// Steam Workshop · by Красавчик

410 mods for rimworld (v.1.6.4633) + RUS translate

Total mods: 410
Total full-fledged mods: 331
Total translation mods: 79

I've been building the assembly for several days. The key thing is that the game starts and does not crash. There are a lot of different mods in the build, I tried to diversify the content in the game, while not adding completely unbalanced or out-of-line mods. The emphasis was on vanilla expanded and its sub mods. Install any other mods with caution (after 400 mods, almost every new one gives me errors). I must say right away: mods for cars don't work; exoskeletons don't work either; Hublib doesn't work; dub paint doesn't work either

I recommend using rimpy (Mod manager) to install the collection --> https://steamcommunity.com/sharedfiles/filedetails/?id=1847679158&

About errors in the game:



1) - Alpha skills - This mod causes errors in the Character Editor and the character editor in general. If you do not need the full functionality of these mods, you can install this mod.

2) Sometimes there may be texture-related startup issues. To solve them, you will need to either turn off texture compression in rimworld, or, conversely, turn it on if it is turned off. However, keep in mind that with 411 mods, without texture compression, you will need about 24-32GB of video memory, or alternatively about 32/64GB of RAM.

3) Also, sometimes when starting the game, it gives a map generation error, one of the solutions to the problem is to restart the computer, which usually helps me. The error sometimes appears after logging back into the game

For greater stability, you can disable (but not necessarily disable):

Alpha Biomes
Arsenal - The Juggernaut
Auto Ability
Configurable Tilled Soil
EBSG Framework
Hospital
Hospital ru
Multi-Doctor Surgery
RimContracts
Sky Islands
Vanilla Factions Expanded - Insectoids 2
Vanilla Factions Expanded - Insectoids 2 Russian Language Pack
Vanilla Factions Expanded - Medieval 2
Vanilla Factions Expanded - Pirates
Vanilla Factions Expanded - Pirates Russian Language Pack
Vanilla Factions Expanded - Settlers
Vanilla Factions Expanded - Settlers Russian Language
Vanilla Races Expanded - Android
Vanilla Races Expanded - Android Russian
Vanilla Storytellers Expanded - Perry Persistent
Vanilla Storytellers Expanded Russian Language Pack
Work Priority Auto-Optimiser (WPO)
Stay in bed
Русский язык для Alpha Biomes

======================================================================================================================================================

Всего модов: 410
Всего полноценных модов: 331
Всего переводов: 79

Собирал сборку несколько дней. Ключевое - игра запускается и не вылетает. В сборке дофига разных модов, старался разнообразить контент в игре, при том не добавляя совсем дизбалансных или не вписывающихся в игру модов. Акцент делал на vanila expanded и саб модах к нему. Любые другие моды устанавливайте с осторожностью (после 400 модов практически после каждого нового у меня игра выдает ошибки). Сразу скажу: моды на машины - не работают; на экзоскелеты также; Hublib не работает dub paint тоже не работает

Рекомендую использовать rimpy (мод менеджер) для установки коллекции --> https://steamcommunity.com/sharedfiles/filedetails/?id=1847679158&

Об ошибках в игре:



1) - Alpha skills - этот мод вызывает ошибки в работе Character Editor и редактора персонажа в целом. Если вам не нужна полноценная работоспособность данных модов, можете установить этот мод

2) Иногда могут быть проблемы с запуском, связанные с текстурами. Для их решения вам потребуется либо выключить сжатие текстур в rimworld, либо, наоборот, включить его, если оно выключено. Однако учитывайте, что при 411 модах, без сжатия текстур, вам потребуется около 24-32гб видеопамяти или в качестве альтернативы около 32/64гб оперативной памяти

3) Также порой при старте игры выдает ошибку генерации карты, одним из решений проблемы является перезапуск компьютера, мне обычно помогает. Ошибка иногда появляется после повторного захода в игру

Для большей стабильности можно отключить (но не обязательно):

Alpha Biomes
Arsenal - The Juggernaut
Auto Ability
Configurable Tilled Soil
EBSG Framework
Hospital
Hospital ru
Multi-Doctor Surgery
RimContracts
Sky Islands
Vanilla Factions Expanded - Insectoids 2
Vanilla Factions Expanded - Insectoids 2 Russian Language Pack
Vanilla Factions Expanded - Medieval 2
Vanilla Factions Expanded - Pirates
Vanilla Factions Expanded - Pirates Russian Language Pack
Vanilla Factions Expanded - Settlers
Vanilla Factions Expanded - Settlers Russian Language
Vanilla Races Expanded - Android
Vanilla Races Expanded - Android Russian
Vanilla Storytellers Expanded - Perry Persistent
Vanilla Storytellers Expanded Russian Language Pack
Work Priority Auto-Optimiser (WPO)
Stay in bed
Русский язык для Alpha Biomes

Load order

406 mods
  1. All Memories Fade
    Stale
    management

    All Memories Fade

    Will force all memories fade out instead of just ending.

  2. Alpha Armoury
    management

    Alpha Armoury

    Features Alpha Armoury expands upon the Unique Weapons system that was introduced in Odyssey: - Adds around 100 new weapon traits, from the normal to the absolutely bizarre - Adds the possibility of weapon traits modifying the graphic of the unique weapon.

  3. Alpha Bees
    Stale
    management

    Alpha Bees

    Breed bees to generate all kinds of resources!

  4. Alpha Bees (RimBees) - Русификатор
    Stale
    management

    Alpha Bees (RimBees) - Русификатор

    RimBees добавляет в игру возможность разведения пчел для генерации всевозможных ресурсов!

  5. Aligned Turbines
    Stale
    management

    Aligned Turbines

    This mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels.

  6. Advanced Battle Cloak
    Stale
    management

    Advanced Battle Cloak

    --2025.11.13--Adjusted cloak weight/stats, added Psionic Combat Cloak; crafting now requires Combat Cloak Technology research and moves to Tailor's Workbench. --2025.11.6--Added support for traditional Chinese --2025.11.5--CE Compliance (Done) Three new battle cloaks for differen

  7. Alpha Crafts
    Stale
    management

    Alpha Crafts

    Features This mod answers a very simple question: Stardew Valley?

  8. Alpha Books
    management

    Alpha Books

    Features Alpha Books brings: - 21 new types of books that are all single-use, and give a bonus to the reader.

  9. Alpha Biomes
    management

    Alpha Biomes

    Updated: 21/10/22 Adds multiple unique new biomes to Rimworld.

  10. Alpha Genes (Russian Language)
    management

    Alpha Genes (Russian Language)

    Этот мод добавляет русский перевод модификации «Alpha Genes» Я хочу поделиться совместным с FarTresh переводом этого замечательного мода.

  11. Alpha Implants
    management

    Alpha Implants

    Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bionic and archotech.

  12. Alpha Memes
    ↑ Updated
    management

    Alpha Memes

    Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.

  13. Alpha Prefabs
    management

    Alpha Prefabs

    Features Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies.

  14. Ancient mining industry rus
    Stale
    management

    Ancient mining industry rus

    Перевод Ancient mining industry Для перевода использовалась программа Text Grabber Буду рад если вы будете использовать ее и сообщать об ошибках в ее поведении или предложениях об улучшении.

  15. ApplyPressure
    Stale
    management

    ApplyPressure

    Add a feature that allows pawns to hold on to their wound to reduce bleeding instead of crawling.

  16. Ancient mining industry
    ↑ Updated
    management

    Ancient mining industry

    Description The ancient mining industry added a set of mining production lines, including from mining to screening.

  17. Architect Icons
    Stale
    furniture

    Architect Icons

    Architect Icons adds visual cues to the Arrchitect Tab.

  18. Auto Ability
    management

    Auto Ability

    Free your hands! Enjoy thrilling combat! Automatic management! This mod provides an automatic ability-casting function. You can configure the following settings individually for **each skill**! Mode Selection: Cast on cooldown, timed cast, or no auto-cast (right-click to switch)

  19. Auto links
    Stale
    management

    Auto links

    Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg

  20. Automatic Night Owl
    Stale
    management

    Automatic Night Owl

    Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.

  21. Better Message Placement (Continued)
    Stale
    management

    Better Message Placement (Continued)

    Update of Dyrewulfes mod Dynamically adjusts the location messages are written at, to avoid blocking the colonist bar.

  22. Better Scroll Bars
    Stale
    management

    Better Scroll Bars

    The default Unity scrollbars were very distracting, so this mod makes them match the look of the vanilla interface.

  23. Big Little Mod Patch
    management

    Big Little Mod Patch

    This patch applies multiple patches to allow furniture and workbenches from other mods to link with each other.

  24. Biological Warfare
    Stale
    management

    Biological Warfare

    Biological Warfare aims to introduce a whole new type of deadly arsenal: biological weapons.

  25. Bionic modularity
    Stale
    medical

    Bionic modularity

    Introduction Ever felt that it’s a bit lame that you can’t have a drill arm with the efficiency of a bionic or even an archotech one?

  26. Better Projectile Origin
    management

    Better Projectile Origin

    Okay, so this mod may be a bit unnecessary but the idea got stuck in my head so I made it mostly to see if it was possible.

  27. Bionic icons
    Stale
    medical

    Bionic icons

    ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.

  28. BioReactor (Continued)
    ↑ Updated
    management

    BioReactor (Continued)

    Update of NukaFrogs mod - Added support for Vanilla Nutrient Paste Expanded, based on the patch by KahirDragoon - Added mod-settings for selecting what is dropped when a pawn enters a reactor Add Living Battery - BioReactor Feature - Produces electricity from Living Thing.

  29. Blood Animations
    Stale
    management

    Blood Animations

    Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo

  30. Blueprints Forked - 1.6
    Stale
    management

    Blueprints Forked - 1.6

    1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:

  31. Brianns Missiles - на Русском языке
    Stale
    management

    Brianns Missiles - на Русском языке

    Этот мод добавит в вашу игру разнообразные ракеты, от зажигательных до токсичных, способных нарушить все возможные международные договоры.

  32. Bunk Beds
    Stale
    management

    Bunk Beds

    Expand your furniture collection with an all new, space-efficient pawn storing method, bunk beds!

  33. Bunk Beds ru
    Stale
    management

    Bunk Beds ru

    Перевод на русский язык мод добавляет двухъярусную кровать трехъярусную кровать Поддержать автора Give a thumbs up ;) Поставить палец вверх ;) Original mod Original mod author: Darknote,Taranchuk Translation author: Nevelian

  34. Character Editor
    Stale
    management

    Character Editor

    last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name

  35. Cinders of the Embergarden
    Stale
    management

    Cinders of the Embergarden

    Introduce This mod adds genes, items, abilities, factions, and unique mechanisms related to the Cinder race, and is compatible with CE and FA facial animations You can use this mod: Only used with core: complete faction/skill mechanism, partial appearance, unable to fix paw hairs

  36. Caravan Mood Buff
    Stale
    management

    Caravan Mood Buff

    Description Have you ever been annoyed by caravan pawns immediatly going full mental the moment they enter a caravan site?

  37. Circuit Breaker
    Stale
    management

    Circuit Breaker

    📦 Overview 🕹️ Circuit breakers automatically switch off and stop power surges (⌁Zzzt⌁) from reaching batteries.

  38. Clean Textures
    Stale
    management

    Clean Textures

    The Clean Textures mod replaces standard surface textures as well as textures from several other mods.

  39. Cleaning Priority (Continued)
    management

    Cleaning Priority (Continued)

    Update of ChippedChaps mod - Added Russian Translation, by Vladimir Saenko - Added correct reservation of filth so pawns dont clean the same filth - Pawns that is not allowed in a higher priority cleaning zone should now clean filth in lower priority zones instead of not cleaning

  40. Cleaning Area Relaunched
    Stale
    management

    Cleaning Area Relaunched

    Cleaning Area Relaunched Choose where your colonists clean and never have to watch them sweep the dirt again.

  41. CloseAll
    Stale
    management

    CloseAll

    A mod that adds an alert above the letters allowing you to close all at once.

  42. CM Color Coded Mood Bar [1.1+]
    ↑ Updated
    management

    CM Color Coded Mood Bar [1.1+]

    CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.

  43. Common Sense
    Stale
    management

    Common Sense

    Allows your pawns to act smarter.

  44. Curb Stone
    management

    Curb Stone

    If you are looking for the Diagonal variants, install this as well.

  45. Customize Room Role
    Stale
    management

    Customize Room Role

    Language: Simplified Chinese, English A new type of building has been added: doorplate(costlist :5 Steel;Category:Misc), which allows you to control the room role of the current room.

  46. Customize Weapon
    weapons

    Customize Weapon

    Customizable Weapons Maximize your weapon's potential!

  47. Dark Ages : Crypts and Tombs
    Stale
    management

    Dark Ages : Crypts and Tombs

    Dark Ages : Crypts & Tombs aims to give just a bit more "life" to your pawns final resting place.

  48. Dark Ages : Medieval Tools
    Stale
    management

    Dark Ages : Medieval Tools

    Dark Ages : Medieval Tools aims to give your peasants a bit more to work with than hands.

  49. Dark Ages : Medieval Tools [RUS]
    Stale
    management

    Dark Ages : Medieval Tools [RUS]

    Обычный перевод модификации Dark Ages : Medieval Tools от автора Sir Van для личного пользования.

  50. Defensive Machine Gun Turret Pack
    Stale
    weapons

    Defensive Machine Gun Turret Pack

    An updated version of the original mod by Coalcat (aka Blackie), the Defensive Machine Gun Turret Pack adds a variety of manned and automated sentry machine guns to protect your colony from pesky tribals, raiders and the occasional manhunting Thrumbo.

  51. Doormats
    Stale
    management

    Doormats

    Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.

  52. DragSelect
    Stale
    management

    DragSelect

    This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.

  53. Dubs Bad Hygiene
    Stale
    medical

    Dubs Bad Hygiene

    Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!

  54. Dubs Mint Menus
    Stale
    management

    Dubs Mint Menus

    Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.

  55. Dubs Break Mod
    Stale
    management

    Dubs Break Mod

    Changes how mental breaks are triggered, e.

  56. Dubs Rimatomics
    Stale
    management

    Dubs Rimatomics

    Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.

  57. EBSG Framework
    management

    EBSG Framework

    This framework contains all the C# that I made that can be utilized for broad purposes.

  58. Easy Upgrades (Continued)
    ↑ Updated
    management

    Easy Upgrades (Continued)

    Update of ToyWalruss mod - Should now update graphics on update or downgrade to better work with mods like Quality Of Building - Added support for the workbenches in VGP Garden Gourmet and VGP Garden Fabrics - Added support for Vanilla Furniture Expanded - Production - Added supp

  59. Erin's Hairstyles 2
    Stale
    management

    Erin's Hairstyles 2

    A collection of even more hairstyles for your lovely colonists to use.

  60. Evolutionary Gene
    management

    Evolutionary Gene

    My second RimWorld mod 🙂 First mod: download here Adds the “Evolutionary Gene” — a gene that lets pawns gradually improve their biological stats through their actions.

  61. Faction Display Fix
    Stale
    management

    Faction Display Fix

    Details Vanilla RimWorld does not account for setups with many modded factions.

  62. Flooring Floors
    Stale
    furniture

    Flooring Floors

    A wide collection of clean looking flooring.

  63. Food Poisoning Stack Fix (Continued)
    Stale
    management

    Food Poisoning Stack Fix (Continued)

    Update of Dyrewulfes mod Food poisoned meals no longer taint whole stacks This changes the mechanism that handles food poisoned meals and how they stack.

  64. Food Restriction Eleven rus
    Stale
    management

    Food Restriction Eleven rus

    Перевод Food Restriction Eleven Этот перевод включен в сборку: QOL rus patch Если поставите сборку, то от этого мода можно отписаться.

  65. Fortifications - Industrial
    ↑ Updated
    combat

    Fortifications - Industrial

    It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.

  66. Fortifications - Medieval
    Stale
    combat

    Fortifications - Medieval

    In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot

  67. Fortifications - Neolithic
    Stale
    combat

    Fortifications - Neolithic

    It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.

  68. Geological Landforms
    ↑ Updated
    management

    Geological Landforms

    Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.

  69. Gerrymon's Upscaled Vanilla Textures
    management

    Gerrymon's Upscaled Vanilla Textures

    Provides hand-drawn upscales for just about every texture not covered by Vanilla Textures Expanded (go get that one) or any of the mods in the HDWorld retexture list.

  70. Group Actions
    management

    Group Actions

    Allows multiple selected pawns to do drugs and eat from their inventory.

  71. Gravship Water Systems
    Stale
    management

    Gravship Water Systems

    Adds a passive water generator and water tank that can be built in gravships.

  72. Grass Is Still Hay
    Stale
    management

    Grass Is Still Hay

    Mod update Grass Is Still Hay Cutting grass or bushes gives you resources: Grass and High grass - 2xHay Bushes - 2xWood At the request of the author, this mod will be removed.

  73. Hard Times: Hair and Beards
    Stale
    management

    Hard Times: Hair and Beards

    Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.

  74. Hats Display Selection
    Stale
    management

    Hats Display Selection

    室内表示オプションを追加しました。室内で隠すオプションが有効でも、オプションが有効な帽子は室内で表示されます。 ゲーム途中でMODがアップデートされた場合は、一度MODのオプション画面を開くと、設定ファイルが自動で更新されます。 Added indoor display options.

  75. Harmony
    Stale
    management

    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  76. Holsters
    Stale
    management

    Holsters

    Ever wondered what happens to all equipment pawns use?

  77. Holo Dancers
    Stale
    management

    Holo Dancers

    Adds dancing hologram dancers to your game Description for imgur-block afflicted users: A live diorama of an example room, with three holo dancers showcasing their animations The light effect makes it look like you're changing their colors, I recommend using any color at the edge

  78. Hospital
    ↑ Updated
    management

    Hospital

    Description: This mod adds a new event type "Patient arrived".

  79. Hospital ru
    Stale
    management

    Hospital ru

    Перевод на русский язык Этот мод дает возможность открыть свою больницу !

  80. Injured Carry
    Stale
    management

    Injured Carry

    Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.

  81. Integrated Implants
    management

    Integrated Implants

    Archotech: Bionic: Prosthetic: Sanguophage: Mechanator: Dark Archotech: Ghoul: Surgeries: Feel free to comment any implant or balance suggestions.

  82. [CNEIO] Just Help For Me
    management

    [CNEIO] Just Help For Me

    "I need some backup!" you scream into the comms console. Your ally receives the request, takes one look at the several hundred mechanical centipedes surrounding your base, and decides to send their five best warriors armed with five of their finest autopistols. And your relations

  83. Interaction Bubbles
    Stale
    management

    Interaction Bubbles

    Wouldn't it be great if you could read character interactions?

  84. Layered Apparel
    management

    Layered Apparel

    📝Mod Introduction This mod is inspired by the Layered Armor system from the Monster Hunter series and Transmog mods.

  85. Level Up!
    management

    Level Up!

    Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.

  86. Locks
    Stale
    management

    Locks

    Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inteligence "humanlike" or a

  87. Locks Russian
    Stale
    management

    Locks Russian

    Перевод на русский язык мода Locks Описание Этот мод добавляет новую систему дверей с замком.

  88. Map Preview
    ↑ Updated
    management

    Map Preview

    Adds a map preview to the world map.

  89. Mechalit Faction v2 1.6
    Stale
    management

    Mechalit Faction v2 1.6

    This is the second mod in the "Mechalit" mod series, and also a prepartional one before the third mod, that will add Mechalit faction itself and some new powerful mechanoids.

  90. MedPod
    management

    MedPod

    MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium.

  91. Mechalit Core v2 1.6
    Stale
    management

    Mechalit Core v2 1.6

    WHAT IS IT? This mod is the core mod, first and main of the "Mechalite" mod series. It adds more diversity to the game by adding new materials, items, buildings and technologies. The gameplay will become more intresting, and you will have more things to do before leaving the plan

  92. Melee Animation
    ↑ Updated
    management

    Melee Animation

    Adds detailed animations to melee combat, and new melee combat mechanics.

  93. MigCorp - Skiptech
    management

    MigCorp - Skiptech

    MigCorp - Skiptech adds buildable skipdoors to the game, allowing your pawns to instantly teleport to other skipdoors on the same map, with more Skiptech coming soon (or whenever)!

  94. Misc. Robots
    management

    Misc. Robots

    This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: Hint for the load order: 1st: Try the defin

  95. Multi-Doctor Surgery
    Stale
    medical

    Multi-Doctor Surgery

    🏥 Multi-Doctor Surgery Mod Enhance your medical operations with a coordinated team of doctors!

  96. MultiConstruction
    Stale
    management

    MultiConstruction

    Are you also tired of watching one pawn slowly hammer away at a project while the rest of your builders stand idle?

  97. MultiTending
    Stale
    management

    MultiTending

    Are you also tired of watching a single doctor struggle while your colonist bleeds out?

  98. Museums
    Stale
    management

    Museums

    Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made?

  99. Museums - Russian Translation
    Stale
    management

    Museums - Russian Translation

    Russian Translation for Museums Русский перевод для мода Museums Также включён перевод для Nightmare Core Оригинальное описание Вы когда-нибудь хотели показать крутые вещи, которые нашли или сделали ваши поселенцы?

  100. Need Bar Overflow
    management

    Need Bar Overflow

    Description Pawn's Need Bars are no longer clamped to 100%.

  101. New Game Plus
    Stale
    management

    New Game Plus

    Description This mod is meant to cut off some of the setup for every new colony you start.

  102. Nice Hands Retexture
    Stale
    management

    Nice Hands Retexture

    A little bit nicer humanlike hands You'll need it when the circles stop looking pretty against other mods it's just a retexture of a good mod I'm surprised there aren't any similar retextures in workshop the size, shape and position of hands are chosen as universally as possible.

  103. Nice Bill Tab
    management

    Nice Bill Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game I think that you, like me, are tired of playing Microsoft Excel, which is presented as a game.

  104. Nice Health Tab
    Stale
    management

    Nice Health Tab

    I present to you a completely redesigned health tab for your colonists!

  105. Nice Inventory Tab
    management

    Nice Inventory Tab

    Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.

  106. Nice Short Female Hairs
    Stale
    management

    Nice Short Female Hairs

    About I didn't have enough female hairstyles in vanilla and third-party mods, so I present to you 11 short and medium female hairstyles The number of hairstyles may increase over time, but male hairstyles will be released in a separate mod.

  107. Nightmare Core
    Stale
    management

    Nightmare Core

    What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load potentially shared code b

  108. Not Overhead Meal
    Stale
    management

    Not Overhead Meal

    Ever wondered why when pawns face north to eat, the meal looks to be placed overhead?

  109. Parka Retexture
    Stale
    management

    Parka Retexture

    A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures.

  110. Pawn quick info
    Stale
    management

    Pawn quick info

    About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at!

  111. Nurse Job
    Stale
    management

    Nurse Job

    Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill.

  112. Pick Up And Haul
    Stale
    storage

    Pick Up And Haul

    "Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.

  113. Pipette Tool
    Stale
    management

    Pipette Tool

    Add a new "Q" quick-select shortcut (inspired by Factorio) to grab the right command with a single tap—no more hunting through the command menu.

  114. Pocket Sand
    Stale
    management

    Pocket Sand

    Pocket Sand! Surprise your enemies with that weapon in your pocket. Actual sand not included Adds a gizmo to equip/unequip weapons to and from pawn inventory, that's it. No tool auto-switching based on job/distance. No pawn remembering what gear it had equipped and getting stuck

  115. Ponpeco Hair
    management

    Ponpeco Hair

    Anime-style hairstyles for both male and female pawns.

  116. Prison Labor
    Stale
    management

    Prison Labor

    Description This mod force prisoners to work.

  117. Progression: Education
    management

    Progression: Education

    This marks workbenches from mods as valid benches for training specific skills in skill classes.

  118. Projectile Bullet Retexture
    Stale
    management

    Projectile Bullet Retexture

    ****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.

  119. QOL rus
    management

    QOL rus

    Тут собраны переводы к QOL (Quality of life) модам, которые упрощают микроменеджмент, расширяют, или как-либо дополняют ванильную игру, не сильно или не меняя баланс совсем В том числе моды, после установки которых спрашиваешь себя, почему этого нет в ванилле :) Если у вас нет не

  120. Quarry [Adopted]
    Stale
    management

    Quarry [Adopted]

    Quarry for collecting rocks and resources in flat terrain.

  121. Quick Area
    Stale
    management

    Quick Area

    Double click to fill room, triple click to fill room includes walls and door.

  122. RandomPlus
    Stale
    management

    RandomPlus

    Allow users to set a minimum specifications for pawn generation when using the randomize button.

  123. ReBuild: Doors and Corners (Russian language)
    Stale
    management

    ReBuild: Doors and Corners (Russian language)

    Этот мод добавляет русский перевод модификации «ReBuild: Doors and Corners» Я хочу поделиться своим переводом этого замечательного мода.

  124. ReGrowth 2
    management

    ReGrowth 2

    You can see all changes in the changelog tab!

  125. ReGrowth: Boiling (Temp)
    ↑ Updated
    management

    ReGrowth: Boiling (Temp)

    Original mod by Helixien here: Important Note Spoke with Helixien on 11/8/25 and it is official that the original version of this mod will eventually be updated.

  126. Relevant Stats In Description
    Stale
    management

    Relevant Stats In Description

    Depending on the type of building, selected stats are shown in the description-window in the architect-menu.

  127. Rimatomics Console Retexture
    Stale
    management

    Rimatomics Console Retexture

    A retexture of Rimatomic's consoles, alongside the weapons research and workbench, in able to make it fit the vanilla theme.

  128. RimHUD rus
    Stale
    management

    RimHUD rus

    Перевод RimHUD Ссылка на мой пресет который на последнем скрине.

  129. RimHUD
    Stale
    management

    RimHUD

    RimHUD is a UI mod that displays detailed information about a selected character or creature.

  130. Rimsenal Hair Retextured
    Stale
    management

    Rimsenal Hair Retextured

    Just a simple retexture of Rimsenal - Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style in places.

  131. Rimworld: Soundscape Enhanced
    Stale
    management

    Rimworld: Soundscape Enhanced

    Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player.

  132. RunAndGun - Continued
    ↑ Updated
    weapons

    RunAndGun - Continued

    As I already have continued Search and Destroy, and this mod has not received an official 1.

  133. Rusty's Hair
    ↑ Updated
    management

    Rusty's Hair

    This mod contains a few new hair types, for you and your pawns!

  134. Saddle-up 2!
    Stale
    management

    Saddle-up 2!

    A updated Owlchemist's Giddy-up 2 add-on that adds command to mount/dismount selected group of drafted pawns (instead of one-by-one) to nearby mountable animals (remove any animals yourself in giddy-up mod options if you don't want pawns to start mounting cows or pigs).

  135. Scattered Flames Continued
    Stale
    management

    Scattered Flames Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  136. Security Clearance
    Stale
    management

    Security Clearance

    Yet another door locking mod for all of your needs, heavily inspired by Card Doors.

  137. Show Me Your Hands
    management

    Show Me Your Hands

    Pawns show their hands on their weapon when drafted.

  138. Simple FX: Smoke Continued
    Stale
    management

    Simple FX: Smoke Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!

  139. Simple FX: Vapor...Revaporized
    Stale
    management

    Simple FX: Vapor...Revaporized

    Added some extra checks on the ColdGlow method so it doesn't start spamming if the game throws it a bad tile.

  140. Sky Islands
    Stale
    management

    Sky Islands

    Adds an extra layer to the planet, between the surface and orbit: sky islands.

  141. Smart Farming Continued
    Stale
    management

    Smart Farming Continued

    Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatability going!

  142. Smart Farming rus
    Stale
    management

    Smart Farming rus

    Перевод Smart Farming Этот перевод включен в мой перевод кучи мелких QOL модов: QOL rus Если вы заметили что-то не переведенное, то напишите об этом в комментариях под переводом ^_^ если поставите сборку переводов, то этот мод не нужен (зайдите посмотрите, там много вкусного)

  143. Smarter Construction
    ↑ Updated
    management

    Smarter Construction

    Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.

  144. Smart Medicine - Continued
    management

    Smart Medicine - Continued

    Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.

  145. Snap Out!
    Stale
    management

    Snap Out!

    19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1

  146. Stack gap
    Stale
    management

    Stack gap

    Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?

  147. Trade UI Revised
    Stale
    management

    Trade UI Revised

    Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.

  148. Vanilla Achievements Expanded
    management

    Vanilla Achievements Expanded

    Vanilla Achievements Expanded is a unique, never before seen in RimWorld modding achievement mod, part of the Vanilla Expanded mod series and a framework for other modders.

  149. Vanilla Animals Expanded — Endangered
    Stale
    management

    Vanilla Animals Expanded — Endangered

    1.1.0 (10/06/2022): 1.4 Update Remember how I said the Temperate animals mod was the last one? Well, people lie. There is still a few animals around the world that we did not yet make into actual RimWorld animals - and this time we have decided to also raise awareness of the big

  150. Vanilla Animals Expanded
    management

    Vanilla Animals Expanded

    Check Changelog. Vanilla Animals Expanded is a large mod that contains almost all previous Vanilla Animals Expanded modules, this time merged into one big mod. Fear not, however - last thing we want is to bloat your game: you can now disable individual animals in mod options! You

  151. Vanilla Anomaly Expanded - Insanity
    Stale
    management

    Vanilla Anomaly Expanded - Insanity

    See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m

  152. Vanilla Apparel Expanded
    Stale
    management

    Vanilla Apparel Expanded

    1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou

  153. Vanilla Books Expanded
    management

    Vanilla Books Expanded

    10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.

  154. Vanilla Brewing Expanded
    management

    Vanilla Brewing Expanded

    14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla

  155. Vanilla Chemfuel Expanded
    management

    Vanilla Chemfuel Expanded

    Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.

  156. Vanilla Cooking Expanded
    management

    Vanilla Cooking Expanded

    Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.

  157. Vanilla Cooking Expanded - Bakery
    Stale
    management

    Vanilla Cooking Expanded - Bakery

    Vanilla Cooking Expanded – Decorative Baking Module introduces the world of creative baking to RimWorld, expanding your colony’s culinary artistry beyond savory meals and into the realm of sweet, hand-crafted confections.

  158. Vanilla Cooking Expanded - Haute
    ↑ Updated
    management

    Vanilla Cooking Expanded - Haute

    Vanilla Cooking Expanded - Haute Module is a new addition to the Vanilla Cooking Expanded arsenal, utilising the various mechanics added by Vanilla Cooking Expanded mod.

  159. Vanilla Cooking Expanded - Stews
    Stale
    management

    Vanilla Cooking Expanded - Stews

    21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for

  160. Vanilla Expanded Framework
    ↑ Updated
    management

    Vanilla Expanded Framework

    The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.

  161. Vanilla Factions Expanded - Deserters
    ↑ Updated
    management

    Vanilla Factions Expanded - Deserters

    See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact

  162. Vanilla Factions Expanded - Empire
    management

    Vanilla Factions Expanded - Empire

    See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m

  163. Vanilla Factions Expanded - Insectoids 2 Russian Language Pack
    Stale
    management

    Vanilla Factions Expanded - Insectoids 2 Russian Language Pack

    VFE-Insectoids 2 - это продолжение очень популярного мода Vanilla Factions Expanded - Insectoids, в котором развиты и улучшены механики, которые делали оригинальный мод интересным.

  164. Vanilla Factions Expanded - Settlers
    Stale
    management

    Vanilla Factions Expanded - Settlers

    1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo

  165. Vanilla Factions Expanded - Tribals
    Stale
    management

    Vanilla Factions Expanded - Tribals

    See change notes. Venture into the heart of primitive survival with Vanilla Factions Expanded - Tribals. Starting as unsophisticated wild men with nothing but fire at your disposal, face the harsh reality of the wilderness as you strive to form a new tribe. Experience the crucial

  166. Vanilla Fishing Expanded
    management

    Vanilla Fishing Expanded

    Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  167. Vanilla Furniture Expanded
    Stale
    furniture

    Vanilla Furniture Expanded

    Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s

  168. Vanilla Furniture Expanded - Farming
    Stale
    furniture

    Vanilla Furniture Expanded - Farming

    1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0

  169. Vanilla Furniture Expanded - Art
    furniture

    Vanilla Furniture Expanded - Art

    1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill

  170. Vanilla Furniture Expanded - Medical Module
    Stale
    furniture

    Vanilla Furniture Expanded - Medical Module

    1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo

  171. Vanilla Furniture Expanded - Production
    Stale
    furniture

    Vanilla Furniture Expanded - Production

    1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur

  172. Vanilla Furniture Expanded - Props and Decor
    furniture

    Vanilla Furniture Expanded - Props and Decor

    2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and

  173. Vanilla Furniture Expanded - Spacer Module
    Stale
    furniture

    Vanilla Furniture Expanded - Spacer Module

    Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g

  174. Vanilla Genetics Expanded
    management

    Vanilla Genetics Expanded

    See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.

  175. Vanilla Genetics Expanded - More Lab Stuff
    Stale
    management

    Vanilla Genetics Expanded - More Lab Stuff

    See change notes Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or a bit silly, so they are offered as an optional add-on for those who just want MORE STUFF.

  176. Vanilla Gravship Expanded - Chapter 1
    management

    Vanilla Gravship Expanded - Chapter 1

    Vanilla Gravships Expanded: Chapter 1 transforms gravships from simple mobile bases into living, maintainable vessels that serve as the heart of your colony’s journey.

  177. Vanilla Hair Expanded
    Stale
    management

    Vanilla Hair Expanded

    1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m

  178. Vanilla Helixien Gas Expanded
    Stale
    management

    Vanilla Helixien Gas Expanded

    Check Change notes. Vanilla Helixien Gas Expanded is a brand new mod for the release of RimWorld 1.4. With this update, we've decided that it's best we split Vanilla Furniture Expanded - Power and the Helixien gas, as not only it gives us more control over it, but it's also the o

  179. Vanilla Ideology Expanded - Anima Theme
    Stale
    management

    Vanilla Ideology Expanded - Anima Theme

    1.0 (28/11/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. A lot of players perhaps are not too keen on Gauranlen trees in Ideology DLC being yet another 'magical', unex

  180. Vanilla Ideology Expanded - Dryads
    Stale
    management

    Vanilla Ideology Expanded - Dryads

    1.0 (15/01/2022): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Vanilla Ideology Expanded - Dryads is a mod expanding on the selection of gauranlen dryads in the Ideology DLC

  181. Vanilla Ideology Expanded - Hats and Rags
    Stale
    management

    Vanilla Ideology Expanded - Hats and Rags

    1.0 (06/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces many new headgear types and one new outfit type for your ideological pawns. No longer you

  182. Vanilla Ideology Expanded - Icons and Symbols
    Stale
    management

    Vanilla Ideology Expanded - Icons and Symbols

    1.0 (20/07/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Icons and Symbols module adds over 200 new icons for ideologies. Icons have been categorised based on their lo

  183. Vanilla Ideology Expanded - Relics and Artifacts
    Stale
    management

    Vanilla Ideology Expanded - Relics and Artifacts

    1.0 (03/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. Relics and Artifacts module introduces over 40 new inert relics to join the small selection of relics in vanil

  184. Vanilla Ideology Expanded - Sophian Style
    Stale
    management

    Vanilla Ideology Expanded - Sophian Style

    Check Change notes. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. This mod introduces a brand new style, inspired by that of the Empire from Royalty DLC. Featuring numerous new textu

  185. Vanilla Ideology Expanded - Splits and Schisms
    Stale
    management

    Vanilla Ideology Expanded - Splits and Schisms

    1.0 (12/08/2021): Release Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike. The goal of this mod is to add a new mechanic to make ideologies a bit more of a gameplay affecting challenge,

  186. Vanilla Nutrient Paste Expanded
    management

    Vanilla Nutrient Paste Expanded

    Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p

  187. Vanilla Outposts Expanded
    management

    Vanilla Outposts Expanded

    See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.

  188. Vanilla Persona Weapons Expanded
    weapons

    Vanilla Persona Weapons Expanded

    Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person

  189. Vanilla Plants Expanded
    Stale
    management

    Vanilla Plants Expanded

    Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.

  190. Vanilla Plants Expanded - Succulents
    Stale
    management

    Vanilla Plants Expanded - Succulents

    15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.

  191. Vanilla Psycasts Expanded
    management

    Vanilla Psycasts Expanded

    Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa

  192. Vanilla Psycasts Expanded - Puppeteer
    Stale
    management

    Vanilla Psycasts Expanded - Puppeteer

    Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle

  193. Vanilla Psycasts Expanded - Hemosage
    Stale
    management

    Vanilla Psycasts Expanded - Hemosage

    Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t

  194. Vanilla Races Expanded - Android
    Stale
    management

    Vanilla Races Expanded - Android

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  195. Vanilla Races Expanded - Archon
    management

    Vanilla Races Expanded - Archon

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va

  196. Vanilla Races Expanded - Custom Icons
    Stale
    management

    Vanilla Races Expanded - Custom Icons

    See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and

  197. Vanilla Races Expanded - Fungoid
    Stale
    management

    Vanilla Races Expanded - Fungoid

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  198. Vanilla Races Expanded - Highmate
    Stale
    management

    Vanilla Races Expanded - Highmate

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  199. Vanilla Races Expanded - Hussar
    Stale
    management

    Vanilla Races Expanded - Hussar

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  200. Vanilla Races Expanded - Insector
    management

    Vanilla Races Expanded - Insector

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In

  201. Vanilla Races Expanded - Lycanthrope
    Stale
    management

    Vanilla Races Expanded - Lycanthrope

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Va

  202. Vanilla Races Expanded - Phytokin
    ↑ Updated
    management

    Vanilla Races Expanded - Phytokin

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  203. Vanilla Races Expanded - Pigskin
    Stale
    management

    Vanilla Races Expanded - Pigskin

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou

  204. Vanilla Races Expanded - Sanguophage
    management

    Vanilla Races Expanded - Sanguophage

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  205. Vanilla Races Expanded - Saurid
    Stale
    management

    Vanilla Races Expanded - Saurid

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  206. Vanilla Races Expanded - Starjack
    management

    Vanilla Races Expanded - Starjack

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. In

  207. Vanilla Races Expanded - Waster
    Stale
    management

    Vanilla Races Expanded - Waster

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  208. Vanilla Research Panel - Queue
    Stale
    management

    Vanilla Research Panel - Queue

    WIP!!! Adds a queue to the research panel. Hold Left Shift and Left-click on the desired research to add/remove research to the queue. Create a research queue (Shift+Left click) Adding a research to the beginning of the queue (Ctrl+Left click) Notification that the required objec

  209. Vanilla Social Interactions Expanded
    Stale
    management

    Vanilla Social Interactions Expanded

    See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.

  210. Vanilla Storytellers Expanded - Perry Persistent
    Stale
    management

    Vanilla Storytellers Expanded - Perry Persistent

    1.0 (01/07/2020): Release Vanilla Storytellers Expanded is a brand new mod series featuring standalone storytellers, bringing new, unique mechanics to the game. “Perry Persistent conveys a story the same way he handles his investigations - with determination and attention to deta

  211. Vanilla Storytellers Expanded Russian Language Pack
    Stale
    management

    Vanilla Storytellers Expanded Russian Language Pack

    Русский язык для серии модов Vanilla Storytellers Expanded: Perry Persistent, Empress Evil, Freya Fierce, Igor Invader, Neron Neolithic,Maynard Medieval, Diego Industrial, Winston Waves и Noobert Nebulous - Vidtuber А также шуточных Oskar Obnoxious и RimWorld Rick, | Russian lang

  212. Vanilla Temperature Expanded
    management

    Vanilla Temperature Expanded

    Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con

  213. Vanilla Textures Expanded
    Stale
    management

    Vanilla Textures Expanded

    1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare

  214. Vanilla Trading Expanded
    Stale
    management

    Vanilla Trading Expanded

    Check Change notes. This time, I'd like to tell you a bit about our new mod. Vanilla Trading Expanded is our take on the trading system and RimWorld, meant to add some much needed randomization, planning and strategy to otherwise stale trading. Currently in RimWorld, all values a

  215. Vanilla Traits Expanded
    management

    Vanilla Traits Expanded

    1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from

  216. Vanilla Weapons Expanded
    weapons

    Vanilla Weapons Expanded

    We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.

  217. Vanilla Weapons Expanded - Bioferrite
    Stale
    weapons

    Vanilla Weapons Expanded - Bioferrite

    It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m

  218. War Crimes Expanded 2 Core (Updated) RUS
    Stale
    management

    War Crimes Expanded 2 Core (Updated) RUS

    Перевод мода War Crimes Expanded 2 предлагает совершенно новый набор способов пытать, калечить и модифицировать бедных заключенных и пешек.

  219. Weapon Racks
    Stale
    weapons

    Weapon Racks

    Show off your colony's weapons arsenal with these presentation-oriented storage racks!

  220. Where's My Treasure
    Stale
    management

    Where's My Treasure

    Tired of having to check each building one by one after clearing ruins to see if it's a loot chest?

  221. Won Hair Women Retextured
    Stale
    management

    Won Hair Women Retextured

    Just a simple retexture of Won Hair Women, making them higher resolution for a cleaner result and closer to the vanilla style.

  222. Won hair_women
    Stale
    management

    Won hair_women

    add 40 female hairs 2024.

  223. Work Priority Auto-Optimiser (WPO)
    Stale
    management

    Work Priority Auto-Optimiser (WPO)

    Automatically assigns the best work priorities for every colonist based on their skills, traits, passions, and limitations.

  224. Yayo's Caravan (Continued)
    management

    Yayo's Caravan (Continued)

    Update of YAYOs mod * Change the visual of the caravan on the world map * Option Settings You can adjust the value to use the desired setting.

  225. [ARY] Automatic Stump Chopping [1.5 - 1.6]
    Stale
    management

    [ARY] Automatic Stump Chopping [1.5 - 1.6]

    Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?

  226. [CF] Anomaly Upscaled 2x
    Stale
    management

    [CF] Anomaly Upscaled 2x

    Upscaled crispy textures for just about every Anomaly Texture 4x version here:

  227. [MOMO]Stay in bed
    Stale
    management

    [MOMO]Stay in bed

    众所周知,闲逛会损害性能,所以这个mod添加一个工作:赖床,设置优先级为最低,小人就会在没事干的时候去自己的床上赖床,并且缓慢恢复休息和娱乐,当然,为了避免影响睡觉和娱乐,通过这个方法恢复的上限为70%。为了节省性能,恢复休息和娱乐的效果每600ticks执行一次,应该对性能的影响微乎其微。 注意:如果需要中途移除本mod,请征召所有角色,确保没有角色在执行本mod添加的工作并在工作菜单把对应工作取消,然后保存存档,再删除本mod后重启载入。 ------------------------------------------ As we all kno

  228. [NL] Facial Animation - Experimentals
    Stale
    management

    [NL] Facial Animation - Experimentals

    Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".

  229. [NL] Compatible Body 2
    No 1.6
    management

    [NL] Compatible Body 2

    WARNING: This MOD includes nudity textures, then not suitable for children!

  230. [NL] Realistic Body
    Stale
    management

    [NL] Realistic Body

    Description This mod only includes body textures for vanilla Male, Female and Thin body types.

  231. [sbz] Misc. Robots retexture
    Stale
    management

    [sbz] Misc. Robots retexture

    Misc. Robots retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings and items Even after release of the Biotech DLC, Misc. Robots series is still beloved. Looking at their old clothes, I decided to give them new outfits. Compatibi

  232. Achtung!
    management

    Achtung!

    Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st