Russiskiya system
This takes place in the Russiskiya system, famously known for being the place where the only slavian empire generation ship settled, sooner and later, factions broke from the main slavian nation, turning into monarchist oligarchies, socialist and communist republics, democratic nations, extremist xenophobic nations, each of these thrived and grew to massive scales, but in the end, the nuclear warheads were launched on every planet, devestating every single person leaving only remnants of a few nations, you shockingly survived this all, but it caused a nuclear winter, either you try to rebuild the old world and your own nation, or simply try to survive this.
MUST: play on the nuclear winter scenario!
MUST: have all the mods on!
Optional: edit the nuclear winter scenario to your liking!
Optional: try out the prespective change! this was made for that mod originally.. (but it changed completely!)
Load order
137 mods- management
The Soviet Wave - Long-Term Vision Music Playlist
A series of Soviet Wave-style music has been added to the game.
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[K4G] Empires of Old - The Red Hammer Union
Every day, we toiled to fill the pockets of our capitalist tyrants.
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[K4G] Empires of Old - The Harbingers of Death
We were supposed to be the invention that would save humanity.
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[K4G] Empires of Old - The Rimworld Authority
Long before the Rimworld became a lawless chunk of rock floating aimlessly through space, there was a brief time of peace and order.
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Hospitality (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
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Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load potentially shared code b
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Museums
Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made?
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Gastronomy (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
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Gastronomy Qol
1. (require Hospitality mod) when gastronomy only allow guests and no guests in map => no gastronomy staff stand by 2. Faster Waiting - Take Order: 8.3s -> 2.75s - Announce Serving: 3.3s -> 1.75s
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Hospitality: Storefront
Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.
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Cash Register (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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Fallout Commonwealth armory
This mod adds the marine armor (Coastal Marine Armor on the Rim) from Fallout 4, 2 weapons from the Commonwealth, and a bonus weapon from the Mojave.
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
- weapons
Kit's Industrial Weapons (Continued)
Original mod by Kitsune If the original author requests it, I will remove this update.
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Ancient mining industry
Description The ancient mining industry added a set of mining production lines, including from mining to screening.
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Tractor: Industrial Age
This iconic symbol of industrial agriculture is one of a kind, capable of plowing, planting, and harvesting.
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Use This Instead
TLDR: This mod scans your installed mods and suggest working/more updated replacements for those mods Continuations of mods has many names and has become an large part of the RimWorld modding community.
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S.T.A.L.R.I.M
Updated to 1.6 Updated 1.6 RU/EN S.T.A.L.K.E.R is now in RimWorld. "In the Zone, there’s nothing more reliable than a good old Kalash... except maybe an even rustier Kalash." This mod brings the atmospheric arsenal of the S.T.A.L.K.E.R. universe into RimWorld: weapons, armor, amm
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The Zone - Guitar
The Zone - Guitar Simple guitar that colonists can play for recreation and slightly boost the mood of anyone nearby.
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The Zone - Chatter & Ambience
The Zone - Chatter & Ambience Speech & ambient sounds ported directly from S.
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Z.O.N.E.R. style pack
A S.T.A.L.K.E.R. inspired style pack, making changes to firearms and armors. Applied via the ideology style system under "Zoner" This stalker-themed style pack should be appropriate for any sort of adventuring colony with an interest in old-world firearms and prototype armors. We
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Snow Crawler (Continued)
Original mod by Pal 5k If the original author requests it, I will remove this update.
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Ancient urban ruins
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.
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Survivalist Equipment All-In-One
Details This mod adds a collection of gritty, practical guns and gear for the hardcore survivalist.
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CE+ CZARsenal
What is this mod? A mod featuring over 100 weapons from the Russian Empire, the Soviet Union, and the new Federation. From simple hunting rifles like the TOZ-55 to advanced assault rifles like the AN-94. Every weapon features unique stats, and many playstyles can be had. Some exa
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[RH2] Faction: Gruppa Krovi
Backed and funded by The FSSR (Federation of Soviet Socialist Republics), Gruppa Krovi is a notorious Soviet based PMC (Private Military Company) sent to do the dirty work that the Federation's Red Army can't be officially tied to.
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Workers and Resources: Soviet Republic soundtrack
Adds the Workers and Resources: Soviet Republic OST.
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
- combat
[Vehicle Framework] Glorious Soviet T-35 (Beta)
Glorious Soviet T-35 Heavy Tank, absolutely covered in machine guns and definitely not balanced.
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Crimson - WW2 Soviet Defense
Please rate us! Dive into the heart of World War 2 with Crimson Corps, a meticulously crafted "balance" mod that introduces a diverse array of iconic Soviet Defense in various authentic variants. Immerse yourself in the historic battlegrounds armed with these powerful weapons, ea
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Russian and Soviet weapons
Disclaimer: I'm just starting my career in modding and especially in texture creation.
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Soviet Russia, the Scenario
A microcosm of the Union of Soviet Socialist Republics, except you're just one Republic, your people are starving, you've got more Mosins than you know what to do with, and everybody's already drunk on cheap alcohol.
- combat
Fortifications - Neolithic
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
- combat
Fortification Industrial - Frontier
yes another fortification mod is out, with new mechanic added.
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Industrial concrete
a standalone version of Fortification Industrial Concrete with a new concrete mixer.
- combat
Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
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Fortification Industrial -Nuclear Dawn
Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
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Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Chill the Fork Out
Does your pawn need to take a break, but they just keep on working instead?
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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Cold Desert Nights (Continued)
Update of Taryn Winterblades mod - Added french translation, thanks qux!
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FindAGunDamnIt! (Continued)
Update of AliceTries mod - Added setting to select how pawns shall look for a weapon - Added support for Simple Sidearms - Added support for Android Tiers - Added an option to only switch to a weapon with similar accuracy-type (long/medium/short/close) - Reported to not work with
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Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
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Layered Wall Destruction - Additional Patches
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more!
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LightsOut
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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RG Bigger Trees
I AM GOING TO SAY THIS AGAIN, USE BETTER TREES SINCE IT DOES EVERYTHING AND MORE.
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Scattered Flames Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Undraft After Tucking
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed.
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
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Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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No Blush - Vanilla Facial Animations
What is this? It makes them not blush. Okay! Okay! okay Supports - Vanilla Textures Expanded - Facial Animation - Reel's Facial Animation Textures
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Vanilla Textures Expanded - [NL] Facial Animation
Check Change notes for changelog information.
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- weapons
RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
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Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Better Ground Textures?
Replaces the most common ground textures for soft materials (not the pure stone ones yet) with textures containing more greens and "life".
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No Version Warning
I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.
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World Map Enhanced (Continued)
Original mod by Laast If the original author requests it, I will remove this update.
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Water Is Cold (fork)
Makes water cold. Useful if the weather is hot, annoying and possibly dangerous if the weather is cold. Description Fork of Water Is Cold by Cozarkian. See the original mod for the full description. This fork includes the following changes: Updated to 1.6 and Odyssey. Changed wat
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[1.6] CAI 5000 - Advanced AI + Fog Of War (continued)
Now CAI can take control YOUR pawn and mech!
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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Resource Delivery Helper
In simple terms: This just makes it so when you hover over a blueprint it shows what it needs.
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[RH2] BCD: First Aid
Save precious time during the golden hour of survival with this first aid mod!
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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Realistic Darkness 1.6
This is an update of the original mod "Realistic Darkness" to make it compatible with the 1.
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Physical Hair
*machine translate* Physical Hair Make RimWorld hairstyles go Duang~ Duang~ Physical Hair adds dynamic mesh effects to pawn hair.
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Deep And Deeper
Out of steel? Neighbours not selling components? Your last plasteel chunk insect occupied? Empire take your last piece of Gold you needed to build a Multi-Analyzer? No problems! Go low and dig deeper! Join the Deep Divers! Don't let the promise of riches cloud your vision, and wh
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Animals Forage (Continued)
Update of Simmins mod Included the patches from my Animals Forage - Patches: Fish Enhydriodon, Palaeeudyptes, Gomphotaria - Megafauna Penguin, Fishercat, Otter, Walrus, Spotted Seal, Fisher - AnimalCollabProj Fisher - Erin's Critter Collection Anaconda - HC_Animal_2 Crocodile, Al
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True RPG Inventory
⚔ True RPG Inventory ⚔ A Diablo-style RPG inventory and gear tab for RimWorld.
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Footsteps
What is this? This is near direct port of Presence Footsteps, from the Minecraft modding community, built to work inside of Rimworld. Footstep profiling Different materials have different types of sounds. This is based mostly off stuffables, though other detection is used. Terrai
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Melee Animation Vanilla
Removes the extra features like lassos and duels in Melee Animation.