all the random mods i could find
Some things about the mod pack
1.- There are some mods that are very op for the player, so I recommend disabling some of them.
2.- The list will be updated if I see that you need any more mods.
3.- The mod pack was designed to include the largest amount of xenos, along with its complementary mods
4.- The mod pack is not recommended for PCs with less than 16 GB of ram
5.- You are free to make your own copy of this mod pack
6.- Thanks for downloading
Load order
391 mods- management
A Rim Reborn - Hybrid Tech
A high-tech upgrade for A Rim Reborn that melds rimworld and aetheric technology!
- management
A Rim Reborn - Core
A Rim Reborn brings the tools, resources, and research of Eorzea to the rimworlds!
- management
A Rim Reborn - Au Ra Race
Auri creation myth holds that the world was created by the Dawn Father Azim, god of the sun, and the Dusk Mother Nhaama, goddess of the moon.
- management
A Rim Reborn - Elezen Race
The Elezen are a characteristically tall people, long of limb and slender of build.
- management
A Rim Reborn - Hyur Race
Over the course of some one thousand years and three great migratory waves, the Hyur have come to be the most populous of the civilized races in Eorzea.
- management
A Rim Reborn - Miqo'te Race
Though their presence in Eorzea is lesser than that of the other races, the Miqo'te are easily distinguished by their large, projecting ears and restless, feline tails.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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A Rim Reborn - Viera Race
Of tall stature and slender frame, the Viera's physical appearance is strikingly similar to that of the Hyur and Elezen, save for their distinctive long ears.
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Adverse tide Human
添加了一个种族机相关所需的装备建筑及科技树。 一群其它宇宙的人类,他们世界的灾害彻底破坏了他们的物理结构,并带来了一些奇特的东西。他们的基础科技水平并不高,但却总能掏出些奇怪的技术。 Added a necessary equipment building and technology tree for the race machine.
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AI Upscaled Textures - Core
Upscaled textures through AI for all Core, Royalty, Ideology, Biotech and Anomaly assets.
- management
Alpha Books
Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader.
- management
Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Alpha Mythology
Features Adds 25 new creatures to the diverse biomes of your Rimworlds, all of them based on mythological and magical creatures from different ancient cultures and sources.
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Amplified Mobility Platform
the remaked version of Amplified Mobility Platform mod, added the AMP suit in the movie Avatar into rimworld The Mitsubishi MK-6 Amplified Mobility Platform (or "AMP" suit) is a distant descendant of the first military exoskeletons used on Earth in the mid-21st century__Avatar Wi
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Ancient amorphous threat
DETAIL This mod introduces a unique humanoid boss, an ancient amorphous threat, accompanied by a series of events linked to its equipment,and two original music tracks.
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Ancient Charged Arms
A companion mod for my other mod , adds 8 mech flavored charge weapons, with CE and Muzzle Flash support Includes Additional ammo for CE, if you don't like the op ammo you can adjust the spawn chance of the op ammo.
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Ancient hydroponic farm facilities
Description Ancient hydroponic farm facilities have added a set of factory and pipeline systems to provide nutrient solutions for hydroponic cultivation to improve plant growth rate.
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Ancient Junk Loot
Ancient Power is included inside this mod because I wanted to implement ancient power cells drops in a different and more compatible way with other mods while not changing Ancient Power mod and adding a dependency to it.
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Ancient mining industry
Description The ancient mining industry added a set of mining production lines, including from mining to screening.
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Ancient Species(Unofficial)
このModはHaduki氏・Heli氏制作のAncient Speciesを、Haduki氏に許諾を頂き公式としてアップデートが行われるまでの間、 非公式版として1.
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Ancient Supply Slingshot Patch - 1.5 Fork
Allows you to transport items between vaults with the Supply Slingshot.
- management
Ancient urban ruins
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.
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Ancient Ruins All Deconstructible
"Ancient Ruins All Deconstructible" and "Ancient Urban Ruins All Deconstructible" have merged into one.
- management
Ancients Craftable
Makes Ancients buildings Craftable and Super Nanites as well all under a research project Highly recommend using this mod with mine : Bill Doors' Useful Junks/ Faq: 1-Is this balanced?
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Androids Expanded for RW 1.6
################ 1.6 will be the last updated version for the base androids mod, as i plan to rewrite the mod. Check the pinned discussion in the base mod for more details for the planned rewrite and comment what features you want to see kept or added ################ 1.6 Update
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Androids Expanded: Overhaul
Note: This is included as a toggleable mod in Androids Expanded: Add-Ons.
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Archotech Droids (Continued)
"Archotech droids!" - Seti v1.4.0.2 (Not that this number means anything :D) Not going to lie, I really liked the idea of having end stage droids that **** up people's day when they think they can raid my colony. Pity Neceros-dono isn't updating and patching his mod right now and
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Archotech Expanded by Yanzihko
In lazy development Archotech Expanded is a mod that expands end game with archotech technologies and items: -Figure out how to build Archo-analyzer.
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Archotech Expanded
This is a mod I worked on when Archotech items were first added into the game.
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Archotech Genetics
Intentionally overpowered mod adding Archotech styled genetics for both functional and aesthetic differences.
- combat
Archotech Power Armor [HIATUS/LEFT, see July 21 comment]
TL;DR my comment on the mod status I got married, life has new priorities I still own the mod assets and might one day overhaul/update BUT Everyone is free to take these assets and do with them as you like!
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Archotech Race
This mod adds an Archotech race to the game and some backstories for them They don't need to eat nor sleep and are stronger but are more sensitive to psychic influences Change if they have hair or not on the Vanilla Expanded Framework's settings Did you find a bug?
- weapons
Archotech Weaponry (Continued)
Original mod by Edern, Sir Van, Ythern, Scorpio If the original author requests it, I will remove this update.
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Archotech+ (Continued)
Update of Biscuits mod - Added option to turn off the De-Aging - Added Harmony to requirements since its needed from 1.
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Awesome Inventory Forked
AI Fork This is an unofficial update to NotooShabby's great mod Awesome Inventory.
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Auto Translation
This mod automatically machine-translates untranslated strings in RimWorld.
- management
Aya Races Compatibility patch for Wardrobe Mod
An Aya Races compatibility patch for Wardrobe Mod.
- management
Bill Doors' Frostnova Expanded
This mod aim to recreate Frostnova in Arknight as accurately as my abilities can carry.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Biotech Cloning (Continued)
Original mod by DarkFlame7 MIT License; all the same, if the original author requests it, I will remove this update.
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
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Bori race
영현대여, 담쟁이 덩굴을 기억하라. 낙원은 이미 사라진지 오래입니다. 그들의 아름답던 행성은 이미 오래전 개미형 외계인의 침공으로 몰락하였고, 이제는 그 흔적만이 남아서 변방계에 지나가는 풍문으로만 전해질뿐입니다. 하지만 그들은 살아남았습니다..! 변방계 난민 재배치 조약에 서명하였던 그들의 선조의 안배 덕택에 소수의 인원들은 살아남을수있었고, 이제 그들은 새 낙원을 만들기 위하여 개와 양을 기르고, 오두막을 새우고, 울타리를 침으로서 그들을 낙원으로부터 몰아냈던 적들로부터 끝까지 항전할것입니다!
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Build From Inventory
Construction will use things in your colonist or pack animal's inventory.
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Cargo container
A simple mod that add buildings that can hold stuffable resources,and some specific item.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Character Editor Retextured
Just a simple retexture of the textures for Character Editor, more in a style I prefer or in many cases just changing it for the sake of something fresh feeling.
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Clean Pathfinding 2 Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
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Compact Work Tab (Continued)
Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.
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Crowju Race
This mod added a new HAR race, faction, equipments and a simple tech tree related to it (I intend to expand upon it later!
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De-generalize Work
Because tailoring and smithing are totally different skills Description: 1.
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DDI - Deep Drill Indicator
Tired of hovering above every deep drill resource till you find right one?
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Destroy Item
#StandWithUkraine Are you sick of having to deal with lots of unneeded items, such as tainted clothes and obsolete weapons?
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DragonBond
Hey there! My name's Crow, and welcome to my first mod! I was surprised to find there weren't any faction mods inspired by the Targaryens, so I decided to dive in and get my hands dirty. What started as a simple faction mod has grown into something much bigger: a full expansion f
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Discontinued - Do Your F****** Research
1.6 Version Link: Thanks to Maxhd4321! Description Allows the player to prioritize researching. IMPORTANT: It's an updated version of an existing mod, i claim no ownership of the mod. Will take it down if requested by the original author. Original mod (1.3 and earlier): Steam Wor
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Dragonian Mix
All-in-One Faction Patch for Gloomy Dragonian Race Adds Mainly dragonian faction content ⚠ Not compatible with legacy Dragonian mods ⚠ Missing features?
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Bunny Framework
This is a framework with code that I made mostly for myself to not keep copying the said code to other mods.
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Eccentric Extras - Angel Hairs
A simple extras mod that adds several hairstyles from The Eccentric's Angels Comic Series.
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Eccentric Extras - Flares
Adds a number of illumination devices to help light up areas when it gets dark!
- management
Eccentric Extras - Signature Gear
This mini-mod adds four extra gear-layer apparel items based on specific characters from The Eccentric's Angels!
- weapons
Eccentric Extras - Signature Weapons
In the course of surviving on the rimworlds, The Eccentric's research and development team has produced a long list of weapons, apparel, and equipment that are considered standard issue.
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Eccentric Tech - Advanced Shields
Adds 3 new advanced Eccentric Tech shield belts with unique barrier visuals and hit effects!
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Eccentric Tech - Angel Apparel
Never forget the memory of the hardships of your previous lives nor the feeling of humble, honest labor, for though we have been blessed with His gifts, we cannot truly appreciate them without the context of what we rise above.
- management
Eccentric Tech - Core
This is the core mod for Eccentric Tech and contains shared research, buildings, and materials used by several other mods in this series.
- management
Eccentric Tech - Defense Grid
Built around the hull of a crashed, ancient warship, the colony of Angel's Rest is famed for its maid staff, high quality food, and eccentric aesthetics.
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Eccentric Tech - Cosmetic Modifications
Across the long history and thousands of cultures of humanity, people have applied a dizzying array of modifications to themselves.
- management
Eccentric Tech - Foxy's Armory 2.0
The enigmatic figure known only as The Eccentric has a veritable army of highly-trained security staff at his disposal, but perhaps more important than their numbers or training is their arsenal of high-tech military-grade charge weaponry.
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Eccentric Tech - Fusion Power
Across the breadth of colonized space are high-tech worlds known as "glitterworlds", named so for the vast amounts of artificial light they cast in the void of space.
- management
Elves of the Rim
Adds 2 new xenotypes, 3 new factions, new weapons, apparel and several new genes.
- management
EndlessGrowth
This mod removes the skill cap of 20, making it possible to scale way higher.
- management
Engine Industries
With the development of industrialization on this planet, the reinvention of the vehicle seems to be a matter of time for everyone.
- management
ExGT Bio Mechanoid
Contains Added some bio mechanoids, they are basically humans, but the brain and circulatory system are different from humans.
- furniture
Eccentric Tech - Spacer Furniture
Adds a variety of miscellaneous Eccentric-themed furniture and devices to your colony!
- management
Exosuit Framework
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems.
- management
Expanded Incidents (Continued)
Update of Linqs mod - Added settings for the triggerchance of the incidents This mod increases the variety of incidents your colony faces.
- management
Expanded Roofing (Continued)
Update of Why_is_thats mod Uploaded to Steam by CrunchyDuck from the GitHub-repository Later updated to 1.
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Fashion Wardrobe
Add a button in the equipment bar, click to open the clothing wardrobe to customize the clothing display and add fashion; Fashion can overlay the original clothing image;Just support the vanilla humans for now; Support Apparel Paper Pattern Mod; Test for Alien Race is as follows:
- combat
Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
- combat
Fortification Industrial - Frontier
yes another fortification mod is out, with new mechanic added.
- combat
Fortification Industrial -Nuclear Dawn
Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- management
Haeyang Race
Spirits from deep sea Haeyang, is the unknown creature that appears from water.
- management
Hostile Environment Vehicles
A small set of special purpose vehicles designed around the needs of small exploration teams in dangerous planets, some additional support equipment has been provided.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- management
Hyacinth's Ratkin Facial Animation
Adds facial animations for New Ratkin Plus, using functions from Nals Facial Animation mod.
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Industrial concrete
a standalone version of Fortification Industrial Concrete with a new concrete mixer.
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Just Ignore Me Passing
Just Ignore Me Passing fixes one small but annoying RimWorld behavior.
- management
Kiiro Story: Events Expanded
The Event Expansions mod of kiiro race, adding 14 new quests or events related to the kiiro faction, along with new faction interaction methods.
- management
Kurin HAR Edition
Kurin! The Three Tailed Fox! (Fan continuation for 1.2/1.3/1.4/1.5) Credits and disclaimers: Original art and code by Gloomy/Dalrae. Original HAR implementation by MaroonToon. Mechanitor and 1.6 content by NinedayLongbow. New code by Seioch. New artwork by Maelorian (Twitter: War
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Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
- management
Light Cycle
This mod adds a vehicle called the Light Cycle inspired by Tron - Requires the amazing Vehicle Framework - Does not require but recipe and research change when Vanilla Vehicles Expanded is enabled - Recipe changes when Engine Industries is enabled.
- management
Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
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Male Maru
Updated to 1.5. Adds male Maru and a custom Maru name generator. Made with permission from VAMV. I have to admit, when I saw the Maru race come out, I was really excited. I thought that it had a really solid aesthetic, I love the black-white-blue color scheme, and it looked like
- management
Male Ratkin
Updated for 1.5. Adds male Ratkin and fixes some of the English in the base mod. Personally, this was one that I was excited to make. Not only to I love the folksy aesthetic of the Ratkins, but I think that they are just super cute in general. However, I could never really play w
- management
Male Yuran
Adds male yurans, a new namer, and an updated English patch for the backstories.
- management
Maru Race
One day during a blizzard, an explorer who had been walking on the mountain trails of rimworld for a long time returned to his settlement.
- management
Mechanization - MobileWorker
Added Mobile Worker from Iron Blooded Orphans into Rimworld Announce to you Mechanization, a mod series about Mecha and Mecha-liked Vehicles.
- management
Mechanitor Encounters
This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures!
- management
Mechanoid Tweaks
Remember to restart Rimworld after editing your options for them to take effect!
- management
Mechs and Animals for NPC Factions
A simple mod inspired by the great Rimsenal - Spacer Faction Pack mod that inserts various combat animals and mechs into the base game and DLC NPC factions to be used as raid and trader guard pawns.
- management
Megafauna
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if you're looking for a uni
- management
Miho, the celestial fox
Wow! Fluffy Foxes! Miho, the celestial fox Miho, the vagrant of love and the celestial fox, are foxes that were uplifted by the power of Archotech, or something. They have a trait that can adore the entire human species, for some reason. Yes, They love you. Their bodies have a el
- weapons
Melee Weapons: Speed and Damage
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown.
- management
Milira Cultivated SolarCrystal
Features This mod reduces the difficulty of obtaining Solar Crystals from the Milira race by allowing them to be obtained through planting.
- management
Mo'Events (Continued)
Update of ilawz mod - Almost all of the update-work done by Taranchuk - Strings opened for translation - Added settings where you can change the trigger-chance of the events - Chinese translation added, thanks gast!
- management
Mines
Description The Mines, a place for your pawns to excavate the treasures of the earth.
- combat
MiningCo. DrillTurret (Continued)
Update of Rikikis mod - Added mod setting to reduce power draw to 25W while idle (no target in range), ramping up to full power while actively drilling - Added gizmo to control power draw and efficiency MiningCo.
- management
MoeLotl Facial Animation
MoeLotl Facial Animation In addition to the basic facial animations, several special expressions have been added (sleeping, mischievous imp, crying).
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MoeLotl Faction Expand
This mod is based on the MoeLotl Race, adding a new hidden hostile faction — Crimson Blooded Sect The main feature of this mod is the hostile faction raids, which come with unique mechanisms, skills, weapons, ritual raids, attack timings, and more.
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Monstergirl Races
Monstergirl Playable Races Turns many of the Monstergirl animal races from MonsterGirlsPlus into playable Pawns.
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MoeLotl Race
Added a humanoid creature with high resilience and a separate energy bar, MoeLotl.
- management
More Apparels for Aya races Utilities (Abandoned, sadly)
——Sadly, this mod has been abandoned.
- management
More Apparels for Aya races Version 2 (Abandoned, sadly)
——Sadly, this mod has been abandoned.
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More Appraels for Aya races: Armours (Abandoned, sadly)
——Sadly, this mod has been abandoned.
- management
More Archotech Garbage (Continued)
Original mod by MrKociak If the original author requests it, I will remove this update.
- management
More Archotech Implants
Adds a new archotech implant and three additional archotech versions of existing implants.
- management
More Components and Steel
This is a simple mod that increases the yield when mining Compact Machinery (2 -> 25) and Steel (40 -> 250).
- management
More Hairstyles for aya races
There are too few short hairs in the original hairstyles of Aya races.
- management
More Planning [1.5]
For 1.3 ~ 1.5 1.1 / 1.2 Version: WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning", with more options for planning. Features: - 10 customizable planning designations; - Sho
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More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
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Nyaron race
Catgirl, Nyaron These humanoid cats were originally made as "luxury" companions on Glitterworlds; however, whereas some Glitter inhabitants like to bring Charge rifles to the Rim, it seems others would rather the company of their Nyaron.
- management
OpenRimWorldAI.Overlord
Work-in-ProgressMostly Stable Ever wanted AI to just take over and control your colony?
- management
Outland - Terrain
While this is marked as part of the Outland series, it's functionally standalone, it does not require any other Outland modules to be active.
- management
Pawn Name Variety
Did you know that a large portion of the pawns in your game have predefined names and backstories?
- management
Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Primary Generators
Rebalanced again Holy moly that commenter GalacticSeal was right, I rebalanced it so the spacer ones beyond the small one should like actually be worth making now lol Updated and rebalanced for 1.
- management
QualityBuilder
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.
- management
Radioisotope Thermoelectric Generator
For a long time in the rimworld, colonists always thinking, they can use uranium building cryosleep to save lives or ammunition for Autocannons.
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Ratkin Anomaly+
Added 12 different dark anomalies and their corresponding rituals, technologies, etc.
- management
Ratkin BackStory Expanded
This module expands the backstories of the New Ratkin Plus mod, with a total of 206 backstories added so far!
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Ratkin Hairstyle Expanded
鼠族发型扩展,添加了五种新发型 Ratkin hairstyle expansion, adding five new hairstyles.
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Ratkin Mechanoid Expaned
Your next Ratkin is not a Ratkin This mod is Ratkin Mechanoid Expanded, adding some craftble Ratkin mechanoid to the game.
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Ratkin Patches+
1.Ratkin's workbenches can be constructed using stone and metal materials. 2.Make more uncraftable Ratkin Apparel and Weapon craftable. 3.Added a blueprint(Only 200 silver) for Ratkin Weapons+'s candy technology. 4.Ratkin's workbench can make everything which workbench can make,
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Ratkin Texture Upgrade
将鼠族相关的贴图全部提升到512分辨率 Upgrade the texture resolution for all assets related to the NewRatkinPlus MOD to 512x512 pixels.
- weapons
Ratkin Weapons+
More ratkin weapons. Added several ranged and melee weapons, including medieval and spacer weapons. It also includes some other content related to combat, such as ratkin candy making and some simple ratkin costumes. There may be occasional updates in the future, please feel free
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[Legacy] Realistic Human Sounds (Continued)
Update of LimitedS mod The release of RimWorld 1.
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ReGrowth: Expanded World Generation (Continued)
Update of Helixien, Taranchuks mod with permission - Added a "Hide preview" button.
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[Legacy] Reinforced Mechanoid 2 (Continued)
Update of Helixien, Taranchuk, OskarPotocki, Luizi, IcingWithCheeseCake, Sir Van, Reann_Shepards mod with permission The release of RimWorld 1.
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Relevant Stats In Description
Depending on the type of building, selected stats are shown in the description-window in the architect-menu.
- management
Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
Research Tree (Continued)
Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res
- management
Resurrect Enemy Mechanoids
The mod adds new recipes for resurrecting hostile mechanoids and converting them into friendly ones.
- management
Rim-Robots_
Do you want a robot race that is centered around being balanced, lightweight, & based on vanilla aesthetics?
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Rimsenal: Murder diversified
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!
- management
Rimsenal Faction Pack - Feral
Rimsenal: Feral Faction Pack You have to give up a lot when you're pushed to the limit.
- management
Rimsenal Faction Pack - Spacer
The Rimsenal – Spacers Faction Pack introduces a new faction: spacer colonists, armed with spacer‑grade technology, equipment, mechanoids, buildings, an ideology style, and more.
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Rimsenal - Security Pack
Rimsenal: Security Pack is designed to offer players a wider range of tactical defense options.
- management
Rimsenal Faction Pack - Federation
Rimsenal: Federation Faction Pack Adds a new hostile faction: the Federation Peacekeeper Corps.
- management
Rimsenal Xenotype Pack - Harana
"So, Ms. Su-Ah, please tell me, what does your xenotype say?" "Ha-Lan-Ah, but you can call it Harana." "Then would you please tell me about your strengths and weaknesses? I want to make sure you're the kind of person we need in our settlement." "Hmm. As you can see, I have wings
- management
RocketMan - Performance Mod
Error reporting to almost any mod requires alog these days Use to get said log Our lord and savior Zetrith has blessed us with the Prepatcher!
- management
Room Sense
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay.
- management
Roren, People of Rorensia [Outdated]
1.6 version has been officially released. Thank you for your patience. ========== This is the Race mod - Roren, People of Rorensia Beta Test. ※ Warning - There are some features that have not completed yet in this mod. All test versions will be mostly uploaded by Korean first, an
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RPG Style Level Up Mod
- that's how rimworld works earn EXP by work or killing enemy, Level up and distribute stats!
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Save Our Ship 2
Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.
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SCV Ready
A mod based on Exosuit Framework, adding SCV from StarCraft 2 Contents 1 new base exoskeleton armor SCV 8 modules including 2 weapons SCV Hatch SCV Thrustor SCV Clamp Warhound Missile Pod Warhound Turret Device (Require Anomaly) Warhound Shield SCV Drill Warhound Railgun 1 new
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Show Me Your Eyes
可在Mod文件夹中找到旧版。 眼睛那么可爱为什么要挡住!!! 推荐搭配Hyacinth's Ratkin Facial Animation里面的Normal风格的眼睛使用,我是基于此Mod对眼镜贴图的位置进行校准。
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Tareus
A mech covered with Nium alloy armor, operated by a Nyto Now people in the rimworld excavate ancient relics.
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The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
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The Dead Man's Switch - Synthetic
The Synthetics Colonial fleets sometimes sell technology they don't use.
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The Dead Man's Switch - MobileDragoon
The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.
- weapons
The Dead Man's Switch - Weaponary Compatibility
Allow certain VWE weapons able to be equipped by dead man switch mechanoids.
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
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Timelapse 2023
Compatibility This mod only works on 64bit Windows Timelapse 2023 Using the progress renderer mod you can make colony renders.
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Trait and Backstory Icons
This mod adds icons to traits and backstories on the pawn bio tab.
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Unlimited Mechanitor Command Range
Makes the mechanitor's command range for mechs unlimited; they can now control drafted mechs from anywhere.
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
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Vanilla Anomaly Expanded - Insanity
See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Factions Expanded - Ancients
The 1.6 version of this mod can be found here: Vanilla Quests Expanded - Ancients See change notes One faction we have never really tinkered with before is the Ancients. You might know them from popping out of the cryptosleep caskets in Ancient dangers, but what really is their s
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
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Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
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Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
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Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
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Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
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Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
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Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
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Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- furniture
[DEPRECATED] Vanilla Furniture Expanded Pack
==================================================== This mod has been deprecated and splitted into separate modules for 1.
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Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
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Vanilla Genetics Expanded
See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.
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Vanilla Genetics Expanded - More Lab Stuff
See change notes Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or a bit silly, so they are offered as an optional add-on for those who just want MORE STUFF.
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Vanilla Helixien Gas Expanded
Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o
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Vanilla Ideology Expanded - Anima Theme
1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex
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Vanilla Ideology Expanded - Dryads
1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC
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Vanilla Ideology Expanded - Hats and Rags
1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you
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Vanilla Ideology Expanded - Icons and Symbols
1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Ideology Expanded - Splits and Schisms
1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,
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Vanilla Ideology Expanded - Relics and Artifacts
1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil
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Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
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Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Psycasts Expanded - Puppeteer
Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle
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Vanilla Psycasts Expanded - Hemosage
Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t
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Vanilla Quests Expanded - The Generator
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
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Vanilla Races Expanded - Archon
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
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Vanilla Races Expanded - Highmate
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Lycanthrope
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va
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Vanilla Races Expanded - Hussar
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Phytokin
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Pigskin
See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou
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Vanilla Races Expanded - Saurid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
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Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Trading Expanded
Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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VFE - Ancients : Lost Vaults
LOST VAULTS I wanted more vaults for the "Sealed Vault" Scenario from VFE-Ancients.
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VFE - Ancients Constructable Supply Slingshot
VFE - Ancients mod that makes the Supply Slingshot constructable as a part of the Isolationist meme.
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VFE - Ancients: Vault Technology
1.6 update At the moment, I am working on other projects and I do not intend to update this mod at least for now, but its functionality is partially transferred to Scorpio's VQE Ancients Craftable. Description This mod adds the ability to build defensive and production structures
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VFE Ancients - Vaults are Eternal
Description A modification to the Sealed Vault quests found by hacking the Ancient Broadcast Stations inside vaults added by the Vanilla Factions Expanded Ancients mod.
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VFE - Ancients: Computers Not Junk
Description Don’t you think it’s strange what the ancients were doing in their bunkers on these old computers?
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VFE: Mechanoids Assemble Mechanoid Components
Allows you to assemble mech components at the advanced assembler The price is 2 advanced components, 15 uranium, 20 gold and 10 plasteel
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Vivi Race
Introduction Vivi, the honey bee fairy Vivi is a bee fairy who has lived on a faraway planet for a long time.
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VVE - Deconstructable Vehicles Junk
Description Have you ever been annoyed by those ancient pieces of metal that take up a lot of space and require pawns to smash it with their bare hands just to build a damn wall?
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WealthCorrector
Allow you to adjust the parameters of wealth calculation at any time in MOD settings, with immediate effect.
- weapons
Weapon Upgrade
Use the machining table to combine low-quality weapons into a higher-quality weapon.
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Walls are solid
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors.
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Worthless Junk (Continued)
Original mod by Bickley I sought and received permission from Bickley, but even so: If the original author requests it, I will remove this update.
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Yayo's Caravan (Continued)
Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.
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Yuran Facial Animation
Adds facial animations for Yuran Race, using functions from Nals Facial Animation mod.
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Yuran race
Translation information Default: English Support: Korean Yuranis an Ain race with the appearance of a rabbit, and its origin is not known precisely.
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[1.6] Moyo - from the depth
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[1.6] Moyo - The Cartel Arrives
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[Aya] Rus Outerm,Eveliet, Chaoura, Idearn, Littluna, Nearmare, Neclose, Qualeela, Saclean, Silkiera, Solark, XO, Idhale, Zoichor
Disclaimer The basis of the translation was taken from here with the translation author's permission.
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[Aya]Enforcer Boss
───────────────────────────────────────────────────────────── 2022/2/6 隕石消滅時にも素材をドロップするように ミーティアライトのドロップ量減少 ───────────────────────────────────────────────────────────── このMODは新しい襲撃イベントを追加するMODです。 【導入する際の注意点(重要)】 ・導入によって襲撃してくる派閥はメカノイドより凶悪です。 ・強さの基準『メカノイド<エンフォーサー<<レクイーン』 ・MOD等で戦力を
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[Aya]Chaoura Race
このMODは新しい種族と専用装備、そして恒久的に敵対する派閥を追加するMODです。 【==================================================================】 【更新】 2024/5/7 スキル処理改善 2023/3/16 スキル2種追加 敵対時の特殊行動追加 【==================================================================】 【追加される種族】 ・ケイオーラ(Chaoura) ・English 【前提ではないが推奨するMO
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[Aya]Eveliet Race
このMODは新しい種族と専用装備を追加するMODです。 【=======================================================】 【更新】 2026/2/11 カナンフレンズ追加 2024/2/20 スキル追加 2024/2/14 装備、研究追加 2024/2/11 専用武器、研究追加 2024/2/6 種族特徴追加、衣装追加 【=======================================================】 【追加される種族】 ・イヴリート(Eveliet) ・English 【
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[Aya]Idea Storyteller
このMODは新しいストーリーテラーを追加するMODです。 【================================================================】 【追加されるストーリーテラー】 『イデア・C・コラクス』 人工種族を自称する謎の女性。 永住かつ大所帯プレイを推薦しており、入植者が多くいても襲撃が辛くないよう心掛けてくれる(普段は)。 ただし星を去る者たちには容赦をしない(地獄を味わいたい人向け)。 【========================================================
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[Aya]Idearn Race
このMODは新しい種族と専用家畜・専用装備を追加するMODです。 【=============================================================】 【導入に際しての注意】 このMODは資材や人員が潤沢な人向けのエンドコンテンツ級MODです。 特に研究時間は非常に長いので脱出プレイの方にはおすすめしません。 【=============================================================】 【追加される種族】 ・イデアーン(Idearn) 【=============
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[Aya]Idhale Race
このMODは新しい種族と専用装備を追加するMODです。 【===============================更新===============================】 2021/11/29 化粧台関連改善 2021/7/20 1.
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[Aya]Littluna Race
このMODは新しい種族と専用装備・イベントを追加するMODです。 【===============================更新===============================】 2024/4/28 ■■■■■追加 2023/7/9 ボス追加 2023/6/18 敵対派閥追加 2021/11/29 化粧台関連改善 2021/11/9 アーマー追加、ロイヤリティ導入時は一部の服が爵位属性を付与するように 2021/8/20 頭の調整を従来のものに変更 【==========================================
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[Aya]Neclose Race
このMODは新しい種族と専用家畜・専用装備を追加するMODです。 【===============================更新===============================】 2021/12/28 イベント加入に選ばれる確率を上方修正 2021/11/29 化粧台関連改善 2021/7/20 1.
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[Aya]Neclose UC
このMODは該当種族に■■種を追加するMODです。 ────────────────────────────────────── 【追加される■■種】 ■■■■■・■■■■■■■■ ────────────────────────────────────── 【追加されるイベント】 ・外なる們 トレーダーから購入できるアイテム「血色の蜂蜜酒」を使用することで発生します。 ────────────────────────────────────── 【ご注意】 ・更新によって仕様が変更される場合がございます。 ・バニラ体型の服装との互換性がなく装備もできま
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[Aya]Nearmare Race
This mod is a mod that adds new races, special livestock and special equipment.
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[Aya]Nexaga Race
このMODは新しい種族を追加するMODです。 ───────────────────────────────────────────── 【追加される種族】 ・ネクサーガ(Nexaga) ───────────────────────────────────────────── 【注意点】 導入するとバニラ派閥にネクサーガが混じるようになりますが 導入後に新しく始めなければ上手く動作しません。 ───────────────────────────────────────────── 【仲間にする方法】 ・襲撃からの捕虜 ・亡命・ポッドからの救出 ・闇商
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[Aya]Qualeela Race
このMODは新しい種族と専用家畜・専用装備を追加するMODです。 ――――――――――――――――――――――――――――――――――――――――――――― 【導入に際しての注意】 強力なボス枠の種族ですので導入の際には気を付けて下さい。 またクオリーラが入植者にいるとコロニー維持が難しくなります。 資産が安定・潤沢になってから味方に引き入れましょう。 ――――――――――――――――――――――――――――――――――――――――――――― 【追加される種族】 ・クオリーラ・ジーナス ・クオリーラ・ケテル ―――――――――――――――――――――――
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[Aya]Saclean Race
このMODは新しい種族・専用装備を追加するMODです。 ───────────────────────────────────────────── 2026/03/26 襲撃時に入植者として計算されないように 2022/01/4 捕虜・奴隷時の脱走・反乱防止処理修正 2021/12/14 心情がサクリーン以外にも適応される問題を修正 ───────────────────────────────────────────── 【追加される種族】 ・サクリーン(Saclean) ────────────────────────────────────────
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[Aya]Requeen Boss
【===============================更新===============================】 2024/5/7 全体的なスペック調整 2023/3/21 専用エンディング追加 2023/3/19 新イベント追加 2021/12/29 女王種イベントの発生確率を上方修正 2021/8/18 1.
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[Aya]Silkiera Race
このMODは新しい種族と専用装備を追加するMODです。 【===============================更新===============================】 2025/7/16 製油機追加 【==================================================================】 【追加される種族】 ・シルキーラ(Silkiera) 【仲間にする方法】 ・亡命・ポッドからの救出 ・闇商・奴隷商から購入(出現率は中確率) 【追加される派閥】 ・亜人工業 友好的な派閥であり敵対時は
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[Aya]Xenoorca Race
このMODは新しい種族と専用装備を追加するMODです。 【===============================更新===============================】 2021/7/20 1.
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[Aya]Solark Race
このMODは新しい種族・派閥・専用装備を追加するMODです。 【===================================更新==================================】 2021/11/29 化粧台関連改善 2021/9/22 公開 【=========================================================================】 ――――――――――――――――――――――――――――――――――――――――――――― 【導入に際しての注意】 ソルアークが入植者
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
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[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
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[OA]Ratkin Faction: Oberonia aurea
"I once had a dream. In that dream, I went to a place where golden irises bloom. The people there were gentle and kind, the households were harmonious and prosperous. There were no wars, no strife. I do not know the name of that place, perhaps, it is called Utopia." Ratkin Factio
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[OA]Ratkin Scenario: Snowstorm Orphan
Ratkin Scenario: Snowstorm Orphan "Though I have gained much over the past decade, I shall never recover my vague past and forgotten memories.
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[sbz] Gestate FPC
Gestate FPC · Safe to add to a save game Can now gestate Federation soldiers in the Mechanoid Gestator If you're using Biotech DLC and Rimsenal - Federation Faction Pack, you've probably already recognized content of this mod just by looking at the image.
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[SR]Factional War Continued [Abandoned]
This continued version is abandoned, please use the fork version.
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[SZ]Super Mechneko - 超级机械猫娘
Super Mechneko - 超级机械猫娘 该MOD由孙渣所绘制的猫娘机械族,其中包含有五款风格各异的猫娘机械族。这些机械猫娘有别于原版机械族最大的不同在于她们有自己的特殊护盾,这种护盾可以防御各种高伤害攻击,但是不擅长高频率被击与近战伤害。 这是我们与孙渣合作MOD的第一作,如有不足之处也请各位粉丝多多包涵,我们也会尽力优化与改善。 - 注意 - 这不是一个轻松的机械族MOD。在原版的情况下你是极难对付他们,你需要自己去构建自己的MOD组合来对抗这群顽固的敌人。 背景设定·故事: 在古代,曾经科技非常发达的时代,机械族普遍作为奴仆和工人为人类服务,