// Steam Workshop · by R&D

UprightLemons

Modpack for Slouching Melon's stream

Load order

156 mods
  1. R&D - Simple Things
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    R&D - Simple Things

    Just some basic stuff, nothing too fancy(except for the brain implant).

  2. R&D - Stasis Capture Rifle
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    R&D - Stasis Capture Rifle

    An archotech-derived charge lance that fires temporal containment bolts instead of lethal rounds.

  3. R&D - Recruitment Beacon
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    R&D - Recruitment Beacon

    RecruitmentBeacon it adds in a building and item that can be used to spawn in various amounts of new pawns at the appropriate tech level and faction based on colony wealth and population, both item and building can be reloaded and used multiple times through the run.

  4. R&D - Optical Laser Implants
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    weapons

    R&D - Optical Laser Implants

    LASER EYES~! This mod provides specialized optical implants that can project high-energy beams capable of cutting through enemies, igniting terrain, and accidentally incinerating anything else in the line of fire. Including your own colonists. And crops. And base. Grants two abil

  5. R&D - MEGATECH
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    R&D - MEGATECH

    Megatech represents the ultimate evolution of transhumanist technology, far surpassing even the legendary capabilities of archotech.

  6. R&D - Archotech Lightning Tower
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    R&D - Archotech Lightning Tower

    A building that harnesses the lightning strikes to collect power and wirelessly distribute it to batteries regardless of grid connection, upgrade with research to turn the lightning into weapons and defend the colony (As with all my mods, this one will likely see improvements as

  7. ISEKAI RPG LEVELING
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    ISEKAI RPG LEVELING

    New Update !! Version 1.1.6 - 36 New Auras See change notes for details Isekai RPG Leveling System The world is now ruled by livings who are ranked according to their statistics, strength, and level... Level up your pawns, recruit high ranked heros for your colony or fight absolu

  8. Pick Up And Haul
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    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  9. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  10. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  11. Allow Tool
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    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  12. Who shot my leg off?
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    Who shot my leg off?

    Quick description Displays what caused injuries and when they happened in the health tab forever.

  13. RunAndGun - Continued
    ↑ Updated
    weapons

    RunAndGun - Continued

    As I already have continued Search and Destroy, and this mod has not received an official 1.

  14. Loading Progress
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    Loading Progress

    Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.

  15. Hospitality (Continued)
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    Hospitality (Continued)

    Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.

  16. Smart Medicine - Continued
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    Smart Medicine - Continued

    Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.

  17. Smarter Construction
    ↑ Updated
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    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  18. Character Editor
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    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  19. Geological Landforms
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    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  20. Dubs Mint Menus
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  21. Simple sidearms
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    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  22. DragSelect
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    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  23. Melee Animation
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    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  24. SimpleCameraSetting
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    SimpleCameraSetting

    There are many good features in the camera+, but there are performance issues, so I made this mod.

  25. Vanilla Vehicles Expanded - Upgrades
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    Vanilla Vehicles Expanded - Upgrades

    Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.

  26. Dubs Mint Minimap
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    Dubs Mint Minimap

    Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

  27. Alpha Books
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    Alpha Books

    Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader.

  28. Achtung!
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    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  29. ReGrowth 2
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    ReGrowth 2

    You can see all changes in the changelog tab!

  30. Biome Transitions
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    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  31. Warehouse Storage
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    storage

    Warehouse Storage

    This mod fully implements bulk storage solutions for all of your uorganized needs.

  32. Integrated Implants
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    Integrated Implants

    Archotech: Bionic: Prosthetic: Sanguophage: Mechanator: Dark Archotech: Ghoul: Surgeries: Feel free to comment any implant or balance suggestions.

  33. OgreStack
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    OgreStack

    Mod for customizing stack sizes.

  34. Vanilla Quests Expanded - Cryptoforge
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    Vanilla Quests Expanded - Cryptoforge

    Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.

  35. Smart Farming Continued
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    Smart Farming Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!

  36. Big and Small - Framework
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    Big and Small - Framework

    This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.

  37. RimSaves
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    RimSaves

    Save menu improvements and quicksaves system.

  38. Geneva Checklist
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    Geneva Checklist

    Ever wanted a full, detailed tally of every war crime you've commited throughout your playthrough?

  39. Multi-Doctor Surgery
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    medical

    Multi-Doctor Surgery

    🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!

  40. EndlessGrowth
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    EndlessGrowth

    This mod removes the skill cap of 20, making it possible to scale way higher.

  41. Ugh You Got Me
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    Ugh You Got Me

    Pawns will stop social fighting if they're badly hurt or in a lot of pain.

  42. No Burn Metal
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    No Burn Metal

    Tired of Steel Walls Burning Like Tinder?

  43. Un-Limited Reborn
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    Un-Limited Reborn

    Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations?

  44. HugsLib
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    HugsLib

    This is a library that provides shared functionality for other mods.

  45. Adaptive Storage Framework
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    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  46. Personal Doors (Continued)
    ↑ Updated
    management

    Personal Doors (Continued)

    Original mod by biowreck Continued at his request -- Original mod notes: This is a very simple mod that lets you assign any number of pawns to doors and gates, similar to how beds are assigned.

  47. Door Clearance Continued
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    Door Clearance Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  48. NANAME Doors
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    NANAME Doors

    NANAME is Japanese for diagonal.

  49. Reverse Commands
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    Reverse Commands

    Reverse Commands changes the order of right-click commands.

  50. Biotech Mechanoid Retexture
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    Biotech Mechanoid Retexture

    A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.

  51. Explicit Timings
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    Explicit Timings

    Description This mod exposes internal event timers to allow the player to make more educated decisions about taking risks.

  52. Follow Target
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    Follow Target

    Simple mod to order a pawn to follow another pawn, through the right-click context menu.

  53. BetterInfoCard
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    BetterInfoCard

    Expand the information card interface of the vanilla game, and make some QOL changes.

  54. Big and Small - Genes & More
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    Big and Small - Genes & More

    This core mod includes a number of Biotech genes, traits, and the C# framework to make things in other mods work.

  55. Trade UI Revised
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    Trade UI Revised

    Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.

  56. Hospital
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    Hospital

    Description: This mod adds a new event type "Patient arrived".

  57. Need Bar Overflow
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    Need Bar Overflow

    Description Pawn's Need Bars are no longer clamped to 100%.

  58. Van's Retexture : Mechanitor
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    Van's Retexture : Mechanitor

    I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!

  59. Prisoners Dont Have Keys
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    Prisoners Dont Have Keys

    I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.

  60. Research Whatever
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    Research Whatever

    When research subject is not selected, pawns just choose the cheapest one on their own.

  61. Simple Utilities: Fridge
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    Simple Utilities: Fridge

    Simple Utilities: Fridge A continuation of Simple Utilities: Fridge by Owlchemist.

  62. Expanded Roofing (Continued)
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    Expanded Roofing (Continued)

    Update of Why_is_thats mod Uploaded to Steam by CrunchyDuck from the GitHub-repository Later updated to 1.

  63. Simple Utilities: Ceiling
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    Simple Utilities: Ceiling

    Simple Utilities: Ceiling A continuation of Simple Utilities: Ceiling by Owlchemist.

  64. Vanilla Beards Retextured
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    Vanilla Beards Retextured

    Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.

  65. No Random Relations
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    No Random Relations

    Description This mod disables the creation of random relations during the game.

  66. Uncapped Besties!
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    Uncapped Besties!

    So, I'm really surprised this mod doesn't already exist?

  67. Packable Containers
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    Packable Containers

    Just pack shelf with all items inside and move it to another place.

  68. Giddy-Up 2 - Continued
    ↑ Updated
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    Giddy-Up 2 - Continued

    This was picked up from Giddy-Up 2 Forked after clocknot mentioned that they don't want to support it anymore.

  69. Archotech Genetics
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    Archotech Genetics

    Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences.

  70. Raider Swarm Compression
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    Raider Swarm Compression

    Features Large raids are fun, but quickly reach a point where the game crawls to a halt.

  71. Vanilla Textures Expanded - Variations
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    Vanilla Textures Expanded - Variations

    Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.

  72. EBSG Framework
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    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  73. Expanded Archite Genes
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    Expanded Archite Genes

    Due to a vanilla bug, this should be loaded after any mods that add darvision genes.

  74. Draft Anything 2.0
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    Draft Anything 2.0

    Draft Anything 2.0 squashes most of the bugs that have been around since 1.2. This mod allows the player to control all the pawns (Humans, Instectoids, Mechanoids, Anomalies, Drones) in the game and should work for almost all modded pawns as well. This mod also adds a mod menu fu

  75. No Modlist on Loading
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    No Modlist on Loading

    What is this? This is a performance/ux mod that removes the modlist at the bottom of the loading screen. Why was this created? When using a modlist of over like 50 mods, this menu becomes incredibly laggy to the point of just being functionally useless and feeling generally unpol

  76. CloseAll
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    CloseAll

    A mod that adds an alert above the letters allowing you to close all at once.

  77. EnchantQualityPlus
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    EnchantQualityPlus

    //-------------------------------------------------------------------------------------------------// Unofficially updated to 1.

  78. Vanilla Cooking Expanded
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    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  79. Vanilla Brewing Expanded
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    Vanilla Brewing Expanded

    14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla

  80. Clouds
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    Clouds

    Clouds adds particle clouds to RimWorld.

  81. Orbital Book Merchants
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    Orbital Book Merchants

    This mod adds an orbital book merchant who travel all over in search of knowledge to store and sell.

  82. Batch Install
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    Batch Install

    make you able to batch install and reinstall while selecting multiple buildings.

  83. Big and Small - Weapons
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    weapons

    Big and Small - Weapons

    More weapon variety. Can be considered an addon to Big and Small Gene's much smaller/more focused weapon arsenal. The weapons are roughly in line with vanilla balancing, averaging a bit higher for giant weapons (all weapons here as of writing) since they require the pawn to be hu

  84. Apparel Ownership
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    Apparel Ownership

    Intro I created this mod to give apparel an ownership property since I was too frustrated by pawns stealing each others' stuff.

  85. Thick Wall Insulates
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    Thick Wall Insulates

    Makes thick walls (3+ cells) actually insulate, instead of acting like 1-cell thin wall (almost) directly to the outside.

  86. Prosthetic No Missing Body Parts (Continued)
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    medical

    Prosthetic No Missing Body Parts (Continued)

    Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.

  87. Consciousness Patch
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    Consciousness Patch

    Breathing, Bloodpumping and Blood filtration change consciousness above 100% Mods like QEE add a lot of ways to increase Blood pumping, Breathing, and Blood Filtration, yet these do nothing over 100%.

  88. Saddle-up 2!
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    Saddle-up 2!

    A updated Owlchemist's Giddy-up 2 add-on that adds command to mount/dismount selected group of drafted pawns (instead of one-by-one) to nearby mountable animals (remove any animals yourself in giddy-up mod options if you don't want pawns to start mounting cows or pigs).

  89. Show Me Your Hands
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    Show Me Your Hands

    Pawns show their hands on their weapon when drafted.

  90. Eating without a table is... Okay
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    Eating without a table is... Okay

    The constant amount of sadness that brought chaos in the world finally taught the population of Rimworld that Eating without a table.

  91. Secret Passage Doors (Continued)
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    Secret Passage Doors (Continued)

    Update of Blakes mod - There is now a setting to only let player controlled colonists be able to use the doors Adds doors that look like and blend in with walls, for secret passages, maintenance hatches, etc.

  92. Healer Mech Serum Choice
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    combat

    Healer Mech Serum Choice

    Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum.

  93. Elite Archotech
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    Elite Archotech

    A simple mod that grants Archotech bionics special max HP bonuses and attack power bonuses to make them even more viable.

  94. UnLimitedArmor
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    combat

    UnLimitedArmor

    Mod Introduce This mod remove Armor rating limit( vanilla's limit is 200%p ) from Apparel.

  95. Quality Affects HP
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    Quality Affects HP

    Makes quality affects hitpoints of all things, so higher quality means that items like armor last longer.

  96. Toolkit - Channel Points
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    Toolkit - Channel Points

    ** Updated for 1.6 ** This mod allows your viewers to exchange their Twitch Channel Points for Toolkit coins. Just throw this mod after TwitchToolkit in your load order and everything should be good to go. Setup Instructions: 1. Create a custom reward in your Channel Points Manag

  97. Animal Feed Trough (Continued)
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    Animal Feed Trough (Continued)

    Update of BaconBits mod - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Overhaul Straw - Included patch for Rim Cuisine 2 Various crops - Included patch for Animal Foods Extended - Added Portuguese tr

  98. Stack XXL
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    Stack XXL

    Stack XXL Increase the stack sizes however you wish!

  99. Glass+Lights
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    Glass+Lights

    Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors.

  100. R&D - Archotech Meal Synthesizer
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    R&D - Archotech Meal Synthesizer

    Adds an archotech meal synthesizer, a compact 1x3 food production building that accepts the same raw feedstocks as a standard nutrient paste dispenser but produces Archo Synthetic Meals.

  101. R&D - Mr. Fusion
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    R&D - Mr. Fusion

    Mr. Fusion! Adds an archotech matter-energy conversion device that turns unwanted items into electrical power. Haul junk, corpses, chunks, worn-out gear, or anything else you want gone into the Mr. Fusion and it will systematically break it down at the atomic level, generating el

  102. R&D - Archotech Omni-Printer
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    R&D - Archotech Omni-Printer

    The Archotech Omni-Printer is an advanced device that scans any item or pawn and stores it in a digital catalog.

  103. ToolkitCore
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    ToolkitCore

    Unlisted version of twitch toolkit with the 1.

  104. Twitch Toolkit
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    Twitch Toolkit

    1.6 Twitch toolkit has been updated to support 1.6, with thanks to SirRandoo. The use of Toolkit Utils is still highly reccomended. About Twitch Toolkit 1.4 This workshop listing serves as backwards and forwards compatibility for Twitch Toolkit 1.4 Not to be confused by Twitch To

  105. ToolkitUtils
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    ToolkitUtils

    Hi everyone, I’m taking a break from active development and community moderation for the project.