Feudalism / Medieval rus
Сборка модов направленная на выживание в средневековой атмосфере. В сборке нет магии и фэнтезийных рас (кроме пси-способностей из Royalty и генетики из Biotech). Коллекция делалась под себя на основе другой коллекции: 1.4 Medieval Native / Средневековье rus .
Большая часть сборки переведена на русский язык, однако где-то можно всё ещё увидеть английский язык.
- Мод на рассказчика что ограничивает фракции игрока и фракциям нпс порог развития до средневековья, то есть выше него никакие технологии взять нельзя.
- Минимум какой-либо магии и фэнтезийных рас.
- Стандартная боевая система, кроме мода на анимации и добивания в ближнем бою, также добавляет лассо благодаря которому пешки могут подтянуть противника к себе. (в моде melee anim. можно поменять и отключить лассо/добивания)
- Визуал: в большинстве идентичен стандартной игре, если не говорить о текстурах повышенного качества.
- Большая часть механик осталась такой же как и в обычной игре.
- Сборка достаточно гибкая, поэтому можно убирать какие-то моды, а можно добавлять что-то своё, однако за стабильность я тогда не ручаюсь.
- Сборка не имеет модов на хардкор, однако имеются моды на гигиену и санузел.
- Дополнительной музыки или плеера не добавлено.
- Сборка вроде как стабильна, но может быть требовательна ибо где-то на середине игры может начать лагать или подтормаживать. Однако для оптимизации есть парочка модов и Rocket man(ракета).
- Фракция сангофагов, ака Вампиры из Biotech, и играбельное начало игры за них.
Некоторые моменты стоящие внимания:
1. В сборке могут обнаружится несовместимые моды русификации.
2. Шаттл в одном из обновлений ретектур ваниллы заменили на другой, в результате чего перестаёт работать мод, стилизующий шаттл под средневековый. Решение:
- либо удалить этот ретекстур Vanilla Textures Expanded
- либо удалить файл ретекстуры шаттла по следующему пути \Program Files (x86)\Steam\steamapps\workshop\content\294100\2016436324\1.4\Patches
3. Заметил, что у некоторых пешек неправильно отображаются огоньки в панельке "работа", от чего вы можете назначить на стройку пешку с двумя огнями и 10 навыка, а на самом деле у него вообще нет никакого навыка.
4. Не советую брать квесты с различными излучателями/распылителями токсинов, т.к. они не спавнятся и приходится убирать эту локацию через режим разраба
5. Сломались квесты с данжами бандитов. Не могу понять, в чём может быть дело
Load order
250 mods- management
Перевод Blueprints
\Languages\Russian Описание Что можно делать с помощью мода Создать шаблон, чтобы быстро строить одинаковые комнаты Сохранять и загружать шаблоны, чтобы использовать в других прохождениях Делится шаблонами.
- management
Перевод Performance Optimizer
\Languages\Russian Описание Мод для улучшения производительности.
- medical
Перевод Medical Tab
\Languages\Russian Описание Новая вкладка: "Медицина", на которой отображается информация о здоровье поселенцев, пленников, питомцев и врагов.
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Русский язык для Vanilla UI Expanded
Russian language pack for the Vanilla UI Expanded mod.
- management
Перевод Better Workbench Management
\Languages\Russian Описание Что можно делать с помощью мода Менять порядок заданий, перетаскивая их мышью Копировать все задания на другой станок Связывать задания на нескольких станках для синхронизация изменений Что еще При нажатии на станок, задания открываются автоматически С
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Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Русский язык для [LTO] Colony Groups
Russian translation of Colony Groups Colony Groups позволяет вам создавать и настраивать группы для ваших колонистов.
- management
Animal Gear
Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)
- management
Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Big Little Mod Patch
This patch applies multiple patches to allow furniture and workbenches from other mods to link with each other.
- management
Bulk Steel Extraction Revived
This is a revival of an original mod Bulk Steel Extraction by Fuglypump for RimWorld 1.
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Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Clean Pathfinding 2
What's the point of building roads and paths around the map if your pawns are just going to dirty their feet by not using them?
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
Don't Block Door
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open.
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Doors Expanded (Dev)
IMPORTANT You MUST UNSUBSCRIBE from the official version of Doors Expanded - unfortunately, their subscriptions are mutually exclusive.
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DBH for Medieval
--------------------------------- About --------------------------------- Sorry for my bad English.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
Dual Wield
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties which are affected by the
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- medical
Dubs Bad Hygiene for Medieval ru
Перевод на русский язык Этот мод призван добавить красок в средневековую ролевую игру, добавив некоторые корректировки и новое оборудование в DBH.
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Dynamic Diplomacy
This mod allows NPC faction to interact with each other without any player input.
- medical
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Originally inspired by Ykara's EPOE, this mod sought to fix the reduntant, downright byzantine lines of code as well as bring the values of most prosthetics back in fold with the vanilla experience.
- management
ETRT: Tribal Apparel
Stand-alone Release of Tribal Apparel Part of: The above mod includes this one, as well as many others with in-game toggles to enable and disable them.
- combat
Fortifications - Medieval
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot
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Faction Control (1.4-1.6)
If you want to support me click here: "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map.
- combat
Fortifications - Neolithic
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Geological Landforms [RUS]
Основной мод добавляет в игру 32 формы рельефа, которые генерируются независимо от биома.
- management
Giddy-Up 2
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- combat
Fortifications - Medieval - Material
In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot
- storage
LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
- management
Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
- medical
Medical Tab
Adds a comprehensive medical overview tab, showing your colonists' health at a glance.
- management
Medieval drug lab
A simple patch that changes the tech level for drug lab research to medieval, does not affect specific drug research.
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Medieval Genepacks
My good friend sarah donated the commissioned code and I thought of releasing this mod early for her and other people to use early while I plan on making a full medieval version of the biotech dlc SirLalaPyon - yo boi SarahLamber - commissioner LimeTreeSnake - coder for the consu
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Medieval Medicines Medieval Overhaul Edition
BACKGROUND: Non-Medieval Overhaul versions can be found here.
- management
Medieval Madness: Tools of the Trade
My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld.
- management
Medieval Overhaul - Русификатор
UPD: Перевод от другого автора: Стол заказов для перевода модификаций Перевод мода Medieval Overhaul на русский язык.
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Medieval Overhaul (Deprecated)
Click here for 1.5 version until this can be updated Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as well make everything I want in my medieval playthrough and put it into one mod. And so, lo and b
- management
Medieval Overhaul: Leather Patches
A megapack containing all of the compatibility patches I've made so far for Medieval Overhaul - it adds hides to all animals from mods listed in the "compatibility" section - have fun - and safe travels out there on the Rim, friends!
- management
Medieval Overhaul: Royalty
This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC.
- management
Medieval Overhaul: WMBP
This is a patch for Medieval Overhaul's biome "Dark Forest" in combination with the World Map Beautification Project.
- medical
Medieval Prosthetics на русском
Любительский перевод мода на "ещё один набор вот уже средневековых протезов".
- management
Medieval Tool Cabinet
A New (Old) Tool Cabinet A simple replacement for the linkable Tool Cabinet that changes it from the green steel look, helps it fit in with low-tech and medieval settings, and allows it to be built from a variety of stuff.
- management
Mercenaries For Me
WORKS WITH SAVES (Need Faction discovery mod) Hire and rent mercenaries (in modern/futurist or medieval way).
- management
More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
- management
Mud's Tribal Apparel
1.6 compatible with minutes to spare for the official Odyssey update! Kidswear and Russian localisation have been added thanks to the amazing work of Kelord Artego! I have slightly tweaked a couple of values, tweaking down the armour values on the apparel, increasing the cost and
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More Planning [1.5]
For 1.3 ~ 1.5 1.1 / 1.2 Version: WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. Features: - 10 customizable planning designations; - Sho
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Nothing but just a Royalty Aeroship
This is a mod simply replaced the texture of shuttle to make it more medieval themed.
- management
Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
- management
Numbers РУС
IT IS A TRANSLATION Машинное преобразование и последующий Гугл перевод мода Numbers на русский.
- management
Patches: Medieval Overhaul - Gastronomy
This mod uses patches to modify the textures of the benches and stools in Medieval Overhaul, to ensure compatibility with the Gastronomy mod.
- management
Perfect Medieval Playthrough (Discontinued)
Warning: this patchmod is currently unmaintained.
- management
Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- management
Perspective: Doors
This is a lightweight mod which simply retextures the east-west doors in such a way that their perspective makes more sense.
- management
Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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pphhyy Sanguinary Animals
some recommended mods, and mods that change the utility of the animals like make them nocturnal Giddy Up for nice riding looks For awesome vampire gear and a cool blood vials For the nice medieval look, also all creatures spawn in the dark forest VEF needed for the animals to be
- management
Prisoners Dont Have Keys
I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.
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QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
- management
[sbz] QualityBuilder retexture
QualityBuilder retexture · This mod only changes textures · Safe to add or remove from a save game Retextures Icons When using Camera+, low-resolution images feel like sand in your shoes.
- management
Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
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RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
- management
Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
Research Tree (outdated)
This is a unofficial update of Fluffy's Research Tree to make it work with Rimworld 1.
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Rimedieval
What is Rimedieval? Rimedieval is an ultimately compatible with all DLC replacement for "Medieval - Vanilla" and "Vanilla Factions Expanded - Medieval". A new way to immerse yourself in a true medieval RPG with all your favorite mods. Mod settings Disable mechanoids - disabling a
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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RimTraits - Medieval Talents
Mod Version: v2.3 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod ope
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
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RocketMan - Performance Mod ru
Особенности: Сокращение времени загрузки: RocketMan кеширует финальную структуру defs при загрузке игры.
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Romance On The Rim
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
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Ru Medieval Madness: Tools of the Trade
Перевод модификации Medieval Madness: Tools of the Trade
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Share The Load [Obsolete 1.5]
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share
- management
Shavius's Medieval Flavour Pack
The 1.4 version doesn't rely on HumanoidAlien Framework anymore, but you still need it for 1.3 It is very recommended to be used alongside other compatible mods, for example: Compatibility with Vanilla Faction Expanded Medieval: Otherwise this mod will have almost no effect in th
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Smart Medicine
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on the caravan, because thi
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Smart Medicine РУС
IT IS A TRANSLATION Машинное преобразование и последующий Гугл перевод мода Smart Medicine на русский.
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Smart Speed rus
Перевод Smart Speed Этот перевод включен в сборку: QOL rus patch Если поставите сборку, то от этого мода можно отписаться.
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- management
Style Change Anytime
Support me on Ko-Fi: This mod allows you to manually select a specific graphic for your buildings, items, production bills, or even plants.
- management
Tech Advancing
This mod advances the Tech-level of the colony once certain conditions are met.
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Trading Control
What it does. Trading Control has expanded since it's first inception, being a simple place to direct traders, and stop them trampling over your colony! Trading Control now allows you to manage your local Visitors and Traders more effectively. - Designate a Trading area around a
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Use Bedrolls
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up after sleeping.
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Vanilla Animals Expanded — Endangered
1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big
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Vanilla Apparel Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Apparel Expanded и дополнения Accessories.
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Animals Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Animals Expanded и всех модулей.
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Vanilla Backstories Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Backstories Expanded.
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[1.4] Vanilla Base Generation Expanded
See change notes Vanilla Base Generation Expanded is a mod many have been waiting for.
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Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Vanilla Brewing Expanded - Coffees and Teas
Thanks to Trahspanda for letting me add his lemonade mod to this.
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Brewing Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Brewing Expanded и дополнения Coffees and Teas.
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Vanilla Cooking Expanded - Sushi
Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series.
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Expanded - Royalty Patches
See Change Notes. Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This patch collection will be constantly updated as time goes on with new Vanilla Expanded mod
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Vanilla Expanded Framework Russian Language Pack
Перевод на русский язык Vanilla Expanded Framework.
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Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Vanilla Cooking Expanded Russian Language Pack
Обновлённый и улучшенный перевод на русский язык мода Vanilla Cooking Expanded и дополнений Stews и Sushi.
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Fishing Expanded - Fishing Treasures AddOn
Vanilla Fishing Expanded - Fishing Treasures Add-On is a simple add-on to Vanilla Fishing Expanded that adds a lot of base game and modded items to the "treasure pool" of the fishing tables.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
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Vanilla Factions Expanded - Tribals Russian Language Pack
Перевод на русский язык мода Vanilla Factions Expanded - Tribals.
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- furniture
Vanilla Furniture Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Furniture Expanded и всех модулей.
- management
Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Hair Expanded - Beards
1.0.0 (04/08/2020): Release WARNING: This mod is now obsolete and has been included in the main game. After playing the game for long enough, I have noticed that despite beards being such a great addition, they lacked in variety. When the game has over 200 hairstyles and only 15
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Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
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Vanilla Ideology Expanded - Dryads
1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Ideology Expanded - Anima Theme
1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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Vanilla Ideology Expanded - Splits and Schisms
1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,
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Vanilla Ideology Expanded Russian Language Pack
Перевод на русский язык серии модов Vanilla Ideology Expanded.
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Vanilla Outpost Expanded Medieval Overhaul Patch
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets!
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Vanilla Outposts Expanded Russian Language Pack
Russian language pack for the Vanilla Outposts Expanded.
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Vanilla Outposts Expanded: Additional Outposts
If you ever felt that you need more outpost types, then this mod may be what you need.
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Vanilla Plants Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Plants Expanded и всех его дополнений.
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Vanilla Storytellers Expanded - Maynard Medieval
1.0 (13/04/2021): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. "Maynard Medieval creates a story of increasing curve of challenge and tension. He strongly believes in valor, honor an
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Vanilla Storytellers Expanded Russian Language Pack
Русский язык для серии модов Vanilla Storytellers Expanded: Perry Persistent, Empress Evil, Freya Fierce, Igor Invader, Neron Neolithic,Maynard Medieval, Diego Industrial, Winston Waves и Noobert Nebulous - Vidtuber А также шуточных Oskar Obnoxious и RimWorld Rick, | Russian lang
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Traits Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Traits Expanded.
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Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Weapons Expanded Russian Language Pack
Русский язык для мода Vanilla Weapons Expanded и всех модулей.
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Veinminer R1.1
Toasteh's Veinminer mod, updated by Ogliss Github B19 Version HERE original mod HERE This mod lets you designate all connected minerals to be mined, even if you can't see them.
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VGP Garden Medicine
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs.
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Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
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Visible Raid Points rus
Перевод Visible Raid Points Этот перевод включен в мой перевод кучи мелких QOL модов: QOL rus patch если поставите сборку переводов, то этот мод не нужен (зайдите посмотрите, там много вкусного)
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Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
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Where is my weapon?[1.0-1.4]
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing).
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World Map Beautification Project
Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.
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Yayo's Caravan (Continued)
Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.
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ZiTools objects seeker
PLEASE CONSIDER TO USE THIS MOD: CTRL + F It contains more features and is maintaining by its author.
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[1.3] Vanilla Animals Expanded — Australia
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Australia is currently suffering a terrible crisis, and our team believes that we need to do everything in our power to spread the awareness. 24 people have died due to the insane bushfi
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[1.3] Vanilla Animals Expanded — Boreal Forest
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Boreal forest is a biome drastically needing some new, unique animals. With this module, you can see famous american black bears - smaller cousins of the grizzly bears, as well as arctic
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[1.3] Vanilla Animals Expanded — Cats and Dogs
1.0.1 (09/10/2019): Adjusted German Shepherd to be omnivorous - can now eat kibble. Hunger rate doubled. 1.0.0 (03/08/2019): Release This mod has been rolled into Vanilla Animals Expanded. Vanilla Animals Expanded: It always baffled me, and probably most of you, that some domesti
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[1.3] Vanilla Animals Expanded — Ice Sheet
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded What this mod series was certainly lacking is some Ice Sheet animals. Adding them was quite difficult as the biome itself hardly supports any plant life - and whilst I can feel free to a
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[1.3] Vanilla Animals Expanded — Extreme Desert
1.0.0 (30/08/2019): Release Creating an animal pack for the extreme desert was tricky - I didn’t want to take away from the challenge this biome provides - the animals that reside here are supposed to be tough, scarce and difficult to kill. This mod adds 2 new venomous animals, b
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VGP Xtra Trees and Flowers
Xtra Trees and Flowers (Does not require Vegetable Garden) Adds EVEN MORE flowers and trees!
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[1.3] Vanilla Animals Expanded — Desert
1.0.0 (30/08/2019): Release No animal mod, or in this instance, mod series, can be complete without Lions. This mod, albeit being smaller to not overpopulate the desolate deserts of the planet, contains some of the most popular and requested - and dangerous - animals that can mos
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[1.3] Vanilla Animals Expanded — Temperate Forest
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded After all the other animal mods have been finished, it is time to introduce the one final animal mod to Vanilla Expanded mod series. Vanilla Animals Expanded - Temperate Forest mod adds
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[1.3] Vanilla Animals Expanded — Tropical Rainforest
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded After having my first Spaceship launch in the tropical rainforest biome, I have noticed it actually didn’t feel as tropical as I would like it to feel. Monkeys, tortoises, an elephant he
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[1.3] Vanilla Animals Expanded — Tropical Swamp
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Tropical swamp never really had this “oh, this zone is dangerous” feel. It felt just like any other swamp. This very module, albeit only adding 3 new animals, is our way to remedy this.
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
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[JDS] Castle Walls
This mod adds Castle walls and Defence Towers Q: Why are the Castle walls all separated building?
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[Depricated] [JPT] Burn It for Fuel (Continued)
Update of jptrrss mod This mod has been replaced by Burn It for Fuel 2 by jptrrs If you can burn wood for heat, why not use chemfuel as well?
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[KV] Impassable Map Maker
1.6 here: Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden initially). Thi
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[1.3] Vanilla Animals Expanded — Tundra
From 1.4 on, these animal modules are deprecated and are now part of Vanilla Animals Expanded Tundra biome always felt devoid of any actual unique animals. With this module, we have introduced Musk oxen and a moose - a beautiful symbol of Canada, which can be milked every couple
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[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
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[SR]Factional War
VERISON 1.5 VERSION 1.5 IS HERE Factional War ID:2534328163 Author:Shadowrabbit Support Version: 1.2, 1.3, 1.4 Github: Support Languages: Chinese(简体中文), English, French (Français), Japanese (日本語), Polish (Polski), German (Deutsch), SpanishLatin (Español(Latinoamérica)), Portugues
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[SYR] More Slaves
Adds additional slaves to all slave-carrying traders and bases Increases the base amount of slaves from 0-2 to 2-4 for all vanilla traders, respecting the population limit.
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[SYR] Processor Framework
A framework for processors to transform items and more, read player features!