Fantasy пак
!НЕ ИГРАЙТЕ В ЭТО ПАЖАЛУЙСТА! Поберегите свои нервные клетки
Не идеальная фэнтези сборка для RimWorld. Созданная для отыгрыша роли в этом захватывающем и неадекватном мире.
Harmony и RIMMSAssemble ставить перед Core, остальные после.
Attention! Сборка расчитанна на игру без DLC Royalty. Если собираешься играть с DLC, то готовься к крашам игры, поломке сохранений и прочим гадостям.
Load order
76 mods- management
RIMMSAssemble
This mod allows other assembly mods to load referenced assemblies even if their version has changed.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- medical
Medical Tab
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
RPG Style Inventory
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'
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ZiTools objects seeker
PLEASE CONSIDER TO USE THIS MOD: CTRL + F It contains more features and is maintaining by its author.
- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
[KV] More Trait Slots
1.4: "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maximum number of traits that pawns will start with. It also adjusts the character display tab so that up
- management
Smart Medicine
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi
- management
[SYR] More Slaves
Adds additional slaves to all slave-carrying traders and bases Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit.
- management
Metal Doesn't Burn
No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game.
- management
Realistic Darkness (Light)
Description: This is a lighter version of Realistic Darkness mod.
- management
Darkest Night SK Steam
This is unofficial Steam conversion of Darkest Night SK mod by Skyarkhangel that is part of Hardcore SK modpack (August 2019).
- management
[1.3] Wild Animal Sex + Behaviors V6.2
LET THERE BE SEX!!! A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild. Have fun! 【 WARNING 】 IF YOU DONT WANT BOOMRATS TO OVERLOAD YOUR MAP YOU NEED ONE OF THESE MODS: If you want boomers to not be spawned at al
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- combat
Yayo's Combat 3 (1.1-1.2)
* 1.3 * Completely changes the combat animation and system * Gorgeous melee combat Animation Slash, sting, head attack, down attack * And ranged combat Animation Aiming, reloading, rotating reloading * Powerful armor algorithm Penetration becomes very important. High-tech armor i
- management
More Vanilla Biomes
More Vanilla Biomes adds more variety to your environment without overhauling the game.
- management
Realistic Planets - Fan Update
This is a fan update for the original mod, Realistic Planets by Rainbeau Flambe, that supports RimWorld version 1.
- management
Greenworld Lite
Getting rid of the dull brown dirt and replacing it with something nicer to look at.
- management
Boats
Note: I'm not maintaining this mod anymore, it's being reworked into a generic vehicle mod (air, land, sea).
- management
Giddy-up! Caravan
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not!
- management
Giddy-up! Battle Mounts
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the series that I hope to relea
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Giddy-up! Ride and Roll
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Why don't you just take Do
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- management
Vanilla Fences (Read Desc.)
Overhaul is out! Subscribe to this instead: Architect Expanded - Fences LAST EDIT: I'm taking an indefinite hiatus as I'm getting more busier with life, especially college. You are free to modify and post the mod. Thank you for the support! I've always wanted a fence mod ever sin
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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[1.4] Vanilla Factions Expanded - Medieval
See the Change Notes This mod won't be updated to 1.
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Argonians of Blackmarsh 1.1
Argonians (in their native tongue of Jel they call themselves the Saxhleel, or People of the Root) are the reptilian natives of Black Marsh, a vast swampland province in southeastern Tamriel.
- management
The Mantodean insectoid race
There is a newer and better version of the mod thanks to ElTwoFour!
- management
Spawning through egglayer for Mantodean insectoid race
This mod adds an queen/egglayer for Mantodean race and changed versions of 3 infestation insects as mantodean animals.
- management
Megafauna
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni
- management
Alpha Mythology
Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources.
- management
Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- management
[1.3] Advanced Animal Frameworks 3.95
This is the core framework that allows animals to carry weapons, do various work and for special autonomous animal-like vehicles.
- management
Apothecary
Overview V1.1 A medicinal mod focused on earlier technology epochs prior to the industrial age. (Also more suited to "fantasy" based mods). Details Apothecary is a mod designed to provide herbal remedies and other medicinal preparations more suited to the Neolithic and Medieval e
- combat
Combat Shields
Additional types of shields from a variety of eras, usable with melee and certain ranged weapons.
- management
Medieval Madness: Tools of the Trade
My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld.
- management
[Outdated] Call of Cthulhu - Cosmic Horrors [Deprecated]
***This mod is no longer being updated.
- management
Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.