Medieval "Les SAigneurs" By AresSs
1.4 - Doit être chargé avec Biotech, Royalty et Ideology et utilisez RIMPY pour l'optimisation !
Voici les mods concernant la campagne médiévale axé Vampire que je viens de tester ! Beaucoup de test ont été effectués sur la compatibilité de ces mods. Cette liste est fonctionnelle en 1.4. Un mod,les bannières, apparaît en 1.3 mais n'engendre pas de bug.)
Cette playlist est lancée sur le thème Underworld avec une dose de de Med-Fan afin d'avoir un peu plus de créature magique.
En espérant que cela vous plaise et au plaisir de vous croiser sur ma chaîne Twitch (https://www.twitch.tv/areskeane). Vous pouvez aussi retrouver l'ensemble de mes différents let's play sur ma chaîne Youtube (https://www.youtube.com/Areskeane)
Load order
226 mods- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Adjustable Ability Cooldowns
This mod adds sliders in the mod setting menu to adjust the abilities cooldowns and rituals cooldowns.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Animal Feed Trough (Continued)
Update of BaconBits mod - Included patch for VGP Vegetable Garden Silage - Included patch for Fertile Fields Plant scraps - Included patch for Medieval Overhaul Straw - Included patch for Rim Cuisine 2 Various crops - Included patch for Animal Foods Extended - Added Portuguese tr
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Giddy-Up 2
This is a continuation and overhaul of Giddy-Up, permitted by Roolo, its original author.
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Animal Gear
Version 1.6.0.1 This mod is a framework to enable animals to have gear / equipment (like colonists) for the gear itself you should also subscribe to "Animal Equipment" OR "Animal Gear Basic" (only one of them, "Animal Equipment" is recommended as it is newer and has more content)
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Animal Gear Basic
Version 1.6.0.0 Although I have now updated AG to 1.6, please take a look at "Animal Apparel: Framework" as a possible replacement: New³ main mod for the actual animal armor/gear "Animal Apparel: Basic Armor": (previously old 'Animal Equipment') "Animal Equipment" replaces this m
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LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
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Medieval drug lab
A simple patch that changes the tech level for drug lab research to medieval, does not affect specific drug research.
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[SYR] Processor Framework
A framework for processors to transform items and more, read player features!
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Medieval Overhaul (Deprecated)
Click here for 1.5 version until this can be updated Hello, my name is is SirLalaPyon, to cut it short, one thing led to another and then suddenly I made an overhaul. Figured might as well make everything I want in my medieval playthrough and put it into one mod. And so, lo and b
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RimFantasy - Medieval Overhaul Edition
Mod Version: v1.4.2 This version of RimFantasy has been reworked and rebalanced to adhere to Medieval Overhaul standards. It is no longer modular and includes new/altered/removed content. For the longest time, civilizations dismissed magic as wild fantasies and superstitious trib
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Animal Gear [Fr]
Traduction française du mod : Animal Gear (Si présent : Animal Gear Basic ; ↁ House Sanguin ; Animal Turret Packs) Permet aux animaux d'avoir des "équipements" / vêtements comme des colons normaux.
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Area Unlocker
Removes the (arbitrary) limit to the number of areas you can create, change area colours.
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Ask Before Enter
Sometimes that trader caravan enters just at the wrong time, triggering the dormant mech cluster leading to the premature destruction of your base.
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Assign Animal Food
This mod adds food policies for animals, animal taming, and animals in caravan.
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Better Cribs
This mod seeks to introduce two new cribs with a higher level of detail and resolution than the one introduced by Biotech.
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Better Pawn Control
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action.
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Better Workbench Management
NOTE: Most of what this mod did has now been integrated into vanilla.
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Better Workbench Management [Fr]
Traduction française du mod : Better Workbench Management * Amélioration de l'objectif de travail "Faire jusqu'à ce que vous ayez X" en vous permettant de définir des limites de qualité, de points de vie et de matériaux pour les objets comptés, ainsi que des options pour ignorer
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BetterInfoCard
Expand the information card interface of the vanilla game, and make some QOL changes.
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Bulk Stonecutting (Forked)
This is a fork/remake of Bulk Stonecutting, by NECEROS and Fuglypump.
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Chicken Nests
A quick personal mod I made as an improvement of Sulusdacor's chicken nest mod.
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Colony Manager
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*.
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Crafting Quality Rebalanced
Rebalances item crafting and building quality, for example a skill 20 crafter/builder will not have the chance to make an awful item anymore.
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Crowns and Regalia
Adds 3 Crowns to the game, fit for an Emperor of your Colony great for your medieval or Royalty playthrough They are able to be spawned as Relics, they also require the the Royal Clothing Research if you have Royalty and Smithing if you don't Come check out my Titular Royalty mod
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Custom Infestations
Why did I make this? I had a few separate infestation mods with different approaches installed. None of them changed much about infestations but some introduced bloat to do it. None of them gave you a lot of customization, i.e. they introduced new flooring types, a new lighting c
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Don't Block Door
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open.
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Doors Expanded (Dev)
IMPORTANT You MUST UNSUBSCRIBE from the official version of Doors Expanded - unfortunately, their subscriptions are mutually exclusive.
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[JDS] Castle Walls
This mod adds Castle walls and Defence Towers Q: Why are the Castle walls all separated building?
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Doors Expanded [Fr]
Traduction française du mod : Doors Expanded (Si présent : Castle Walls) 1.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
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Dragons Descent [Fr]
Traduction française du mod : Dragons Descent (Si présent : Dragon Genetics) Lien : Version : 5.
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Discontinued - Drop All Inventory
1.6 Version Link: Thanks to GanjaMan! Description Adds a button to selected pawns that causes them to drop all carried, non-equipped items. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. This version may be taken down by request from the o
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Dual Wield
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties which are affected by the
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
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Ducks' No Limits - Ideology (Continued)
Update of iwishforduckss mod If you are using Vanilla Ideology Expanded, that mod overrides the limitations so you will have to use their settings to define the limits instead.
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Erin's Auronya
An inevitable outcome when the magic of gene modding mixes with someone who has far more money than sense, the Auronya are a xenotype exhibiting plenty of feline traits, tails, and ears.
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Erin's Auronya [Fr]
Traduction française du mod : Erin's Auronya Ce mod ajoute un nouveau xénotype - Auronya.
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Farmable Neutroamine - Medieval
UPDATED TEXTURE MOD HERE: BACKGROUND The original author of Farmable Neutroamine is nanonator102.
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Fertile Fields [1.1]
Updated 3/19/20 by Jamaican Castle ===== Fertile Fields allows you to transform and improve your colony's terrain, harvest raw materials from the land, and use them to enhance your environment.
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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FrameRateControl
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC.
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Giddy-Up 2 [Fr]
Traduction française du mod : Giddy-Up 2 Il s'agit d'une version rénovée et remaniée de Giddy-Up, développée avec la permission de l'auteur original, Roolo.
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Growing Zone Priorities (Continued)
Update of Ilyakis mod - Added the possibility to set priority for multiple zones/pods at the same time Allows you to set priorities for which growing zone to sow and harvest first.
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HC_Creatures_1
1.6v No update -Anyone can upload that mod if you want. H.C_Creatures_pack_1. Roc, Wyvern, Griffin, Carbuncle, Owlbear, Unicorn, Gorgon, Yeti, Nightmares, Kelpie. 10 Creatures. monster, beast, animal
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Half-Timbered Walls
I was looking for some half-timbered walls to use in my medieval base recently, but I couldn't really find what I was after.
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Hardworking animals 1.6
As you may have noticed, animals trained to haul things are quite lazy and doing they work from time to time.
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Hooded Helms addon for Medieval Overhaul
DESCRIPTION Hooded Helms Add-On for Medieval Overhaul - Adds hooded variations for most of Medieval Overhaul's helms.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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Infestations Spawn in Darkness
Infestations will no longer pop up on tiles that are considered Lit (30% light).
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Map Wide Orbital Trade Beacon
Map Wide Trade Beacon Created by request, this mod makes a small change to trade ships, so that you can trade without the need to have trade beacons covering your entire base (possibly considered a cheat).
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Outland - Genetics [Fr]
Traduction française du mod : Outland - Genetics Ajoute une quantité excessive de gènes, en grande partie cosmétiques, certains fonctionnels, d'autres archite !
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Medieval Fantasy Xenotypes
Medieval Fantasy Xenotypes and Factions This mod adds a collection of new xenotypes and factions for fantasy races including: High Elves- Adds a high elf kingdom of dexterous Elves which live for a long time and have bonuses with pycasting.
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Medieval Fantasy Xenotypes [Fr]
Traduction française du mod : Medieval Fantasy Xenotypes Ce mod ajoute une collection de nouveaux xénotypes et de factions pour les races fantastiques, notamment les elfes, les hauts elfes, les nains, les orcs, les gobelins, les dragons et les homme-lézards.
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Medieval Madness: Tools of the Trade
My first full-fledged mod for Rimworld - Medieval Madness: Tools of the Trade is a part of planned Medieval Madness modpack that adds over 50 melee and ranged weapons to Rimworld.
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Medieval Madness: Tools of the Trade [Fr]
Traduction française du mod : Medieval Madness: Tools of the Trade (v1.
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Medieval Overhaul - Banners [Fr]
Traduction française du mod : Medieval Overhaul - Banners - Ajoute actuellement 9 bannières de Battle Brothers.
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pphhyy's Demigryphs
Demigryphs. Adds Demigryph war-mounts! Best used with these mods. But you do not NEED any of these mods unless you want their features. Giddy Up for nice riding looks Animal gear for the armor i made VE Achievements for the achievements For any bugs please mention them in the com
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Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
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Medieval Genepacks
My good friend sarah donated the commissioned code and I thought of releasing this mod early for her and other people to use early while I plan on making a full medieval version of the biotech dlc SirLalaPyon - yo boi SarahLamber - commissioner LimeTreeSnake - coder for the consu
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Medieval Medicines Medieval Overhaul Edition
BACKGROUND: Non-Medieval Overhaul versions can be found here.
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Medieval Overhaul [Fr]
Traduction française du mod : Medieval Overhaul (Si présent : Fortifications - Medieval ; Fortifications - Medieval - Material ; Medieval Medicines 1.
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Medieval Overhaul Tweaks
Small tweaks to Medieval Overhaul and related mods Released under MIT license A set of opinionated patches powered by Vanilla Expanded Framework tailored for a medieval playthrough.
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Perfect Medieval Playthrough (Discontinued)
Warning: this patchmod is currently unmaintained.
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Rimedieval
What is Rimedieval? Rimedieval is an ultimately compatible with all DLC replacement for "Medieval - Vanilla" and "Vanilla Factions Expanded - Medieval". A new way to immerse yourself in a true medieval RPG with all your favorite mods. Mod settings Disable mechanoids - disabling a
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Medieval Overhaul: Royalty
This mod lends a medieval look to the pawns of the Empire faction included in the Royalty DLC.
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Medieval Overhaul: Toggleable Stuff
Description This mod reworkes some mechanics of Medieval Overhaul and adds some new ones.
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RimFantasy - House Doyle
Mod Version: v1.3.1 This version of RimFantasy has been reworked and rebalanced to adhere to Medieval Overhaul standards. It is no longer modular and contains new/altered/removed content. For the longest time, civilizations dismissed magic as wild fantasies and superstitious trib
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Medieval Overhaul: Leather Patches
A megapack containing all of the compatibility patches I've made so far for Medieval Overhaul - it adds hides to all animals from mods listed in the "compatibility" section - have fun - and safe travels out there on the Rim, friends!
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Medieval Quest Rewards (Continued) [Fr]
Traduction française du mod : Medieval Quest Rewards Supprime les récompenses des quêtes Industriel, Spatial, Ultra et Archotech et les remplace pour la plupart par des équivalents médiévaux.
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Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
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Open Door Manually[1.0-1.4]
You can open and close the door(*1) by operating one button only.
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
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Perspective: Ores
This is a tiny graphical mod that makes the color shader of ores dynamic.
- storage
[JDS] Simple Storage
Hate how your stockpile is overflowing of useless thing or just the fact it just a sore eye.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Prisoner Arena (Continued)
Update of Gl0b on Steams mod - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now be released as reward as well as getting glory - Spectators stand outside of the gray area to enable construction of fences around
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PrisonerRansom
This mod allows you to demand ransom for imprisoned pawns for silver at the comms console.
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Real Ruins [Fr]
Traduction française du mod : Real Ruins <i>"Tout le monde est mort ou parti.
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Respect the Scars
b19: Inspired by the now deleted "Scars Deserve Respect" mod by Speed Demon.
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Rim War
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.
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Rim of Madness - Arachnophobia (Continued)
Update of Jecrells mod - This is an unofficial port - This will be removed when/if Jecrell comes back - Fixed a few errors connected to spwning webs and cocoons - Added support for Combat Extended - Spiders can now be selected as venerated animals in Ideology - Updated russian tr
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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RimTraits - General Traits
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi
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RimTraits - General Traits [Fr]
Traduction française du mod : RimTraits - General Traits Version du mod : v1.
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RimTraits - Medieval Talents
Mod Version: v2.3 Get RimTraits - Vanilla Trait Colors to change your Vanilla Trait Colors to match this mod! This Medieval trait mod adds 35 traits defining a pawn's talent, they are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod ope
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RimTraits - Medieval Talents [Fr]
Traduction française du mod : RimTraits - Medieval Talents Version du mod : v2.
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RimTraits - Vanilla Trait Colors
Mod Version: v1.12 This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme. Features: Vanilla trait coloring Modded trait coloring (4 mods) Supported Mods: RimTraits - General Traits Vanilla Traits Expanded Vanilla Fishi
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RimTraits - Vanilla Trait Colors [Fr]
Traduction française du mod : RimTraits - Vanilla Trait Colors Intègre les patches pour : Medieval Overhaul RimTraits - General Traits Vanilla Fishing Expanded Vanilla Traits Expanded Version du mod : v1.
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Romance On The Rim
Romance On The Rim I think romance relationship in vanilla is pretty barren, nothing more than lovin', marriage, or breakup.
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Simple FX: Splashes
A graphical mod that helps sell the illusion of rain interacting with the world by adding splashes to hard surfaces.
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Simple FX: Vapor
This is a small mod which will add a vapor effect to freezing cold rooms in order to give a visual cue of its frigid state.
- weapons
Simple Sidearms - Switch Weapon
Description: Expands Simple Sidearms to allow easy switching of drafted colonists's weapons.
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SimpleStairs
Simple Stairs MOD It is a simple MOD that adds a staircase that looks like there is a difference in height.
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SimpleStairs [Fr]
Traduction française du mod : SimpleStairs Il s'agit d'un simple MOD qui ajoute un escalier qui donne l'impression qu'il y a une différence de hauteur.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Specialists Can Work!
A simple XML patch that makes it so specialists are no longer of incapable of anything due to their role.
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Textile Stats: ingame crafting material database [1.1 - 1.4]
Please use "Stuff List (Continued)" instead: -------------------------------------------------------------------- Adds an information database about crafting materials (textiles, leathers, etc.
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Traders Have Money
Support on Ko-fi The mod has been re-worked so the prices are no more just higher.
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Use Bedrolls
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up after sleeping.
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Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
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Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Books Expanded Expanded (Continued)
Update of Ben Lubar and Efis mod - Updated Ideology book and bookshelf-graphics by Erazil Zaljerem have made a slimmed down version containing just the benches to make books here Full title (because Steam won't let me upload a mod with a title this long): Ben Lubar presents: Vani
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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[KV] Path Avoid
1.5 version: Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prevent pawns f
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Mega Pack [Fr]
This mod will only translate enabled Vanilla mods (according to the list below), other mods will be ignored (will not load unnecessary translations).
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Vanilla Outpost Expanded Medieval Overhaul Patch
This mod replaces Vanilla Outpost Expanded with medieval ones made from Medieval Overhaul Assets!
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Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
- weapons
Where is my weapon?[1.0-1.4]
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing).
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World Map Beautification Project
Beautify your game like never before with World Map Beautification Project, a cosmetic upgrade for the world map that provides you with forests and hills.
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Medieval Overhaul: WMBP
This is a patch for Medieval Overhaul's biome "Dark Forest" in combination with the World Map Beautification Project.
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ZiTools objects seeker
PLEASE CONSIDER TO USE THIS MOD: CTRL + F It contains more features and is maintaining by its author.
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EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- furniture
[ATW] House Decor
Adds miscellaneous decor items to spruce up your bases visually, including artificial plants, candles, decorative windows, curtains and an aquarium.
- furniture
[ATW] House Decor [Fr]
Traduction française du mod : House Decor Ajoute divers éléments de décor pour embellir visuellement vos bases, notamment des plantes artificielles, des bougies, des fenêtres décoratives, des rideaux et un aquarium.
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[HRK] Medieval deathrest coffin [Fr]
Traduction française du mod : Medieval deathrest coffin Medieval deathrest coffin
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[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
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[LTO] Colony Groups [Fr]
Traduction française du mod : Colony Groups Colony Groups vous permet de créer et de personnaliser des groupes pour vos colons.
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[sd] Bridges (Continued)
Update of sulusdacors mod Floors and bridges are of the same type in the game, terrainDef.
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pphhyy Sanguinary Animals
some recommended mods, and mods that change the utility of the animals like make them nocturnal Giddy Up for nice riding looks For awesome vampire gear and a cool blood vials For the nice medieval look, also all creatures spawn in the dark forest VEF needed for the animals to be
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RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
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Show Fertility on Health Tab
For whatever reason, Biotech does not display the fertility stat of a pawn on their health menu.
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Show Fertility on Health Tab [Fr]
Traduction française du mod : Show Fertility on Health Tab Affiche l'état de fertilité d'un colon dans son aperçu de santé, ce qui évite d'avoir à fouiller dans ses statistiques.
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Romance On The Rim [Fr]
Traduction française du mod : Romance On The Rim Le but de ce mod est de rendre la romance vanilla plus vivante et plus savoureuse.
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Work Tab [Fr]
Traduction française du mod : Work Tab Fournit un onglet de travail beaucoup plus personnalisable.
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Hospitality [Fr]
Traduction française du mod : Hospitality (Si présent : Hospitality: Casino ; Hospitality: Storefront ; Hospitality: Spa ; Hospitality: Vending machines) Liens : Vous permet de recruter des visiteurs.
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Dark Ages : Crypts and Tombs
Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place.
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Dark Ages : Crypts and Tombs [Fr]
Traduction française du mod : Dark Ages - Crypts and Tombs Ajoutez de la saveur à vos cryptes et mausolées, des urnes funéraires aux grands monuments commémoratifs pour honorer les morts.
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Medieval Overhaul Extra Signs
If you're looking for a standalone version, try this mod instead => Description This mod adds a couple of new signs to the Medieval Overhaul.
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Assignment Copy [Fr]
Traduction française du mod : Assignment Copy Ce mod vous permet de copier les tenues, la politique en matière de drogues et les restrictions alimentaires dans leurs gestionnaires respectifs.
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[1.4] Vanilla Factions Expanded - Medieval
See the Change Notes This mod won't be updated to 1.
- storage
[Abandoned] Stockpile Stack Limit (Continued)
Update of sellophanes mod - Added LoadAfter-tag for the Pickup and Haul mod Allows you to set a limit on the total item stack per stockpile.
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Enhanced Carrying Capacity
Version 1.0.3: recompiled for Rimworld v1.6. This mod allows you to scale and increase a pawn's carrying capacity, in that order. Supports Combat Extended's weight and mass capacities. Inspired by Bulk Carrier, which I used until recently. Description This mod allows you to chang
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[CAT] Show Hair With Hats or Hide All Hats
All hats are hidden by default, please check the mod settings!
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[KV] Impassable Map Maker
1.6 here: Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden initially). Thi
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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Signs and Comments
Have you ever spent an hour planning out every detail of your dream mountain base, only to forget what that big rectangle was supposed to be?
- storage
Variety Matters Stockpile (Continued)
Update of Cozarkians mod - Chinese translation added, thanks shiuanyue Overview Adds several new features to stockpile filters for added control over what to store, how much to store, and when to fill a stockpile.
- management
Medieval Overhaul: Leather Patches [Fr]
Traduction française du mod : Medieval Overhaul: Leather Patches (Si présent : HC_Creatures_1) Levez votre chope de bière, et scellez votre destin pour toujours - Nos meilleures années sont passées, l'âge d'or du cuir.