// Steam Workshop · by AresSs

Medieval "Les SAigneurs" By AresSs

1.4 - Doit être chargé avec Biotech, Royalty et Ideology et utilisez RIMPY pour l'optimisation !

Voici les mods concernant la campagne médiévale axé Vampire que je viens de tester ! Beaucoup de test ont été effectués sur la compatibilité de ces mods. Cette liste est fonctionnelle en 1.4. Un mod,les bannières, apparaît en 1.3 mais n'engendre pas de bug.)

Cette playlist est lancée sur le thème Underworld avec une dose de de Med-Fan afin d'avoir un peu plus de créature magique.

En espérant que cela vous plaise et au plaisir de vous croiser sur ma chaîne Twitch (https://www.twitch.tv/areskeane). Vous pouvez aussi retrouver l'ensemble de mes différents let's play sur ma chaîne Youtube (https://www.youtube.com/Areskeane)

Load order

226 mods
  1. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  2. HugsLib
    Stale
    management

    HugsLib

    This is a library that provides shared functionality for other mods.

  3. Tabula Rasa
    management

    Tabula Rasa

    Tabula Rasa is a framework on which Outpost 21 mods are built.

  4. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st

  5. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  6. Alpha Genes [Fr]
    Stale
    management

    Alpha Genes [Fr]

    Traduction française du mod : Alpha Genes v3.

  7. Animal Feed Trough (Continued)
    management

    Animal Feed Trough (Continued)

    Update of BaconBits mod - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Overhaul Straw - Included patch for Rim Cuisine 2 Various crops - Included patch for Animal Foods Extended - Added Portuguese tr

  8. Giddy-Up 2
    No 1.6
    management

    Giddy-Up 2

    This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author.

  9. Animal Gear
    Stale
    management

    Animal Gear

    Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)

  10. Animal Gear Basic
    Stale
    management

    Animal Gear Basic

    Version 1.6.0.0 Although I have now updated AG to 1.6, please take a look at "Animal Apparel: Framework" as a possible replacement: New³ main mod for the actual animal armor/gear "Animal Apparel: Basic Armor": (previously old 'Animal Equipment') "Animal Equipment" replaces this m

  11. LWM's Deep Storage
    No 1.6
    storage

    LWM's Deep Storage

    Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.

  12. Medieval drug lab
    No 1.6
    management

    Medieval drug lab

    A simple patch that changes the tech level for drug lab research to medieval, does not affect specific drug research.

  13. Medieval Overhaul (Deprecated)
    No 1.6
    management

    Medieval Overhaul (Deprecated)

    Click here for 1.5 version until this can be updated Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as well make everything I want in my medieval playthrough and put it into one mod. And so, lo and b

  14. RimFantasy - Medieval Overhaul Edition
    Stale
    management

    RimFantasy - Medieval Overhaul Edition

    Mod Version: v1.4.2 This version of RimFantasy has been reworked and rebalanced to adhere to Medieval Overhaul standards. It is no longer modular and includes new/altered/removed content. For the longest time, civilizations dismissed magic as wild fantasies and superstitious trib

  15. Animal Gear [Fr]
    No 1.6
    management

    Animal Gear [Fr]

    Traduction française du mod : Animal Gear (Si présent : Animal Gear Basic ; ↁ House Sanguin ; Animal Turret Packs) Permet aux animaux d'avoir des "équipements" / vêtements comme des colons normaux.

  16. Area Unlocker
    No 1.6
    management

    Area Unlocker

    Removes the (arbitrary) limit to the number of areas you can create, change area colours.

  17. Ask Before Enter
    Stale
    management

    Ask Before Enter

    Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base.

  18. Auto-Cut Blight
    No 1.6
    management

    Auto-Cut Blight

    Automatically designate blighted plants to be cut.

  19. Better Cribs
    No 1.6
    management

    Better Cribs

    This mod seeks to introduce two new cribs with a higher level of detail and resolution than the one introduced by Biotech.

  20. Better Pawn Control
    Stale
    management

    Better Pawn Control

    A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.

  21. Better Workbench Management [Fr]
    Stale
    management

    Better Workbench Management [Fr]

    Traduction française du mod : Better Workbench Management * Amélioration de l'objectif de travail "Faire jusqu'à ce que vous ayez X" en vous permettant de définir des limites de qualité, de points de vie et de matériaux pour les objets comptés, ainsi que des options pour ignorer

  22. BetterInfoCard
    management

    BetterInfoCard

    Expand the information card interface of the vanilla game, and make some QOL changes.

  23. Chicken Nests
    No 1.6
    management

    Chicken Nests

    A quick personal mod I made as an improvement of Sulusdacor's chicken nest mod.

  24. Colony Manager
    No 1.6
    management

    Colony Manager

    Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.

  25. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  26. Crafting Quality Rebalanced
    ↑ Updated
    management

    Crafting Quality Rebalanced

    Rebalances item crafting and building quality, for example a skill 20 crafter/builder will not have the chance to make an awful item anymore.

  27. Crowns and Regalia
    Stale
    management

    Crowns and Regalia

    Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check out my Titular Royalty mod

  28. Custom Infestations
    No 1.6
    management

    Custom Infestations

    Why did I make this? I had a few separate infestation mods with different approaches installed. None of them changed much about infestations but some introduced bloat to do it. None of them gave you a lot of customization, i.e. they introduced new flooring types, a new lighting c

  29. Don't Block Door
    No 1.6
    management

    Don't Block Door

    Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open.

  30. Doors Expanded (Dev)
    No 1.6
    management

    Doors Expanded (Dev)

    IMPORTANT You MUST UNSUBSCRIBE from the official version of Doors Expanded - unfortunately, their subscriptions are mutually exclusive.

  31. [JDS] Castle Walls
    No 1.6
    management

    [JDS] Castle Walls

    This mod adds Castle walls and Defence Towers Q: Why are the Castle walls all separated building?

  32. Doors Expanded [Fr]
    No 1.6
    management

    Doors Expanded [Fr]

    Traduction française du mod : Doors Expanded (Si présent : Castle Walls) 1.

  33. DragSelect
    Stale
    management

    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  34. Dragons Descent [Fr]
    Stale
    management

    Dragons Descent [Fr]

    Traduction française du mod : Dragons Descent (Si présent : Dragon Genetics) Lien : Version : 5.

  35. Discontinued - Drop All Inventory
    No 1.6
    management

    Discontinued - Drop All Inventory

    1.6 Version Link: Thanks to GanjaMan! Description Adds a button to selected pawns that causes them to drop all carried, non-equipped items. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the o

  36. Dual Wield
    No 1.6
    management

    Dual Wield

    Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties which are affected by the

  37. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  38. Dubs Mint Minimap
    Stale
    management

    Dubs Mint Minimap

    Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.

  39. Ducks' No Limits - Ideology (Continued)
    Stale
    management

    Ducks' No Limits - Ideology (Continued)

    Update of iwishforduckss mod If you are using Vanilla Ideology Expanded, that mod overrides the limitations so you will have to use their settings to define the limits instead.

  40. Erin's Auronya
    Stale
    management

    Erin's Auronya

    An inevitable outcome when the magic of gene modding mixes with someone who has far more money than sense, the Auronya are a xenotype exhibiting plenty of feline traits, tails, and ears.

  41. Erin's Auronya [Fr]
    No 1.6
    management

    Erin's Auronya [Fr]

    Traduction française du mod : Erin's Auronya Ce mod ajoute un nouveau xénotype - Auronya.

  42. Fertile Fields [1.1]
    No 1.6
    management

    Fertile Fields [1.1]

    Updated 3/19/20 by Jamaican Castle ===== Fertile Fields allows you to transform and improve your colony's terrain, harvest raw materials from the land, and use them to enhance your environment.

  43. Vanilla Fishing Expanded
    management

    Vanilla Fishing Expanded

    Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  44. Fish Traps
    Stale
    management

    Fish Traps

    Add-on for Vanilla Fishing Expanded to catch - guess what - fish over time.

  45. Floordrawings
    Stale
    management

    Floordrawings

    Adds 19 more Floordrawings for your children to draw.

  46. FrameRateControl
    Stale
    management

    FrameRateControl

    Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC.

  47. Cash Register
    Stale
    management

    Cash Register

    No longer maintained Note that this mod is no longer maintained by Orion.

  48. Gastronomy
    No 1.6
    management

    Gastronomy

    No longer maintained Note that this mod is no longer maintained by Orion.

  49. Gemstones
    Stale
    management

    Gemstones

    More gemstones for more sparkly bases!

  50. Giddy-Up 2 [Fr]
    No 1.6
    management

    Giddy-Up 2 [Fr]

    Traduction française du mod : Giddy-Up 2 Il s'agit d'une version rénovée et remaniée de Giddy-Up, développée avec la permission de l'auteur original, Roolo.

  51. Growing Zone Priorities (Continued)
    management

    Growing Zone Priorities (Continued)

    Update of Ilyakis mod - Added the possibility to set priority for multiple zones/pods at the same time Allows you to set priorities for which growing zone to sow and harvest first.

  52. HC_Creatures_1
    No 1.6
    management

    HC_Creatures_1

    1.6v No update -Anyone can upload that mod if you want. H.C_Creatures_pack_1. Roc, Wyvern, Griffin, Carbuncle, Owlbear, Unicorn, Gorgon, Yeti, Nightmares, Kelpie. 10 Creatures. monster, beast, animal

  53. HC_Creatures_1 [Fr]
    Stale
    management

    HC_Creatures_1 [Fr]

    Traduction française du mod : HC_Creatures_1 H.

  54. Half-Timbered Walls
    No 1.6
    management

    Half-Timbered Walls

    I was looking for some half-timbered walls to use in my medieval base recently, but I couldn't really find what I was after.

  55. More Faction Interaction (Continued)
    management

    More Faction Interaction (Continued)

    Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.

  56. Hospitality
    Stale
    management

    Hospitality

    No longer maintained Note that this mod is no longer maintained by Orion.

  57. Increased Stack
    Stale
    management

    Increased Stack

    Описание: Вместимость стеков увеличена в 10 раз.

  58. Map Wide Orbital Trade Beacon
    Stale
    management

    Map Wide Orbital Trade Beacon

    Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat).

  59. Outland - Genetics
    Stale
    management

    Outland - Genetics

    Adds an excessive amount of genes, some cosmetic, some functional!

  60. Outland - Genetics [Fr]
    No 1.6
    management

    Outland - Genetics [Fr]

    Traduction française du mod : Outland - Genetics Ajoute une quantité excessive de gènes, en grande partie cosmétiques, certains fonctionnels, d'autres archite !

  61. Medieval Fantasy Xenotypes
    No 1.6
    management

    Medieval Fantasy Xenotypes

    Medieval Fantasy Xenotypes and Factions This mod adds a collection of new xenotypes and factions for fantasy races including: High Elves- Adds a high elf kingdom of dexterous Elves which live for a long time and have bonuses with pycasting.

  62. Medieval Fantasy Xenotypes [Fr]
    No 1.6
    management

    Medieval Fantasy Xenotypes [Fr]

    Traduction française du mod : Medieval Fantasy Xenotypes Ce mod ajoute une collection de nouveaux xénotypes et de factions pour les races fantastiques, notamment les elfes, les hauts elfes, les nains, les orcs, les gobelins, les dragons et les homme-lézards.

  63. Medieval Madness: Tools of the Trade
    Stale
    management

    Medieval Madness: Tools of the Trade

    My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld.

  64. Medieval Overhaul - Banners [Fr]
    No 1.6
    management

    Medieval Overhaul - Banners [Fr]

    Traduction française du mod : Medieval Overhaul - Banners - Ajoute actuellement 9 bannières de Battle Brothers.

  65. pphhyy's Demigryphs
    No 1.6
    management

    pphhyy's Demigryphs

    Demigryphs. Adds Demigryph war-mounts! Best used with these mods. But you do not NEED any of these mods unless you want their features. Giddy Up for nice riding looks Animal gear for the armor i made VE Achievements for the achievements For any bugs please mention them in the com

  66. Camping Tent
    Stale
    management

    Camping Tent

    For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.

  67. Medieval Genepacks
    No 1.6
    management

    Medieval Genepacks

    My good friend sarah donated the commissioned code and I thought of releasing this mod early for her and other people to use early while I plan on making a full medieval version of the biotech dlc SirLalaPyon - yo boi SarahLamber - commissioner LimeTreeSnake - coder for the consu

  68. Medieval Overhaul [Fr]
    management

    Medieval Overhaul [Fr]

    Traduction française du mod : Medieval Overhaul (Si présent : Fortifications - Medieval ; Fortifications - Medieval - Material ; Medieval Medicines 1.

  69. Medieval Overhaul Tweaks
    Stale
    management

    Medieval Overhaul Tweaks

    Small tweaks to Medieval Overhaul and related mods Released under MIT license A set of opinionated patches powered by Vanilla Expanded Framework tailored for a medieval playthrough.

  70. Rimedieval
    Stale
    management

    Rimedieval

    What is Rimedieval? Rimedieval is an ultimately compatible with all DLC replacement for "Medieval - Vanilla" and "Vanilla Factions Expanded - Medieval". A new way to immerse yourself in a true medieval RPG with all your favorite mods. Mod settings Disable mechanoids - disabling a

  71. Vanilla Factions Expanded - Empire
    management

    Vanilla Factions Expanded - Empire

    See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m

  72. RimFantasy - House Doyle
    Stale
    management

    RimFantasy - House Doyle

    Mod Version: v1.3.1 This version of RimFantasy has been reworked and rebalanced to adhere to Medieval Overhaul standards. It is no longer modular and contains new/altered/removed content. For the longest time, civilizations dismissed magic as wild fantasies and superstitious trib

  73. Medieval Overhaul: Leather Patches
    No 1.6
    management

    Medieval Overhaul: Leather Patches

    A megapack containing all of the compatibility patches I've made so far for Medieval Overhaul - it adds hides to all animals from mods listed in the "compatibility" section - have fun - and safe travels out there on the Rim, friends!

  74. Medieval Quest Rewards (Continued) [Fr]
    No 1.6
    management

    Medieval Quest Rewards (Continued) [Fr]

    Traduction française du mod : Medieval Quest Rewards Supprime les récompenses des quêtes Industriel, Spatial, Ultra et Archotech et les remplace pour la plupart par des équivalents médiévaux.

  75. Not My Fault
    Stale
    management

    Not My Fault

    Introduction Picture this - You get a new notification, a trade a caravan!

  76. Numbers
    Stale
    management

    Numbers

    Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.

  77. OgreStack
    Stale
    management

    OgreStack

    Mod for customizing stack sizes.

  78. Performance Optimizer
    Stale
    management

    Performance Optimizer

    Performance Optimizer is a mod, which adds various performance tweaks to the game.

  79. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  80. Prisoner Arena (Continued)
    management

    Prisoner Arena (Continued)

    Update of Gl0b on Steams mod - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now be released as reward as well as getting glory - Spectators stand outside of the gray area to enable construction of fences around

  81. PrisonerRansom
    Stale
    management

    PrisonerRansom

    This mod allows you to demand ransom for imprisoned pawns for silver at the comms console.

  82. Quality Colors
    No 1.6
    management

    Quality Colors

    Super simple mod, just colors items based on quality.

  83. Quarry [Adopted]
    Stale
    management

    Quarry [Adopted]

    Quarry for collecting rocks and resources in flat terrain.

  84. Real Ruins [Fr]
    No 1.6
    management

    Real Ruins [Fr]

    Traduction française du mod : Real Ruins <i>"Tout le monde est mort ou parti.

  85. Respect the Scars
    Stale
    management

    Respect the Scars

    b19: Inspired by the now deleted "Scars Deserve Respect" mod by Speed Demon.

  86. Rim War
    management

    Rim War

    **Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.

  87. Rim of Madness - Arachnophobia (Continued)
    Stale
    management

    Rim of Madness - Arachnophobia (Continued)

    Update of Jecrells mod - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed a few errors connected to spwning webs and cocoons - Added support for Combat Extended - Spiders can now be selected as venerated animals in Ideology - Updated russian tr

  88. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  89. RimTraits - General Traits
    Stale
    management

    RimTraits - General Traits

    Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi

  90. RimTraits - Medieval Talents
    Stale
    management

    RimTraits - Medieval Talents

    Mod Version: v2.3 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod ope

  91. RimTraits - Vanilla Trait Colors
    Stale
    management

    RimTraits - Vanilla Trait Colors

    Mod Version: v1.12 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Traits Expanded Vanilla Fishi

  92. RimTraits - Vanilla Trait Colors [Fr]
    management

    RimTraits - Vanilla Trait Colors [Fr]

    Traduction française du mod : RimTraits - Vanilla Trait Colors Intègre les patches pour : Medieval Overhaul RimTraits - General Traits Vanilla Fishing Expanded Vanilla Traits Expanded Version du mod : v1.

  93. Romance On The Rim
    Stale
    management

    Romance On The Rim

    Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.

  94. RunAndGun
    No 1.6
    weapons

    RunAndGun

    Your colonists can never be a true Rambo if they cannot gun while they are running.

  95. Simple FX: Splashes
    No 1.6
    management

    Simple FX: Splashes

    A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces.

  96. Simple FX: Vapor
    No 1.6
    management

    Simple FX: Vapor

    This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state.

  97. Simple sidearms
    Stale
    weapons

    Simple sidearms

    With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.

  98. SimpleStairs
    No 1.6
    management

    SimpleStairs

    Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height.

  99. SimpleStairs [Fr]
    No 1.6
    management

    SimpleStairs [Fr]

    Traduction française du mod : SimpleStairs Il s'agit d'un simple MOD qui ajoute un escalier qui donne l'impression qu'il y a une différence de hauteur.

  100. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  101. Specialists Can Work!
    No 1.6
    management

    Specialists Can Work!

    A simple XML patch that makes it so specialists are no longer of incapable of anything due to their role.

  102. Stack XXL
    Stale
    management

    Stack XXL

    Stack XXL Increase the stack sizes however you wish!

  103. Thrones plus
    Stale
    management

    Thrones plus

    DISCLAIMER: This mod Requires the Royalty DLC to work properly.

  104. Use Bedrolls
    No 1.6
    management

    Use Bedrolls

    Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up after sleeping.

  105. Misc. Training
    ↑ Updated
    management

    Misc. Training

    This adds some training facilities: - Shooting Target Train up your shooting ability.

  106. Vanilla Books Expanded
    management

    Vanilla Books Expanded

    10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.

  107. Vanilla Books Expanded Expanded (Continued)
    No 1.6
    management

    Vanilla Books Expanded Expanded (Continued)

    Update of Ben Lubar and Efis mod - Updated Ideology book and bookshelf-graphics by Erazil Zaljerem have made a slimmed down version containing just the benches to make books here Full title (because Steam won't let me upload a mod with a title this long): Ben Lubar presents: Vani

  108. Vanilla Hair Expanded
    Stale
    management

    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  109. Vanilla Ideology Expanded - Hats and Rags
    Stale
    management

    Vanilla Ideology Expanded - Hats and Rags

    1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you

  110. Vanilla Ideology Expanded - Icons and Symbols
    Stale
    management

    Vanilla Ideology Expanded - Icons and Symbols

    1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo

  111. Vanilla Ideology Expanded - Relics and Artifacts
    Stale
    management

    Vanilla Ideology Expanded - Relics and Artifacts

    1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil

  112. [KV] Path Avoid
    No 1.6
    management

    [KV] Path Avoid

    1.5 version: Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prevent pawns f

  113. Vanilla Outposts Expanded
    management

    Vanilla Outposts Expanded

    See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.

  114. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  115. Vanilla Weapons Expanded
    weapons

    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  116. Vanilla Mega Pack [Fr]
    management

    Vanilla Mega Pack [Fr]

    This mod will only translate enabled Vanilla mods (according to the list below), other mods will be ignored (will not load unnecessary translations).

  117. Walls are solid
    Stale
    management

    Walls are solid

    In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.

  118. Work Tab
    No 1.6
    management

    Work Tab

    Provides a vastly more customizable work tab.

  119. World Map Beautification Project
    No 1.6
    management

    World Map Beautification Project

    Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.

  120. Medieval Overhaul: WMBP
    Stale
    management

    Medieval Overhaul: WMBP

    This is a patch for Medieval Overhaul's biome "Dark Forest" in combination with the World Map Beautification Project.

  121. EdB Prepare Carefully
    Stale
    management

    EdB Prepare Carefully

    Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!

  122. [ATW] Cow Variety
    No 1.6
    management

    [ATW] Cow Variety

    Patches vanilla cows to add some basic colour variations.

  123. [ATW] House Decor
    No 1.6
    furniture

    [ATW] House Decor

    Adds miscellaneous decor items to spruce up your bases visually, including artificial plants, candles, decorative windows, curtains and an aquarium.

  124. [ATW] House Decor [Fr]
    No 1.6
    furniture

    [ATW] House Decor [Fr]

    Traduction française du mod : House Decor Ajoute divers éléments de décor pour embellir visuellement vos bases, notamment des plantes artificielles, des bougies, des fenêtres décoratives, des rideaux et un aquarium.

  125. [GMT] Trading Spot
    No 1.6
    management

    [GMT] Trading Spot

    This is an update to Trading Spot so that it works with 1.

  126. [LTO] Colony Groups
    Stale
    management

    [LTO] Colony Groups

    -Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th

  127. [LTO] Colony Groups [Fr]
    Stale
    management

    [LTO] Colony Groups [Fr]

    Traduction française du mod : Colony Groups Colony Groups vous permet de créer et de personnaliser des groupes pour vos colons.

  128. pphhyy Sanguinary Animals
    No 1.6
    management

    pphhyy Sanguinary Animals

    some recommended mods, and mods that change the utility of the animals like make them nocturnal Giddy Up for nice riding looks For awesome vampire gear and a cool blood vials For the nice medieval look, also all creatures spawn in the dark forest VEF needed for the animals to be

  129. RocketMan - Performance Mod
    No 1.6
    management

    RocketMan - Performance Mod

    Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!

  130. Show Fertility on Health Tab [Fr]
    No 1.6
    management

    Show Fertility on Health Tab [Fr]

    Traduction française du mod : Show Fertility on Health Tab Affiche l'état de fertilité d'un colon dans son aperçu de santé, ce qui évite d'avoir à fouiller dans ses statistiques.

  131. Romance On The Rim [Fr]
    management

    Romance On The Rim [Fr]

    Traduction française du mod : Romance On The Rim Le but de ce mod est de rendre la romance vanilla plus vivante et plus savoureuse.

  132. Work Tab [Fr]
    management

    Work Tab [Fr]

    Traduction française du mod : Work Tab Fournit un onglet de travail beaucoup plus personnalisable.

  133. Hospitality [Fr]
    Stale
    management

    Hospitality [Fr]

    Traduction française du mod : Hospitality (Si présent : Hospitality: Casino ; Hospitality: Storefront ; Hospitality: Spa ; Hospitality: Vending machines) Liens : Vous permet de recruter des visiteurs.

  134. Dark Ages : Crypts and Tombs
    Stale
    management

    Dark Ages : Crypts and Tombs

    Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place.

  135. Dark Ages : Crypts and Tombs [Fr]
    Stale
    management

    Dark Ages : Crypts and Tombs [Fr]

    Traduction française du mod : Dark Ages - Crypts and Tombs Ajoutez de la saveur à vos cryptes et mausolées, des urnes funéraires aux grands monuments commémoratifs pour honorer les morts.

  136. Medieval Overhaul Extra Signs
    Stale
    management

    Medieval Overhaul Extra Signs

    If you're looking for a standalone version, try this mod instead => Description This mod adds a couple of new signs to the Medieval Overhaul.

  137. Assignment Copy
    No 1.6
    management

    Assignment Copy

    This mod won't be updated anymore, as its functionality is now native!

  138. Assignment Copy [Fr]
    No 1.6
    management

    Assignment Copy [Fr]

    Traduction française du mod : Assignment Copy Ce mod vous permet de copier les tenues, la politique en matière de drogues et les restrictions alimentaires dans leurs gestionnaires respectifs.

  139. Enhanced Carrying Capacity
    Stale
    management

    Enhanced Carrying Capacity

    Version 1.0.3: recompiled for Rimworld v1.6. This mod allows you to scale and increase a pawn's carrying capacity, in that order. Supports Combat Extended's weight and mass capacities. Inspired by Bulk Carrier, which I used until recently. Description This mod allows you to chang

  140. Statue of Colonist
    No 1.6
    management

    Statue of Colonist

    Add statue of colonist that can be created on sculptor's table.

  141. [KV] Impassable Map Maker
    No 1.6
    management

    [KV] Impassable Map Maker

    1.6 here: Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden initially). Thi

  142. Humanoid Alien Races
    management

    Humanoid Alien Races

    A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.

  143. Signs and Comments
    No 1.6
    management

    Signs and Comments

    Have you ever spent an hour planning out every detail of your dream mountain base, only to forget what that big rectangle was supposed to be?

  144. Variety Matters Stockpile (Continued)
    Stale
    storage

    Variety Matters Stockpile (Continued)

    Update of Cozarkians mod - Chinese translation added, thanks shiuanyue Overview Adds several new features to stockpile filters for added control over what to store, how much to store, and when to fill a stockpile.

  145. Medieval Overhaul: Leather Patches [Fr]
    No 1.6
    management

    Medieval Overhaul: Leather Patches [Fr]

    Traduction française du mod : Medieval Overhaul: Leather Patches (Si présent : HC_Creatures_1) Levez votre chope de bière, et scellez votre destin pour toujours - Nos meilleures années sont passées, l'âge d'or du cuir.

  146. Achtung! [Fr]
    Stale
    management

    Achtung! [Fr]

    Traduction française du mod : Achtung!