// Steam Workshop · by ToxicPetuch

Космический рой

Сборка Rimworld 1.2 (Royalty) содержит в себе моды для космических приключений, такие как: Save Our Ship 2, RimNauts и Alpha Biomes.

Автор сборки D3Three. Ссылка на плейлист прохождения: https://www.youtube.com/playlist?list=PLxfnC5GV79dBZxc3x7a9vMpWHa72aqvFJ

Load order

134 mods
  1. Русификатор RimHUD
    Stale
    management

    Русификатор RimHUD

    Русский язык для RimHUD mod by Jaxe Мод добавляет русский язык для мода RimHUD.

  2. Русификатор Save Our Ship 2
    No 1.6
    management

    Русификатор Save Our Ship 2

    Translation of Save Our Ship 2 into Russian Link to Save Our Ship 2 mod Description of mod (Save Our Ship 2): This mod serves as a comprehensive overhaul of spaceflight.

  3. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  4. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  5. Alpha Biomes
    management

    Alpha Biomes

    Updated: 21/10/22 Adds multiple unique new biomes to Rimworld.

  6. Android tiers
    No 1.6
    management

    Android tiers

    DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers This mod does work with old saves but will not spawn the

  7. Android tiers - TX Series
    No 1.6
    management

    Android tiers - TX Series

    WORKS WITH SAVES - REQUIRES Android Tiers mod Add a new serie of androids designed for infiltration missions, their slightly modified exoskeleton are covered with rubber skin / living tissues which prevent them to rust, have a better social impact and to be EMP/solar flare proof,

  8. Animal Controls
    Stale
    management

    Animal Controls

    Tools to make general animal herding more convenient.

  9. Animal Tab
    No 1.6
    management

    Animal Tab

    Adds extra functionality to the Animals tab Does not require a new save game.

  10. Animals Logic
    Stale
    management

    Animals Logic

    Adds animal-related quality-of-life enhanсements.

  11. Architect Icons
    Stale
    furniture

    Architect Icons

    Architect Icons adds visual cues to the Arrchitect Tab.

  12. Auto-Cut Blight
    No 1.6
    management

    Auto-Cut Blight

    Automatically designate blighted plants to be cut.

  13. Cybranian - Backstories+
    Stale
    management

    Cybranian - Backstories+

    About The mod will add over 400 backstories of your characters and special names to the game.

  14. Begone, Message!
    No 1.6
    management

    Begone, Message!

    You know those messages on food rotting and relations decaying and so forth that annoyingly block some of the colonist bar at the top?

  15. Bionic icons
    Stale
    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  16. Bulk Smelting
    No 1.6
    management

    Bulk Smelting

    Adds a recipe to your smelter which allows you to smelt 3 slag chunks at once in order to save you time.

  17. Bulk Stonecutting
    Stale
    management

    Bulk Stonecutting

    Adds new bills to the Stonecutter's table which cuts 3 chunks at a time.

  18. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  19. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  20. CM Color Coded Mood Bar [1.1+]
    ↑ Updated
    management

    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  21. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  22. Compact Hediffs
    management

    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  23. Cut plants before building[1.0-1.4]
    No 1.6
    management

    Cut plants before building[1.0-1.4]

    If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant.

  24. Defensive Positions
    Stale
    management

    Defensive Positions

    Allows your colonists to remember their position during base defense.

  25. Destroy Item
    Stale
    management

    Destroy Item

    #StandWithUkraine Are you sick of having to deal with lots of unneeded items, such as tainted clothes and obsolete weapons?

  26. Dinosauria
    Stale
    management

    Dinosauria

    ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released!

  27. Don't Block Door
    No 1.6
    management

    Don't Block Door

    Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open.

  28. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  29. Dual Wield
    No 1.6
    management

    Dual Wield

    Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties which are affected by the

  30. Dubs Mint Menus РУС
    Stale
    management

    Dubs Mint Menus РУС

    IT IS A TRANSLATION Машинное преобразование и последующий Гугл перевод мода Dubs Mint Menus на русский.

  31. Enhanced Development-Embrasures
    Stale
    management

    Enhanced Development-Embrasures

    Version: 5.0.0 Links to all my mods including non steam versions available at: Adds embrasures for that can be shot through, while blocking passage, giving your colonists an advantage in combat. Enemies will still be able to fire back but your troops will be in cover similar to s

  32. FrameRateControl
    Stale
    management

    FrameRateControl

    Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC.

  33. Un-Boomas Your Lope
    No 1.6
    management

    Un-Boomas Your Lope

    After three long years of waiting, lope lovers can rejoice as "You Know What?

  34. Greenworld Lite
    Stale
    management

    Greenworld Lite

    Getting rid of the dull brown dirt and replacing it with something nicer to look at.

  35. Gunplay
    Stale
    management

    Gunplay

    ABOUT Adds more cinematic effects to weapons: A.

  36. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  37. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  38. Humanoid Alien Races
    management

    Humanoid Alien Races

    A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.

  39. Mad Skills
    Stale
    management

    Mad Skills

    A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.

  40. Medical Tab
    No 1.6
    medical

    Medical Tab

    Adds a comprehensive medical overview tab, showing your colonists' health at a glance.

  41. Megafauna
    Stale
    management

    Megafauna

    New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni

  42. Mercer's Backpacks (Continued)
    management

    Mercer's Backpacks (Continued)

    Update of Mercer a.k.a. jaeger972 mod Mods for fixing carry capacity: - Added a more colorful type of backpack that shows the color of the stuff its made from better A tiny mod made while one of BaRKy's streams. It adds backpacks for increased carrying capacity. This version does

  43. Mod Manager
    No 1.6
    management

    Mod Manager

    Juggle your mods like a pro!

  44. Monstergirl Races
    Stale
    management

    Monstergirl Races

    Monstergirl Playable Races Turns many of the Monstergirl animal races from MonsterGirlsPlus into playable Pawns.

  45. More Faction Interaction (Continued)
    management

    More Faction Interaction (Continued)

    Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.

  46. More Inspiration Types
    No 1.6
    management

    More Inspiration Types

    Adds three new inspiration types: Farming: increases planting speed by 200% and harvest chance by 75% (or harvest amount by 75% if you have a mod) Mining: increases mining speed by 200% and mining yield by 75% Eureka: increases research speed by 200% Because these new inspiration

  47. More Vanilla Biomes
    ↑ Updated
    management

    More Vanilla Biomes

    More Vanilla Biomes adds more variety to your environment without overhauling the game.

  48. Mortar Accuracy
    management

    Mortar Accuracy

    Q: How is this different from vanilla Rimworld mortar accuracy?

  49. No ZzZ
    Stale
    management

    No ZzZ

    A tiny mod that removes the ZzZ from sleeping pawns.

  50. OgreStack
    Stale
    management

    OgreStack

    Mod for customizing stack sizes.

  51. Pawn Target Fix
    Stale
    management

    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  52. Psychic Harmonizer Lag Fix
    No 1.6
    management

    Psychic Harmonizer Lag Fix

    Fixes the reason why psychic harmonizer slows down the game when looking at a mood tab.

  53. Quality Colors
    No 1.6
    management

    Quality Colors

    Super simple mod, just colors items based on quality.

  54. Quest Reward Rebalance
    No 1.6
    management

    Quest Reward Rebalance

    About Ever wonder why your heavily-modded 16-year colony never sees any of those rare archotech rewards?

  55. Random Veins Restored
    Stale
    management

    Random Veins Restored

    ORIGINAL AUTHOR: 1MINISKIDI ORIGINAL URL: (No longer exists) Adds different ores for various items.

  56. Recipe icons
    No 1.6
    management

    Recipe icons

    1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bionic icons. 1.0 ABOUT Ad

  57. ReGrowth 2
    management

    ReGrowth 2

    You can see all changes in the changelog tab!

  58. Rimefeller
    Stale
    management

    Rimefeller

    Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.

  59. ResearchPal
    Stale
    management

    ResearchPal

    1.3 UPDATE PLEASE USE THE FORK Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated when RimWorld is loading, you won't get interrupted by the tab. The denser layout helps with

  60. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  61. RIMMSAssemble
    No 1.6
    management

    RIMMSAssemble

    This mod allows other assembly mods to load referenced assemblies even if their version has changed.

  62. RimNauts
    No 1.6
    management

    RimNauts

    RimNauts 2 is out 🚀 This mod adds Near-Earth Objects like moons, asteroids and space debris.

  63. Room Size Tolerance
    No 1.6
    management

    Room Size Tolerance

    Have you ever asked yourself, "Self, why do my colonists have such big expectations when it comes to room size?

  64. RPG Style Inventory (Original Style)
    No 1.6
    management

    RPG Style Inventory (Original Style)

    Important I'm no longer maintaining this mod as a far better version is available here: Thanks for all your support :) RPG style representation of the pawn's Gear Tab.

  65. RunAndGun
    No 1.6
    weapons

    RunAndGun

    Your colonists can never be a true Rambo if they cannot gun while they are running.

  66. Save Our Ship 2
    management

    Save Our Ship 2

    Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.

  67. Seasonal Weather (Continued)
    Stale
    management

    Seasonal Weather (Continued)

    Update of AaronCRobinsons mod SeasonalWeather Extends weather to change based on season.

  68. Share The Load [Obsolete 1.5]
    No 1.6
    management

    Share The Load [Obsolete 1.5]

    Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share

  69. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  70. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  71. Snap Out!
    Stale
    management

    Snap Out!

    19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1

  72. Turtle Friendly Raids
    No 1.6
    management

    Turtle Friendly Raids

    This mod prevents stock raids from spawning via drop pod, and disables stock sappers.

  73. Vanilla Events Expanded
    management

    Vanilla Events Expanded

    See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted

  74. Vanilla Expanded - Royalty Patches
    No 1.6
    management

    Vanilla Expanded - Royalty Patches

    See Change Notes. Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This patch collection will be constantly updated as time goes on with new Vanilla Expanded mod

  75. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  76. Vanilla Furniture Expanded - Production
    Stale
    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  77. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  78. Wall Light
    No 1.6
    management

    Wall Light

    As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh

  79. Work Tab
    No 1.6
    management

    Work Tab

    Provides a vastly more customizable work tab.

  80. World Map Beautification Project
    No 1.6
    management

    World Map Beautification Project

    Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.

  81. Yayo's Combat 3 (1.1-1.2)
    Stale
    combat

    Yayo's Combat 3 (1.1-1.2)

    * 1.3 * Completely changes the combat animation and system * Gorgeous melee combat Animation Slash, sting, head attack, down attack * And ranged combat Animation Aiming, reloading, rotating reloading * Powerful armor algorithm Penetration becomes very important. High-tech armor i

  82. Quarry [Adopted]
    Stale
    management

    Quarry [Adopted]

    Quarry for collecting rocks and resources in flat terrain.

  83. TicksPerSecond [1.3]
    No 1.6
    management

    TicksPerSecond [1.3]

    Add actual and target ticks per second to the information display above the pause/speed controls.

  84. [KV] Consolidated Traits
    No 1.6
    management

    [KV] Consolidated Traits

    1.4 - When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I really like, but also some I dislike, and none of them had all the traits I wanted; they

  85. [KV] More Trait Slots
    No 1.6
    management

    [KV] More Trait Slots

    1.4: "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maximum number of traits that pawns will start with. It also adjusts the character display tab so that up

  86. [KV] Trading Spot
    No 1.6
    management

    [KV] Trading Spot

    1.5 Version: A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod, delete the Trading Spot, save, remove the mod, then load the save. This is compatible wi

  87. [Ry]Draw a bead
    No 1.6
    management

    [Ry]Draw a bead

    Scales aiming time with shooting skill, consciousness, sight, and manipulation.

  88. [SF] Priority treatment 1.1
    Stale
    medical

    [SF] Priority treatment 1.1

    All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases), before prioritising things like eating and sleeping, kind of like real life doctors.

  89. [XND] Adrenaline! (Continued)
    management

    [XND] Adrenaline! (Continued)

    Update of XeoNovaDans mod - Added support for Trait Value This simple mod aims to make combat more interesting and more immersive by making biological pawns produce adrenaline whenever they are put into fight-or-flight situations.

  90. [XND] Proper Shotguns
    Stale
    furniture

    [XND] Proper Shotguns

    Overview Pump shotguns and chain shotguns will fire 6 pellets simultaneously, rather than one single shot.

  91. Metal Doesn't Burn
    Stale
    management

    Metal Doesn't Burn

    No really metal really shouldn't beable to just spontaneously catch fire, at worse it might melt a little and even that shouldn't be possible with the heat produced by fire in this game.

  92. Pawn Badge Fan Fork
    Stale
    management

    Pawn Badge Fan Fork

    The fan fork of the mod "Pawn Badge" by Rangel Real which allows adding up to 2 informative badges to the colonist bar.

  93. WeaponStats
    Stale
    weapons

    WeaponStats

    About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.