// Steam Workshop · by DeepPocketSix

Rimworld Hallpack

(2 mods not in local dataset)

Load order

166 mods
  1. Venarium Facial Animation
    Stale
    management

    Venarium Facial Animation

    Facial Animation of the Venarium Race Framework by: Nals Technical support:塔洛斯_Talos Race MOD:

  2. Vanilla Psycasts Expanded
    management

    Vanilla Psycasts Expanded

    Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa

  3. Alpha Biomes
    management

    Alpha Biomes

    Updated: 21/10/22 Adds multiple unique new biomes to Rimworld.

  4. Venarium Race
    management

    Venarium Race

    Background The Venarium are an artificial species engineered by the bio-military division of a distant interstellar empire.

  5. Greenworld Lite
    Stale
    management

    Greenworld Lite

    Getting rid of the dull brown dirt and replacing it with something nicer to look at.

  6. [Optional] 伊伊思's Face Replacement
    Stale
    management

    [Optional] 伊伊思's Face Replacement

    1145141919226! In short, this is a facial texture replacement for the Vanilla game, other mods, and DLCs. Note When you subscribe to the New River Valley Federation mod, even though this mod and two other texture replacement mods are set as prerequisites, you can still add or rem

  7. [Optional] 伊伊思's texture replacement
    Stale
    management

    [Optional] 伊伊思's texture replacement

    Prerequisite Instructions During the 伊伊思 texture replacement process, if texture misalignment occurs where legs extend beyond equipment and you cannot ignore this issue, please apply THIS PATCH PACK to fix it.

  8. Gear Up And Go
    No 1.6
    management

    Gear Up And Go

    Adds a button to draft, swap gear, then go to the target location --- "A Raid!

  9. Invisible Hats
    Stale
    management

    Invisible Hats

    Do you like your hairstyles and don't see them?

  10. Un-Limited Reborn
    management

    Un-Limited Reborn

    Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations?

  11. Shella Backgrounds
    Stale
    management

    Shella Backgrounds

    New anime-version backgrounds: Royalty Ideology Biotech Anomaly Rabbie & Dragonian Mincho & Moyo Kiiro & Miho Kurin & Ratkin Kurin, Ratkin & Dragonian Milira & MoeLotl Moosesian & Crowju DMS & Cinders Erica & Aquila & Maru Odyssey Setting - Set the background in Game Options - In

  12. Durable Clothes (Continued)
    management

    Durable Clothes (Continued)

    Update of mpwoz mod - Affects all items of type Apparel - Added setting for taking damage based on percent of the original - Removed HugsLib dependency - Added setting to exclude apparel categories - Added setting to exclude apparel based on quality - Added setting to include all

  13. Xiyue's Milira Expanded
    Stale
    management

    Xiyue's Milira Expanded

    This mod adds a suite of new features for the Milira race, with a core focus on combat maneuvers, shields, weapons, and quality-of-life improvements.

  14. Rimsential - Spaceports (Continued)
    management

    Rimsential - Spaceports (Continued)

    Original mod by SomewhereOutInSpace/Orpheusly MIT License All the same - if the original author requests it, I will remove this update.

  15. Hospitality
    Stale
    management

    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  16. Adaptive Storage Framework
    Stale
    storage

    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  17. [sbz] Neat Storage
    storage

    [sbz] Neat Storage

    Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.

  18. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  19. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  20. [FSF] Advanced Bionics Expansion
    medical

    [FSF] Advanced Bionics Expansion

    Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required.

  21. Ancient Armory
    Stale
    management

    Ancient Armory

    Adds a collection of ancient medieval weapons and armour to the game.

  22. Argonic Core
    management

    Argonic Core

    : v1.6.1 - Extended ThingDefExtension_InheritsQuality to also work with RecipeDefs. - Extended IngestionOutcomeDoer_HediffsPerQuality with an option to allow the distinct quality hediffs to stack with each other or not. : v1.6.0 - Updated material exchangability feature to also t

  23. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  24. Camera+
    management

    Camera+

    Camera+ gives RimWorld a better camera for both close detail and wide map control.

  25. Conduit Deconstruct
    No 1.6
    management

    Conduit Deconstruct

    THE FUCTION OF THIS MOD IS NOW INCLUDED IN THE BASE GAME AS OF UPDATE 1.

  26. Humanoid Alien Races
    management

    Humanoid Alien Races

    A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.

  27. TD Find Lib
    No 1.6
    management

    TD Find Lib

    A framework for user-customizable, highly-detailed filters for things.

  28. Ctrl F
    No 1.6
    management

    Ctrl F

    Press Ctrl-F to pop up a search for things on the map.

  29. Do Something for Idle
    Stale
    management

    Do Something for Idle

    This mod makes colonists to do something instead of wandering when they are idle.

  30. Dont Hit Allies
    Stale
    management

    Dont Hit Allies

    No more misfires, including between turrets and colonists, between colonists and colonists, and between turrets and buildings.

  31. Dubs Mint Minimap
    Stale
    management

    Dubs Mint Minimap

    Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

  32. EdB Prepare Carefully
    Stale
    management

    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  33. Epona Dynastic Rise
    ↑ Updated
    management

    Epona Dynastic Rise

    Introduction A new race resembling the mythical creature "Uma Musume" (Horse Girl) from human legends, the Epona, has been added to the game.

  34. Infused
    No 1.6
    management

    Infused

    A unique way to make unique items for your special colonists: Randomly enchants equipment.

  35. Medieval Madness: Tools of the Trade
    Stale
    management

    Medieval Madness: Tools of the Trade

    My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld.

  36. Missing Fabrication Recipes
    Stale
    management

    Missing Fabrication Recipes

    New Update - Fix wools for the synthread recipe, now work also with wools from other mods.

  37. No Random Relations
    Stale
    management

    No Random Relations

    Description This mod disables the creation of random relations during the game.

  38. Numbers
    Stale
    management

    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  39. Pawn Target Fix
    Stale
    management

    Pawn Target Fix

    Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett

  40. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  41. Power Alerts
    Stale
    management

    Power Alerts

    Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting fuel * Generators produc

  42. Replace Stuff
    No 1.6
    management

    Replace Stuff

    Place buildings anywhere, on top of existing things, and the game will handle it.

  43. Rimsenal Faction Pack - Spacer
    Stale
    management

    Rimsenal Faction Pack - Spacer

    The Rimsenal – Spacers Faction Pack introduces a new faction: spacer colonists, armed with spacer‑grade technology, equipment, mechanoids, buildings, an ideology style, and more.

  44. Save modlist as collection
    Stale
    management

    Save modlist as collection

    I've previously made a terminal-application for updating mod-collections on Steam for keeping my "Current play-through"-list updated.

  45. TDS Bug Fixes
    No 1.6
    management

    TDS Bug Fixes

    These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.

  46. Thick Armor
    No 1.6
    combat

    Thick Armor

    Multi-layer armor applies its armor value for each layer it occupies.

  47. Tribal Medicine
    management

    Tribal Medicine

    : v1.2.2a - Removed broot poisoning contamination mechanic. Broot poisoning can now only happen when consuming raw broots or with a small chance when consuming purifying tea. - Tweaked market value of different tribal medicine qualities. : v1.2.2 - Cleaned and organized ThingCate

  48. Vanilla Apparel Expanded
    Stale
    management

    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  49. Vanilla Books Expanded
    management

    Vanilla Books Expanded

    10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.

  50. Vanilla Cooking Expanded
    management

    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  51. Vanilla Cooking Expanded - Stews
    Stale
    management

    Vanilla Cooking Expanded - Stews

    21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for

  52. Vanilla Furniture Expanded
    Stale
    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  53. Vanilla Furniture Expanded - Art
    furniture

    Vanilla Furniture Expanded - Art

    1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill

  54. Vanilla Furniture Expanded - Farming
    Stale
    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  55. Vanilla Furniture Expanded - Medical Module
    Stale
    furniture

    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  56. Vanilla Furniture Expanded - Production
    Stale
    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  57. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  58. Vanilla Furniture Expanded - Security
    furniture

    Vanilla Furniture Expanded - Security

    Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y

  59. Vanilla Furniture Expanded - Spacer Module
    Stale
    furniture

    Vanilla Furniture Expanded - Spacer Module

    Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g

  60. Vanilla Hair Expanded
    Stale
    management

    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  61. Vanilla Helixien Gas Expanded
    Stale
    management

    Vanilla Helixien Gas Expanded

    Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o

  62. Vanilla Plants Expanded
    Stale
    management

    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  63. Vanilla Plants Expanded - Succulents
    Stale
    management

    Vanilla Plants Expanded - Succulents

    15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.

  64. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  65. Vanilla Weapons Expanded
    weapons

    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  66. Wall Light
    No 1.6
    management

    Wall Light

    As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh

  67. WeaponStats
    Stale
    weapons

    WeaponStats

    About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.

  68. Cut plants before building[1.0-1.4]
    No 1.6
    management

    Cut plants before building[1.0-1.4]

    If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant.

  69. Better Pawn Control
    Stale
    management

    Better Pawn Control

    A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.

  70. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  71. [NL] Facial Animation - Experimentals
    Stale
    management

    [NL] Facial Animation - Experimentals

    Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".

  72. Bean's Turret Pack
    Stale
    combat

    Bean's Turret Pack

    Adds 3 new turrets and 1 new manable turret that can be researched and built from the security tab.

  73. Build From Inventory
    No 1.6
    management

    Build From Inventory

    Construction will use things in your colonist or pack animal's inventory.

  74. Bunk Beds
    Stale
    management

    Bunk Beds

    Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!

  75. Melee Animation
    management

    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  76. Vanilla Factions Expanded - Settlers
    Stale
    management

    Vanilla Factions Expanded - Settlers

    1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo

  77. Vanilla Ideology Expanded - Icons and Symbols
    Stale
    management

    Vanilla Ideology Expanded - Icons and Symbols

    1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo

  78. Vanilla Persona Weapons Expanded
    weapons

    Vanilla Persona Weapons Expanded

    Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person

  79. Cinders of the Embergarden
    Stale
    management

    Cinders of the Embergarden

    Introduce This mod adds genes, items, abilities, factions, and unique mechanisms related to the Cinder race, and is compatible with CE and FA facial animations You can use this mod: Only used with core: complete faction/skill mechanism, partial appearance, unable to fix paw hairs

  80. Dubs Rimatomics
    Stale
    management

    Dubs Rimatomics

    Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.

  81. Stack XXL
    Stale
    management

    Stack XXL

    Stack XXL Increase the stack sizes however you wish!

  82. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  83. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  84. Clean Pathfinding 2 Continued
    No 1.6
    management

    Clean Pathfinding 2 Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  85. Ancot Library
    Stale
    management

    Ancot Library

    Framework of Ancot's Races.

  86. EBSG Framework
    management

    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  87. Kiiro Race
    management

    Kiiro Race

    A humanoid species with cat-like ears and cat-tailed limbs, kiiro race.

  88. Kiiro Story: Events Expanded
    management

    Kiiro Story: Events Expanded

    The Event Expansions mod of kiiro race, adding 14 new quests or events related to the kiiro faction, along with new faction interaction methods.

  89. Milira Race
    management

    Milira Race

    New Expand Content Released!

  90. Misstall's Armor and Uniforms
    combat

    Misstall's Armor and Uniforms

    ================================================== November 22 Aliaile Race Now fully compatible with the Aliaile body type, allowing characters to wear this mod’s apparel seamlessly.

  91. Misstall's Armory
    ↑ Updated
    management

    Misstall's Armory

    Misstall's Armory Launcher Reloadable Patch Muzzle Flash and Proper Shotguns (Continued) mods are now supported.

  92. Misstall's Foods and Social Drugs
    management

    Misstall's Foods and Social Drugs

    Adds preserved meals that do not cause food poisoning, lavish and fine meals crafted from them, harmless recreational drugs, and canned preserved foods that can be used as raw ingredients.

  93. Misstall's Vigil Race
    ↑ Updated
    management

    Misstall's Vigil Race

    Vigil Race Facial Animation ================================= 2025/12/01 Vigil Race Genes and Xenotypes I’ve released my xenotype mod.

  94. NewRatkinPlus
    management

    NewRatkinPlus

    Ratkin Race Mod Ratkin Race Mod This mod adds a new race called Ratkin.

  95. Rimefeller
    Stale
    management

    Rimefeller

    Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.

  96. Vigil Race Facial Animation
    management

    Vigil Race Facial Animation

    This is a compatibility patch for the following two mods: Facial Animation - WIP Misstall's Vigil Race The following mod is optional.

  97. Wolfein Race
    management

    Wolfein Race

    This mod adds content related to the Wolfein race and other related features.

  98. Wolfein Race Facial Animation
    management

    Wolfein Race Facial Animation

    Facial Animation of the Wolfein Race Framework by: Nals 、 Facial Animation - WIP XML-related code:塔洛斯_Talos Wolfein Race Mod: Wolfein Race

  99. Dubs Break Mod
    Stale
    management

    Dubs Break Mod

    Changes how mental breaks are triggered, e.