// Steam Workshop · by Vault Boy

SOS2 Collection (23/9/25)

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129 mods
  1. "SOS2 Hull Pipes"
    management

    "SOS2 Hull Pipes"

    Checks for various pipe network mods and adds the appropriate pipes to the powered ship hulls.

  2. [ARY] Automatic Stump Chopping [1.5 - 1.6]
    Stale
    management

    [ARY] Automatic Stump Chopping [1.5 - 1.6]

    Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?

  3. [MUS]太空基地家具Space Base Furniture
    Stale
    furniture

    [MUS]太空基地家具Space Base Furniture

    一款太空科幻风格的家具组合,包含50+的家具和墙体模块等。 A collection of furniture in a space sci-fi style, consisting of over 50 pieces of furniture and wall modules, etc.

  4. [sbz] Gravship Storage
    Stale
    storage

    [sbz] Gravship Storage

    Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.

  5. [sbz] Neat Storage
    storage

    [sbz] Neat Storage

    Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.

  6. [SYR] More Slaves (Continued)
    Stale
    management

    [SYR] More Slaves (Continued)

    Update of Syrchalis mod Adds additional slaves to all slave-carrying traders and bases Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit.

  7. Adaptive Storage - Global Settings
    storage

    Adaptive Storage - Global Settings

    Adaptive Storage - Global Settings MEMORANDUM TO ALL COLONY ADMINISTRATORS SUBJECT: DIRECTIVE 71-ECHO - MULTI-SPECTRUM ASSET CALIBRATION (For a direct, non-narrative breakdown, the full Features List is available here.

  8. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  9. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  10. Architect Icons
    Stale
    furniture

    Architect Icons

    Architect Icons adds visual cues to the Arrchitect Tab.

  11. Better Architect Menu
    ↑ Updated
    furniture

    Better Architect Menu

    Organized to perfection This mod is a long term community project designed to have a fully functioning architect menu that supports larger modlists.

  12. Biome Transitions
    Stale
    management

    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  13. Bionic icons
    Stale
    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  14. Biotech Mechanoid Retexture
    Stale
    management

    Biotech Mechanoid Retexture

    A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.

  15. Blueprints Forked - 1.6
    Stale
    management

    Blueprints Forked - 1.6

    1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:

  16. Sensible Factions
    management

    Sensible Factions

    VERSION 3: Added Biome weighting for factions I know on the list some of those biomes dont occur in normal gameplay please do not put weight settings for them as it wont do anything.

  17. Choose Where To Land
    management

    Choose Where To Land

    Note If you didn't click "Choose landing spot and land", any shuttle bugs you run into are not from this mod — quest shuttles, Royalty shuttles, whatever.

  18. Clean Textures
    Stale
    management

    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  19. Clean Textures Background
    Stale
    management

    Clean Textures Background

    Replaces the standard background (Core) of the main menu with the art that I drew for the Clean Textures mod Here you can view the current update progress, vote, ask a question, and support the project.

  20. Cut plants before building (Continued)
    management

    Cut plants before building (Continued)

    Update of 民火s mod Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig up if possible Only allow cutting by pawns with plant cutting enabled If there is the plant that need to be cut on planned

  21. Dubs Break Mod
    Stale
    management

    Dubs Break Mod

    Changes how mental breaks are triggered, e.

  22. Dubs Mint Menus
    Stale
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  23. EdB Prepare Carefully
    Stale
    management

    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  24. Float Sub-Menus
    Stale
    management

    Float Sub-Menus

    Adds support for having sub-menus in float menus.

  25. Geological Landforms
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  26. HALO - UNSC Faction (1.6)
    Stale
    management

    HALO - UNSC Faction (1.6)

    Mod updated to 1.6 and uploaded with permission from original creator! Link to original: If you want Combat Extended functionality in 1.6, the Dev Snapshot is compatible and functional on this end: Optional Mods for extra content - Vanilla Factions Expanded - Pirates: M247 (Jorge

  27. Halo 3 Soundtrack
    No 1.6
    management

    Halo 3 Soundtrack

    Description Halo 3 Soundtrack Album by Martin O'Donnell and Michael Salvatori This mod is best coupled with RimTunes for ease of playing playlists - (Shout out to Cope Destroyer for making me want to expand the Halo Soundtrack on Rimworld) Content Usage Rules

  28. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  29. Help me build
    Stale
    management

    Help me build

    This is a very tiny and simple mod that adds a button to building plans to create ingredients at nearby workbenches.

  30. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  31. Industrial concrete
    Stale
    management

    Industrial concrete

    a standalone version of Fortification Industrial Concrete with a new concrete mixer.

  32. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  33. Loading Progress
    ↑ Updated
    management

    Loading Progress

    Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.

  34. Medical Cabinet
    medical

    Medical Cabinet

    A mod that adds a two wall mounted medical cabinets, one powered and thermally regulated and the other a simple box.

  35. Melee Animation
    management

    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  36. Micro Comms Console
    Stale
    management

    Micro Comms Console

    Simply adds a single new building, a 1x1 comms console, unlocked at the same time as the normal one with the costs being less steel but 2 advanced components instead of 4 components.

  37. More Prop Categories
    Stale
    furniture

    More Prop Categories

    What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new categories. Prop categories

  38. Nice Bill Tab
    management

    Nice Bill Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.

  39. Nice Facial Animation
    Stale
    management

    Nice Facial Animation

    A little bit nicer people's faces never hurt This mod keeps the balance between simple dots and anime eyes in favor of authenticity to vanilla game.

  40. Nice Hands Retexture
    Stale
    management

    Nice Hands Retexture

    A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.

  41. Nice Health Tab
    Stale
    management

    Nice Health Tab

    I present to you a completely redesigned health tab for your colonists!

  42. No Random Relations
    Stale
    management

    No Random Relations

    Description This mod disables the creation of random relations during the game.

  43. NoGravAnchorNeeded
    Stale
    management

    NoGravAnchorNeeded

    About: Prevents gravship launches from destroying your colony.

  44. Outfit Stands Plus
    Stale
    management

    Outfit Stands Plus

    About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns.

  45. Perspective: Buildings (Continued)
    Stale
    management

    Perspective: Buildings (Continued)

    Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.

  46. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  47. Prison Commons (Continued)
    management

    Prison Commons (Continued)

    Update of Ben Lubars mod Allows you to mark any enclosed Gather Spot (table, sculpture, campfire, etc) as a prison commons area.

  48. Prisoners Dont Have Keys
    management

    Prisoners Dont Have Keys

    I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.

  49. Progression: Scenarios
    ↑ Updated
    management

    Progression: Scenarios

    Core Advanced crashlanded - A spacer version of Crashlanded.

  50. Progression: Storage
    storage

    Progression: Storage

    Reel's Expanded Storage + Medieval Overhaul Hay bale (Removed from Reel's) Wood pile (Removed from Reel's) Large wood pile (Removed from Reel's) Wood crate (Removed from Reel's) Large wood crate (Removed from Reel's) Stone pile (Removed from Reel's) Large stone pile (Removed from

  51. Recruit Slaves
    Stale
    management

    Recruit Slaves

    This mod lets you recruit slaves in a balanced way without having to imprison them first.

  52. Recycle This (Continued)
    Stale
    management

    Recycle This (Continued)

    Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useles

  53. Reel's Expanded Storage
    Stale
    storage

    Reel's Expanded Storage

    Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!

  54. ReGrowth 2
    management

    ReGrowth 2

    You can see all changes in the changelog tab!

  55. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  56. RIMSide NSO Combat Armors
    Stale
    combat

    RIMSide NSO Combat Armors

    Mod添加了来自游戏《行星边际2》中纳能系统阵营风格的战斗护甲,造型设计基于游戏内的时装Black Ops系列外观。支持combat extended模组。 This mod adds some combat armors with style from the Nanite System faction in a online game .

  57. Rimworld QoL Tweaks
    Stale
    management

    Rimworld QoL Tweaks

    English This mod is a comprehensive RimWorld tweak hub, implemented via Harmony patches and fully toggleable at runtime — no restart needed.

  58. RunAndGun - Continued
    ↑ Updated
    weapons

    RunAndGun - Continued

    As I already have continued Search and Destroy, and this mod has not received an official 1.

  59. Save Our Ship 2
    management

    Save Our Ship 2

    Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.

  60. Seal's Backstory Collection
    management

    Seal's Backstory Collection

    v1.3.5 - 137 total backstories / 4 PlaceDefs This mod is a collection of various backstories all written by me. It adds 137 new ones. More will be written and added in future updates as time goes on. The mod also adds new "Places" that will appear in the procedurally generated id

  61. Show Me Your Hands
    management

    Show Me Your Hands

    Pawns show their hands on their weapon when drafted.

  62. Smart Medicine - Continued
    management

    Smart Medicine - Continued

    Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.

  63. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  64. Stack gap
    Stale
    management

    Stack gap

    Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?

  65. Use This Instead
    Stale
    management

    Use This Instead

    TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.

  66. Vanilla Animals Expanded
    management

    Vanilla Animals Expanded

    Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You

  67. Vanilla Backgrounds Expanded
    Stale
    management

    Vanilla Backgrounds Expanded

    1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu

  68. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  69. Vanilla Factions Expanded - Settlers
    Stale
    management

    Vanilla Factions Expanded - Settlers

    1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo

  70. Vanilla Factions Expanded - Tribals
    Stale
    management

    Vanilla Factions Expanded - Tribals

    See change notes. Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophisticated wild men with nothing but fire at your disposal, face the harsh reality of the wilderness as you strive to form a new tribe. Experience the crucial

  71. Vanilla Furniture Expanded
    Stale
    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  72. Vanilla Furniture Expanded - Farming
    Stale
    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  73. Vanilla Furniture Expanded - Medical Module
    Stale
    furniture

    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  74. Vanilla Furniture Expanded - Production
    Stale
    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  75. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  76. Vanilla Furniture Expanded - Spacer Module
    Stale
    furniture

    Vanilla Furniture Expanded - Spacer Module

    Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g

  77. Vanilla Nutrient Paste Expanded
    management

    Vanilla Nutrient Paste Expanded

    Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p

  78. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  79. Vanilla Temperature Expanded
    management

    Vanilla Temperature Expanded

    Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con

  80. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  81. Vanilla Textures Expanded - Variations
    management

    Vanilla Textures Expanded - Variations

    Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.

  82. Vanilla Trading Expanded
    Stale
    management

    Vanilla Trading Expanded

    Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a

  83. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  84. Who shot my leg off?
    Stale
    management

    Who shot my leg off?

    Quick description Displays what caused injuries and when they happened in the health tab forever.