A Greco-Roman Rimworld
A play-through emphasizing the classical era. Namely meant for a roman themed colony, but can be used to create any real classical culture. Limited to 1.4 due to many key mods being not updated as of yet.
Load order
116 mods- management
[SBV] Recreational Drum Use
NOW VANILLA! The first mod to actually become vanilla! This will be kept up for anyone using past versions, but won't be maintained going forward. Thank you to all that subscribed! Drums are half implemented as musical instruments in vanilla RimWorld - left unable to be used for
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Vanilla Factions Expanded - Classical
See change notes Unite the broken Republics against the common enemy.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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TP Bedouin Faction Expanded
This mod contains bedouin/arabic tribal faction, mostly made for unique names.
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Shavius's Classical Flavour Pack
It is very recommended to be used alongside other compatible mods, for example: Compatibility with Vanilla Faction Expanded Classical: Otherwise this mod will have almost no effect in the base game An addon which helps in enhancing classical flavour in rimworld just like my medie
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Rome II Total War - Soundtrack
Adds music from Total War: Rome II + Expansions, hand-picked and curated by yours truly.
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Romance On The Rim
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
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Recycle This
Ever got tired of creating bills to smelt and destroy useless junk left from last cannibal raid?
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Perspective: Paths Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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More Religious Origins
This mod adds more structures based on real world religions, and some styles associated with them.
- medical
Medieval Prosthetics
A collection of limbs that are a fusion of reality and fantasy to give more prosthetic options to medieval playthroughs.
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Legionary Equipment (Continued)
Original mod by Sasha If the original author requests it, I will remove this update.
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Late Roman Infantry (continued)
This mod features three variations of late Roman armour and a shield.
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Greek Sculptures (Continued)
Original mod by ArtsyAnthony If the original author requests it, I will remove this update.
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Gold & Silver Ingots
This is my first mod in Rimworld so let me know what you think, and give it a thumbs-up if you like it :) I started on the mod simply to learn how to mod in Rimworld so i know there are other ingot mods out there.
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ETRT: Tribal Apparel
Stand-alone Release of Tribal Apparel Part of: The above mod includes this one, as well as many others with in-game toggles to enable and disable them.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
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Egyptian/Kemetic Factions and Culture
Adds a kemetic culture, two industrial/ultratech Egyptian-inspired factions, many custom namers, a starting scenario, and a bunch of patches.
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Craftable Urns
Ever wanted to make those urns you can find in ruins, only to discover that you can't?
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Change map edge limit
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones.
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Ceramics Crafting
Adds a variety of ceramics and other materials from across various tech level to the game.
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Ancient Rim - SPQRim (Continued)
Update of konis mod - Added integrations with Dubs Bad Hygiene * The fountains are considered Basins * Aqueduct can carry water as pipes * Added a water-cistern as a water storage (via Hydromancerx) that fills up with rainwater - Added grapes and olives from VGP to recipes - Scen
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Ancient Rim - Mediterran Factions (Continued)
Update of konis mod - Factions (except Macedonia) is no longer permanent enemies of the Empire This mod has been replaced by Ancient Rim Mods (Continued) (TSP) by TurtleShroom Ancient Rim is a mod series that expands the cultural and technoligial timeline beyond the vanilla neoli
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Ancient Rim - Core (Continued)
Update of konis mod - Corrected equipped angle of the Sling - Updated the patches for MedievalTimes, RiceCultivatingCivilization and SimpleCoal - Works well with Remove Industrial Stuff - This battle-music fits well Ancient Greek or Roman Battle Music - Added support for Cupros A
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Onimods - Cloth Weaving
Description Onimods - Cloth Weaving adds a set of simple recipes for converting Hay or any Wool material into basic cloth.
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Rimedieval
What is Rimedieval? Rimedieval is an ultimately compatible with all DLC replacement for "Medieval - Vanilla" and "Vanilla Factions Expanded - Medieval". A new way to immerse yourself in a true medieval RPG with all your favorite mods. Mod settings Disable mechanoids - disabling a
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Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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AOM and AOE II Soundtracks
Adds Age of Mythology and Age of Empires II: The Age of Kings Original Soundtracks to RimWorld, Using High quality files.
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Alpha Mythology
Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources.
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Animal Equipment
This is a fork and continuation of the mod Animal Armor: Vanilla, and uses Animal Gear framework to allow you to research, craft, and outfit animals with warm clothes and protective battle armor.
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Animal Gear
Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)
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Coal Expanded (Continued)
Update of Neceross mod - Replaced the specific fuel patches with a generic, thanks Kayedon!
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Dark Ages : Crypts and Tombs
Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place.
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Dark Ages : Medieval Tools
Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands.
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DBH for Medieval
--------------------------------- About --------------------------------- Sorry for my bad English.
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Dub's Paint Shop
A painting tool to change the colour of most buildings, apparel, zones and constructed terrain.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
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Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
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Faction Control (1.4-1.6)
If you want to support me click here: "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map.
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Fortifications - Medieval
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot
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Fortifications - Medieval - Material
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot
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Fortifications - Neolithic
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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Giddy-Up 2 Forked - OUTDATED
Giddy-Up 2 Forked OUTDATED, use Giddy-Up 2 - Continued instead.
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Ideoligion Icon as Faction Icon
Tired of the same old boring settlement icons and faction colors every game?
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LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
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Medieval Medicines
New medicines intended to create tiered alternatives to herbal medicine.
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Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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More Planning [1.5]
For 1.3 ~ 1.5 1.1 / 1.2 Version: WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. Features: - 10 customizable planning designations; - Sho
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More Vanilla Biomes
More Vanilla Biomes adds more variety to your environment without overhauling the game.
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Perspective: Buildings
This mod adds a gizmo to most buildings which allows the player to adjust its position.
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
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Rails and Roads of the Rim (Continued)
Update of Vampiresbanes mod - Added scrollbar for road-types - Added back the ISR2Gs Rails and Roads of the Rim RRotR - A Rimworld mod allowing rail and road construction on the world map.
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Rename Pawns
Overview This is a simple mod that will let you change or randomize your pawn's first and last name.
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Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
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Search and Destroy
Tired of pawns lounging about during the heat of the battle after their first kill?
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Style Change Anytime
Support me on Ko-Fi: This mod allows you to manually select a specific graphic for your buildings, items, production bills, or even plants.
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This Is Mine (Continued)
Update of El Luchadors mod - Furniture that gets moved or just minified will now reset their ownership - Changed one of the hotkeys as it was requested in the comments - Updated icons by Soul If the icons look distorted, try to uncheck texture compression in the game settings.
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
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Vanilla Animals Expanded — Royal Animals
Check change notes for details After expanding every single biome and animal type in the game, it’s about time we start expanding the DLC concepts.
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
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Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need.
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Plants Expanded - More Plants
Vanilla Plants Expanded - More Plants is an add-on module for Vanilla Plants Expanded from the Vanilla Expanded team.
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[1.4] Vanilla Factions Expanded - Vikings
1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, removed training dummy sound. 1.3 (15/10/2020): Fixed the issue with hordes of pillagers. This mod won't be updated to 1.5. We are re-releasing this mod,
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[CAT] Show Hair With Hats or Hide All Hats
All hats are hidden by default, please check the mod settings!
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[LC] Selectable Sculpture Graphic
Original: Original by: Tammybee Updated by: Luca Now supports changing Texture on Junk / Ancient Items Original Description: You can change sculpture graphic.
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[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
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[SYR] Processor Framework (Continued)
Update of SYR's Processor Framework If the original author requests it, I will remove this update.
- medical
Medical Tab
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
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Music Manager
manage your music. Like a boss. Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unlocked in the mod settings, and then moved around at will. Also included is
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No Vanilla Music
Removes all vanilla music from the game, including tracks from the Anomaly and Odyssey DLCs.