// Steam Workshop · by Magikarp

Flesh and Meat

Mods that revolve around meat/flesh/bones in some capacity, and some prerequisites for said mods, and nothing else, if anyone other than me reads this, please feel free to suggest more mods I missed with a similar theme. Note: this pack hasn't been tested, and I will not be providing any tech support.

Load order

86 mods
  1. 肉枝桠 / Meat Bough
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    肉枝桠 / Meat Bough

    Core building "Meat Bough"Turns pyromaniacs from one-use consumables into sustainable development!

  2. Alpha Biomes
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    Alpha Biomes

    Updated: 21/10/22 Adds multiple unique new biomes to Rimworld.

  3. Alpha Memes
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    Alpha Memes

    Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.

  4. Auto Dissector
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    Auto Dissector

    Language: Simplified Chinese, English(from DeepSeek) An automated surgical device has been added, which can help you precisely remove diseased organs or detach any bionic implants you deem unnecessary.

  5. Blood Power
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    Blood Power

    Wouldn't it be nice if your non-vampire colonists could benefit from the countless hemogen packs your intern extracts from your prisoners?

  6. Blood to Hemogen
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    Blood to Hemogen

    Requires Biotech, Blood (Continued) Allows conversion of 12 blood to 1 hemogen pack (and vice versa) at butcher spot/table.

  7. Brain In a Jar
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    Brain In a Jar

    UPDATED FOR 1.5! Sacrifice people to boost research speed! This mod was created for people with huge mod lists. No longer will researching that mountain of tech be such a monumental feat! Safe to add or remove from existing saves! This mod adds in the ability to harvest brains of

  8. Stale
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    Butcher Rotten Corpse

    ---NEWS--- I'm not very interested in RimWorld anymore so from 2025/05/17 I'm no longer "officially" maintaining my mods.

  9. Corpse Gear
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    Corpse Gear

    Adds in the weapons and armors from the Corpse line from Dead Frontier, they can be researched.

  10. DIY Humans (Continued)
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    DIY Humans (Continued)

    Original mod by Carnagion If the original author requests it, I will remove this update.

  11. Effigys - Terror Spikes
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    Effigys - Terror Spikes

    Add a terrifying tree-shaped effigy adorned with five human skulls to your colony!

  12. EvolvedOrgansRedux 1.6
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    EvolvedOrgansRedux 1.6

    "Adds a large amount of enhanced organs to add new functionality to your colonists, turning them from either the most efficient organism on the Rim, or the living equivalence of main battle tank column" DO NOT ADD OR REMOVE MID-SAVE, IT WILL BREAK YOUR SAVE, I REPEAT DO NOT DO IT

  13. Fleshbeast Colony
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    Fleshbeast Colony

    Immerse yourself in an organic nightmare that settles right inside your colony.

  14. HarbingerKin - Phytokin
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    HarbingerKin - Phytokin

    HarbingerKin - An Add-on for VRE: Phytokin This adds a new Phytokin, the HarbingerKin, to the the VE Races - Phytokin mod.

  15. Ghouls Prefer Twisted Meat
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    Ghouls Prefer Twisted Meat

    Github link is Ghouls prefer Twisted Meat, then human meat, then insect meat, then humanlike corpses, then insect corpses, then animal meat, then animal corpses.

  16. Hemomaterials
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    Hemomaterials

    This mod adds three new materials: Hemosteel, Hemostrand and Hemolith.

  17. Integrated Implants
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    Integrated Implants

    Archotech: Bionic: Prosthetic: Sanguophage: Mechanator: Dark Archotech: Ghoul: Surgeries: Feel free to comment any implant or balance suggestions.

  18. R&D - Corpse Bombs
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    R&D - Corpse Bombs

    Rig any corpse with explosives and let raiders set them off for you.

  19. Robotic Servitude
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    Robotic Servitude

    Are you tired of your captured pawns trying to escape or there was an “unforeseen” incident that has caused them to flatline?

  20. Slaughtering Meme
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    Slaughtering Meme

    Adds a slaughtering meme, which allows you freely sacrifice prisoners and/or animals in your rituals, without a need to use vanilla cannibal meme.

  21. Skull Throne
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    Skull Throne

    Adds a throne that functions exactly like a regular meditation throne, but.

  22. Save Our Ship 2
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    Save Our Ship 2

    Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.

  23. Vanilla Psycasts Expanded
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    Vanilla Psycasts Expanded

    Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa

  24. Vanilla Quests Expanded - Deadlife
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    Vanilla Quests Expanded - Deadlife

    Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.

  25. Vanilla Races Expanded - Pigskin
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    Vanilla Races Expanded - Pigskin

    See change notes. Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items. Ou

  26. Vanilla Races Expanded - Phytokin
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    Vanilla Races Expanded - Phytokin

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.

  27. Vanilla Races Expanded - Sanguophage
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    Vanilla Races Expanded - Sanguophage

    See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.

  28. VPE - Deadlife
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    VPE - Deadlife

    Github and license here, click on the green code button and download zip: Control the deadlife dust to create your army of rotting corpses.

  29. VPE - Fleshshaper
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    VPE - Fleshshaper

    Github and license here, click on the green code button and download zip: Manipulate the flesh to form a hive and enhance yourself.

  30. VPE - Veincaster
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    VPE - Veincaster

    Github and license here, click on the green code button and download zip: Psycasts: T1 Blood-Link Links the caster to another creature capable of bleeding.

  31. [TCO] Homunculus
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    [TCO] Homunculus

    Homunculus Homunculus adds a new psychic ritual to create pawns to be used for general labor or combat.

  32. [TP]Blood (Continued)
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    [TP]Blood (Continued)

    Update of TrahsPanda, Geckobolds mod - To convert blood to hemogen, try Blood to Hemogen by Zaljerem - Mechs should no longer have blood DESCRIPTION Geckobold showed me a mod called Rim of Madness - Bones and that made me love butchering things even more, and as I was butchering

  33. [VKz]-厄兆母树-CujoSourcePlant
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    [VKz]-厄兆母树-CujoSourcePlant

    The giant creature summoned by a mysterious ritual will devour the body like an omen devouring a tree, but she seems to be even more greedy than them.

  34. Offworlders - The Aberrite
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    Offworlders - The Aberrite

    This is the third in a series called Offworlders, which aims to fill in the gaps I felt existed between in-game genes and premade xenotypes.

  35. One with Death
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    One with Death

    Short description: This is a necromancy mod that allows for raising the dead into various tier of undead, becoming a "lich", crafting various undead themed buildings and implants, controlling shamblers etc.

  36. Harmony
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    Harmony

    Harmony is the shared patch library used by many RimWorld mods.

  37. BioReactor — Hemogen Mode
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    BioReactor — Hemogen Mode

    BioReactor – Hemogen Extraction Mode A functional expansion for the amazing BioReactor (Continued) that adds **Hemogen extraction**, **functional blood harvesting**, and **moral regret**.

  38. BioReactor (Continued)
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    BioReactor (Continued)

    Update of NukaFrogs mod - Added support for Vanilla Nutrient Paste Expanded, based on the patch by KahirDragoon - Added mod-settings for selecting what is dropped when a pawn enters a reactor Add Living Battery - BioReactor Feature - Produces electricity from Living Thing.

  39. Anomaly Fleshbeasts or Sarg Fleshbeasts?
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    Anomaly Fleshbeasts or Sarg Fleshbeasts?

    What does this do? Renames Sarg's various fleshbeasts in Alpha Animals and Vanilla Genetics Expanded to "genetic horrors" In the original version of these mods, the genetic failures are named "fleshbeasts" which is the direct term used by the void horror "fleshbeasts" in anomaly.

  40. Anomalies Expected Addon
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    Anomalies Expected Addon

    An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies.

  41. Ambiguous Anomaly
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    Ambiguous Anomaly

    What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Dark research", as it was named in the work tab. Any refer

  42. Blood Pact Ritual (Continued)
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    Blood Pact Ritual (Continued)

    Update of Oopahs mod - Removed dependency to HugsLib Adds the ability to make blood pacts, a powerfull double-edged bond for your colonists.

  43. Blood Crystal Technology
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    Blood Crystal Technology

    Blood Crystal Technology "Mortals once consumed the flesh of gods—thus, within their blood flows the unnoticed power of divinity.

  44. ATH's style Gothic and Bloody Gothic
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    ATH's style Gothic and Bloody Gothic

    The mod consists of two variants of most of following: - Small sculpture x3 - Large sculpture x3 - Grand sculpture x4 - Small altar - Medium altar - Large altar - Grand altar - Ideogram x4 - Lectern - Column - Pew - Kneel Sheet - Kneel Pillow - Reliquary - Drum - Slab Medium and

  45. Corpse Cannon
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    Corpse Cannon

    So you have all those corpses laying around, right?

  46. The Dead Man's Switch
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    The Dead Man's Switch

    Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.

  47. Warehouse Storage
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    Warehouse Storage

    This mod fully implements bulk storage solutions for all of your uorganized needs.

  48. Adaptive Storage Framework
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    Adaptive Storage Framework

    Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.

  49. VPE - Sentinel Framework
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    VPE - Sentinel Framework

    Github and license here, click on the green code button and download zip: What does this do?

  50. BoneReapers ReMarrowed
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    BoneReapers ReMarrowed

    The 1.6 port/rebalance of the beloved bonereapers mod, alot of changes have been made so be sure to read the changelog in the discussions page the original creator of this mod has asked not to be credited but we DO have permission from him and have been given full ownership of Bo