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209 mods
  1. [MR]Safe house security forces
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    [MR]Safe house security forces

    Safe house security forces ------------------------------------------------------------------------------------------------------ This is my first time uploading RimWorld mod This module setting is not a military level weapon It's just a simple defense weapon It contains six fire

  2. [RH2] Faction: Bounty Hunters
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    [RH2] Faction: Bounty Hunters

    Bounty Hunters, glorified mercenaries out for fortune in a cruel Outer RimWorld where the defenseless may have nowhere to run and nowhere to hide.

  3. [RH2] Faction: Gruppa Krovi
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    [RH2] Faction: Gruppa Krovi

    Backed and funded by The FSSR (Federation of Soviet Socialist Republics), Gruppa Krovi is a notorious Soviet based PMC (Private Military Company) sent to do the dirty work that the Federation's Red Army can't be officially tied to.

  4. [RH2] Faction: Task Force 141 [FR]
    No 1.6
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    [RH2] Faction: Task Force 141 [FR]

    Traduction française du mod : Faction: Task Force 141 Après avoir échappé à l'invasion d'une ruche mécanoïde, les habitants de leur planète doivent choisir entre un nouveau rimworld ou l'extinction.

  5. [RH2] Faction: The Rangers
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    [RH2] Faction: The Rangers

    In a cold and cruel world where there is no rule of law, a brave few stand in the way between the sheep and the wolves.

  6. [RH2] Faction: The Rangers [FR]
    No 1.6
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    [RH2] Faction: The Rangers [FR]

    Traduction française du mod : Faction: The Rangers Dans un monde froid et cruel où la loi n'existe pas, quelques braves se dressent entre les moutons et les loups.

  7. [RH2] Faction: Utilitarian
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    [RH2] Faction: Utilitarian

    Utilitarian. Titan Corp's Private Military and Security Company. Closely tied with Union Aerospace Corporation, Utilitarian is part of the Armed Response Coalition (ARC) initiative. They patrol the Outer Rim to help develop local communities who seek their services in order to he

  8. [RH2] Helldivers: Super Firearms
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    [RH2] Helldivers: Super Firearms

    Ready to liberate. Features: - 19 new Helldivers 2 super Firearms - 9 new Helldivers 2 super support weapons - 5 new super support packs - (Jump pack still not added, currently has issues when airborne, sweet liberty) Notes: - Custom categories - Custom workbench - Custom sound e

  9. [SR]Factional War (fork)
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    [SR]Factional War (fork)

    This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.

  10. 2035 Armories - Arma 3 Weapons
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    2035 Armories - Arma 3 Weapons

    After about 2 years of development, I present the entire roster of weapons from Arma 3, with additional color variants exclusive to raiders/traders.

  11. Absolute Legends: Hair
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    Absolute Legends: Hair

    Strongly Recommended (but not needed) Hair Modding Plus Continued Mullets, and other legendary styles.

  12. Allow Tool
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    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  13. Allow Tool [Fr]
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    Allow Tool [Fr]

    Traduction française du mod : Allow Tool.

  14. Alpha Genes [Fr]
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    Alpha Genes [Fr]

    Traduction française du mod : Alpha Genes v3.

  15. Animal Gear
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    Animal Gear

    Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)

  16. Animal Gear [Fr]
    No 1.6
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    Animal Gear [Fr]

    Traduction française du mod : Animal Gear (Si présent : Animal Gear Basic ; ↁ House Sanguin ; Animal Turret Packs) Permet aux animaux d'avoir des "équipements" / vêtements comme des colons normaux.

  17. Animal Gear Basic
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    Animal Gear Basic

    Version 1.6.0.0 Although I have now updated AG to 1.6, please take a look at "Animal Apparel: Framework" as a possible replacement: New³ main mod for the actual animal armor/gear "Animal Apparel: Basic Armor": (previously old 'Animal Equipment') "Animal Equipment" replaces this m

  18. Biome Transitions
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    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  19. Biomes! Caverns
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    Biomes! Caverns

    Changelog: Please check the change notes tab Say hello to the new and improved Biomes!

  20. Biomes! Core
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    Biomes! Core

    This mod will no longer receive new code, but will receive animals, plants, terrains, and the like we'll use across the series.

  21. Sensible Factions
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    Sensible Factions

    VERSION 3: Added Biome weighting for factions I know on the list some of those biomes dont occur in normal gameplay please do not put weight settings for them as it wont do anything.

  22. Childrens Drawings
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    Childrens Drawings

    Adds over 70 new graphics for children's floordrawings.

  23. Clean Textures
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    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  24. CM Color Coded Mood Bar [1.1+]
    ↑ Updated
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    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  25. Combat Extended [Fr]
    No 1.6
    combat

    Combat Extended [Fr]

    Traduction française du mod : Combat Extended Version : Combat Extended 6.

  26. Common Sense
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    Common Sense

    Allows your pawns to act smarter.

  27. Det's Xenotypes - Avaloi
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    Det's Xenotypes - Avaloi

    Welcome to yet another installment of Det's Xenotypes, this time around we're sailing off from the grim and dusty reaches of the rim, and delving into the complex and colorful world of the coreworlds, introducing the Avaloi!

  28. Det's Xenotypes - Boglegs
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    Det's Xenotypes - Boglegs

    Welcome to yet another installment of Det's Xenotypes, this time introducing the greedy fat bastards known as Boglegs.

  29. Det's Xenotypes - Brawnum
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    Det's Xenotypes - Brawnum

    Welcome to another installment of Det's Xenotypes, this time introducing the honest and hardworking Brawnum.

  30. Det's Xenotypes - Half-foot
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    Det's Xenotypes - Half-foot

    Welcome to another installment of Det's Xenotypes, this time introducing the smart and impulsive Half-foots.

  31. Det's Xenotypes - Keshig
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    Det's Xenotypes - Keshig

    Welcome, to another installment of Det's Xenotypes, this time around we're adventuring through the depths of history, drudging through manuscripts of long-gone empires to discover the dusty lore of the Keshig!

  32. Det's Xenotypes - Venators
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    Det's Xenotypes - Venators

    Welcome to another installment of Det's Xenotypes, this time introducing a quite unique race, the Venators.

  33. Det's Xenotypes FR
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    Det's Xenotypes FR

    This mod translate to french the Det's Xenotypes mods Bienvenue dans ce nouvel épisode des Xénotypes de Det, qui vous présente cette fois la traduction des différents Xénotypes de Det en Français !

  34. Dubs Mint Menus
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    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  35. EBSG Framework
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    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  36. EdB Prepare Carefully
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    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  37. EndlessGrowth
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    EndlessGrowth

    This mod removes the skill cap of 20, making it possible to scale way higher.

  38. Erin's Body Retexture
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    Erin's Body Retexture

    Just a simple body retexture since I didn't like any of the other ones around.

  39. Family Tree
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    Family Tree

    This mod is a fork of Fluffy's Relationship Tab mod.

  40. Geological Landforms
    ↑ Updated
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    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  41. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  42. Holsters
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    Holsters

    Ever wondered what happens to all equipment pawns use?

  43. Hospitality
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    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  44. Hospitality [Fr]
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    Hospitality [Fr]

    Traduction française du mod : Hospitality (Si présent : Hospitality: Casino ; Hospitality: Storefront ; Hospitality: Spa ; Hospitality: Vending machines) Liens : Vous permet de recruter des visiteurs.

  45. HugsLib
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    HugsLib

    This is a library that provides shared functionality for other mods.

  46. I will be back
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    I will be back

    ——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.

  47. I will be back [Fr]
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    I will be back [Fr]

    Traduction française du mod : I will be back "I will be back" est un petit mod pour enrichir le système de kidnapping dans Rimworld.

  48. Increased Stack
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    Increased Stack

    Описание: Вместимость стеков увеличена в 10 раз.

  49. Mechs and Animals for NPC Factions
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    Mechs and Animals for NPC Factions

    A simple mod inspired by the great Rimsenal - Spacer Faction Pack mod that inserts various combat animals and mechs into the base game and DLC NPC factions to be used as raid and trader guard pawns.

  50. Mod Error Checker
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    Mod Error Checker

    The mod will check other mods for various errors and show them on startup with mod names.

  51. More Faction Interaction (Continued)
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    More Faction Interaction (Continued)

    Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.

  52. More Faction Interaction (Continued) [Fr]
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    More Faction Interaction (Continued) [Fr]

    Traduction française du mod : More Faction Interaction (Continued) - Mis à jour tel quel, n'a pas été testé avec d'autres mods que ceux listés ci-dessous.

  53. Multiplayer
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    Multiplayer

    This mod allows you to play full games of RimWorld together with your friends.

  54. Multiplayer Compatibility
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    Multiplayer Compatibility

    RimWorld Multiplayer Compatibility Project Compatibility for random mods, for the ideal Multiplayer experience.

  55. No Random Relations
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    No Random Relations

    Description This mod disables the creation of random relations during the game.

  56. No Version Warning
    ↑ Updated
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    No Version Warning

    I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.

  57. Pawn Target Fix
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    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  58. Pick Up And Haul
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    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  59. Rim-Gnoblins
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    Rim-Gnoblins

    Do you want to build a foul gnob-cave filled to the brim with dirty goblins?

  60. Rim-Hivers! - Biotech
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    Rim-Hivers! - Biotech

    Adds a new xenotype, the hivers - a race from the game Kenshi by Lowfi Studios.

  61. Rim-Hivers! - Biotech [Fr]
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    Rim-Hivers! - Biotech [Fr]

    <size=18>Traduction <color=#3691FF>fra</color><color=#FFFFFF>nça</color><color=#E00000>ise</color> du mod :<b> Rim-Hivers!

  62. Rimframe: Vatgrown Hate
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    Rimframe: Vatgrown Hate

    The first mod in a series intended to bring elements of the Warframe universe into rimworld, beginning with my personal favorite faction: The Grineer.

  63. RimFront Armorworks
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    RimFront Armorworks

    Rimfront Armorworks Upgrade your colony’s defenses with Rimfront Armorworks!

  64. Rimsenal - Core [Fr]
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    Rimsenal - Core [Fr]

    Traduction française du mod : Rimsenal - Core (Ajoute si présent les traductions des Rimsenal Style Pack : French, Munica, Sophian, Techist et Urbworld) Le mod principal Rimsenal se concentre sur l'ajout de nouvelles armes et de nouveaux équipements.

  65. Rimsenal Style Pack - Urbworld
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    Rimsenal Style Pack - Urbworld

    Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly, all your petty possessions will be attributed to our glorious administration. In acc

  66. Rimzone: Sons and Daughters of Helghan
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    Rimzone: Sons and Daughters of Helghan

    The premier killzone rimworld mod that that will hopefully span the entirety of the Helghast armed forces as seen in the Killzone games Having been splintered and broken after the sundering of their home by a remnant empire, the Helghan people are divided in the night- groups of

  67. Roo's HD Dreadlock Hairstyles
    No 1.6
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    Roo's HD Dreadlock Hairstyles

    This a HD update of the original Roo’s Dreadlock Hairstyles Mod, with each hairstyle having been redesigned and scaled to a higher resolution (512 x 512).

  68. Roo's HD Hairstyles
    No 1.6
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    Roo's HD Hairstyles

    This hair mod adds a whopping 50+ hairstyles to spice up your Rimworld colonies!

  69. Roo's Minotaur Xenotype [Fr]
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    Roo's Minotaur Xenotype [Fr]

    Traduction française du mod : Roo's Minotaur Xenotype (Si présent : Roo's Minotaur Xenotype Expanded) Lien : 1.

  70. Set Up Camp
    ↑ UpdatedNo 1.6
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    Set Up Camp

    Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.

  71. Simple sidearms
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    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  72. Smarter Construction
    ↑ Updated
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    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  73. Staggered Raids
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    Staggered Raids

    Mod Release This mod optimises raids to prevent performance issues by allowing you to configure raid size and the time between waves.

  74. The Corporation - Mort's Factions
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    The Corporation - Mort's Factions

    Towering above the Urbworld megacities are the Executive Spires - lavish office superstructures where the rich and powerful of the corporate world wheel and deal.

  75. The Dead Man's Switch
    ↑ Updated
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    The Dead Man's Switch

    Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.

  76. The Dead Man's Switch [Fr]
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    The Dead Man's Switch [Fr]

    Traduction française du mod : The Dead Man's Switch Des millénaires auparavant, alors que la menace des machines de guerre archotech, des pirates et des armes bio-organiques défectueuses apparaissent, Nara, un complexe industriel interstellaire initia le projet de machines de gue

  77. Tilled Soil
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    Tilled Soil

    About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.

  78. Time Kills
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    Time Kills

    Adds "Old Age", a condition organic pawns and animals can receive on a birthday event after reaching their life expectancy (80 for humans).

  79. Traductions française de mods
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    Traductions française de mods

    Traductions française des mods suivants : Enslavement Precept Slaveholding Bundle of Traits Invisible Animal Beds Castle Walls Simple Storage Make RimWorld Great Again Simple Storage - Stone Crates Faction Control Colony Groups Terrain Overhaul Defense Furnishing 哥特式吸血鬼家具 Gothics

  80. Uncapped Besties!
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    Uncapped Besties!

    So, I'm really surprised this mod doesn't already exist?

  81. URMC
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    URMC

    URMC - United Rimworld Marine Corp.

  82. USCM - Core
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    USCM - Core

    Welcome colonists ! The United States Colonial Marines are glad to know that you will soon enlist in our ranks ! Or at least buy our surplus equipments to help us fighting pirates and every evil creatures threatening our precious colonies ! This mod introduces weapons and armors

  83. Van's Retexture : Mechanitor
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    Van's Retexture : Mechanitor

    I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!

  84. Vanilla Animals Expanded
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    Vanilla Animals Expanded

    Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You

  85. Vanilla Animals Expanded — Endangered
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    Vanilla Animals Expanded — Endangered

    1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big

  86. Vanilla Animals Expanded [Fr]
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    Vanilla Animals Expanded [Fr]

    Traduction française du mod : Vanilla Animals Expanded Vanilla Animals Expanded est un gros mod qui contient presque tous les modules précédents de Vanilla Animals Expanded, cette fois fusionnés en un seul gros mod.

  87. Vanilla Backstories Expanded [Fr]
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    Vanilla Backstories Expanded [Fr]

    Traduction française du mod : Vanilla Backstories Expanded Vanilla Backstories Expanded est un mod suggéré par mes mécènes juste après la sortie de Vanilla Backgrounds Expanded et tout le monde pensait que c'était le mod qui ajoutait les histoires.

  88. Vanilla Cooking Expanded
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    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  89. Vanilla Cooking Expanded - Stews
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    Vanilla Cooking Expanded - Stews

    21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for

  90. Vanilla Events Expanded
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    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  91. Vanilla Expanded Framework
    ↑ Updated
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    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  92. Vanilla Factions Expanded - Deserters
    ↑ Updated
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    Vanilla Factions Expanded - Deserters

    See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact

  93. Vanilla Factions Expanded - Deserters [Fr]
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    Vanilla Factions Expanded - Deserters [Fr]

    Traduction française du mod : Vanilla Factions Expanded - Deserters Après la sortie de Vanilla Factions Expanded - Empire, beaucoup d'entre vous ont demandé que nous racontions l'autre côté de cette merveilleuse histoire - l'histoire des Déserteurs.

  94. Vanilla Factions Expanded - Empire
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    Vanilla Factions Expanded - Empire

    See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m

  95. Vanilla Factions Expanded - Empire [Fr]
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    Vanilla Factions Expanded - Empire [Fr]

    Traduction française du mod : Vanilla Factions Expanded - Empire Une chose que j'ai toujours voulu faire, mais que je n'ai jamais pu me résoudre à faire, c'est remanier la faction Empire dans le DLC Royalty.

  96. Vanilla Furniture Expanded
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    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  97. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  98. Vanilla Hair Expanded
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    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  99. Vanilla Plants Expanded
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    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  100. Vanilla Plants Expanded - More Plants [Fr]
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    Vanilla Plants Expanded - More Plants [Fr]

    Traduction française du mod : Vanilla Plants Expanded - More Plants Vanilla Plants Expanded - More Plants est un module additionnel pour Vanilla Plants Expanded de l'équipe Vanilla Expanded.

  101. Vanilla Races Expanded - Archon
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    Vanilla Races Expanded - Archon

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va

  102. Vanilla Races Expanded - Archon [Fr]
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    Vanilla Races Expanded - Archon [Fr]

    Traduction française du mod : Vanilla Races Expanded - Archon Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xénoh

  103. Vanilla Races Expanded - Genie [Fr]
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    Vanilla Races Expanded - Genie [Fr]

    Traduction française du mod : Vanilla Races Expanded - Genie Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les caractéristiques de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xénoh

  104. Vanilla Races Expanded - Highmate
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    Vanilla Races Expanded - Highmate

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  105. Vanilla Races Expanded - Highmate [Fr]
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    Vanilla Races Expanded - Highmate [Fr]

    Traduction française du mod : Vanilla Races Expanded - Highmate Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xén

  106. Vanilla Races Expanded - Hussar
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    Vanilla Races Expanded - Hussar

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  107. Vanilla Races Expanded - Hussar [Fr]
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    Vanilla Races Expanded - Hussar [Fr]

    Traduction française du mod : Vanilla Races Expanded - Hussar Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xénoh

  108. Vanilla Races Expanded - Insector
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    Vanilla Races Expanded - Insector

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In

  109. Vanilla Races Expanded - Insector [Fr]
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    Vanilla Races Expanded - Insector [Fr]

    Traduction française du mod : Vanilla Races Expanded - Insector Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xén

  110. Vanilla Races Expanded - Lycanthrope
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    Vanilla Races Expanded - Lycanthrope

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va

  111. Vanilla Races Expanded - Lycanthrope [Fr]
    management

    Vanilla Races Expanded - Lycanthrope [Fr]

    Traduction française du mod : Vanilla Races Expanded - Lycanthrope Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de

  112. Vanilla Races Expanded - Pigskin
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    Vanilla Races Expanded - Pigskin

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou

  113. Vanilla Races Expanded - Pigskin [Fr]
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    Vanilla Races Expanded - Pigskin [Fr]

    Traduction française du mod : Vanilla Races Expanded - Pigskin Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xéno

  114. Vanilla Races Expanded - Sanguophage
    management

    Vanilla Races Expanded - Sanguophage

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  115. Vanilla Races Expanded - Sanguophage [Fr]
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    Vanilla Races Expanded - Sanguophage [Fr]

    Traduction française du mod : Vanilla Races Expanded - Sanguophage Voici Vanilla Races Expanded - Sanguophage, un mod passionnant qui ajoute une couche de profondeur captivante au monde de Rimworld.

  116. Vanilla Races Expanded - Saurid
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    Vanilla Races Expanded - Saurid

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  117. Vanilla Races Expanded - Saurid [Fr]
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    Vanilla Races Expanded - Saurid [Fr]

    Traduction française du mod : Vanilla Races Expanded - Saurid Vanilla Races Expanded est une toute nouvelle série de mods visant à améliorer les fonctionnalités de Biotech, à enrichir la narration et la construction du monde de RimWorld, et à introduire de nouveaux types de xénoh

  118. Vanilla Skills Expanded [Fr]
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    Vanilla Skills Expanded [Fr]

    Traduction française du mod : Vanilla Skills Expanded Vanilla Skills Expanded est un nouveau mod qui étend le système de compétences de Vanilla en introduisant l'expertise dans les catégories de compétences extrêmement larges de Vanilla.

  119. Vanilla Storytellers Expanded - Perry Persistent
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    Vanilla Storytellers Expanded - Perry Persistent

    1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Perry Persistent conveys a story the same way he handles his investigations - with determination and attention to deta

  120. Vanilla Traits Expanded
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    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  121. Vanilla Weapons Expanded
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    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  122. Won hair_men
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    Won hair_men

    37 male hairstyles 2024.

  123. Won hair_women
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    Won hair_women

    add 40 female hairs 2024.

  124. Yayo's Caravan (Continued)
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    Yayo's Caravan (Continued)

    Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.

  125. Prepatcher
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    Prepatcher

    Prepatcher is most importantly a powerful tool for mod developers.