Coop Warhammer 40k 2026
(1 mods not in local dataset)
Load order
188 mods- management
DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
- management
[FSF] Complex Jobs
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- management
MIM Warhammer 40k Black Templars
Summary Standalone Black Templars sub faction mod from MIM Warhammer 40k mod sets.
- management
RimWorld Together (MULTIPLAYER)
RimWorld Together is an open sourced and community driven mod that allows you to play MULTIPLAYER, with other people, in the same planet, at the same time, while keeping separate colonies and pace!
- furniture
Architect Menu Optimizer
Optimizes the architect (building) menu performance when many mods add hundreds of buildings.
- furniture
Better Architect Menu
Organized to perfection This mod is a long term community project designed to have a fully functioning architect menu that supports larger modlists.
- management
Astartes Vehicles
We are excited to present you with a new mod that brings five distinct Space Marine vehicles from the WARHAMMER 40.
- management
Nice Bill Tab
Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- management
Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
- management
Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
- management
VVE - Deconstructable Vehicles Junk
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?
- management
Power Tab 2 - 1.6 Bug Fixed Version
Power Tab 2 - 1.6 Bug Fixed Version This is a decompile, fix and re-compile of Owlchemist's PowerTab 2 mod. It will be taken down if the original author requests it. Original Power Tab 2 by Owlchemist This mod is only tested for RimWorld 1.6, in theory it supports 1.5 and 1.4, bu
- management
Auto Strip on Haul
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them.
- management
Uncompromising Fires
Primary Changes The goal of this mod is to make fires more interesting and dynamic!
- management
Load in Background
What is this? This mod lets the game load while the game is running in the background. So you can alt tab while your map is generating or whatnot, and do something else and your game will be ready to play when you click back on the game. Isn't there a 'Run in Background' option i
- management
DefLoadCache
DefLoadCache DefLoadCache caches the result of RimWorld's XML def loading and patch application, so repeat launches with the same mod list skip the two slowest stages of startup.
- management
Better Children Growth Moments
Mod that gives more traits/passions to improve child growth moments :) 🤷♂️ Why I made this When playing with a lot of modded traits, it feels off when children only gain one per tier and there are hundreds of traits out there I am yet to see.
- management
Comfortable Vehicles
Comfortable Vehicles: This mod adds features which make Pawn eat, drink, read, rest in vehicles.
- management
Nice Plants Menu
Let me tell you a fairy tale about beautiful UI in our beloved game This small mod will help you carefully plan your plantations: Simplify information about the plant Provides information on whether you can feed your colony Shows approximate harvest maturity time Helps calculate
- management
Nice Inventory Tab
Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.
- management
Power Alerts
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting fuel * Generators produc
- management
Loading Progress
Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.
- management
Vehicles Wrecks Expanded
This simple addon for Vanilla Vehicles Expanded - Tier 3 add to the game 21 more wrecks for tier 1 and tier 2 vehicles from Vanilla Vehicles Expanded mod (except boats).
- management
Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
- management
Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
- management
Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
- management
Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- management
Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
- management
Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
- management
Vanilla Hair Retextured
Just a simple retexture of all vanilla hair, making them higher resolution for a cleaner result and making the style more consistent and in places just less fugly.
- management
Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
- management
Stabilize Bleeding
Allows doctors to tend to only wounds bleeding on downed pawns at their location, Prioritizing wounds to tend to first based on bleeding severity.
- management
Simple Blinking Animation
This mod adds a simple blinking animation to humanlike pawns in vanilla-looking style.
- management
Simple Cape and Hood Retexture
Description Simple retexture of the vanilla hood and cape to fit my liking.
- management
RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
- management
Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
- management
Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
- management
Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- medical
Multi-Doctor Surgery
🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!
- management
Vanilla Recycling Expanded
Check Change notes, or if there is nothing there, check our Vanilla Expanded Github.
- management
Build From Inventory - Continued
Construction will use things in your colonist or pack animal's inventory.
- management
Soil Relocation Framework (Continued)
Update of Evelyns mod This mod adds a "Dig" order that when carried out gives you resource items.
- management
Consistent Map Stone (Continued)
Update of Evelyns mod For Users This mod is compatible with literally anything, do not concern yourself with what it does, it's a framework type mod.
- management
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
- management
Undraft After Tucking
Undraft After Tucking Undraft pawns after tucking to bed, allowing for medical care and other stuff if needed.
- management
Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.
- management
Bunk Beds
Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!
- management
Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
- management
Music Manager (Continued)
Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
BetterInfoCard
Expand the information card interface of the vanilla game, and make some QOL changes.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- management
Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
- management
FPS Stabilizer
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.
- management
Simple FX: Splashes Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Simple FX: Smoke Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Giddy-Up 2 Forked - OUTDATED
Giddy-Up 2 Forked OUTDATED, use Giddy-Up 2 - Continued instead.
- weapons
Defensive Machine Gun Turret Pack
An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- storage
Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
- management
Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- management
Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
- management
Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Useful Terror
Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap.
- management
Prisoners Dont Have Keys
I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.
- management
Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
- management
Biome Transitions
Compatibility with the Odyssey DLC If you have this mod active in addition to the Odyssey DLC, then the "Mixed Biome" feature from the DLC is disabled, and transitions from this mod will appear instead.
- management
Real Faction Guest (Continued)
Update of YAYOs mod Preview In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.
- management
Dev In Your Language
Localizable developer actions and view settings Dev In Your Language is mainly about exposing various dev tools which are untranslatable, like "Spawn Pawn", "Regenerate Map", etc.
- management
ReplaceLib
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, which is very helpful for a
- management
Clothing Sorter
A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same name Option to generate layer-categories for apparel that only occup
- weapons
Weapons Sorter
A mod that sorts weapons based on various properties Option to sort by tech-level Option to sort by mod-name Option to sort by weapon-tag Option to sort by CE ammo-set Option for grenades subcategory Option for ranged subcategory Option for melee subcategory Works with all weapon
- management
Never Generate Relations
Forces the basechance for randomly generated relationships to be 0.
- management
Mod Options Sort
Sorts and groups the mod options tab by author if there is more than one mod by the same author, otherwise groups them in the Various Authors group, special groups for VE mods and mods with configs created via HugsLib.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
- management
Trade UI Revised
Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.
- management
Toggleable Overlays Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Toggleable Readouts Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
MIM Warhammer 40k Iron Hands
Summary Standalone Iron Hands sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Salamanders
Summary Standalone Salamanders sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Blood Angels
Summary Standalone Blood Angels sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Ultramarines
Summary Standalone Ultramarines sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Death Guard
Summary Standalone Death Guard sub faction mod from MIM Warhammer 40k mod sets.
- furniture
[XND] Proper Shotguns (Continued)
Source is for Pull Requests I've created a Jelly's Mods Discord server as well.
- management
Pawn Sanitizer Framework
To Non-modders Just ignore this unless your modder asked you to add this into the list.
- management
MIM Warhammer 40k Exodite Eldars
Summary Standalone Exodite Eldars sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k World Eaters
Summary Standalone World Eaters sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Aeldari Core
Summary Core library for all Aeldari Faction mods from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Space Wolves
Summary Standalone Space Wolves sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Thousand Sons
Summary Standalone Thousand Sons sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Night Lords
Summary Standalone Night Lords sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Chaos Cult
Summary Standalone Chaos Cult sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Chaos Core
Don't need sub faction mod if you don't plan to play as specific faction Now all role playing purpose Gene-Seeds are migrated into Core Mod, so if you prefer other Warhammer 40k mod's assets, you don't necessarily use sub faction mods.
- management
MIM Warhammer 40k Adeptus Astartes Core
Don't need sub faction mod if you don't plan to play as specific faction Now all role playing purpose Gene-Seeds are migrated into Core Mod, so if you prefer other Warhammer 40k mod's assets, you don't necessarily use sub faction mods.
- management
MIM Warhammer 40k Holy Orders of the Emperor's Inquisition
Summary Standalone the Inquisition sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Armors of the Imperium
Summary Core library for the rest of Imperium armies from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Order of the Bloody Rose
Summary Standalone Order of the Bloody Rose sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Order of Our Martyred Lady
Summary Standalone Order of Our Martyred Lady sub faction mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Adepta Sororitas Core
Summary Core Libraries for Adepta Sororitas Faction mods from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k The Hivecult
Summary Standalone The Hive Cult mod from MIM Warhammer 40k mod sets.
- management
MIM Warhammer 40k Genestealer Cult Core
Starting Scenario pawn may looks odd However, save and reload game will magically fix the issue for both w/ or w/o Biotech.
- management
MIM Warhammer 40k Orks Core
Summary Core library for Orks Faction mods from MIM Warhammer 40k mod set.
- management
MIM Warhammer 40k Szarekhan
This is 1.6 compatible version of Szarekhan Dynasty sub faction mod from MIM Warhammer 40k mod sets. No huge changes from the 1.5 version, but to keep mod consistency with other factions I decided to make this mod relaunch for 1.6 Optional Mods Buy me a coffee if you wish
- management
MIM Warhammer 40k Sautekh
This is 1.6 compatible version of Sautekh Dynasty sub faction mod from MIM Warhammer 40k mod sets. No huge changes from the 1.5 version, but to keep mod consistency with other factions I decided to make this mod relaunch for 1.6 Optional Mods Buy me a coffee if you wish
- management
MIM Warhammer 40k Necron Core
This is 1.6 compatible version of MIM Warhammer 40k Necron core library. Summary Core Libraries for Necron Faction mods from MIM. The mod itself doesn't give you any new functions, but it is necessary if you want to play Necron sub factions. By adding this mod to your mod list, y
- management
Sustainable Toxic Environment
What's this mod? A pollution environmental expansion that gives more variety to living in toxic land. The idea came out of my local testing colony in polluted biome where I have only two to three choice at maximum for the plant. So, this mod add four additional, ground only, envi
- management
MIM - WH40k Adeptus Ministorum
Summary Core Libraries for Warhammer 40k themed Belief and powers of faith & corruption for MIM WH40k mod sets.
- management
MIM - WH40k Psycast
Some abilities need to be completely rebuilt for CE, but since I don't play CE very actively, I can't assure by when could I deliver it to you.
- management
MIM - WH40k Drugs and Consumables
Summary A standalone expansion for WH40k themed drugs and consumables.
- management
MIM - WH40k Augmetics
Summary A Warhammer 40,000: Wrath and Glory themed bonics and implant mod, including some items from its earlier / later version of Warhammer 40,000 Role Playing Game (Dark Heresy 1st / 2nd and supplements, Black Crusade, Only War, Rogue Trader, Death Watch, Imperium Maledictum)
- management
MIM - WH40k Core
What is this mod? This is core library of my Warhammer 40k themed mod sets. This mod itself doesn't give you any function, but it contains most of code that makes each faction's game mechanism works. To properly use my mod set, you need to subscribe this mod, Weapons mod and at l
- management
Void born Xenotype
Summary A warhammer 40k themed xenotype for Save our ships 2 playthrough.
- management
Faith Framework
Summary This mod is a framework for Faith and Corruption for my own mod sets.