// Steam Workshop · by Aavak

Aavak's CE Series Modlist

The Modlist I'm using in my ongoing Let's Play series on YouTube: https://www.youtube.com/playlist?list=PLGe_S5n7MjT1YS9pBkneJ4jx8lVdW96U9

Load order

69 mods
  1. Mod Manager (Continued)
    management

    Mod Manager (Continued)

    Update of Fluffys mod Added option to skip countdown when publishing Mods can now be tagged as translations when publishing Mods already tagged as translation will have the translation-checkbox pre-filled Added a dialog to set a custom changenote when publishing an update of a mo

  2. No Burn Metal
    management

    No Burn Metal

    Tired of Steel Walls Burning Like Tinder?

  3. Prisoner Recreation
    Stale
    management

    Prisoner Recreation

    Updated to be more compatible, thanks to Triel's awesome work!

  4. Prison Commons (Continued)
    management

    Prison Commons (Continued)

    Update of Ben Lubars mod Allows you to mark any enclosed Gather Spot (table, sculpture, campfire, etc) as a prison commons area.

  5. Losing The Faith
    Stale
    management

    Losing The Faith

    This changes the the daily rate of a pawn's ideology certainty change to be negative when they are in a bad mood.

  6. Gene Bank Indicators
    Stale
    management

    Gene Bank Indicators

    Description Adds several visual indicators of how many genepacks are stored within a gene bank: Visually showing from 0 to 8 gene packs in the bank, depending on the capacity filled percentage.

  7. Eat Spoiling Food First (Continued)
    Stale
    management

    Eat Spoiling Food First (Continued)

    Update of nath_devs mod Raging at your pawn eating the freshly cooked meal instead of the stack of spoiling in 1 hour meals ?

  8. Dubs Break Mod
    Stale
    management

    Dubs Break Mod

    Changes how mental breaks are triggered, e.

  9. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  10. Cut plants before building (Continued)
    management

    Cut plants before building (Continued)

    Update of 民火s mod Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig up if possible Only allow cutting by pawns with plant cutting enabled If there is the plant that need to be cut on planned

  11. Compact Hediffs
    management

    Compact Hediffs

    Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.

  12. Clean Pathfinding 2 Continued
    No 1.6
    management

    Clean Pathfinding 2 Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  13. Bionic icons
    Stale
    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  14. Clothing Sorter
    Stale
    management

    Clothing Sorter

    A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Option to generate layer-categories for apparel that only occup

  15. "Do Until" Filter
    Stale
    management

    "Do Until" Filter

    Allows choosing what specific items to count for "do until" for production bills that can produce different items (such as butchering), as well as for meals (where you can filter on ingredients that pawns may object to).

  16. Food Poisoning Stack Fix (Continued)
    Stale
    management

    Food Poisoning Stack Fix (Continued)

    Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.

  17. [GMT] Trading Spot
    No 1.6
    management

    [GMT] Trading Spot

    This is an update to Trading Spot so that it works with 1.

  18. Simple Skulls
    Stale
    management

    Simple Skulls

    ABOUT Are you like me and keep forgetting to remove skulls from corpses before cremating or butchering them?

  19. Smart Minify
    Stale
    management

    Smart Minify

    Smart Minify Minify only logically applicable buildings and apply calculated weights to their minified forms according to the combined weight of resources used to build them Does not apply to anything in the structure category and applies some logic to prevent the minification of

  20. LightsOut
    Stale
    management

    LightsOut

    LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?

  21. Trade UI Revised
    Stale
    management

    Trade UI Revised

    Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.

  22. Allow Tool
    Stale
    management

    Allow Tool

    A set of tools to make your life on the Rim a bit easier.

  23. QualityBuilder
    No 1.6
    management

    QualityBuilder

    With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.

  24. Snow IS Beautiful!
    Stale
    management

    Snow IS Beautiful!

    DETAILS This mod makes snow be recognised as beautiful; just as it should be!

  25. [KV] No Max Bills
    No 1.6
    management

    [KV] No Max Bills

    1.6 - Removes the 15-bill limit on individual workbenches. It's now a limit of 125 which is near the upper-limit the bit-code allows). Direct Download: Ludeon Post: Github: Like my mods? Consider supporting me!

  26. TDS Bug Fixes
    No 1.6
    management

    TDS Bug Fixes

    These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.

  27. TD Find Lib
    No 1.6
    management

    TD Find Lib

    A framework for user-customizable, highly-detailed filters for things.

  28. Everybody Gets One
    No 1.6
    management

    Everybody Gets One

    Set a bill to craft things until there's one for each member of the colony.

  29. Level Up!
    management

    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  30. WeaponStats
    Stale
    weapons

    WeaponStats

    About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.

  31. CleaningAreaTemp
    Stale
    management

    CleaningAreaTemp

    'Cleaning Area' - temp replacementThis is just a temporary 1.

  32. P-Music
    Stale
    management

    P-Music

    Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.

  33. Just Put It Over There
    Stale
    management

    Just Put It Over There

    When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.

  34. Map Preview
    ↑ Updated
    management

    Map Preview

    Adds a map preview to the world map.

  35. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  36. Planning Extended
    management

    Planning Extended

    Description This mod adds a more advanced planning menu.

  37. Biome Transitions
    Stale
    management

    Biome Transitions

    Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.

  38. Geological Landforms
    ↑ Updated
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  39. Visible Raid Points
    Stale
    management

    Visible Raid Points

    Description Ever wondered just how many points the game used to generate a raid?

  40. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  41. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  42. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  43. Animal Variety Coats
    Stale
    management

    Animal Variety Coats

    1.6 note: For the time being, bears and capybaras have been removed. I have not found a way to make the swimming graphics accept the alternate colours. If I do manage in the future I will add them back in. Odyssey animals will slowly be added, but I got extremely frustrated over

  44. Door Mat
    Stale
    management

    Door Mat

    ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: For your cleaning needs.

  45. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  46. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.