Trader Airships.
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True Archotechnology - Archotech Artifact Overhaul
This mod adds more Oomph to Archotech Artifacts, to really make them feel like artifacts of a god.
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Faction - Orbiters
This mod adds two factions to the game: an orbital settler faction that can provide military aid (only on the surface), and a new dangerous enemy mechanoid faction.
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Rimsenal Faction Pack - Spacer
The Rimsenal – Spacers Faction Pack introduces a new faction: spacer colonists, armed with spacer‑grade technology, equipment, mechanoids, buildings, an ideology style, and more.
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Nephilim Xenotype Reborn
This mod adds a new xenotype that serves as the counterpart to the sanguophage.
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Gerrymon's Hot Spring Expanded
It's expanded, but not more expanded than the vanilla expanded series In odyssey, hot spring spawns irregularly while giving a measly +2 mood buff for a 2-3 hours, so this mod aim to make hot springs an active recreation spot with extra buildables, increase the mood buff, and mak
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Cheat Menu
Cheat Menu adds a dedicated, searchable cheat tab with clear categories and one-click access to common debug-style actions.
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Anima Gear - Continued
Original: General information This mod allows you to domesticate anima grass through appropriate research, plant it and harvest anima fibers which can be used to craft eltex-like neolithic anima gear which includes tribalwear, war mask, war veil, crown and staff!
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Stoneborn - Cuisine
My bearded friends, and non bearded friends, I present you another mod of the Stoneborn expansion series: Stoneborn Cuisine!
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Stoneborn - Delights
My warmest welcome, to a new mod series, the Stoneborn expansion packs!
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VPE - Veincaster
Github and license here, click on the green code button and download zip: Psycasts: T1 Blood-Link Links the caster to another creature capable of bleeding.
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VPE - Neurophage
Github and license here, click on the green code button and download zip: Neurophages draw power from other creatures, mainly by mimicking the abilities of enemy Psycasters and by absorbing the mind of those unable to use psychic abilities.
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VPE - Deadlife
Github and license here, click on the green code button and download zip: Control the deadlife dust to create your army of rotting corpses.
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VPE - Sentinel Framework
Github and license here, click on the green code button and download zip: What does this do?
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VPE - Voidweaver
Github and license here, click on the green code button and download zip: Weave the fabric of the void to manifest different horrific structures and phenomenons.
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VPE - Horaxian
Github and license here, click on the green code button and download zip: Master the power to manifest the horrors of the void against your foes!
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Famine Food
Lacking on food, feeling hungry, or simply being on that naked brutality 40% yield ?
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Unfortunate Foods - Anomalous Meals
Twisted meat may seem the last resort of a starving person, but with the right know-how, some time and some effort even the corrupted meat can be turned into delicious foodstuffs for the hungry colonists of the rim.
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Fried Meals
I'M NOT ASSOCIATED WITH VANILLA EXPANDED I've basically always had Vanilla Cooking Expanded enabled the entire time I've played this game, but one thing that got to me was that the deep fryer was basically just for making savory desserts.
- storage
Shelf Stack Logistics Reworked
No more building your entire base around a huge central warehouse!
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Dlc collaboration - Void universe
Content Update #2025/1/4 We've expanded the rewards for assisting the Mechanoid Hive Mind!
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Faction - Elves
This mod adds four Xenotypes, four Factions, gears and a bunch of names from manga and anime that you might recognize.
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VPE - More Settings
This mod adds settings I wanted to have for my own VPE runs, notably the ability to restrict certain factions/xenotypes to certain paths.
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Doormats
Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.
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Cozy Heater 2 - The Titanic Supermod
Cozy Heater 2 is the sequel to the legendary Cozy Heater mod.
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Lactation Expansion
This mod is a vanilla-friendly expansion of the lactation feature from Biotech.
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Birds of a Feather - A simple, consensual incest mod
An overview of the changes made by this mod This is a simple mod that tweaks the negative romance factors between kin - which is the term Rimworld uses for pawns related by blood - and allows kinfolk to freely romance each other.
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Mature Ladies
This mod adds two traits, female pawns will gain one or the other when they give birth for the first time.
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Intimacy - Friends n' Lovers
Intimacy is the core of a series of mods aiming to expand human behavior in Rimworld.
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Romance & Intimacy On The Rim
Introduction 📜 Romance & Intimacy On The Rim is a RimWorld mod that adds compatibility between two well known liked mods: Romance On The Rim & Intimacy - A Lovin' Expansion.
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Biotech Expansion - Core
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
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Biotech Expansion - Mammalia
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
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Biotech Expansion - Mammalia Xenotypes for [NL] Facial Animation
If you are experiencing parts being drawn for other xenotypes it probably means steam has not automatically updated Facial Animation, please unsubscribe and subcribe to Facial Animation to get on the latest version.
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Biotech Expansion - Mythic Xenotypes for [NL] Facial Animation
If you are experiencing parts being drawn for other xenotypes it probably means steam has not automatically updated Facial Animation, please unsubscribe and subcribe to Facial Animation to get on the latest version.
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Biotech Expansion - Mythic
The Biotech Expansion Project The BEP is a continuous project to add more genes focused on variety and unique mechanics and playstyles!
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Rim-Effect Renegade: Core
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.
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Rim-Effect Renegade: Asari and Reapers
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.
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Rim-Effect Renegade: Drell
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.
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Rim-Effect Renegade: N7
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.
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Rim-Effect Renegade: Extended Cut
Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.
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Goliann Facial Animation
This adds FacialAnimation support for the Gollian xenotype, a xenotype i love and consider very underrated.
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Facial Animations RE Renegade:Asari Compatibility
This patch ensures a basic level of compatibility between Facial Animations and Rim-Effect Renegade: Asari xenotypes that use custom heads.
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Traits Give Aptitude
Auto-patches traits like 'Gourmand', 'Brawler', and 'Sickly' to give aptitude instead of a regular one-and-done skill boost.
- medical
Anima Bionics - Forked
A fork, made with permission, of Seti's Anima Bionics that overhauls pretty much all stats, replacing the efficiency bonus with psycasting related buffs.
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VPE - Luminis
Github and license here, click on the green code button and download zip: Weave the light in the world to manifest various psychic phenomena.
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VPE - Umbra
Github and license here, click on the green code button and download zip: Weave the shadows and overwhelm your foes with vicious psychic phenomena.
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(Retexture) Dark Psychic Rituals: The Following LITE
Retextures of Dark Psychic Rituals: The Following by Sentinel.
- medical
Integrated Implants - EPOE Modular Compatibility
Adds modular variants of Expanded Prosthetics and Organ Engineering - Forked's advanced bionics to Integrated Implants.
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VPE - Gravcaster (Retexture) LITE
Retextures of VPE - Gravcaster by Sentinel with an insane twist.
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VPE - PhaseShift (Retexture) LITE
Retextures of VPE - PhaseShift by Sentinel with an insane twist.
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EyeGenes3
EyeGenes3 This is a new version of EyeGenes that i have been working on for some time now, You may be asking "Why use this instead of EyeGenes2?
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VPE - PhaseShift
Github and license here, click on the green code button and download zip: Shift in and out of a glitched skip grid subsystem to harness this path’s full potential.
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VPE - Awoken Gauranlen
Github and license here, click on the green code button and download zip: Grow your own Dryad caste to aid the colony!
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VPE - Bugmancer
Github and license here, click on the green code button and download zip: Unleash your swarm of vicious Insectoids on your foes!
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VPE - Mechanitor
Github and license here, click on the green code button and download zip: Create and upgrade your own army of mechanoids!
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VPE - Oripathy
Github and license here, click on the green code button and download zip: Wield the power of the originium and the deadly oripathy disease.
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VPE - Fleshshaper
Github and license here, click on the green code button and download zip: Manipulate the flesh to form a hive and enhance yourself.
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VPE - Biohazard | Biosoother
Github and license here, click on the green code button and download zip: Fight or spread the pollution of the Rim!
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VPE - Blader
Github and license here, click on the green code button and download zip: Wield the power of the spell frame in different ways.
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VPE - Originium
Github and license here, click on the green code button and download zip: Embrace the power of the Originium to wield it in different powerful ways.
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Alpha Genes Facial Animation
Info Adds Facial Animation support for Alpha Genes xenotypes and certain genes.
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Soul Weaver
Ever run into these situations… Your elite colonist charges into battle and comes back with half a brain, bed-ridden and useless.
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VPE Add-on Psycast Card Retextures
Retextures of some psycast tree cards for mods that are made as add-ons for VPE that I didn't make icons for.
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House Sanguin Hemosage/Veincaster patches
Info This patches Hemosage and Veincaster into House Sanguin on a new psycaster pawnkind.
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Insector Psycasts
Info Adds Bugmancer psycasters to Reels insector faction, and a VPE raid type.
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Orbiter Psycasts
Info This right here adds Psycasters into the Orbiter faction and subsequently a new VPE raid type for them.
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Anomaly Psycasts
Info Adds a VPE raid type for Servants of Horax, i thought it would be interesting because there were a few thematically fitting psycast paths.
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Profaned psycasts
Info This patches the necropath psycast from VPE and optionally Deadlife onto The Profaned.
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Ignivar Psycasts
Info This patches the conflagrator psycast onto a new House Ignivar pawnkind.
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Samurai Psycasts
Info This adds psycaster pawnkinds to T’s Samurai Faction and subsequent VPE raids.
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Pumpkinlass Visible Pants Retexture
I love to use the visible pants mod because I enjoy mixing and matching different outfits.
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VPE - Pyromancer
Github and license here, click on the green code button and download zip: Abilities T1 Ignite Effect on enemies: Sets target creatures ablaze and may set off target mortar shells.