// Steam Workshop · by Anirock

Anirock's Mod Collection [RUS/ENG]

РУС:

Всё просто - это личная коллекция модов, которые я считаю лучшими. Основная идея - расширение оригинальной игры. Это не минимализм, но и не HSK-подобная солянка. Можете считать эту сборку "Ванила+". Тут вы не найдёте магии, зомби, 40к, оборотней, дворфов или анимэ-девок. Также вы не найдёте "Третью Мировую", никаких "чинуков" и "Спасти рядового Райана". Большинство модов в сборке расширяют оригинальный контент и добавляют новые игровые механики/функционал. Это НЕ окончательная сборка, я рассчитываю её постоянно улучшать! Актуальная коллекция готова к использованию. Вам не потребуются загружать что-либо ещё. Не нужно искать и исправлять ошибки несовместимости, было проведено 2 теста на 2 компьютерах - оба успешны. Всё, что от вас требуется: 1) Чистый модлист (без предустановленных модов). 2) После загрузки и активации модов проверить последовательность загрузки. Правило, которое меня никогда не подводило: "Проверять модлист сверху вниз, где первые строчки занимают основополагающие моды (библиотеки, утилиты, движки и прочие КОРы), а последние строчки - обобщающие моды и патчи." 3) Во время игровой сессии зайти в настройки модов и покрутить ползунки на свой вкус. Русификация произведена не полностью! Есть связанная коллекция переводов для серии VE в самом низу! По всем вопросам/пожеланиям/советам писать в личку, отвечу, но когда захочу. Благодарности: Всей семье модеров и переводчиков! Моему невероятному терпению, именно благодаря ему была создана эта сборка!

ENG:

It's simple - this is a personal collection of mods that I consider to be the best. The main idea is to expand the original game. This is not minimalism, but also not an HSK-like hodgepodge. You can call this assembly "Vanilla +". Here you will not find magic, zombies, 40k, werewolves, dwarves or anime girls. Also you won't find "World War III", no "Chinook" and "Saving Private Ryan". Most of the mods in the assembly extend the original content and add new game mechanics / functionality. This is NOT a final build, I look forward to continually improving it! The current collection is ready to use. You don't need to download anything else. No need to search and fix incompatibility errors, 2 tests were carried out on 2 computers - both are successful. All that is required of you: 1) Pure modlist (no preinstalled mods). 2) After downloading and activating the mods, check the boot sequence. The rule that never let me down: "Check the modlist from top to bottom, where the first lines are occupied by the fundamental mods (libraries, utilities, engines and other COREs), and the last lines are generalized mods and patches." 3) During the game session, go to the mod settings and twist the sliders to your taste. For English-speaking users - DO NOT install Russification patches on your game! For all questions/wishes/advice, write in a personal, I will answer, but when I want. Thanks: Google Translate; To the whole family of modders! =3 My incredible patience to collect and test this damn bunch of mods! xD
Модлист на 08.10.2023: Modlist 08.10.2023: Check!

Load order

359 mods
  1. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  2. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  3. Alpha Memes
    ↑ Updated
    management

    Alpha Memes

    Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.

  4. Animal Tab
    No 1.6
    management

    Animal Tab

    Adds extra functionality to the Animals tab Does not require a new save game.

  5. Animal Tab Icons
    No 1.6
    management

    Animal Tab Icons

    Adds animal kind icons back to Fluffy's Animal Tab mod.

  6. Animals Logic
    Stale
    management

    Animals Logic

    Adds animal-related quality-of-life enhanсements.

  7. Architect Icons
    Stale
    furniture

    Architect Icons

    Architect Icons adds visual cues to the Arrchitect Tab.

  8. Better Pawn Control
    Stale
    management

    Better Pawn Control

    A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.

  9. Bionic icons
    Stale
    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  10. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  11. Cash Register
    Stale
    management

    Cash Register

    No longer maintained Note that this mod is no longer maintained by Orion.

  12. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  13. CleaningArea
    No 1.6
    management

    CleaningArea

    In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area.

  14. Damage Indicators РУС
    No 1.6
    management

    Damage Indicators РУС

    IT IS A TRANSLATION Машинное преобразование и последующий Гугл перевод мода Damage Indicators на русский.

  15. Door Clearance
    No 1.6
    management

    Door Clearance

    A lightweight mod which adds an extra validation rule when items are placed on the ground - they will now consider door/gate tiles as invalid.

  16. Doors Expanded (Dev)
    No 1.6
    management

    Doors Expanded (Dev)

    IMPORTANT You MUST UNSUBSCRIBE from the official version of Doors Expanded - unfortunately, their subscriptions are mutually exclusive.

  17. Doors Expanded (Dev) ru
    Stale
    management

    Doors Expanded (Dev) ru

    Перевод на русский язык дада у меня 2 перевода на 2х разных авторов но суть модов одна нечего нового в них.

  18. [sbz] Doors Expanded retexture
    Stale
    management

    [sbz] Doors Expanded retexture

    Doors Expanded retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings and icons I think textures for the doors are fine, but I feel that the buttons, levers, and icons could be a bit cleaner.

  19. Dual Wield
    No 1.6
    management

    Dual Wield

    Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties which are affected by the

  20. Dual Wield ru
    No 1.6
    management

    Dual Wield ru

    перевод на Русский язык мода = Dual Wield Пистолеты - это скучно?

  21. Dub's Paint Shop
    Stale
    management

    Dub's Paint Shop

    A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.

  22. Dubs Bad Hygiene
    Stale
    medical

    Dubs Bad Hygiene

    Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!

  23. Dubs Skylights
    Stale
    management

    Dubs Skylights

    Simple skylight you can install into roofs to let in sunlight.

  24. Dubs Skylights Glass+Lights Patch
    Stale
    management

    Dubs Skylights Glass+Lights Patch

    Patches the skylights in Dubs Skylights mod to use the Glass from NanoCE's Glass+Lights mod, nedops's "Just Glass" mod, or any other mod that adds an object with the defName "Glass".

  25. EdB Prepare Carefully
    Stale
    management

    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  26. EdB Prepare Carefully Russian Language Pack
    Stale
    management

    EdB Prepare Carefully Russian Language Pack

    Перевод на русский язык EdB Prepare Carefully и его временного форка EdB Prepare Carefully Russian language pack for the EdB Prepare Carefully or EdB Prepare Carefully.

  27. Enhanced Combat Sounds
    No 1.6
    combat

    Enhanced Combat Sounds

    Enhanced Combat Sounds Replaces a few sounds to make combat more (considerably over) dramatic, akin to a Michael Bay movie.

  28. Erin's Mountain Animals
    No 1.6
    management

    Erin's Mountain Animals

    A collection of fluffy mountain-dwelling animals to populate the colder biomes of the rim and provide colonists with warm cuddles!

  29. Expanded Materials - Metals (old version)
    No 1.6
    management

    Expanded Materials - Metals (old version)

    IMPORTANT!!! This mod has been reworked, and thus, this version is fully unsupported. I give my full consent to anyone willing to update/fork it as long as they credit me as the original author and link to the newest version here : v2.0 (See update notes for full changelog) If yo

  30. Expanded Materials - Stones and Mortars
    No 1.6
    management

    Expanded Materials - Stones and Mortars

    IMPORTANT!!! This mod has been reworked, and thus, this version is fully unsupported. I give my full consent to anyone willing to update/fork it as long as they credit me as the original author and link to the newest version here : v1.0.1 -See change notes. So this is the third m

  31. Expanded Materials Add-on - Solder your components
    No 1.6
    management

    Expanded Materials Add-on - Solder your components

    : v1.0 A small add-on for Expanded Materials that adds cheap repair kits that can be made of steel and tin, which will add another use to tin and will let you save those precious components. I plan to update this mod to add more repair kits for spacer tech, in case you find it to

  32. Food Poisoning Stack Fix (Continued)
    Stale
    management

    Food Poisoning Stack Fix (Continued)

    Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.

  33. Gastronomy
    No 1.6
    management

    Gastronomy

    No longer maintained Note that this mod is no longer maintained by Orion.

  34. Giddy-Up 2
    No 1.6
    management

    Giddy-Up 2

    This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author.

  35. Glass+Lights
    Stale
    management

    Glass+Lights

    Description This mod introduces glass into the game and all the wonders that go with it including: glass walls of various strengths, and ceiling/wall lamps of varying colors.

  36. Ground Targeter
    No 1.6
    management

    Ground Targeter

    Description: For all weapons, items, or abilities that can target the ground, this mod allows you to preferentially target the ground over other targets by holding down Left Shift.

  37. Gunplay
    Stale
    management

    Gunplay

    ABOUT Adds more cinematic effects to weapons: A.

  38. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  39. Hospitality
    Stale
    management

    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  40. Hospitality: Casino
    management

    Hospitality: Casino

    Want to squeeze some more silver out of the pockets of your guests?

  41. Hospitality: Storefront
    management

    Hospitality: Storefront

    Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.

  42. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  43. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  44. Layered Wall Destruction
    Stale
    management

    Layered Wall Destruction

    Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.

  45. Let's Trade! [1.4+]
    No 1.6
    management

    Let's Trade! [1.4+]

    - Updated for 1.4 - 10/27/2022 - Updated to 1.3 Supports Rimworld Versions: B18, B19, 1.0, 1.1, 1.2, 1.3, Royalty and All DLC Trader Expansion Mod 'Let's Trade!' adds more variety to RimWorld traders. A total of 25 new traders are added that use vanilla categories and trader tags

  46. LightsOut
    Stale
    management

    LightsOut

    LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?

  47. Locks
    Stale
    management

    Locks

    Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inteligence "humanlike" or a

  48. Locks ru
    management

    Locks ru

    Version 2.6.2 Перевод мода Locks на русский язык. Мод добавляет расширенную систему запирания дверей. Двери можно запирать и отпирать, ограничивать доступ для гостей, животных, рабов, механоидов и отдельных владельцев, а также назначать их дверями загона или дверями для питомцев.

  49. Map Designer
    Stale
    management

    Map Designer

    More options for unique, customized maps!

  50. Meals On Wheels
    No 1.6
    management

    Meals On Wheels

    Colonists grab meals from animals, or each other, if needed - if there is nothing else available.

  51. Meat Blend
    Stale
    management

    Meat Blend

    1.6 is here! A recipe for mixing all your meats into one compact pile. Produced at the butchering table by your chef. 5 raw meat = 5 Meat Blend - 250 work 20 raw meat = 20 Meat Blend - 900 work (10% faster) 50 raw meat = 50 Meat Blend - 2125 work (15% faster) (New in 1.2!) 75 raw

  52. Medical Tab
    No 1.6
    medical

    Medical Tab

    Adds a comprehensive medical overview tab, showing your colonists' health at a glance.

  53. Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
    Stale
    management

    Metal Don't Burn (UNOFFICIAL 1.6 PATCH)

    Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:

  54. Misc. Training
    ↑ Updated
    management

    Misc. Training

    This adds some training facilities: - Shooting Target Train up your shooting ability.

  55. [sbz] Misc. Training retexture
    Stale
    management

    [sbz] Misc. Training retexture

    Misc. Training retexture · This mod only changes the graphics · Safe to add or remove from a save game Retextures buildings Misc. Training is one of my favorite mods. However, I thought the targets were a bit small, so I resized them appropriately and gave textures a slight touch

  56. More Frosty RimFridge Drinks
    No 1.6
    storage

    More Frosty RimFridge Drinks

    Do you like my mods? You can support me on Ko-Fi: A mod that adds more drinks that can become frosty with RimFridge, making them give positive boost when drank. Tested on 1.3, 1.4, and 1.5 - however, there's a high chance it'll work on other versions. Compatible mods: - Alpha Mem

  57. More Vanilla Biomes
    ↑ Updated
    management

    More Vanilla Biomes

    More Vanilla Biomes adds more variety to your environment without overhauling the game.

  58. More Vanilla Textures
    Stale
    management

    More Vanilla Textures

    More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.

  59. Mortar Accuracy
    management

    Mortar Accuracy

    Q: How is this different from vanilla Rimworld mortar accuracy?

  60. Music Expanded Framework
    No 1.6
    management

    Music Expanded Framework

    Music Expanded Framework This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla theme to hear just their m

  61. No Laggy Bed
    No 1.6
    management

    No Laggy Bed

    (1.3) Fix the fps drop when you select a bed or workbench. (1.3 Experimental) Fix the fps drop when you open the Needs Tab of a pawn. (1.4-1.5) Optimize Thoughts listing in the Needs Tab of a pawn. Details: In 1.4, the devs fixed the bug for beds and workbenchs. All my fix is no

  62. No Version Warning
    ↑ Updated
    management

    No Version Warning

    I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.

  63. Paramedics Feed Prisoners
    Stale
    management

    Paramedics Feed Prisoners

    Description This mod tweaks the Paramedics to allow them to feed prisoners in the same manner as the way they do for colonists.

  64. Pawn Target Fix
    Stale
    management

    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  65. Perfect Pathfinding
    No 1.6
    management

    Perfect Pathfinding

    ~ Features ~ Heuristic Patch: When a pawn paths to a target a great enough distance away, the vanilla game utilizes an alternate heuristic to calculate the cost of a path that shortens the calculation time, but results in worse paths.

  66. Perspective: Buildings
    No 1.6
    management

    Perspective: Buildings

    This mod adds a gizmo to most buildings which allows the player to adjust its position.

  67. Perspective: Trees
    No 1.6
    management

    Perspective: Trees

    A micro-mod which simply alters the tree draw layer so items/chunks/pawns are not drawn in front of it.

  68. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  69. Prison Labor
    Stale
    management

    Prison Labor

    Description This mod force prisoners to work.

  70. Prisoners Dont Have Keys
    management

    Prisoners Dont Have Keys

    I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.

  71. ProxyHeat [1.2-1.4 Only]
    No 1.6
    management

    ProxyHeat [1.2-1.4 Only]

    !!! 1.5? ProxyHeat will not update to 1.5, but will be there in the form of Vanilla Temperature Expanded. ProxyHeat shall stay up as-is for those on previous versions! You do not have permission to update this. !!! What's this do? This will allow temperature sources to warm you u

  72. QualityBuilder
    No 1.6
    management

    QualityBuilder

    With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.

  73. Quarry [Adopted]
    Stale
    management

    Quarry [Adopted]

    Quarry for collecting rocks and resources in flat terrain.

  74. RPG Style Inventory
    management

    RPG Style Inventory

    READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'

  75. Range Finder
    Stale
    management

    Range Finder

    Range Finder makes weapon range easy to see.

  76. ReGrowth 2
    management

    ReGrowth 2

    You can see all changes in the changelog tab!

  77. Realistic Rooms Rewritten
    Stale
    management

    Realistic Rooms Rewritten

    For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which

  78. Reinforced Mechanoid 2 - Русский язык
    Stale
    management

    Reinforced Mechanoid 2 - Русский язык

    "Reinforced Mechanoid 2", ранее известная как "HALO: Rimworld Heretic Mechanoids", является расширением "Reinforced Mechanoids: Tyrikan-Line" и ванильных механоидов Rimworld, добавляющее новые угрозы, оружие, здания, фракцию и геймплейные механики, которые идеально вписываются в

  79. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  80. RimCities
    management

    RimCities

    Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.

  81. RimFridge Updated [1.6]
    storage

    RimFridge Updated [1.6]

    For a 1.6 version that supports shelves: ------------------------------------------------------------------------------------------------------ PLEASE UNINSTALL THE OLD VERSION OR THE SHELVES VERSION OF RIMFRIDGE. Even if you have it disabled, it confuses the Mod Manager and will

  82. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  83. RimHUD rus
    Stale
    management

    RimHUD rus

    Перевод RimHUD Ссылка на мой пресет который на последнем скрине.

  84. RimSaves
    Stale
    management

    RimSaves

    Save menu improvements and quicksaves system.

  85. RocketMan - Performance Mod
    No 1.6
    management

    RocketMan - Performance Mod

    Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!

  86. Run and Hide (Continued)
    management

    Run and Hide (Continued)

    Update of Linqs mod - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux!

  87. RunAndGun
    No 1.6
    weapons

    RunAndGun

    Your colonists can never be a true Rambo if they cannot gun while they are running.

  88. Rus Expanded Materials - Stones and Mortars
    No 1.6
    management

    Rus Expanded Materials - Stones and Mortars

    Русификатор мода Expanded Materials - Stones and Mortars, добавляющего в игру новые виды горных пород и строительных материалов: как дешёвые и простые в изготовлении блоки из грязи и глины, так и дорогую керамику и прочный бетон.

  89. Rus Layered Wall Destruction
    No 1.6
    management

    Rus Layered Wall Destruction

    Полный перевод мода, добавляющего новую механику разрушения стен в игру: вместо того, чтобы пропадать после потери ХП, им случайным образом будут присваиваться стадии разрушения.

  90. Rus RimCities
    No 1.6
    management

    Rus RimCities

    Перевод мода cделал для себя.

  91. Rus Windows
    No 1.6
    management

    Rus Windows

    Перевод мода cделал для себя.

  92. Sand Castles
    management

    Sand Castles

    Colonists can build sandcastles when it's warm out, as a recreation activity.

  93. Scattered Flames
    No 1.6
    management

    Scattered Flames

    Following in the footsteps of Scattered Stones, this graphical mod attempts to make fire look more organic.

  94. Show Me Your Hands
    management

    Show Me Your Hands

    Pawns show their hands on their weapon when drafted.

  95. Simple FX: Smoke
    No 1.6
    management

    Simple FX: Smoke

    Overview This mod makes buildings throughout the game emit smoke or vapor particles when they are in use.

  96. Simple FX: Splashes
    No 1.6
    management

    Simple FX: Splashes

    A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces.

  97. Simple FX: Vapor
    No 1.6
    management

    Simple FX: Vapor

    This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state.

  98. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  99. Smart Medicine
    No 1.6
    management

    Smart Medicine

    Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi

  100. Smart Medicine РУС
    No 1.6
    management

    Smart Medicine РУС

    IT IS A TRANSLATION Машинное преобразование и последующий Гугл перевод мода Smart Medicine на русский.

  101. Tech Advancing
    Stale
    management

    Tech Advancing

    This mod advances the Tech-level of the colony once certain conditions are met.

  102. Underground Pipes Rebalance
    No 1.6
    management

    Underground Pipes Rebalance

    CONTENTS Adjusts the stats of pipes from Vanilla Helixien Gas Expanded and Vanilla Chemfuel Expanded to more closely follow the balancing of Underground Power Conduits.

  103. Use Bedrolls
    No 1.6
    management

    Use Bedrolls

    Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up after sleeping.

  104. VFE - Ancients : Vault Wall and Door
    No 1.6
    management

    VFE - Ancients : Vault Wall and Door

    VFE - Ancients : Vault Wall and Door adds the possibility of building vault wall and door from the Vanilla Factions Expanded - Ancients For balance purposes, the original vault walls and doors have not been touched, so you can't disassemble them in a sealed and looted vault.

  105. VFE - Mechanoids : Drones
    No 1.6
    management

    VFE - Mechanoids : Drones

    VFE - Mechanoids : Drones adds several new drones that add on to the Vanilla Factions Expanded - Mechanoids At the moment adds the following: - Grower - Foodmaker The original mod Vanilla Factions Expanded - Mechanoids adds the following drones: - Autoclener - Autohauler - Automi

  106. VFE - Mechanoids : Tab
    No 1.6
    management

    VFE - Mechanoids : Tab

    Add-on for : Vanilla Factions Expanded - Mechanoids Adds a drones overview tab.

  107. VFE Ancients - Functional Hygiene
    Stale
    medical

    VFE Ancients - Functional Hygiene

    Description After updates to Vanilla Factions Ancients, the Ancient Filters now function by default and so this mod is now Obsolete!

  108. VFME - Caravan Packs!
    No 1.6
    management

    VFME - Caravan Packs!

    Caravan Packs! is your simple solution to expanding your choice on what animals can be used in caravans! We added packs to every animal that made sense to us, from Core to over a dozen mods. Enjoy pack support for 23 animals* from the base game and 50+ more** from the mods below!

  109. VNPE Fridge Fix
    Stale
    storage

    VNPE Fridge Fix

    VNPE Fridge Fix If you want to use fridges as hoppers with Vanilla Nutrient Paste Expanded, then, at some moment, you may find that grinders do not pick ingredients from fridges despite that there's more than enough stuff.

  110. Vanilla Achievements Expanded
    management

    Vanilla Achievements Expanded

    Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.

  111. Vanilla Animals Expanded
    management

    Vanilla Animals Expanded

    Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You

  112. Vanilla Animals Expanded — Endangered
    Stale
    management

    Vanilla Animals Expanded — Endangered

    1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big

  113. Vanilla Apparel Expanded
    Stale
    management

    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  114. Vanilla Backgrounds Expanded
    Stale
    management

    Vanilla Backgrounds Expanded

    1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu

  115. Vanilla Books Expanded
    management

    Vanilla Books Expanded

    10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.

  116. Vanilla Brewing Expanded
    management

    Vanilla Brewing Expanded

    14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla

  117. Vanilla Chemfuel Expanded
    management

    Vanilla Chemfuel Expanded

    Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.

  118. Vanilla Cooking Expanded
    management

    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  119. Vanilla Cooking Expanded - Stews
    Stale
    management

    Vanilla Cooking Expanded - Stews

    21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for

  120. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  121. Vanilla Expanded - Royalty Patches
    No 1.6
    management

    Vanilla Expanded - Royalty Patches

    See Change Notes. Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This patch collection will be constantly updated as time goes on with new Vanilla Expanded mod

  122. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  123. Vanilla Factions Expanded - Ancients
    No 1.6
    management

    Vanilla Factions Expanded - Ancients

    The 1.6 version of this mod can be found here: Vanilla Quests Expanded - Ancients See change notes One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their s

  124. Vanilla Factions Expanded - Deserters
    ↑ Updated
    management

    Vanilla Factions Expanded - Deserters

    See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact

  125. Vanilla Factions Expanded - Empire
    management

    Vanilla Factions Expanded - Empire

    See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m

  126. Vanilla Factions Expanded - Settlers
    Stale
    management

    Vanilla Factions Expanded - Settlers

    1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo

  127. [1.4] Vanilla Factions Expanded - Vikings
    No 1.6
    management

    [1.4] Vanilla Factions Expanded - Vikings

    1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, removed training dummy sound. 1.3 (15/10/2020): Fixed the issue with hordes of pillagers. This mod won't be updated to 1.5. We are re-releasing this mod,

  128. Vanilla Fishing Expanded
    management

    Vanilla Fishing Expanded

    Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  129. Vanilla Furniture Expanded
    Stale
    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  130. Vanilla Furniture Expanded - Art
    furniture

    Vanilla Furniture Expanded - Art

    1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill

  131. Vanilla Furniture Expanded - Farming
    Stale
    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  132. Vanilla Furniture Expanded - Medical Module
    Stale
    furniture

    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  133. Vanilla Furniture Expanded - Production
    Stale
    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  134. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  135. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  136. Vanilla Furniture Expanded - Spacer Module
    Stale
    furniture

    Vanilla Furniture Expanded - Spacer Module

    Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g

  137. Vanilla Genetics Expanded
    management

    Vanilla Genetics Expanded

    See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.

  138. Vanilla Genetics Expanded - More Lab Stuff
    Stale
    management

    Vanilla Genetics Expanded - More Lab Stuff

    See change notes Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or a bit silly, so they are offered as an optional add-on for those who just want MORE STUFF.

  139. Vanilla Hair Expanded
    Stale
    management

    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  140. Vanilla Helixien Gas Expanded
    Stale
    management

    Vanilla Helixien Gas Expanded

    Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o

  141. Vanilla Ideology Expanded - Anima Theme
    Stale
    management

    Vanilla Ideology Expanded - Anima Theme

    1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex

  142. Vanilla Ideology Expanded - Dryads
    Stale
    management

    Vanilla Ideology Expanded - Dryads

    1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC

  143. Vanilla Ideology Expanded - Hats and Rags
    Stale
    management

    Vanilla Ideology Expanded - Hats and Rags

    1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you

  144. Vanilla Ideology Expanded - Icons and Symbols
    Stale
    management

    Vanilla Ideology Expanded - Icons and Symbols

    1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo

  145. Vanilla Ideology Expanded - Relics and Artifacts
    Stale
    management

    Vanilla Ideology Expanded - Relics and Artifacts

    1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil

  146. Vanilla Ideology Expanded - Splits and Schisms
    Stale
    management

    Vanilla Ideology Expanded - Splits and Schisms

    1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,

  147. Vanilla Nutrient Paste Expanded
    management

    Vanilla Nutrient Paste Expanded

    Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p

  148. Vanilla Outposts Expanded
    management

    Vanilla Outposts Expanded

    See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.

  149. Vanilla Persona Weapons Expanded
    weapons

    Vanilla Persona Weapons Expanded

    Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person

  150. Vanilla Plants Expanded
    Stale
    management

    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  151. Vanilla Plants Expanded - Succulents
    Stale
    management

    Vanilla Plants Expanded - Succulents

    15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.

  152. Vanilla Psycasts Expanded
    management

    Vanilla Psycasts Expanded

    Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa

  153. Vanilla Psycasts Expanded - Hemosage
    Stale
    management

    Vanilla Psycasts Expanded - Hemosage

    Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t

  154. Vanilla Psycasts Expanded - Puppeteer
    Stale
    management

    Vanilla Psycasts Expanded - Puppeteer

    Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle

  155. Vanilla Races Expanded - Android
    Stale
    management

    Vanilla Races Expanded - Android

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  156. Vanilla Races Expanded - Custom Icons
    Stale
    management

    Vanilla Races Expanded - Custom Icons

    See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and

  157. Vanilla Races Expanded - Fungoid
    Stale
    management

    Vanilla Races Expanded - Fungoid

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  158. Vanilla Races Expanded - Highmate
    Stale
    management

    Vanilla Races Expanded - Highmate

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  159. Vanilla Races Expanded - Hussar
    Stale
    management

    Vanilla Races Expanded - Hussar

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  160. Vanilla Races Expanded - Phytokin
    ↑ Updated
    management

    Vanilla Races Expanded - Phytokin

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  161. Vanilla Races Expanded - Sanguophage
    management

    Vanilla Races Expanded - Sanguophage

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  162. Vanilla Races Expanded - Saurid
    Stale
    management

    Vanilla Races Expanded - Saurid

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  163. Vanilla Races Expanded - Waster
    Stale
    management

    Vanilla Races Expanded - Waster

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  164. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  165. Vanilla Storytellers Expanded - Diego Industrial
    No 1.6
    management

    Vanilla Storytellers Expanded - Diego Industrial

    1.0 (13/04/2021): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. "Diego Industrial creates a story of increasing curve of challenge and tension. He will make sure you have a breathing

  166. Vanilla Storytellers Expanded - Empress Evil
    No 1.6
    management

    Vanilla Storytellers Expanded - Empress Evil

    1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Empress Evil does not believe in the concept of good. Driven by primal rage and savage instinct, she will force you to

  167. Vanilla Storytellers Expanded - Freya Fierce
    No 1.6
    management

    Vanilla Storytellers Expanded - Freya Fierce

    1.0 (17/09/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Freya believes that best stories are those of raids and glory. Every year after the first year, at the start of Aprima

  168. Vanilla Storytellers Expanded - Igor Invader
    No 1.6
    management

    Vanilla Storytellers Expanded - Igor Invader

    1.0 (06/10/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Igor Invader holds no regard for boring stories about thriving colonies. The only story worth telling is the one of co

  169. Vanilla Storytellers Expanded - Maynard Medieval
    No 1.6
    management

    Vanilla Storytellers Expanded - Maynard Medieval

    1.0 (13/04/2021): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. "Maynard Medieval creates a story of increasing curve of challenge and tension. He strongly believes in valor, honor an

  170. Vanilla Storytellers Expanded - Neron Neolithic
    No 1.6
    management

    Vanilla Storytellers Expanded - Neron Neolithic

    1.0 (13/04/2021): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. "Neron Neolithic creates a story of increasing curve of challenge and tension. The most fabled legends are created in t

  171. [1.4] Vanilla Storytellers Expanded - Oskar Obnoxious
    No 1.6
    management

    [1.4] Vanilla Storytellers Expanded - Oskar Obnoxious

    1.0 (04/01/2021): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Oskar Obnoxious holds no regard for ongoing stories. Things will turn on their heads countless times before a colony g

  172. Vanilla Storytellers Expanded - Perry Persistent
    Stale
    management

    Vanilla Storytellers Expanded - Perry Persistent

    1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Perry Persistent conveys a story the same way he handles his investigations - with determination and attention to deta

  173. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  174. Vanilla Textures Expanded - Variations
    management

    Vanilla Textures Expanded - Variations

    Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.

  175. Vanilla Trading Expanded
    Stale
    management

    Vanilla Trading Expanded

    Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a

  176. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  177. Vanilla Weapons Expanded
    weapons

    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  178. Various Space Ship Chunk (Continued)
    management

    Various Space Ship Chunk (Continued)

    Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!

  179. Veggie Mix
    Stale
    management

    Veggie Mix

    Updated for 1.6! A new recipe for mixing all your veggies into one compact pile. Produced at the butchering table by your chef. 5 vegetarian products = 5 Veggie Mix - 250 work 20 vegetarian products = 20 Veggie Mix - 900 work (10% faster) 50 vegetarian products = 50 Veggie Mix -

  180. VeteranColonist
    No 1.6
    management

    VeteranColonist

    ---------------------------------------------------------------------------- supported v1.

  181. WarCasket Expanded
    Stale
    management

    WarCasket Expanded

    Add 3 additional WarCasket variant for Vanilla Factions Expanded - Pirates Sentinel(cheap recon) The 5th generation warcasket of Interstellar Industries Complex of Nara, designed and mass-produced as a technical verification platform and a cheap backup solution for the humanoid a

  182. Water Freezes
    No 1.6
    management

    Water Freezes

    Features Lakes, marshes, and rivers can now freeze when it is sufficiently cold out!

  183. Windows
    No 1.6
    management

    Windows

    This is a fork and continuation of jptrrs's Open the Windows.

  184. Work Tab
    No 1.6
    management

    Work Tab

    Provides a vastly more customizable work tab.

  185. World Map Beautification Project
    No 1.6
    management

    World Map Beautification Project

    Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.

  186. Yayo's Caravan (Continued)
    management

    Yayo's Caravan (Continued)

    Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.

  187. Yayo's Combat 3 - Addon
    combat

    Yayo's Combat 3 - Addon

    Description A mod aiming to improve ammo handling of Yayo's Combat 3 through quality of life features.

  188. Yayo's Combat Warcaskets
    No 1.6
    combat

    Yayo's Combat Warcaskets

    Do you like my mods? You can support me on Ko-Fi: This mod applies several patches for (mostly) Yayo's Combat to make other mods work with it properly. Patches and features include: Warcaskets from Vanilla Factions Expanded - Pirates. No more are the days of paper armor caskets!

  189. [JDS] Castle Walls
    No 1.6
    management

    [JDS] Castle Walls

    This mod adds Castle walls and Defence Towers Q: Why are the Castle walls all separated building?

  190. [RH2] BCD: CASEVAC
    Stale
    management

    [RH2] BCD: CASEVAC

    Evacuate casualties out of contact faster with your pawns working as a team with this CASEVAC mod!

  191. [WD] White Power Armor
    No 1.6
    combat

    [WD] White Power Armor

    Description: A tiny mod that removes all Vanilla colors of power armor and make it white.

  192. [XND] Visible Pants
    Stale
    management

    [XND] Visible Pants

    A mod that allows you to see everybody's trousers, for that complete feel!

  193. Русификатор RimHUD
    Stale
    management

    Русификатор RimHUD

    Русский язык для RimHUD mod by Jaxe Мод добавляет русский язык для мода RimHUD.

  194. Cybranian - Backstories+
    Stale
    management

    Cybranian - Backstories+

    About The mod will add over 400 backstories of your characters and special names to the game.

  195. Area Unlocker
    No 1.6
    management

    Area Unlocker

    Removes the (arbitrary) limit to the number of areas you can create, change area colours.

  196. Auto-Cut Blight
    No 1.6
    management

    Auto-Cut Blight

    Automatically designate blighted plants to be cut.

  197. Categorized Bill Dropdown rus
    Stale
    management

    Categorized Bill Dropdown rus

    Перевод Categorized Bill Dropdown Автор добавил возможность перевода, поэтому теперь нормальный перевод!

  198. Childrens Drawings
    Stale
    management

    Childrens Drawings

    Adds over 70 new graphics for children's floordrawings.

  199. Cybranian - Diseases+
    Stale
    management

    Cybranian - Diseases+

    About This mod will significantly expand the list of diseases and add unique mechanics.

  200. Dubs Apparel Tweaks
    Stale
    management

    Dubs Apparel Tweaks

    Change equip speed, hide hats indoors/in bed, show hair under hats.

  201. Erin's Wildlife
    No 1.6
    management

    Erin's Wildlife

    Please disable my Critter Collection and Forest Critters!

  202. Geological Landforms
    ↑ Updated
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  203. Make Anything Craftable
    Stale
    management

    Make Anything Craftable

    Ever wanted to make something craftable but you know 0 of XML , or the mod author put that item behind some kind of event or RNG that only Tynan would think it was a nice idea?

  204. Map Preview
    ↑ Updated
    management

    Map Preview

    Adds a map preview to the world map.

  205. Morphs Assorted: No Crushed Bodies
    Stale
    management

    Morphs Assorted: No Crushed Bodies

    What is this? Bodies will no longer be crushed into nothingness by falling rocks but can be recovered by mining the chunk. Nothing more to say about it. My other Mods: Morphs Assorted: Unique & Rare Items Morphs Assorted: Advanced Doors Morphs Assorted: HD Faces (NonVanilla) Morp

  206. No One Left Behind - Continued
    No 1.6
    management

    No One Left Behind - Continued

    1.4 / 1.5 version for Captain Muscles's No One Left Behind Original Description Would you sit idly by and leave your friends to die? Now your enemies won't either (maybe). No One Left Behind enables your enemies to rescue their fallen allies when fleeing a battle.

  207. Prosthetic No Missing Body Parts (Continued)
    Stale
    medical

    Prosthetic No Missing Body Parts (Continued)

    Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.

  208. Pygmy muffalo
    management

    Pygmy muffalo

    1.1 Ready! Pygmy muffalos: a smaller species of muffalo, bred for their hardiness in less-vegetative environments. Pygmy muffalos eat less than their larger cousins, and provide milk and wool in smaller quantities but more frequently. Orignail Mod and Author can by found here: XM

  209. [FM] Items Expanded Pack
    Stale
    management

    [FM] Items Expanded Pack

    This mod contains several useful items that can make the life of your colonists much easier and more enjoyable.

  210. Vanilla Nutrient Paste Expanded Rus
    Stale
    management

    Vanilla Nutrient Paste Expanded Rus

    Vanilla Nutrient Paste Expanded - это небольшой мод, созданный для демонстрации того, на что способен новый код Pipe network в Vanilla Expanded framework.

  211. Beautiful Bodies
    Stale
    management

    Beautiful Bodies

    Replaces the body textures with highly detailed body shapes.

  212. Dubs Central Heating
    Stale
    management

    Dubs Central Heating

    Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights.

  213. Make Anything Buildable
    Stale
    management

    Make Anything Buildable

    Due to popular demand its here You tired of not getting that sick building that you cant build because of rng jesus ?

  214. WeaponStats
    Stale
    weapons

    WeaponStats

    About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.

  215. [LYN] Farmland
    No 1.6
    management

    [LYN] Farmland

    Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission.

  216. [NL] Dynamic Portraits
    Stale
    management

    [NL] Dynamic Portraits

    Features This mod displays the following status in the portrait.

  217. VFE Spacer AddOn
    Stale
    management

    VFE Spacer AddOn

    CONTENTS I managed to find a day free in between assignments/exams, so I decided to whip up something quick.

  218. VFE - Ancients : Vaults
    No 1.6
    management

    VFE - Ancients : Vaults

    Add-on for : Vanilla Factions Expanded - Ancients VFE - Ancients : Vaults adds additional vaults for the 'Sealed Vault' scenario.

  219. Smart Farming
    No 1.6
    management

    Smart Farming

    This is a quality of life mod which provides a number of extra tools and information for your grow zones.