Potatoo1
(2 mods not in local dataset)
Load order
170 mods- storage
Adaptive Primitive Storage
This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron.
- weapons
( NEW VERSION IN DESCRIPTION) CE Custom Ammo
Updated version done with permission at Adds the ability to create custom CE ammo from various materials.
- management
AFU Cosmetic Gene Expanded
1.5 Version Introduction 19 new head shape genes and 11 new body shape genes were added, replacing the original 3 genes. The pre-frame "Better Gene Graphics Framework" provides better visual effects for the genes in this module. Some gene maps will change according to the age of
- management
Almighty Achievement Duck
Gather oh my delicious meatbags; cast off thought, abdicate reason, and witness the glory of the almighty achievement duck.
- management
Better Atomizer
The Better Atomizer A simple mod that makes the atomizers added in biotech not suck.
- management
AutoBlink
This mod is a small framework that adds an automatic teleportation feature for pawns while they are moving.
- management
Callouts
Original mod for 1.2 and 1.3 by CaptainMuscles at I tried contacting CaptainMuscles and even pushing the 1.4 update directly to the github repo, but he simply ignored me. Therefore, i've just uploaded it to steam workshop. In doing so, i've merged functionalities from Callouts Ex
- management
CE Manual Patcher
Make CE patches by yourself, or edit properties form Combat Extended This mod allows you to manually create CE patches without coding.
- weapons
CE Patch [SY4] Vanilla-Friendly Weapon Pack
It's a Combat Extended Compatibility patch for Vanilla-Friendly Weapon Pack.
- management
CeleTech Arsenal MKIII
Adds a large number of advanced weapons, apparel, and utility buildings for the mid-to-late game, featuring a complete tech tree.
- management
CeleTech Subsonic Disruptor
LRSD-30 Subsonic Disruptor ■ Required researches: Microelectronics ■ Core functions A geological resonance system that provides early-stage biological countermeasures for frontier colonies.
- combat
Combat Effects for Combat Extended (Continued)
Update of CalaveraLocas mod - Added option to disable the extra blood-spatter - Fixed the issues with the added mortar-ammo in later CE-versions - The update for the 5.
- management
Cinders of the Embergarden
Introduce This mod adds genes, items, abilities, factions, and unique mechanisms related to the Cinder race, and is compatible with CE and FA facial animations You can use this mod: Only used with core: complete faction/skill mechanism, partial appearance, unable to fix paw hairs
- combat
Combat Extended Fixes
Version: 1.1.0 Fixes numerous small issues with Combat Extended. So far: Ammunition in firearm magazines no longer contributes to bulk. (upstreamed) Shotgun spread reduced to 1 inch per yard for buckshot and 2 inches per yard for birdshot Grenade range dropped to just farther tha
- management
Crypto Arsenal
Description: Adds 8 Crypto Weapons and a Shield based on Cryptoaxe and Cryptobolter from Vanilla Quests Expanded - Cryptoforge, and drafting stances for them Balance: These weapons are all balanced around Cryptoaxe and Cryptobolter, some maybe a bit better.
- management
Cybranian - Ideology Virtues
About This mod is an attempt to refine the theme of traits in ideology.
- management
Custom Prisoner Interactions
Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.
- management
Cybranian - Rim Languages
About This mod adds a language system to the game for all humanoid factions.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
- management
Diner Supplies
****Diner-Themed Props mod**** - Drinks: Soda, Soda Can, Empty Soda Cups - Meals: Burger, Pancakes and Coffee, Burger Combo - Sides: Side A (Taco and Dogs), Side B (Salad and Pies) - Misc: Burger Box, Menu Papers, Trays (A, B, C) .
- management
Emancipate
Props to Nepenthe for building a proper version of this: I wanted the ability to free slaves when I "liberate" an enemy village.
- management
Empire -100 goodwill in scenarios Fix
Mod Description This mod aims to address a core limitation of the official Royalty DLC: when players start a game using a non-vanilla scenario or race, the Empire defaults to treating the player as a permanent enemy (relations locked at -100 and cannot be improved).
- management
Fleshmass Regeneration
- Description - Combine a unique drop from the Dreadmeld and a Fleshmass Nucleus with the research and technology of the Fleshmass Heart to implant your colonists with unmatched regeneration.
- management
Folding Skateboard
A skateboard that boosts pawn movement speed while in use and conveniently folds up and straps to their back when they aren't shredding the gnar.
- weapons
GHJ's Grenade Pack
Overview A vanilla-friendly pack that adds 8 additional grenade types for more variety and tactical depth, with a focus on specialized advancements of the vanilla frag grenades.
- management
Giant crop
Do you have a genuine passion for farming and are you happy to receive abundant food?
- combat
Giant imperial turret
Content: Two giant Imperial turrets have been added, inspired by VFE deserters' Imperial turrets, which are larger and more powerful versions.
- management
GiTS Cyberoptic Visors
This mod adds five different types of cyberoptic combat visors inspired by the world of Ghost in the Shell!
- management
GTek's Arsenal Ancient Urban Ruins Loot Replacement
I originally made this for my personal use, but after frequent requests to release it I finally have done so.
- management
Grudges!
Grudges! Someone kill a pawn? Someone kill a pet? Caravan ambushed and your favorite pawn killed without any way to get revenge? Well fear no more for the Grudge system allows you to kill those miscreants and bathe in their blood, while getting a colony wide mood boost for doing
- management
Hotseat - Dynamic Storyteller Switcher
A mod which dynamically changes your storyteller from time to time.
- management
I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
- management
Intimacy - Friends n' Lovers
Intimacy is the core of a series of mods aiming to expand human behavior in Rimworld.
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Just Equip It
Does your pawn have 5 different psycasts to instantly kill someone, but refuses to hold an eltex staff because they "refuse to do violence"?
- management
Just Put It Over There
When making a trade-deal with a caravan, they will now try to place your bought items in storages instead of just dropping it on the ground.
- management
kemomimihouse Kz
综述: 后缀「Kz」就是扩展,意为《兽耳屋 (kemomimihouse)》的扩展,原作者psyche。 反馈可以去贴吧,日志截图更方便。 自带了补全汉化,修改自原版内置,作者Nekoshi,翻译的很棒。 「勤工」负责工作娱乐等「行为 job」,Kz 负责具象内容扩充。 封面是最初版本,内容早已面目全非,更新到哪算哪。 生成与替换: 默认每种一只,管控所有生成渠道,非法生成会在「第二帧」自动删除。 模拟生态野生,会定期在基地地图生成不重复的兽耳娘,并警示位置。 美洲狮,黑豹,山羊、雪兔,红狐狸,北极狼,绵羊,拉布拉多犬,可以手术变为兽耳娘。 替换尸体为魂
- management
Launch Sites Expire
Description A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever.
- management
Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
- management
Majaus's Rimworld 3D
Majaus's RimWorld 3D MOD Tutorial (English): How I Made the RimWorld 3D Mod (English) Tutorial de Majaus's RimWorld 3D (Español): RimWorld 3D, Cómo lo hice (Español): 🌟 Majaus's RimWorld 3D 🌟 Mod that allows RimWorld to be visualized in 3D.
- combat
Local's CE Turrets and Sentries
A large collection of manned turrets and sentry guns to defend your bases with.
- management
Mechanitor Encounters
This mod adds a variety of mechanitor encounters where you can fight against other mechanitors for powerful, exotic treasures!
- management
Mechs and Animals for NPC Factions
A simple mod inspired by the great Rimsenal - Spacer Faction Pack mod that inserts various combat animals and mechs into the base game and DLC NPC factions to be used as raid and trader guard pawns.
- management
Medicines+
From the original 1.2 post (all credits to Atlas): Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at any tech level in game with over: -5 New Medicines For Tri
- management
Misc. Endgame
And if thy survive the onslaught by a pair of moon, this will be your price ol' civic right in thee harvest soon.
- management
Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
- management
Mod Error Checker
The mod will check other mods for various errors and show them on startup with mod names.
- management
More Hemogen Genes
Adds a few Hemogen related genes that make it more of a "reserve of biological strength" than "Vampire power".
- management
No One Left Behind - Continued
1.4 / 1.5 version for Captain Muscles's No One Left Behind Original Description Would you sit idly by and leave your friends to die? Now your enemies won't either (maybe). No One Left Behind enables your enemies to rescue their fallen allies when fleeing a battle.
- management
More Ritual Seats
Summary This mod aims to give ideoligions more variety and flavor by adding more ritual seats.
- weapons
Non-Lethal: Re-Examined
Sometimes, less lethal violence is the answer, however I wish we had some more options.
- management
Not on Purpose!
"殖民者意外误伤盟友不再影响关系 —— 毕竟子弹比友谊更诚实! 现在你可以毫无顾忌地将盟友当作人肉盾牌,同时发射末日火箭了。 本模组可避免因非故意行为(未直接锁定目标)对友方单位造成伤害时的派系关系惩罚。 适用场景: 流弹波及、范围爆炸误伤 例外情况: 手动选定友军作为攻击目标仍会扣除好感度 兼容性: 兼容Combat Extended和Not My Fault 警告: 本模组存在显著平衡性问题,玩家可通过多种漏洞利用手段无惩罚伤害访客及友军获取利益。" "Colonists accidentally harming allies no longer a
- management
Pocket Sand
Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck
- management
PBs Panzerfaust 3
This a CE-Only Mod. Compatible with The Dead Man's Switch, DMS-series mechanoids can use PzF3-series weapons. Added three variants of the Panzerfaust 3: the PzF3-T, PzF3-IT, and PzF3-Bunkerfaust (DM32, Bunker Buster). Among them, the PzF3-IT has been modified into an EMP tandem-s
- management
Raise The Roof 1.4
***UNSUPPORTED*** Build a variety of thick roofs for protection against drop pods, mortars and tornadoes.
- management
Replimat
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals.
- management
ResearchPowl (discontinued)
Statement of discontinuation I have to concede defeat with me trying to understand this mod that I forked some 5 months ago (at the time of this writing).
- management
Rim War
**Rim War is still it BETA and it's likely to encounter bugs or incompatibilities; if you're looking for a well balance and polished playthrough then it's recommended to wait for the 1.
- management
RimCapitalism
RimCapitalism as the saying goes, everything is money, this mod aim to replace the cost of almost everything in the game with silver, item/cost/recipe/refuelable.
- management
RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
- management
Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
- management
RimFront Armorworks
Rimfront Armorworks Upgrade your colony’s defenses with Rimfront Armorworks!
- management
RimGames - Framework
🎮 RimGames Framework Ever wondered what your colonists do during those precious 15 minutes between mechanoid clusters?
- management
RimQuest (Continued)
Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.
- furniture
RimThunder Functional Furniture Expanded
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War.
- management
Semi Random Research (Unofficial)
Semi Random Research injects an element of unpredictability into your progression by presenting you with a configurable amount of randomized research options to choose from.
- management
Share The Load [Obsolete 1.5]
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1.5 doesn't do, but Share
- management
Simple Restraint Belt
- INTRODUCTION - Have you ever had trouble with these issues when immobilizing an enemy or troublemaker?
- management
Smarter Capture Them
Smarter Capture Them The original Capture Them: Not feeling like looking for free pawns to capture enemies before they bleed out?
- management
Security: Re-Examined
After the VFE-S 2.0 update, I don't have many complaints left. Great job, VE team. All this mod does now is a few balance tweaks along with adding 4 more concealed turrets. (More balance changes may come later as I have a chance to play more with the mod.) The full list of change
- management
Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- management
Social Experience from Trade
Overview In RimWorld, every skill gains experience when it is practiced.
- management
Tech Advancing
This mod advances the Tech-level of the colony once certain conditions are met.
- management
Technical map Vehicles
introduction Four vehicles with built-in maps on the rear cargo box have been added, allowing you to place any size suitable building or construct a house on their cargo box, as long as you want.
- management
Techprint Codex: SoS2
Adds techprint requirements to a variety of Save our Ship 2 research to slow down and balance progression.
- management
The Dead Man's Switch - AncientCorps
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years.
- management
The Dead Man's Switch - Medium Caliber Multi-Purpose AutoCannon Program
This mod is an expansion for DMS.
- management
Titanfall 2-Ronin
A mod based on an Exosuit framework, adding the Ronin Titan from Titanfall 2.
- management
Untitled Goose Mod
Discord: steveo.o steam: Scurvyez Geese cannot be trusted. Geese can periodically enter various mental states. They may start stealing items from your storage and taking them anywhere they see fit. They may lock on to one unfortunate child and terrorize them for an unspecified ti
- management
Unlimited Mechanitor Command Range
Makes the mechanitor's command range for mechs unlimited; they can now control drafted mechs from anywhere.
- management
Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
- management
Vanilla Expanded - Royalty Patches
See Change Notes. Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This patch collection will be constantly updated as time goes on with new Vanilla Expanded mod
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THIGAPPE - Automatic Apparel Refitting with Apparel Paper Pattern
OVERVIEW THIGAPPE is a graphical enhancement mod.
- management
Vanilla Factions Expanded - Medieval 2
See change notes or GitHub for detailed change lists.
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- management
Vanilla Helixien Gas Expanded
Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o
- management
Vanilla Psycasts Expanded / SOS2 compatibility Fix
Credits goes to Tory187 for the original code.
- management
Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
- management
Vanilla Quests Expanded - Cryptoforge
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
- management
Vanilla Quests Expanded - Deadlife
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
- management
Vanilla Quests Expanded - The Generator
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
- management
Vanilla Races Expanded - Saurid
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
- management
Vanilla Storytellers Expanded - Freya Fierce
1.0 (17/09/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Freya believes that best stories are those of raids and glory. Every year after the first year, at the start of Aprima
- management
Vanilla Storytellers Expanded - Igor Invader
1.0 (06/10/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Igor Invader holds no regard for boring stories about thriving colonies. The only story worth telling is the one of co
- combat
Vehicle Framework - Local Flight Systems
"Give Your Vehicles the Ability to Reposition Anywhere on the Map – No World Travel Required!
- management
Vehicle Map Framework
Caution This was not created by the author of Vehicle Framework, but is my complete personal work, not belonging to any team.
- management
VFE - Ancients: Dragon's Vaults
Features This mod adds 19 additional vaults to the Vanilla Factions Expanded - Ancients sealed vault starting scenario, inspired by the original vaults from the same mod.
- weapons
VVE - Secondary Weapons
Vanilla Vehicles Expanded - Secondary Weapons addon Adds secondary weapons into VVE combat vehicles, and then some.
- management
VVE: Tier 3 Upgrades
Ever since I learned Oskar Potocki isn't planning on adding upgrades to Tier 3 vehicles, I've been hard at work making an upgrade pack of my own.
- management
WASDed Pawn
UPD: Mod is discontinued While having a WASDed was a lovely experience for me, my skills and time were very limited for such a big project.
- management
Who shot my leg off?
Quick description Displays what caused injuries and when they happened in the health tab forever.
- management
XVI-MECHFRAME
This mod adds a new kind of manned mechanical combat armor that dominates battlefield with their unique weapon and skillset and protects your colony.
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[1.4] Vanilla Factions Expanded - Vikings
1.3.2 (25/11/2020): fixed mead not applying correct buffs 1.3.1 (28/10/2020): Lothurr now drop lothurr antler when butchered, removed training dummy sound. 1.3 (15/10/2020): Fixed the issue with hordes of pillagers. This mod won't be updated to 1.5. We are re-releasing this mod,
- management
[CAT] Show Hair With Hats or Hide All Hats
All hats are hidden by default, please check the mod settings!
- management
[Depricated] Scrollable Genelist
When using the xenotype editor, the window showing the selected genes does not have a scroll-bar for some reason.
- combat
[HRK] Vanilla Expanded / Combat Extended - Toggleable patches & tweaks
THIS IS NOT AN OFFICIAL CE ADD-ON.
- combat
[OUTDATED] Archotech PowerArmor (1.4 below)
This mod adds Archotech PowerArmor Features: - 2 Archotech PowerHelmets - 2 Archotech PowerArmor Stats (same on both): - Sharp: 185% - Blunt: 140% - Heat: 120% - Cold Insulation: 999 - Heat Insulation: 999 - Pain Shock Threshold: +20% - Mental Break Threshold: -20% - Toxic Sensit
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[RH2] Helldivers: Super Firearms
Ready to liberate. Features: - 19 new Helldivers 2 super Firearms - 9 new Helldivers 2 super support weapons - 5 new super support packs - (Jump pack still not added, currently has issues when airborne, sweet liberty) Notes: - Custom categories - Custom workbench - Custom sound e
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[sbz] Endless Recreation
Endless Recreation · Safe to add or remove from a save game When idle, colonists spend their time on recreation, not wandering Of course, they'll still work when there's work to do, eat when hungry, and sleep when tired.
- storage
[sbz] Fridge
Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.
- storage
[sbz] Workbench Shelf
Workbench Shelf · Safe to add to a save game Add three types of workbench shelves for neat storage Adds three shelves that can be placed on top of a workbench.
- combat
Combat Extended Realistic Animal Stats
Long ago, Combat Extended had patches that adjusted the health and body size of each animal to more realistic values, as well as increased the chance of hitting an animal's internal organs.
- weapons
2035 Armories - Arma 3 CDLC Weapons
An expansion mod for my 2035 Armories series, dedicated to the guns added in the Armaverse Creator DLCs.
- management
Rimefeller Compat Patch
Adds support for Rimmefeller to pretty much all Things that can be refueled by chemfuel.
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No Mouths - Vanilla Facial Animations
What is this? I made this mod for a friend of mine who loved the presence of eye variation and animations, but thought the mouths were too much. I kinda agree, but also I'm not sure. In any case, the option should exist for those who want it. This mod just retextures every mouth
- management
Consistent Textures
What is this? This mod is a long-term community project aiming to retexture modded Rimworld to feel cohesive. The goal is to have consistent standards to avoid player confusion. Supported mods - AnimalHarvestingSpot - Death-Sentence - Hospital - Museums - Search and Destroy - Run
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Even More Linkables Reupload
DO NOT ADD MID-SAVE IF YOU HAVE UNDERGROUND ORE DEPOSITS ON YOUR MAP (if you have discovered any using the scanner.
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Beyond Our Reach - Badzaari
Plugin to Beyond Our Reach adding a hostile version of the Kwazaari.