Ваха №2
(3 mods not in local dataset)
Load order
139 mods- management
Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Coventech flight and expansion Core
This is the Core required for all current and Future Coventech Published mods This holds shared resources, xmls and C# this is absolutely required.
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Segmentum - Core
Core is dedicated to hosting dependency files used by the "Segmentum" mods series for RimWorld.
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Segmentum - Children of the Omnissiah
“FROM THE MOMENT I UNDERSTOOD THE WEAKNESS OF MY FLESH, IT DISGUSTED ME ” — Magos-Dominus Reditus, Adeptus Mechanicus Children of the Omnissiah is a mod focused on depicting the Adeptus Mechanicus within the "Segmentum series" for RimWorld.
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[WH40K]Adeptus Xenobiologis: Aeldari
RimWorld 1.2, 1.3 Adds Warhammer 40k Eldar as playable Humanoid Alien Race. Includes native support for Combat Extended. An Eldar is Required to Build and Research Eldar Technologies Contents Races: Eldar - Humanlike Wraithguard - Animal/mechanoid Dark Eldar - Humanlike Talos Pai
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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[Og] Repair Your Gear
Introduction This mod allows your colonists to automatically repair their worn-out gear.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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[WH40K]Adeptus Mechanicus: Magos Xenobiologis
RimWorld 1.2, 1.3 This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod. Unless marked as Humanlike, races added by this mod are Not able to be captured/recruited/tamed (they are more like Mechanoids) Factions marked as Hidden do not
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[WH40K]Adetpus Xenobiologis: Tau, Kroot, Vespid
RimWorld 1.2, 1.3 Adds Warhammer 40k Tau, Kroot and Vespid as playable Humanoid Alien Races. Includes native support for Combat Extended. A Tau is Required to Build and Research Tau Technologies Contents Races: Tau - Humanlike Vespid- Humanlike Kroot - Humanlike Kroothound - Anim
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Combat Extended - Infinite Ammo
Combat Extended - Infinite Ammo Expanded Why would you want this?
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RPG Style Inventory
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'
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Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
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Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
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Vanilla Helixien Gas Expanded
Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o
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Repairable Gear (1.6 TEMP)
This is a temporary port of Repairable Gear by SteveZero Will be deleted when the official version gets an update or original author request deletion.
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Automatic Hydroponics Expanded [RUS] [РУС]
Русский перевод для мода Automatic Hydroponics Expanded.
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Adaptive Storage Mod Repository [RUS] [РУС]
Перевод Adaptive Storage Mod Repository: Adaptive Storage Framework: Ссылка Reel's Expanded Storage: Ссылка Adaptive Primitive Storage: Ссылка Adaptive Simple Storage: Ссылка Adaptive Ideology Storage: Ссылка LWM's Adaptive Deep Storage: Ссылка Warehouse Storage: Ссылка Warehouse
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[sbz] Gravship Storage
Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.
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Mines 2.0
Description This version of Mines mod makes it possible to mine resources added with mods The Mines, a place for your pawns to excavate the treasures of the earth.
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Russian and Soviet weapons
Disclaimer: I'm just starting my career in modding and especially in texture creation.
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Custom Prisoner Interactions
Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.
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Fast recruitment prisoner
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Visit Settlements
This is an update of alt4s mod: Allows caravans to visit friendly settlements.
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Coal Expanded (Continued)
Update of Neceross mod - Replaced the specific fuel patches with a generic, thanks Kayedon!
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LK Mines 2.0 Compatability[Grimworld 40k]
Patches that will add resources from Grimworld 40k Core Imperialis to mines 2.
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Cremation smelts apparels
Vanilla cremation has low energy efficiency, and returns no resources, this mod allows cremation of human corpses to smelt all apparels worn by the corpse.
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MIM - WH40k Psycast
Some abilities need to be completely rebuilt for CE, but since I don't play CE very actively, I can't assure by when could I deliver it to you.
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SRTS Submod - Valkyrie Gunship (Continued)
Update of Col.Rices mod The Astra Militarum's greatest air support asset are now in your hand. Guardsman, serve the Emperor wells. This submod of SRTS Expanded adds in the Valkyrie Gunship from the Universe of Warhammer 40K. The Valkyrie Gunship are equivalent to the SRTS Tier II
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SRTS Expanded (continued)
New update! Odyssey and SRTS Features: SRTS was globaly reworked Odyssey compatibility. Each shuttle has been rebalanced to fit vanilla balance - go and try it yourself! Now you can specify bomb run trajectory on arrival. Also you can initiate your attack with bomb run Choose loc
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Rimdark 40K - Ranks of the imperium
This is an unofficial addon for the RimDark 40K framework that add 30+ new ranks based on the hierarchy of the Astra Militarum (the tree was modified on the last version, i can't update the graph for the moment) My goal was to ship a basic version as fast as possible—for the peop
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LightsOut
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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[FSF] Better Spike Traps
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other.
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[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
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[Meow] Canned Food
This is a simple canned food mod designed to mass-produce various types of canned food that are easy to store for a long time.
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[AV] Space Solar Panels
This minimod adds 1x2 and 1x3 solar panels, which gather 30% more power in orbit.
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Automatic Hydroponics Expanded
Add a tiny auto hydroponics, and three sizes of floral hydroponic.
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Adaptive Primitive Storage
This mod is an independent port of Primitive Storage by Hydromancerx and velcroboy333 from the LWM's Deep Storage to the Adaptive Storage Framework using the Primitive Storage Retexture and restyle made by Phaneron.
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MIM - WH40k Drugs and Consumables
Summary A standalone expansion for WH40k themed drugs and consumables.
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Replantable Anima Trees (Continued)
1.6 Continued Version of "Dark Passerida"'s mod. Origional Mod:
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Nice Hands Retexture
A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.
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LWM's Adaptive Deep Storage
An independent port and update of LWM's Deep Storage to the performance friendly Adaptive Storage Framework.
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Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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Vanilla Gravship Expanded - Chapter 1
Vanilla Gravships Expanded: Chapter 1 transforms gravships from simple mobile bases into living, maintainable vessels that serve as the heart of your colony’s journey.
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Reel's Expanded Storage Russian Language
Русский перевод для мода Reel's Expanded Storage, который добавляет новые виды хранилищ, а также расширяет существующие (в модах и ванилле) объекты, добавляя им функциональность хранилищ.
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Stabilize Bleeding
Allows doctors to tend to only wounds bleeding on downed pawns at their location, Prioritizing wounds to tend to first based on bleeding severity.
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[SR]Factional War (fork)
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.
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Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
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Cybranian - Genes Astartes
About This mod adds the genes of the emperor's greatest creation - Angels of Death.
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Astartes Vehicles
We are excited to present you with a new mod that brings five distinct Space Marine vehicles from the WARHAMMER 40.
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RunAndGun - Continued
As I already have continued Search and Destroy, and this mod has not received an official 1.
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Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
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Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
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Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
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Morphs Assorted: No Crushed Bodies
What is this? Bodies will no longer be crushed into nothingness by falling rocks but can be recovered by mining the chunk. Nothing more to say about it. My other Mods: Morphs Assorted: Unique & Rare Items Morphs Assorted: Advanced Doors Morphs Assorted: HD Faces (NonVanilla) Morp
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I Aint Building That rus
Перевод I Aint Building That Этот перевод включен в мой перевод кучи мелких QOL модов: QOL rus Если вы заметили что-то не переведенное, то напишите об этом в комментариях под переводом ^_^ если поставите сборку переводов, то этот мод не нужен (зайдите посмотрите, там много вкусно
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I Aint Building That
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of door that you simply can
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Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
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MIM Warhammer 40k Order of Our Martyred Lady
Summary Standalone Order of Our Martyred Lady sub faction mod from MIM Warhammer 40k mod sets.
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RimDark 40k - Mankinds Finest (Rus)
Описание Эта модификация переводит "RimDark 40k - Mankinds Finest" на русский язык Совместимость Не совместим с другими переводами на RimDark 40k - Mankinds Finest Модификация использует только строки для перевода и не имеет компонентов оригинальной модификации Если нашли неточно
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RimDark 40k - Framework (Rus)
Описание Эта модификация переводит "RimDark 40k - Framework" на русский язык RimDark 40k - Framework (Rus) Обязательно нужен для RimDark 40k - Mankinds Finest (Rus) Совместимость Не совместим с другими переводами на RimDark 40k - Framework" Модификация использует только строки дл
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MIM Warhammer 40k Holy Orders of the Emperor's Inquisition
Summary Standalone the Inquisition sub faction mod from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Order of the Bloody Rose
Summary Standalone Order of the Bloody Rose sub faction mod from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Ultramarines
Summary Standalone Ultramarines sub faction mod from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Orks Core
Summary Core library for Orks Faction mods from MIM Warhammer 40k mod set.
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MIM Warhammer 40k Genestealer Cult Core
Starting Scenario pawn may looks odd However, save and reload game will magically fix the issue for both w/ or w/o Biotech.
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MIM Warhammer 40k The Hivecult
Summary Standalone The Hive Cult mod from MIM Warhammer 40k mod sets.
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RimDark 40k - Framework
This mod is purely a framework, it contains resources that are shared between our mods (mostly Warhammer 40k), and features that other modders can user for their mods should they so wish.
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RimDark 40k - Mankinds Finest
TL;DR This mod adds new xenotypes, including Thunder Warriors, Custodes, Firstborn Space Marines, Primaris, Primarchs, Living Saints from the Warhammer 40K universe.
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MIM Warhammer 40k Death Guard
Summary Standalone Death Guard sub faction mod from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Dark Angels
Summary Standalone Dark Angels sub faction mod from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Adeptus Astartes Core
Don't need sub faction mod if you don't plan to play as specific faction Now all role playing purpose Gene-Seeds are migrated into Core Mod, so if you prefer other Warhammer 40k mod's assets, you don't necessarily use sub faction mods.
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GrimWorld 40,000 - Regiments of Renown Rus
«Остров ненужных игрушек» Привет всем поклонникам Warhammer 40,000.
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GrimWorld 40,000 - Hammer of the Imperium Rus
«Братья, мы — первая, последняя и зачастую единственная линия обороны Империума от того, что происходит за его пределами.
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GrimWorld 40,000 - Aspectus Imperialis Rus
«Империум! Как величественно он выглядит! Как обширны его границы! Когда умирает один мир, на его место приходят десять новых. Бойтесь нас, ибо мы считаем жизни планет, а не людей!» Если нашли не переведенный контент напишите в комментарии.
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GrimWorld 40,000 - Aspectus Imperialis
“LET THE STRENGTH OF YOUR WILL MATCH THE STONE OF YOUR WALLS.
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Compact Work Tab (Continued)
Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.
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CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
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MIM Warhammer 40k Szarekhan
This is 1.6 compatible version of Szarekhan Dynasty sub faction mod from MIM Warhammer 40k mod sets. No huge changes from the 1.5 version, but to keep mod consistency with other factions I decided to make this mod relaunch for 1.6 Optional Mods Buy me a coffee if you wish
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MIM Warhammer 40k World Eaters
Summary Standalone World Eaters sub faction mod from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Fallen Angels
Summary Standalone Fallen Angels Faction mod from MIM - WH40k Factions.
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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[WH40K]Adeptus Mechanicus: Armoury
This mod adds weapons and apparel from the Warhammer 40k universe.
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[WH40K]Adeptus Xenobiologis: Orkoids
RimWorld 1.2, 1.3 Adds Warhammer 40k Orkz and Grotz as playable Humanoid Alien Races Includes native support for Combat Extended. An Ork or Grot is Required to Build and research Ork Teknologies Contents Races: Orks - Humanlike Grots - Humanlike Snotlings - Advanced Animal Squigs
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MIM Warhammer 40k Armors of the Imperium
Summary Core library for the rest of Imperium armies from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Chaos Core
Don't need sub faction mod if you don't plan to play as specific faction Now all role playing purpose Gene-Seeds are migrated into Core Mod, so if you prefer other Warhammer 40k mod's assets, you don't necessarily use sub faction mods.
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MIM Warhammer 40k Chaos Cult
Summary Standalone Chaos Cult sub faction mod from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Necron Core
This is 1.6 compatible version of MIM Warhammer 40k Necron core library. Summary Core Libraries for Necron Faction mods from MIM. The mod itself doesn't give you any new functions, but it is necessary if you want to play Necron sub factions. By adding this mod to your mod list, y
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MIM Warhammer 40k Sautekh
This is 1.6 compatible version of Sautekh Dynasty sub faction mod from MIM Warhammer 40k mod sets. No huge changes from the 1.5 version, but to keep mod consistency with other factions I decided to make this mod relaunch for 1.6 Optional Mods Buy me a coffee if you wish
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W40K: Tyranids
Very much a WIP mod but given some of the great 40K content i'm seeing on the workshop i'm going to make this publicly listed now Version 0.
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MIM Warhammer 40k Aeldari Core
Summary Core library for all Aeldari Faction mods from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Exodite Eldars
Summary Standalone Exodite Eldars sub faction mod from MIM Warhammer 40k mod sets.
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MIM Warhammer 40k Adepta Sororitas Core
Summary Core Libraries for Adepta Sororitas Faction mods from MIM Warhammer 40k mod sets.
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MIM - WH40k Core
What is this mod? This is core library of my Warhammer 40k themed mod sets. This mod itself doesn't give you any function, but it contains most of code that makes each faction's game mechanism works. To properly use my mod set, you need to subscribe this mod, Weapons mod and at l
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GrimWorld 40,000 - Dead Men
“IN LIFE, WAR. IN DEATH, PEACE. IN LIFE, SHAME. IN DEATH, ATONEMENT.” Hello all Warhammer 40,000 fans. This is our dedicated Death Korps of Krieg module for the "GrimWorld 40,000" mod series, part of our "Regiments of Renown" subseries. This subseries focus on each regiment on an
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GrimWorld 40,000 - Core Imperialis
“IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.
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GrimWorld 40,000 - Regiments of Renown
“FOR EVERY ONE OF US WHO FALLS, TEN MORE WILL TAKE HIS PLACE!
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.