1.6 Medieval Overhaul Mod (Ratkin+Kiiro+Dragonian)
(3 mods not in local dataset)
Load order
245 mods- management
Partial Vanilla Clothing Rendering Layer Adjustment
Leave a message if you have any questions
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Actually Vanilla Music Expansion
UPDATE: Songs have been remastered a little bit and some thumbnail stuff was slightly changed.
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Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
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Angled Hull Expansion
Angled Hull Expansion Angled Hull Expansion provides the ability for any ThingDef (walls, hulls, etc.
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Better Stacktraces
Better Stacktraces After looking at too many stacktraces to count, I decided to make this to make developers' lives just a bit easier.
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Blueprints Forked - 1.6
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Cherry Picker
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content.
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Childhood Category (DEVELOPMENT CEASED)
What does this do? This adds a childhood category that contains the very few childhood items in Biotech and mods. That's it? Yeah. I'm not gonna lie, I kinda made this one to round out the category list and for the hope that other modders make childhood related mods later on. Mod
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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Crop Rotation
Planting the same crop over and over is fine in Rimworld but in real life this causes issues.
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Do The Rituals Yourselves
Do The Rituals Yourselves Colonists prepare and start rituals on their own.
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
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Dynamic Population Unlocked
What it is Allows you to dynamically adjust your population in gameplay.
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Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
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Empire -100 goodwill in scenarios Fix
Mod Description This mod aims to address a core limitation of the official Royalty DLC: when players start a game using a non-vanilla scenario or race, the Empire defaults to treating the player as a permanent enemy (relations locked at -100 and cannot be improved).
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EndlessGrowth
This mod removes the skill cap of 20, making it possible to scale way higher.
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Facial Animation - Retexture
A full retexture meant to be used with Nals facial animation All eyes, faces etc.
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Flooring Floors Upscaled
The actual mod is HERE A simple texture replacement for Flooring Floors .
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Floors Are (Absolutely) Worthless
- Works with most modded floors (feel free to report if any aren't affected) - Safe to add to a save - Safe to remove from a save - Affects all floors except for smoothed stone (due to the way it is handled by the game engine it simply cannot be patched by regular means) A very s
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Food Poisoning Stack Fix (Continued)
Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.
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Food Texture Variety - Vanilla Expanded Stew
Updates the Stew module from Vanilla Expanded to use randomized textures.
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Functional Room [Continued]
Original Description: This mod prevents the room Space rating from being lowered by furniture occupancy.
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Gastronomy (Continued)
Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.
- furniture
Gloomy Furniture (Continued)
The Gloomy Furniture (Continued) mod has been updated for RimWorld 1.
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Hospitality: Storefront
Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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Kiiro Story: Events Expanded
The Event Expansions mod of kiiro race, adding 14 new quests or events related to the kiiro faction, along with new faction interaction methods.
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Lancy's Ratkin Body Retexture
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Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
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Less Stupid Romance Attempt (Continued)
Update of Dazz Aephiex mod - Removed legacy HugsLib requirement I long stopped playing rimworld myself and probably won't update any of these.
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Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
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Medieval Adventures: Hunts
Hunting! tired of waiting for animals to go to you so you can kill them? Now you can go find them! happy hunting! This mod adds a new set of buttons on the caravan screen, that allow you to find animals. Each hunting quest has a cooldown corresponding to its threat. Be wary, thes
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Medieval Backstories Patch
A small patch that makes medieval backstories appear in medieval pawns, while also patching some backstories into the medieval category accordingly.
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Medieval Medicines Medieval Overhaul Edition
BACKGROUND: Non-Medieval Overhaul versions can be found here.
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Medieval Melee Sounds
None shall pass. Replaces vanilla's melee sounds with Monty Python-esque clashing sounds, from free audio sources on youtube. Only affects metallic blunt and sharp weapons.. for now. Now has sounds for wooden and stone weapons! Of course, the effects vary; it best fits for mediev
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Medieval Music
8 hours and 44 minutes of selected Medieval music (153 Songs) Several songs are edited, so you will not find them elsewhere than here.
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Medieval Overhaul
Updated on behalf of SirLalaPyon by EvilEyes and ViralReaction until they are able to upload.
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Medieval Overhaul: Royalty
This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC.
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Medieval Trader Airships (Legacy)
This is a legacy version of Medieval Trader Airships that I am leaving as-is so as to preserve existing saves.
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More Components and Steel (More) Vanilla
This is a simple mod that increases the yield when mining Compact Machinery (2 -> 6) and Steel (40 -> 120).
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More Hex Floors
This mod adds hex floors made with various materials Adds hex floors made of - Silver - Gold - Wood - Stone (All of them) And also adds Sterile Hex floors I hope you enjoy this mod.
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More Prop Categories
What does this do? Adds new prop categories and moves relevant items into them. Feel free to use the categories established in this mod for your own prop mods. This mod does NOT add any new props, it is simply a platform for modders to add props to new categories. Prop categories
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More Vanilla Biomes
More Vanilla Biomes adds more variety to your environment without overhauling the game.
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Mount and Rim: Worldband (Continued)
Original mod by Profit (Profit said they're ok with it) -- 27 songs from the PC game "Mount and Blade: Warband".
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Mud's Tribal Apparel
1.6 compatible with minutes to spare for the official Odyssey update! Kidswear and Russian localisation have been added thanks to the amazing work of Kelord Artego! I have slightly tweaked a couple of values, tweaking down the armour values on the apparel, increasing the cost and
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Music Manager (Continued)
Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.
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Nice Bill Tab
Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.
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Nice Hands Retexture
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.
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No Vanilla Music
Removes all vanilla music from the game, including tracks from the Anomaly and Odyssey DLCs.
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Outfit Stands Plus
About this mod This mod aims to make outfit stands more convenient to use by adding a few QoL features: Set owner gizmos are added to outfit stands, allowing them to be assigned to pawns.
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Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
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Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
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(Redundant) Slower World Tick Rate
A slap-dash butchering of Arky's wonderful Slower Pawn Tick Rate.
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Player's Only Lib
Quick 'About': Allows to specify things, hediffs, traits and backstories that are player specifics only.
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Ponpeco Accessories
This is an accessory mod to dress up your colonists with individuality.
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Priority Treatment Ressurected
Makes tending medical an emergency priority for your doctor pawns.
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Progression: Agriculture
Core Removed "Devilstrand" project Medieval Overhaul Research project for "Millstone" 'Basic agriculture' project is renamed to 'planter boxes' as that is all there is left in the project Removed 'intermediate agriculture' project Removed 'advanced agriculture' project Medieval O
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Progression: Kitchen
Medieval Overhaul + Vanilla Cooking Expanded (and more) Cheese press overlap, Medieval Overhaul takes priority (I have ported all of the VE ecosystem cheeses to MO's processor framework so they can be used in the cheese press) Medieval Overhaul + Vanilla Factions Expanded - Medie
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Progression: Production
Core Stonecutting is now Neolithic Smithing is now Neolithic New research project for "Research bench" New research project for "Sculpting bench" New research project for "Table saw" New research project for "Blast furnace" Medieval Overhaul Basic woodworking is now Neolithic Tex
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Progression: Verticality
FAQ Architect icon? | Yup. Save game compatible? | Yeah. Some stuff isn't in the category! | Use Drag-Sorting to move anything I didn't include. Credits Drilled_Head - Letting me modify his fantastic retexture. Thank you! Compatibility - Anything in my modpack - Should work well
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Proper Polearms
This is a simple mod that gives some extra range to long polearm-style weapons like halberds, spears, etc.
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Raider Swarm Compression
Features Large raids are fun, but quickly reach a point where the game crawls to a halt.
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Ratkin Anomaly+
Added 12 different dark anomalies and their corresponding rituals, technologies, etc.
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Ratkin BackStory Expanded
This module expands the backstories of the New Ratkin Plus mod, with a total of 206 backstories added so far!
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RealDining (Continued)
Update of 222821750s mod 殖民者将有更真实的进食选择。新增”用餐时间“,可在时间分配表中管理 Colonists will have a more realistic choice of food.
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Tilt the Planet! - Realism Overhaul
支持简体中文 This mod brings the challenges and meaning of real life into Rimworld - without losing the fun.
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Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
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Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
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ReplaceLib
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, which is very helpful for a
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Rimpsyche - Personality Core
Version 1.0.41 - PsycheData saving will now save the latent sexuality for pawns whose sexuality is not expressed. See detailed patch note in the update log. Older versions are available on Github Rimpsyche supports Prepatcher. Use prepatcher to make Rimpsyche even more performanc
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Roots of Rimworld
July 2nd 2025: - Added new woven mats, pelt rug, clay pot, simple brazier and a shorter torch.
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Saddle-up 2!
A updated Owlchemist's Giddy-up 2 add-on that adds command to mount/dismount selected group of drafted pawns (instead of one-by-one) to nearby mountable animals (remove any animals yourself in giddy-up mod options if you don't want pawns to start mounting cows or pigs).
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Silk Road (Continued)
Original mod by Sincere If the original author requests it, I will remove this update.
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Simple Cape and Hood Retexture
Description Simple retexture of the vanilla hood and cape to fit my liking.
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Simple FX: Shinies (Continued)
Original mod by Owlchemist If the original author requests it, I will remove this update.
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Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Simple Warrants
We have a dual responsibility to serve you as the player while enhancing your gameplay experience and help you exploit advantages provided and extend your colony development capabilities.
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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SimpleStairs (Fork)
SimpleStairs (Fork) This is a fork of the original "SimpleStairs" mod for RimWorld, updated to support version 1.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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Smarter Visitors
Since visitors decide when they want to leave, it may not always happen at the best time.
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Snow Covers All
After hours of snowfall your pawn can somehow still see the revolver and five silver dropped by the raider the night before?
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Snow IS Beautiful!
DETAILS This mod makes snow be recognised as beautiful; just as it should be!
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Social Experience from Trade
Overview In RimWorld, every skill gains experience when it is practiced.
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Space Knights - Armor Expansion for VFE Medieval 2
REQUIRES "VANILLA FACTIONS EXPANDED - MEDIEVAL 2" * I am not affiliated with the Vanilla Expanded team.
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Talking Isn't Everything
Why is mumbling to oneself about the relationship between love and piracy an essential component of the process of taming a muffalo?
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TasteOfVanilla-ish Hotspring Retexture
A retexture of that Hot spring mod, I guess I'll jump on to this bandwagon.
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Tasty Armory - High Medieval
Main goal of these mods is to provide a free, unbundled equipment base for faction modders and anyone who needs it.
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Time Kills
Adds "Old Age", a condition organic pawns and animals can receive on a birthday event after reaching their life expectancy (80 for humans).
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Titular Royalty
Adds titles to the player faction you can grant to your pawns with the Staff of Royalty or at any throne In order to craft the Staff of Royalty at a smithy you will need the Smithing technology Note: unfortunately the 1.
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Transmog (Fork)
Transmog (1.6 Update) This is a update of the original "Transmog" mod for RimWorld, updated to support version 1.6. 📜 Credits Original mod by zeus (Workshop page) 1.6 update by Bounty 🔧 Compatibility Incompatible with the original mod (disable one or the other) 💬 Feedback Issu
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Tribal Backstories - Medieval Patch
A tiny patch that makes some of the Tribal Backstories also appear in medieval pawns by simply adding the categories necessary.
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TribalInstruments Retexture
Figured I'd contribute to the slew of retexture mods the community has been releasing with this retexture of Tribal Instruments, an old mod but one of my favorites.
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UNAGI Vanilla Apparel うなぎのバニラ服
作者がゲーム内で頻繁に使う服のリテクスチャです。 バニラのグラフィックを大きく変えるというより 雰囲気を残して調整をする方向で、 バニラの背景や家具に馴染むくらいの描きこみを意識してます。 基本的に自分用なのでHulkとFatの体型が無いものもあります。 (ダスターコートやパーカーなど無いと目立つものには実装済です) ・ケープ ・カウボーイハット ・ダスターコート ・防弾ジャケット ・パーカー ・襟付きシャツ ・一枚布 ・ニット帽 ・Tシャツ ・ヘルメット ・フロップハット などが含まれています。 ※追加 ウォーマスク(動物) 真空ヘルメット 真空スーツ
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UNAGI Vanilla Hairs うなぎのバニラ髪
●自分用に作成した「UNAGI Facial Animation」用の バニラヘアのリテクスチャです。 ●This is a vanilla hair retexture for “UNAGI Facial Animation” created for myself.
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Urn Retexture and Variation
Urn Retexture and Variation Retexture the Urn and add some (around 70) variations.
- medical
Van's Retexture : Organ jars
I realized that there wasn't really a mod to change the boring boxes used for organs and natural parts into something more 'fitting'.
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Vanilla Animals Expanded
Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Vanilla Beards Retextured
Just a simple retexture of all vanilla beards, making them higher resolution for a cleaner result.
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Vanilla Brewing Expanded - Coffees and Teas
Thanks to Trahspanda for letting me add his lemonade mod to this.
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Vanilla Combat Reloaded
1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got mad that hands and feet ar
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Vanilla Cooking Expanded - Sushi
Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series.
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Factions Expanded - Classical
See change notes Unite the broken Republics against the common enemy.
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Vanilla Factions Expanded - Deserters
See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Vanilla Factions Expanded - Medieval 2
See change notes or GitHub for detailed change lists.