// Steam Workshop · by Odinovski

Vanilla+ lite modpack

Mod Load Order
Put the retexture mods in this order (from top to bottom). Lower mods will override the ones above them:

Retextured Apparel
Simple Cape and Hood Retexture
Parka Retexture
Not Overhead Meal
Partial Vanilla Clothing Rendering Layer Adjustment
Show Hair Under Stuff

For other mods, don't worry about the order. If there is a problem, Mod Manager will warn you; just click the "Fix" button.

Load order

96 mods
  1. [NL] Facial Animation - Experimentals
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    [NL] Facial Animation - Experimentals

    Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".

  2. [sbz] Fridge
    storage

    [sbz] Fridge

    Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.

  3. [sbz] Neat Storage
    storage

    [sbz] Neat Storage

    Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.

  4. [sbz] QualityBuilder retexture
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    [sbz] QualityBuilder retexture

    QualityBuilder retexture · This mod only changes textures · Safe to add or remove from a save game Retextures Icons When using Camera+, low-resolution images feel like sand in your shoes.

  5. [SR]Factional War (fork)
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    [SR]Factional War (fork)

    This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.

  6. Achtung!
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    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  7. Adaptive Storage Framework
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    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  8. Allow Tool
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    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  9. Bionic icons
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    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  10. Blueprints Forked - 1.6
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    Blueprints Forked - 1.6

    1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:

  11. Can't You See I'm Busy
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    Can't You See I'm Busy

    Introduction Have you ever lost a colonist because their Gourmand trait triggered in the middle of an insectoid raid?

  12. Caravan Skill Sort
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    Caravan Skill Sort

    Description This simple Quality of Life mod allows you to show a skill on the “Form Caravan” screen and to filter the pawns by that skill.

  13. CM Color Coded Mood Bar [1.1+]
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    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  14. Combination Raids
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    Combination Raids

    Features Adds a chance for raids to use multiple strategies.

  15. Common Sense
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    Common Sense

    Allows your pawns to act smarter.

  16. Disable Raid Needs
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    Disable Raid Needs

    What Here's a quality of life mod that automatically disables the decay of needs (food, sleep, recreation) for all pawns during raids.

  17. DragSelect
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    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  18. Dubs Central Heating
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    Dubs Central Heating

    Central heating mod with boilers and radiators for more efficient heating, split piped air conditioning and freezers and ceiling fans with built in lights.

  19. Expanded Roofing (Continued)
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    Expanded Roofing (Continued)

    Update of Why_is_thats mod Uploaded to Steam by CrunchyDuck from the GitHub-repository Later updated to 1.

  20. Faster Caravan Speed
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    Faster Caravan Speed

    Tired of waiting for your caravan to reach the neighboring settlement and it's still far away from your shuttle?

  21. FPS Stabilizer
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    FPS Stabilizer

    About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.

  22. Geological Landforms
    ↑ Updated
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    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  23. Gerrymon's Upscaled Vanilla Textures
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    Gerrymon's Upscaled Vanilla Textures

    Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list.

  24. Guards For Me
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    Guards For Me

    WORKS WITH EXISTENT SAVES Use your colonists as patrol guards (follow waypoints and attack threats), bodyguards (follow and protect), standing guards (protect area) and reaction forces (search and kill threats).

  25. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  26. Heat Map (Continued)
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    Heat Map (Continued)

    INFO: Due to how Steam's workshop functions I cannot update the original mod without being the original author, so I decided to revive my Continued version for pushing updates.

  27. Higher Power
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    Higher Power

    Adds leveled up power sources for power hog bases.

  28. HugsLib
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    HugsLib

    This is a library that provides shared functionality for other mods.

  29. Injured Carry
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    Injured Carry

    Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.

  30. Kidnapped!
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    Kidnapped!

    When your colonists are kidnapped during raids, this mod generates persistent rescue quests that never expire until resolved.

  31. Mad Skills
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    Mad Skills

    A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.

  32. Metals Trader
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    Metals Trader

    Adds Orbital Metals Trader to aid with late game steel problems.

  33. Mod Manager (Continued)
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    Mod Manager (Continued)

    Update of Fluffys mod Added option to skip countdown when publishing Mods can now be tagged as translations when publishing Mods already tagged as translation will have the translation-checkbox pre-filled Added a dialog to set a custom changenote when publishing an update of a mo

  34. More Faction Interaction (Continued)
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    More Faction Interaction (Continued)

    Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.

  35. More Furniture (Continued)
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    furniture

    More Furniture (Continued)

    Update of Anonemous2, wofls mod and the Royalty patch - Included the royalty patch, loaded if needed - Rewrote the core and the royalty patches - The mods dressers and endtables will link to any bed that the vanilla dresser and endtable links to - The mods dressers and endtables

  36. No Random Relations
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    No Random Relations

    Description This mod disables the creation of random relations during the game.

  37. Not Overhead Meal
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    Not Overhead Meal

    Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?

  38. Numbers
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    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  39. P-Music
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    P-Music

    Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.

  40. Parka Retexture
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    Parka Retexture

    A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures.

  41. Pawn Target Fix
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    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  42. Pick Up And Haul
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    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  43. PrisonerRansom
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    PrisonerRansom

    This mod allows you to demand ransom for imprisoned pawns for silver at the comms console.

  44. Prisoners Dont Have Keys
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    Prisoners Dont Have Keys

    I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.

  45. QualityBuilder Unofficial 1.6
    ↑ Updated
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    QualityBuilder Unofficial 1.6

    I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With

  46. Raids For Me
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    Raids For Me

    What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust

  47. Realistic Rooms Rewritten
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    Realistic Rooms Rewritten

    For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which

  48. RimHUD
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    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  49. RimQuest (Continued)
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    RimQuest (Continued)

    Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.

  50. Rock and Stone
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    Rock and Stone

    ROCK AND STONE! Use chunks to place down rock walls and floors of every type! Update: Now compatible with 1.6! Update: Stone floors now added! These stone floors are slightly different to regular stone floors, as you can remove them from the ground much like any other tile. Warni

  51. Room Quality Colors
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    Room Quality Colors

    This mod changes the color of the room characteristics depending on the quality.

  52. RPG Style Inventory
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    RPG Style Inventory

    READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'

  53. Show Mod Updates
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    Show Mod Updates

    This mod adds info about what mods have updated since you last saved your game.

  54. SimpleCameraSetting
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    SimpleCameraSetting

    There are many good features in the camera+, but there are performance issues, so I made this mod.

  55. Small Bedroom Furniture
    Stale
    furniture

    Small Bedroom Furniture

    A simple mod that adds: -1x1 dresser -1x1 wardrobe -1x1 square end table -Bedside carpet Furniture is unlocked via Complex Furniture research same as vanilla counterparts, carpet is unlocked with Carpet Making.

  56. Smarter Construction
    ↑ Updated
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    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  57. Take Cover Moron
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    Take Cover Moron

    Take Cover, Moron! / В укрытие, балбес! Version: 0.0.2 (Beta) Compatibility: RimWorld 1.6+ 🇬🇧 English Description Have you ever wondered why raiders behave like mindless target dummies? They stand still under fire and never try to save their own skin. "Take Cover, Moron!" trans

  58. Trade UI Revised
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    Trade UI Revised

    Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.

  59. Tribal Siege Raids
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    Tribal Siege Raids

    Features Adds sieges for Neolithic / Medieval factions Up to 4 catapults per siege Dynamic cover that scales with raid points Harder to provoke than normal sieges Options to use only wooden barricades and simple meals to help the "low tech" vibe New turrets - Catapults and Double

  60. Vanilla Expanded Framework
    ↑ Updated
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    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  61. Vanilla Hair Expanded
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    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  62. Vanilla Social Interactions Expanded
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    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  63. Vanilla Textures Expanded
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    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  64. Various Space Ship Chunk (Continued)
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    Various Space Ship Chunk (Continued)

    Update of totobrother mod - Added a chunk that gives uranium - There is an option to spawn smaller chunks as well It adds various kind of Ship Chunks Also, These are can show when ship chunk drop event!

  65. What's for sale?
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    What's for sale?

    I restarted actually playing the game, and noticed world trading was hard to achieve.