// Steam Workshop · by [1752]_geHuCbI4

S.T.A.L.K.E.R.

The Zone has arrived in RimWorld.

This modpack is an attempt to bring the atmosphere of S.T.A.L.K.E.R. to the world of RimWorld.
Included:

Atmospheric weather and visual mods;
QOL mods;
More dangerous wildlife and anomalous threats;
Weapons and gear in the spirit of S.T.A.L.K.E.R. aesthetics;
And much more...

This isn’t just a collection of mods, but my attempt to recreate the vibe of playing as a S.T.A.L.K.E.R.—not as a S.T.A.L.K.E.R. themselves, but as the one who controls them.
Welcome to the Zone, colonist.
_________________________

Зона пришла в RimWorld.

Эта сборка попытка перенести атмосферу S.T.A.L.K.E.R. в мир RimWorld
Внутри:

Атмосферные погодные и визуальные моды;
Моды QOL;
Больше опасной дикой природы и аномальний угрозы;
Оружие и экипировка в духе сталкерской эстетики;
И много всего еще...

Это не просто набор модов, а моя попытка создать вайб игры в сталкер, но не как сталкер а как тот кто ими управляет.
Добро пожаловать в Зону, колонист.

Load order

84 mods
  1. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  2. Blood Animations
    Stale
    management

    Blood Animations

    Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo

  3. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  4. Clean Textures
    Stale
    management

    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  5. CM Color Coded Mood Bar [1.1+]
    ↑ Updated
    management

    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  6. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  7. EdB Prepare Carefully (Russian)
    Stale
    management

    EdB Prepare Carefully (Russian)

    Локализация мода "EdB Prepare Carefully" оригинальный мод не требуется Описание мода: Мод EdB Prepare Carefully для Rimworld добавляет возможность изменять ваших колонистов к вылету на планету.

  8. Eternal Pawns
    management

    Eternal Pawns

    Eternal Pawns The main goal of the "Eternal Pawns" mod is to transform the endless stream of randomly generated NPCs into a logical, living population.

  9. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  10. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  11. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  12. Mad Skills
    Stale
    management

    Mad Skills

    A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.

  13. Map Mode Framework
    Stale
    management

    Map Mode Framework

    Current Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. By default, this mod con

  14. Map Preview
    ↑ Updated
    management

    Map Preview

    Adds a map preview to the world map.

  15. Nice Bill Tab
    management

    Nice Bill Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.

  16. Nice Health Tab
    Stale
    management

    Nice Health Tab

    I present to you a completely redesigned health tab for your colonists!

  17. Nice Inventory Tab
    management

    Nice Inventory Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.

  18. Nice Plants Menu
    management

    Nice Plants Menu

    Let me tell you a fairy tale about beautiful UI in our beloved game This small mod will help you carefully plan your plantations: Simplify information about the plant Provides information on whether you can feed your colony Shows approximate harvest maturity time Helps calculate

  19. No Burn Metal
    management

    No Burn Metal

    Tired of Steel Walls Burning Like Tinder?

  20. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  21. Relevant Stats In Description
    Stale
    management

    Relevant Stats In Description

    Depending on the type of building, selected stats are shown in the description-window in the architect-menu.

  22. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  23. Show Me Your Hands
    management

    Show Me Your Hands

    Pawns show their hands on their weapon when drafted.

  24. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  25. Simple FX: Smoke Continued
    Stale
    management

    Simple FX: Smoke Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  26. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  27. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  28. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  29. Vanilla Backgrounds Expanded
    Stale
    management

    Vanilla Backgrounds Expanded

    1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu

  30. Vanilla Apparel Expanded
    Stale
    management

    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  31. Vanilla Furniture Expanded - Production
    Stale
    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  32. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  33. Vanilla Hair Expanded
    Stale
    management

    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  34. Vanilla Outposts Expanded
    management

    Vanilla Outposts Expanded

    See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.

  35. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  36. Vanilla Temperature Expanded
    management

    Vanilla Temperature Expanded

    Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con

  37. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  38. Vanilla Textures Expanded - Variations
    management

    Vanilla Textures Expanded - Variations

    Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.

  39. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  40. Vanilla Trading Expanded
    Stale
    management

    Vanilla Trading Expanded

    Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a

  41. Vanilla Vehicles Expanded - Upgrades
    Stale
    management

    Vanilla Vehicles Expanded - Upgrades

    Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.

  42. Walls are solid
    Stale
    management

    Walls are solid

    In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.

  43. WeaponStats
    Stale
    weapons

    WeaponStats

    About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.

  44. World Tech Level
    Stale
    management

    World Tech Level

    Control the level of technology available in the world.

  45. Yayo's Caravan (Continued)
    management

    Yayo's Caravan (Continued)

    Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.

  46. [FSF] Complex Jobs
    management

    [FSF] Complex Jobs

    Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.

  47. [LTO] Colony Groups
    Stale
    management

    [LTO] Colony Groups

    -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th

  48. Vehicle Auto-Combat
    combat

    Vehicle Auto-Combat

    Enabling "Auto-Combat" on a player's combat vehicle will cause it to automatically move towards the enemy.

  49. The Zone - Guitar
    management

    The Zone - Guitar

    The Zone - Guitar Simple guitar that colonists can play for recreation and slightly boost the mood of anyone nearby.

  50. Local's CE Launchers
    Stale
    management

    Local's CE Launchers

    Diverse arsenal of can openers for all uses and wealth levels.

  51. Footsteps
    management

    Footsteps

    What is this? This is near direct port of Presence Footsteps, from the Minecraft modding community, built to work inside of Rimworld. Footstep profiling Different materials have different types of sounds. This is based mostly off stuffables, though other detection is used. Terrai

  52. Leo - Events
    management

    Leo - Events

    This mod prioritizes gameplay over pure immersion, adding over 60 new events to keep your playthroughs unpredictable.

  53. Rim War
    management

    Rim War

    **Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.

  54. RimWar (Russian)
    Stale
    management

    RimWar (Russian)

    Армии (отряды и разведотряды), поселенцы, и караваны всех фракций можно будет увидеть на карте мира, и у каждого из этих объектов будут свои цели, места назначения и уникальные события с их участием.