Medieval Fantasy RPG (With Anomaly)
I created this to my friend, but u can try it too.
I have a 300+ hour save with these mods, and I still encountered 0 bugs.
You need every DLC.
Use Rimpy for auto sort.
Expect heavy load times with this collection (My pc needs at least 10-20 min to load into the game main menu)
Load order
301 mods- furniture
[ATW] House Decor
Adds miscellaneous decor items to spruce up your bases visually, including artificial plants, candles, decorative windows, curtains and an aquarium.
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Giddy-Up 2 Forked - OUTDATED
Giddy-Up 2 Forked OUTDATED, use Giddy-Up 2 - Continued instead.
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ApplyPressure
Add a feature that allows pawns to hold on to their wound to reduce bleeding instead of crawling.
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Patches: Medieval Overhaul - Gastronomy
This mod uses patches to modify the textures of the benches and stools in Medieval Overhaul, to ensure compatibility with the Gastronomy mod.
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Hospitality: Storefront
Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.
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Rim War
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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[LC] Consolidated Traits
Update of this mod: Original description: When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I really like, but also some I dislike, and none of the
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[RF] Tribal Pawn Names (Continued)
Update Rainbeau Flambes mod Regarding the view from RF about the vanilla tribal names can be questioned like this (from user Ric): The tribal names in the base game RimWorld are from Galicians (Spanish Gaul tribes) during the Roman times.
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Ancient Eastern Armory (Continued)
Original mod by Gemi ningen If the original author requests it, I will remove this update.
- weapons
Aztec Weapon Style Pack
Adds Extravagant Over the top weapon reskins for guns and melee weapons for RIM-WORLDS Ideoligion "STYLES" a more golden Aztec style one might see when playing warhammer or such.
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Better Pyromania
This is a small overhaul mod for Rimworld's Pyromaniac trait, inspired by multiple discussion threads on the r/Rimworld Subreddit.
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Callouts
Original mod for 1.2 and 1.3 by CaptainMuscles at I tried contacting CaptainMuscles and even pushing the 1.4 update directly to the github repo, but he simply ignored me. Therefore, i've just uploaded it to steam workshop. In doing so, i've merged functionalities from Callouts Ex
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Erin's Body Retexture
Just a simple body retexture since I didn't like any of the other ones around.
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Graying Hair
Graying hair or Greying hair to turn your pawn's hair gray or grey :) Pawns' hair will start graying out with age.
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Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
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Hats Display Selection
室内表示オプションを追加しました。室内で隠すオプションが有効でも、オプションが有効な帽子は室内で表示されます。 ゲーム途中でMODがアップデートされた場合は、一度MODのオプション画面を開くと、設定ファイルが自動で更新されます。 Added indoor display options.
- weapons
Impact Weaponry
Bring a new world of pain to your heretical foes with this new destructive set of weapons, Impact Weapons!
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Mud's Tribal Apparel
1.6 compatible with minutes to spare for the official Odyssey update! Kidswear and Russian localisation have been added thanks to the amazing work of Kelord Artego! I have slightly tweaked a couple of values, tweaking down the armour values on the apparel, increasing the cost and
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Oracle + Erin's HD Tattoos
Contains both custom tattoos as well as a full set of redesigned vanilla tattoos, now in HD.
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Pawn Name Variety
Did you know that a large portion of the pawns in your game have predefined names and backstories?
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
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Rename Pawns
Overview This is a simple mod that will let you change or randomize your pawn's first and last name.
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Rimsenal - Hair pack
"Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up.
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Rimsenal Hair Retextured
Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places.
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RimTraits - General Traits
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi
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Rows Apparel
This mod was created for those who wish to have Nuns, Monks & Shrine staffs (Mikos) within their colonies ===Clothes=== *Devotes Veil *Devotes Tunic *Monks Cowl *Monks Tunic *Witches Hat *Witches Robes *Cultist Hood *Cultist Robes *Feather Wings *Fiery Wings *Fairy Wings *Kimono
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Stylized Slave Collars and Headgears
- DESCRIPTION - 1.5 Note: Bridles are now drawn like regular hats, meaning they will make the pawn bald. Please use other mod that can show hairs with hats. -- Add more styles for slave collar and a new bridle item (for now), which based on medieval scold's bridle, but have more
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Sunny's Dr Stone Scars (Tattoos)
This mod adds 11 scars (tattoos) to the game, all inspired by the anime/manga Dr Stone.
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T's Conversion Staff
A Simple staff that boosts conversion power and chance to spread Ideology.
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
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Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
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Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
- weapons
Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Zeal Traits
Adds four new traits (Zealous, Devout, Skeptical, and Cynical) to define how closely someone follow their ideoligion, affecting their conversion power, chance to spread their ideoligion, and certainty loss factor.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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[Og] Simple Gate
Description: The 1.5 version adds a cool ornate door, however it cost 75 material and 50 gold to build, which is really expensive in early days. This mod adds a 1x2 gate that use the same mechanism as ornate door, but does not need gold and build faster. Notice: Require 1.5 (or n
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[T] MoreFloors 1.6
Updated to 1.6 by Rain. Removed fine carpet, updated other carpets to the new carpet system. Due to the new carpet system, they are hard coded to be in Floors and not More Floors. All floors that could be converted to paintable are now paintable. Added pollution overlay for biote
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Expanded Floors
Description: Expanded Floors is a big cosmetic mod with some new little features.
- furniture
Alpha Props - Parks and Gardens
Features Adds more than 150 new props for Vanilla Furniture Expanded - Props and Decorations, with the "Parks and Gardens" theme.
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ATH's Ideo Colors Pallette
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Basic Double Doors
About A lightweight mod that adds double door versions of the vanilla doors using the new 1.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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BiotechTerrainOverhaul
This is a collection of the best terrain mods and new polluted textures for them.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Cuter Biotech Cat/Dog Ear Replacer
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color.
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Dark Ages : Crypts and Tombs
Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place.
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Erin's Valheim Creatures
A collection of Valheim animals I felt would find a place at home in Rimworld.
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Eye Implants Retextured
I am not a big fan of how the vanilla eye implant textures look, so I created these textures so I can look my colonist in the eyes again.
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Graphic Chair Overhaul 2
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair.
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Historical Religious Symbols
Adds 112 religious symbols from Civilization V and the Historical Religions mod for Civ V into Rimworld's Ideology Icons and the custom faith icons from Crusader Kings 3.
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Instruments play Touhou Music
About This mod replaces the music your colonists play on instruments with Touhou tracks of my choice.
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More Religious Origins
This mod adds more structures based on real world religions, and some styles associated with them.
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More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
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OverflowingFlowers
(Use Google Translate) Caution! This is my first MOD so there may be some flaws.
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Parka Retexture
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures.
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Projectile Bullet Retexture
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.
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SF Flowers Beauty Equality
------ All the plant-pot plantable flowers have the same beauty.
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Silent Doors (Continued)
Update of Mittsies mod - Replaced old code with a patch-based code instead.
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Smaller radius for Anima Trees, Shrines and Animus Stones
Smaller radius for Anima Trees, Shrines and Animus Stones for those compact bases.
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TasteOfVanilla-ish Hotspring Retexture
A retexture of that Hot spring mod, I guess I'll jump on to this bandwagon.
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
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Vanilla Races Expanded - Custom Icons
See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Various Space Ship Chunk (Continued)
Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!
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VGP Xtra Trees and Flowers
Xtra Trees and Flowers (Does not require Vegetable Garden) Adds EVEN MORE flowers and trees!
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Morphs Assorted Biotech Retex
What is this? New, high res (512x512) textures for Biotech. These things take artistic talent, time and money. And i only have money, but not a lot sadly. Currently Planned and/or included Gene stuff, Items, kids apparel, Headgear (no armor sets) etc. There will be NO building te
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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RWBC - Rim World Broadcasting Company
Version 1.2 The RWBC is now broadcasting across The RIM with many shows for your TV's. Shows include: Fireplace RimWorld Raid News Bikini Bonanza Roller Coaster FPV Drone Waterfall FPV Coral Life Lions in Action Aliens Caught On Camera 3D Aquarium Police Chase 1914 Charlie Chapli
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Vanilla Ideology Expanded - Sophian Style
Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu
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[JF] Geometric Floors
Updated to 1.6 Introduction This mod is intended to add a variety of floors that flavour your aesthetic experience in RimWorld. These floors are with geometric patterns, some are even gilded, most suitable for your noble pawns. Features 16 types of floors with geometric patterns.
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[LC] Selectable Sculpture Graphic
Original: Original by: Tammybee Updated by: Luca Now supports changing Texture on Junk / Ancient Items Original Description: You can change sculpture graphic.
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[Deprecated][LTS]Systems
My 1.6 mods does not need this mod anymore. It's deprecated. Systems is a framework that contains code that are used by many of my mods, other modders can also utilize this framework if they wish. Feel free to contact me directly or join my discord if you have any questions or ne
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[SYR] Processor Framework (Continued)
Update of SYR's Processor Framework If the original author requests it, I will remove this update.
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Ancient Armory for Ancients
A mini mod that changes the Ancients faction (the guys that pop out of the cryptosleep pods/sarcophagi if you have Medieval Fantasy Themed Relic Quests) to medieval tech level and gives them the weapons and armour from Ancient Armory.
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Better ModMismatch Window
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style.
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CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
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Crowns and Regalia
Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check out my Titular Royalty mod
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Dark Ages : Medieval Tools
Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands.
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DBH & VFEC/Hot Spring Compatibility
Various mods add hot springs / thermal baths but do not integrate into DBH.
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DBH for Medieval
--------------------------------- About --------------------------------- Sorry for my bad English.
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Det's Xenotypes - Stoneborn
Welcome to the first installment of my new xenotype series, Det's Xenotypes, a series that will introduce an ever-increasing cast of original xenotypes into your game, this first module introduces the Stoneborn.
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Disable Automatically Select Travel Supplies
Makes "Automatically Select Travel Supplies" option off by default.
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Divine Order
Adds a new medieval/fantasy faction to the game, along with a bunch of associated weapons, apparel, items, styles and more.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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Erin's Final Fantasy Animals
All of my Final Fantasy XIV animals bundled up into one neat package for 1.
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Floors Are (Absolutely) Worthless
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s
- combat
Fortifications - Neolithic
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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Geothermal Coolers
Adds a new way of cooling that doesn't require power, plus a larger option for over geothermal vents, don't ask how it works, it doesn't matter.
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Gloomy Dress (Unofficial)
If you love this dress style and want to reward STEAM points, please click this link to give those points to Gloomylynx.
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Hooded Helms addon for Medieval Overhaul
DESCRIPTION Hooded Helms Add-On for Medieval Overhaul - Adds hooded variations for most of Medieval Overhaul's helms.
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Just Put It Over There
When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.
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Kingdom Music
Adds a selection of music from the Kingdom series Not the full OSTs, just a selection of songs that I thought fit in alright.
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Kure's Rimworld of Magic Class Expansion Pack
A class expansion pack for Rimworld of Magic!
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Livestock Traders
Do you have a bunch of animal mods in your mod list but you rarely see most of them because your colony is in a biome that does not support every animal out there?
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Medieval drug lab
A simple patch that changes the tech level for drug lab research to medieval, does not affect specific drug research.
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Medieval Fantasy Themed Quest Rewards
This mod changes many of the vanilla quest reward items to have a more medieval fantasy theme.
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Medieval Fantasy Themed Rare Resources
This mod changes plasteel, uranium, synthread and hyperweave to have a more medieval fantasy theme, they function exactly the same as their vanilla counterparts just with new names, descriptions and textures.
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Medieval Fantasy Themed Relic Quests
I've always thought that the relic quests from ideology and the whole idea of tracking down a powerful relic to worship are very suited to a medieval/fantasy playthrough.
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Medieval Medicines Medieval Overhaul Edition
BACKGROUND: Non-Medieval Overhaul versions can be found here.
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Medieval Melee Sounds
None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary; it best fits for mediev
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Medieval Music
8 hours and 44 minutes of selected Medieval music (153 Songs) Several songs are edited, so you will not find them elsewhere than here.
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Medieval Overhaul
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload.
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Medieval Overhaul Extra Signs
If you're looking for a standalone version, try this mod instead => Description This mod adds a couple of new signs to the Medieval Overhaul.
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Medieval Overhaul: Royalty
This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC.
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Medieval Total War - European Soundtrack
Adds European music from Medieval: Total War, Medieval II: Total War + Expansions, hand-picked and curated by yours truly.
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Medieval Walls
A simple medieval wall mod with inspiration from AOBD's Fortifications - Medieval mod.
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Milkshakes: Digital Deluxe Edition
Mod Version: v1.5 My milkshake brings all the modders to the yard. This mod adds 6 new craftable recreation/luxury food, and introduces a berry sorting recipe to split mixed berries into blueberries and strawberries. Features: Milkshakes Grants Mood Buff (1) for 12 hours after co
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Mod Error Checker
The mod will check other mods for various errors and show them on startup with mod names.
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No Random Apparel on Ideology Edit
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure an
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Oracle's Skill Icon Retextures
I've had enough people ask about these in screenshots that I figured I'd finally get around to sharing them properly Replaces the passion icons.
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Pocket Sand
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck
- weapons
Possessed Weapons
In my previous mod Medieval Fantasy Themed Quest Rewards, I changed the persona weapons to be "possessed" weapons with the idea being that the weapons are possessed by ancient spirits rather than having AI personas.
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pphhyy Sanguinary Animals
some recommended mods, and mods that change the utility of the animals like make them nocturnal Giddy Up for nice riding looks For awesome vampire gear and a cool blood vials For the nice medieval look, also all creatures spawn in the dark forest VEF needed for the animals to be
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Rimedieval
What is Rimedieval? Rimedieval is an ultimately compatible with all DLC replacement for "Medieval - Vanilla" and "Vanilla Factions Expanded - Medieval". A new way to immerse yourself in a true medieval RPG with all your favorite mods. Mod settings Disable mechanoids - disabling a
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Semi Random Research (Unofficial)
Semi Random Research injects an element of unpredictability into your progression by presenting you with a configurable amount of randomized research options to choose from.
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SF Grim Reality
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. This mod completely overh
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Shavius's Medieval Flavour Pack
The 1.4 version doesn't rely on HumanoidAlien Framework anymore, but you still need it for 1.3 It is very recommended to be used alongside other compatible mods, for example: Compatibility with Vanilla Faction Expanded Medieval: Otherwise this mod will have almost no effect in th
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The Elder Scrolls IV Oblivion Soundtrack
Adds 26 songs from The Elder Scrolls IV Oblivion music Soundtrack, including 9 battle songs, 5 nighttime songs, 5 daytime songs, and 7 anytime songs.
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The Elder Scrolls V Skyrim Soundtrack
Adds 52 songs from The Elder Scrolls V Skyrim music Soundtrack, including 8 battle songs, 16 nighttime songs, 14 daytime songs, and 14 anytime songs.
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The Profaned
Adds a new xenotype with their own hostile faction, undead creatures, weapons, apparel, items, structures and more.
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Trait and Backstory Icons
This mod adds icons to traits and backstories on the pawn bio tab.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Factions Expanded - Classical
See change notes Unite the broken Republics against the common enemy.
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Ideology Expanded - Dryads
1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
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Verbose
Rimworld is already quite mouthy when it comes to animal descriptions and specific items, but otherwise, the info-box may as well not exist.
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VRE Sanguophage Medieval Retexture
Retextures VRE Sanguophages' new blood types to be more medieval, intended to go alongside the fantastic House Sanguin mod's blood bottle retextures and Medieval Overhaul in general.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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FancyRats+
This mod does the following: - Revamps the graphics of rats from FancyRats, Advanced Biomes, and Vanilla - Adds new variants to rats from FancyRats and Advanced Biomes - Renames the Vanilla rat to brown rat and AB rat to poison rat - Minor tweaks to balancing/etc.
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Titular Royalty
Adds titles to the player faction you can grant to your pawns with the Staff of Royalty or at any throne In order to craft the Staff of Royalty at a smithy you will need the Smithing technology Note: unfortunately the 1.
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Nothing but just a Royalty Aeroship
This is a mod simply replaced the texture of shuttle to make it more medieval themed.
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No Version Warning
I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.
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Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load potentially shared code b
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Actually Vanilla Music Expansion
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed.
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Ascension(Music Pack)
Just some synthwave/sci-fi music and MOST of the Starbound OST to add to your late game, super human colony.
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Avatar Project - XCOM 2 Music Pack
This mod adds music from XCOM 2 WotC and the excellent Tactical Legacy Pack.
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Crossout Music Pack
Adds most all of the garage soundtrack from Crossout into the game, with some featured only in specific seasons or time of day.
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Firefly Soundtrack
Adds the soundtrack from the Firefly TV series to the music that plays during the game.
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Little Nightmares Soundtracks Compendium
Adds the beautiful and haunting music of the Little Nightmares universe to the RimWorld background music playlist.
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Medieval Total War - Middle Eastern Soundtrack
Adds Arabic/Middle Eastern music from Medieval: Total War, Medieval II: Total War + Expansions, hand-picked and curated by yours truly.
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NeoTokyo Music
Adds 22 new songs to Rimworld from the Source Mod FPS NeoTokyo that largely fit the theme of Rimworld This mod should have no compatibility issues with other mods Tracks added are configured to play only when appropriate.
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RimPunk 2077 (Music Pack)
Adds the combat songs from Cyberpunk 2077, to play during combat Wushu Dolls Musorshchiki Rebel Path Scavenger Hunt Militech Valentino Patri(di)ots Maelstrom
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Rimscape Music
Adds a selection of 62 Delta Blues, Swamp Blues, Guitar Folk, Electronic music tracks, aiming to keep a vibe more or less Rimworld-esque, trying to not be too dissonant beside Alistair Lindsay's LEGENDARY original soundtrack.
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Stronghold Crusader - Soundtrack
Add the soundtrack from Firefly Studios's 2001 real time strategy game Stronghold Crusader.
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Violet Evergarden Music
Songs from Violet Evergarden Pace > A Dolls Beginning > A Place to Call Home > Ink to Paper > Never Coming Back > One Last Message > Theme of Violet Evergarden > The Ultimate Price > The Voicein MyHeart Raid >The Songstress Aria >Torment ### All rights to their respective authors
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Warhammer 40k Omnissiah and Noosphere Ritual Music
A personal mod that I made a while ago that I decided to upload to Workshop.
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Music Manager (Continued)
Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
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Museums
Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made?
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[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
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Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
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Boats (Continued)
Original mod by Smash Phil I sought and received permission from Smash Phil, but even so: If the original author requests it, I will remove this update.
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Alpha Vehicles - Neolithic
Features - 11 new Neolithic vehicles: wheelbarrow, hwacha, oxen cart, chariot, war chariot, outrigger cannoe, hot air balloon, covered carriage, palanquin, rickshaw and dog sled, all in a new vehicle tier, Tier 0, that requires no research or infrastructure - 2 new traction modes
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Vanilla Achievements Expanded
Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.
- storage
Adaptive Primitive Storage
This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron.
- furniture
Architecture of the Rim (incl. corners)
With permission from AOBA, the original creator of Architecture of the Rim, this mod now also includes the regular eaves.
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Blueprint Totals Tooltip
A UI mod that lets you seamlessly check how much your blueprints cost, even as you lay down more.
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Alpha Prefabs
Features Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies.
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Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
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Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
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DragonBond
Hey there! My name's Crow, and welcome to my first mod! I was surprised to find there weren't any faction mods inspired by the Targaryens, so I decided to dive in and get my hands dirty. What started as a simple faction mod has grown into something much bigger: a full expansion f
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Erin's Cottage Collection
Erin's Cottage Collection is a selection of furniture and more all designed lovingly to make the coziest Rim World Possible!
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Fortifications - Medieval
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot
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I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
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Hospitality: Spa
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene.
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Joint Battles (Continued)
Original mod by SalmonToastie, Taranchuk If the original author requests it, I will remove this update.
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Less Stupid Romance Attempt (Continued)
Update of Dazz Aephiex mod - Removed legacy HugsLib requirement I long stopped playing rimworld myself and probably won't update any of these.
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Medieval Adventures: Hunts
Hunting! tired of waiting for animals to go to you so you can kill them? Now you can go find them! happy hunting! This mod adds a new set of buttons on the caravan screen, that allow you to find animals. Each hunting quest has a cooldown corresponding to its threat. Be wary, thes
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Medieval Overhaul Tweaks
Small tweaks to Medieval Overhaul and related mods Released under MIT license A set of opinionated patches powered by Vanilla Expanded Framework tailored for a medieval playthrough.
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Outland - More Floors
While this is marked as part of the Outland series, this is functionally standalone, it does not require any other Outland modules to be active.
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Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- furniture
More Prop Categories
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new categories. Prop categories
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.