Warhammer 40k mods
Just the Mods i use for my warhammer 40k playthru
Load order
282 mods- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Anomaly Hotfixes
Anomaly mod-interactions hotfixes: Ghoul and Shamblers melee skills Vein mining for modded metals Please give your support to Allow Tool Ghoul Fix.
- management
Anomaly Pawns Have Xenotypes
A simple mod to add xenotypes to Anomaly random joiners, such as the Timeless One.
- management
Better Map Sizes
Enables custom map sizes through the Advanced menu on the world map during map generation.
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Big and Small - Framework
This is a framework for adding custom races and greatly extending the ability to do things with Genes and Hediffs.
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Colony Manager Redux
Colony Manager Redux is ilyvion's new and improved take on Fluffy's Colony Manager.
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Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- medical
Dubs Bad Hygiene
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!
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Faction Customizer
-- IMPORTANT -- I had to create my own faction dialog to avoid some conflicts with other mods.
- combat
Healer Mech Serum Choice
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum.
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HolyWasher (Continued) 1.5
Holy Washer is a washing machine that removes worn by corpse effect from apparel.
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Hospitality: Spa
Description This is a hospitality add on that makes hospitality guests pay for using your pool, hot tub or sauna of Dubs Bad Hygiene.
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Hospitality: Storefront
Description Storefront adds a storefront tab to the cash register, letting you create a small shop for visitors to browse and buy from.
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Hospitality: Vending machines
Description This hospitality add-on adds a vending machine and a fridge vending machine if rimfridge or simple fridge is installed.
- storage
Hospitality: Vending machines: LWM's Deep Storage Patch
Hospitality: Vending machines: LWM's Deep Storage Patch
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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Inject Genes
Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma" for 2 days and destroys
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Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
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Integrated Genes
This mod aims to integrate Royalty and Ideology into Biotech's genetics system, by adding multiple genes that are designed around pivotal features of the earlier two DLCs.
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Labels on Floor
Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does.
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Locks
Version 2.6.2 Older versions Rimworld b19 version (0.19) Rimworld b18 version (0.18) Rimworld a17 version (0.17) Description This addon adds new locking door system. Doors can be unlocked to allow enemies and prisoners to pass by (only races that have inteligence "humanlike" or a
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LWM's Deep Storage
Important note Little White Mouse's little baby continues healthy and if you have the toddler mod is now running around causing major terror to the cats.
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Misc. Robots
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: Hint for the load order: 1st: Try the defin
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Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
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Portraits of the Rim
Howdy! Welcome to Portraits of the Rim, a dynamic portrait generation mod! Penny Painter has one humble goal - to paint every face on the Rim. In order to accomplish this seemingly impossible task, 8000+ assets have been drawn (650+ are unique faces based on gender, age, and trai
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Psychology (unofficial) v1.1-1.6
External 1.5 download with source files This is an unofficial update of The Word-Mule's Psychology mod for Rimworld v1.1. It's a complex overhaul to pawns social interactions, which adds psyche system where each pawns is unique (original 1.0 mod and full legacy description here:
- medical
Rah's Bionics and Surgery Expansion
Rah's Bionics and Surgery Expansion Main forum thread: Hello fellow rimworlders !
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Repair at Crafting Bench
1.6 supported, although I haven't tested much on it, so it may be buggy. Please report bugs below. Lets you repair weapons/armor/clothes at the original workbenches you crafted them on, without needing extra mending workbenches. Features Completely repair durability on items usin
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Replace Stuff
Place buildings anywhere, on top of existing things, and the game will handle it.
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Replace Stuff Mod Compatibility
A patch for Replace Stuff to introduce compatibility for various mods.
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Research Tree (Continued)
Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added/moved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res
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Rimsential - Spaceports (Continued)
Original mod by SomewhereOutInSpace/Orpheusly MIT License All the same - if the original author requests it, I will remove this update.
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RimTraits - General Traits
Mod Version: v1.18 Get RimTraits - Vanilla Trait Colours to change your Trait Colours to match this mod! This mod adds 46 traits defining a pawn's attributes, some are mutually exclusive to each other with increasing rarity for the higher tier traits. This mod aims to add more mi
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Rimworld: Spartan Foundry (Continued)
Update of Oskar Potockis mod with permission - Shield-code replaced with references to Vanilla Expanded Framework.
- combat
RT Solar Flare Shield
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.
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Searchable Menus
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options).
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Show Mod Updates
This mod adds info about what mods have updated since you last saved your game.
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Sleep Meditation
update to 1.6 !!!warning: the mod may have bugs, use at your own risk original mod here Psyfocus gain while sleeping. You can voluntarily support me here:
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Slurmpy's Auto-Deathrest (1.5, 1.6)
This mod forces pawns to auto-deathrest when it hits a defined threshold.
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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Smarter Visitors
Since visitors decide when they want to leave, it may not always happen at the best time.
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Spartan Foundry Warcraft (Continued)
Update of Trunkens mod Makes all marine armors by Spartan Foundry craftable: List of Warcraft - Powered Assault Armor + Powered Assault Armor Helmet *present - Engineer Power Armor + Engineer Power Armor Helmet - Explorer Power Armor + Explorer Power Armor Helmet - Grenadier Powe
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Spread The Word (Continued)
Update of crazedmonkey231s mod - Opened the strings for translation A couple of simple harmony patches that aims to convert other factions to your ideoligion.
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Stonecutting Extended
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting.
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Therapy
This mod allows you to let skilled colonists perform therapy on others to remove negative memories.
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Trading Control
What it does. Trading Control has expanded since it's first inception, being a simple place to direct traders, and stop them trampling over your colony! Trading Control now allows you to manage your local Visitors and Traders more effectively. - Designate a Trading area around a
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Trait Extraction and Injection
Extracting and injecting traits is considered a hostile action when done to other factions.
- combat
Turret Collection (Unofficial)
Retextrue here: Bill Doors' Turret Collection Retexture This is an Unofficial update for 1.
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Unofficial VE Shields Addon
Hello there i have ever been disappointed at the lack of shields in the game?
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Genetics Expanded
See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
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Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
- weapons
Vanilla Weapons Retextured (Continued)
Original mod by Luizi If the original author requests it, I will remove this update.
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VGP Garden Medicine
Garden Medicine (Does not require Vegetable Garden) Adds new Medicines and Drugs.
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Wall Light
As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh
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Warhammer 40.000 - Core [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This is the core mod for my Warhammer 40.
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Warhammer 40.000 - Factions [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k It introduces a new Imperium Faction containing guardsmen.
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Warhammer 40.000 - Genes [Discontinued - Try RimDark 40k]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k It introduces all 19 space marine geneseeds organs in the form of genes, 3 primaris geneseed genes, 4 psyker genes, 3 pariah genes, 10 chaos genes, 6 custodes genes and 6 primarch genes.
- weapons
Warhammer 40.000 - Imperium Weaponry
Warhammer 40.000 - is a collaborative project between many artists and coders to bring vanilla taste into the blood of Warhammer world. The motto of this project is: "Vanilla art, vanilla balance, fuck the VOID". We welcome your feedback and support with donations. Whole mod and
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Warhammer 40.000 - Psycasts [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This mod introduces 5 psycaster paths, centered around sanctioned psycasts and psycasts for the chaos gods that employ psykers.
- combat
Yayo's Combat 3 - Addon
Description A mod aiming to improve ammo handling of Yayo's Combat 3 through quality of life features.
- storage
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6]
Save and Load Dump/Stockpile and Outfit settings.
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[FSF] Simple Education
Description Simple Education provides you with a simple and easy way to educate your people in any skill.
- combat
[XND] Turret Extensions (Continued)
Update of XeoNovaDans mod based on Netrve updated version Overview Turret Extensions is a multi-purpose mod that does the following: Fixes several vanilla bugs such as inaccurate cooldown/warmup stat readouts, pawns always facing south when manning turrets, and siegers potentiall
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UNSC Vehicles Halo (Continued)
Update of Mr Scoots mod Stats UNSC Pelican 700 kg capacity 1-13 passengers For over a century, Pelican dropships have been the UNSC’s best and most prominent method of troop and materiel transportation in its various military endeavors.
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Rimsential - Total Control: Continued
Enables the deep customization of faction pawns This is the continued version of the Rimsential - Homebound mod handed over to the community by Orpheusly and continued with their permission.
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RimHammer40k - GreyKnights
Added War hammer 40k Grey Knights related weapon and apparel Powerful for sure as an Ultra tech, but expensive if you have any issue using the mod please report in
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Prison Commons (Continued)
Update of Ben Lubars mod Allows you to mark any enclosed Gather Spot (table, sculpture, campfire, etc) as a prison commons area.
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Prisoner Arena (Continued)
Update of Gl0b on Steams mod - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now be released as reward as well as getting glory - Spectators stand outside of the gray area to enable construction of fences around
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Prisoner Utils
A collection of quality of life improvements related to the handling of prisoners.
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Pawnmorpher
Updated for 1.6. Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With Pawnmorpher, you can bring an array of mutagenic items
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Mineable Bioferrite Ore
Adds 'Compacted Bioferrite' ore, which can be mined for Bioferrite.
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Milkable Colonists (Continued)
Update of Ziehns mod - Removed legacy HugsLib requirement Added races Moyos RimPonk Little faires Paniel the Automata Mofy the WhiteFox in a Cold Land Race Resurreviewy the nxious about immortality race Sweety the MilkChocolate Soul Race Glassy the Earth Running Race LegacyFairy
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Mechanite Plague
Overview A mod that introduce the Mechanite Plague to your local Rimworld!
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Make Me An Archotech (Continued)
Original mod by MonkTK If the original author requests it, I will remove this update.
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Glitterworld Medicine Production
You have a big self-sufficient colony or have a lot of high-tech mods, but still need to rely on trade for glitterworld medicine?
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Giddy-Up 2 Forked - OUTDATED
Giddy-Up 2 Forked OUTDATED, use Giddy-Up 2 - Continued instead.
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Gas Traps And Shells
***Please note YOU PEOPLE KEEP ME MOTIVATED, keep commenting and telling me what you like or dislike so I can adjust or help*** By popular demand I am adding a button for this: Support me on Ko-fi This is an update to a great mod from Distman, he has given me permission to take o
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Farmable Resources
Adds farmable resources allowing you to sow steel, wood, gold, silver etc.
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Dual Wield [Dev]
1.4/1.5 Tweaks Compatability Tweaks, should no longer conflict with other mods that patch PawnRenderer.DrawEquipmentAiming now transpiles DrawEquipment instead of destructively prefixing it. Original Mod <----LINK You need to unsub from the original to use this Pistols are boring
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Custom Prisoner Interactions
Adds various extra options to the prisoner Interactions for Converting and Releasing prisoners.
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Coventech flight and expansion Core
This is the Core required for all current and Future Coventech Published mods This holds shared resources, xmls and C# this is absolutely required.
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Cure Blight (Continued)
Update of Vicakis mod - Added gizmos on affected plants to cure it or all plants, similar to the cut-gizmo Add an order to mark blighted plants.
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COF's Execute -R18G
Added: +With English translation +Several additional instruments of torture: meat grinder, iron virgin, triangle horse, noose, spike ++Each torture building can be used as entertainment supplies and chairs (only for masochistic pawn), beds (you should manually avoid non masochist
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Child Sized Armor
There are two types of people on the rim; those who feel it's unethical to create equipment that promotes use of child soldiers, and those who feel it's unethical to send your child soldiers into battle without proper equipment.
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Build From Inventory
Construction will use things in your colonist or pack animal's inventory.
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Butcher Rotten
Description: This mod makes butchering rotting corpses possible, yielding adjustable/reduced amounts of leather, meat and other products, like elephant tusks and thrumbo horns, if desired.
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Cake, Tea, and War Crimes
Rationale for Making this Mod I recently started my first cannibal only play-through of RimWorld and came to an epiphany: RimWorld needs more mods that add food that can be cooked with human meat.
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Beat Your Prisoners (Continued)
Update of Captain Muscles (Nathan Harbour)s mod - Prisoners now also get beaten to reduce their will, thanks Virstag for the added functionality.
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Auto-Extract Genes
Adds a checkbox on the Health tab of colonists, slaves, and prisoners that, when enabled, will have them automatically visit the gene extractor when their genes have regrown.
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Athena Framework
Athena is an advanced framework that contains multiple tools and features for both XML and C# modders.
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Asimov
After several human sacrifices and a pact made with a crossroads demon I bring to you a foundation mod.
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Growth Accelerator
Adds a growth vat accelerator, that increases growth speed at the cost of electricity and nutrition.
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One bed to sleep with all - Polycule Edition
"What do you mean my spiderweb polycule can't all automatically handle their bed assignments?
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Oops All Gene Banks
Uncle Jack Hughes decided to be a hero, so the mod is officially updated to 1.
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Orbital Book Merchants
This mod adds an orbital book merchant who travel all over in search of knowledge to store and sell.
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Vanilla Factions Expanded - Settlers
1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo
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Vanilla Outposts Expanded
See change notes Vanilla Outposts Expanded can be described as an incredibly Lite version of mods like Saakra’s Empire.
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Vanilla Psycasts Expanded - Puppeteer
Check change notes. Vanilla Psycasts Expanded - Puppeteer introduces a brand new, rare psycaster path available only to those who studied the secret arts in their childhood - notably, high imperial nobles. Puppeteer is a path focused on providing the master of puppets with mindle
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War Crimes Expanded 2 Core (Updated)
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him.
- medical
[CZK] Eye Prosthetics (Continued)
Original mod by CitizenKanye If the original author requests it, I will remove this update.
- medical
[FSF] Advanced Bionics Expansion
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required.
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[WYD] More Skilled Animals
Upgrades the Trainable Intelligence for a handful of animals that got screwed over in the 1.
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Craftable 40K Cybernetics (Patch)
The omnissiad needs you to bring the truth of his words to the RIM , so no more will you be obliged to wait for a trader to bring you the great gifts given by the adeptus mechanicus ( and other less savory characters) YOU can now research and craft all the new cybernetics and liv
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Warhammer 40.000 - Ideology [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k Structures A total of 6 new structures are added: Imperium of Mankind, Undivided, Khorne, Slaanesh, Nurgle and Tzeentch.
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Warhammer 40.000 - Abhumans [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This mod introduces some of more known Abhumans of the Warhammer 40.
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Warhammer 40.000 - Cybernetics [Discontinued]
This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This mod contains various cybernetics themed around 40k, some found in my dusty rulesbooks, others made up to complement them.
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GrimWorld 40,000 - Core Imperialis
“IN THE GRIM DARKNESS OF THE FAR FUTURE THERE IS ONLY WAR.
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Warhammer 40k SOS2 Patch
Patch to add SOS2 stuff to armors They can now survive in space using WH40K armors.
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Warhammer 40.000 - Imperium Materials
GrimForge 40.000 - is a collaborative project between many artists and coders to bring vanilla taste into the blood of Warhammer world. The motto of this project is: "Vanilla art, vanilla balance, fuck the VOID". We welcome your feedback and support with donations. Whole mod and
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Grimworld: Melee
I'm here once again with another pack of grimdark armaments, this time to satisfy those who want to get up close and personal.
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GrimWorld 40,000 - Aspectus Imperialis
“LET THE STRENGTH OF YOUR WILL MATCH THE STONE OF YOUR WALLS.
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W40K: Thunder Warriors
◹🗲◸ 2.1 Faction update is out!◹🗲◸ This mod adds Thunder Warrior equipment from the Warhammer 40K Universe. It also adds in the Thunder Warriors as a faction in the world. They are extremely difficult to fight so I recommend keeping them neutral or allied until you are ready to
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Hawks Warhammer40K
NEWS: 19.07.2025. Updated to 1.6 Did not do too much testing so let me know if something is broken. 08.05.2024. Lots of things were adjusted, like layers, armor and weapon sizes, weapon positions etc... most screenshots you see are outdated but I am just too lazy to make new ones
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RimHammer40k -Dreadnought
added dreadnought as a type of warcasket,it is expensive but with a colossus body and armour.
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Vanilla Factions Expanded - Pirates
See change notes One faction that always felt a little bit 'un-expanded' in vanilla RimWorld is the pirate faction.
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Space Marine Legion icons for Ideoligion
I just wanted more ideoligion icons Pretty self explanatory.
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Grimworld 40,000 - Scattered Sons
“THEY SHALL BE MY SONS, AND IN THEM WILL LIVE THE HOPES OF A UNIFIED HUMANITY.
- combat
Grimworld 40,000 - Traitor Marine Armor Addon
Some scattered pieces of armor for the traitor legions.
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MIM - WH40k Night Lords
Very work in progress Standalone Night Lords Faction mod from MIM - WH40k Factions.
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MIM - WH40k Ultramarines
Summary Standalone Ultramarines Faction mod from MIM - WH40k Factions.
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MIM - WH40k Adeptus Astartes Core
Summary Core Libraries for Adeptus Astartes Faction mods from MIM.
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MIM - WH40k Space Wolves
Summary Standalone Space Wolves Faction mod from MIM - WH40k Factions.
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MIM - WH40k HAR Compatibility Patch
A compatibility patch for HAR to avoid invisible graphic issue.
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GrimWorld 40,000 - Sabbat's Blight
“THEY HIDE THEIR FACES IN SNARLING IRON, BUT THE CRUELTY IN THEIR HEARTS IS MANIFESTED IN THEIR BRUTAL DEEDS.
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Reel's Turret Pipeline - 40k Angels of Death Patch
Changelog: MM.DD.YYY - 05.10.2025: Initial 1.5 Upload Details: This mod patches turret from Grimworld 40,000 - Angels of Death to use the turret pipeline from Reel's Turret Pipeline. Included turrets: Astartes Bolter Turret Known Issues: - Leave any issues in the comments and I w
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Reel's Turret Pipeline - 40k Astra Militarum Patch
Changelog: MM.DD.YYY - 05.10.2025: Initial 1.5 Upload Details: This mod patches turrets from Grimworld 40,000 - Hammer of the Imperium to use the turret pipeline from Reel's Turret Pipeline. Included turrets: Heavy Bolter Heavy Autocanon Tarantula Bolter Turret Known Issues: - Le
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RimDark 40k - Mankinds Finest
TL;DR This mod adds new xenotypes, including Thunder Warriors, Custodes, Firstborn Space Marines, Primaris, Primarchs, Living Saints from the Warhammer 40K universe.
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RimDark 40k - Framework
This mod is purely a framework, it contains resources that are shared between our mods (mostly Warhammer 40k), and features that other modders can user for their mods should they so wish.
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MIM Warhammer 40k Holy Orders of the Emperor's Inquisition
Summary Standalone the Inquisition sub faction mod from MIM Warhammer 40k mod sets.
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RimDark 40k - Black Templars
This mod is an Addon to RimDark 40k - Mankind's Finest and serves as a template of sorts for other modders, demonstrating how you could add other/your own custom chapters to the RimDark 40k - Mankind's Finest chapter repertoire.
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SRTS Submod - Valkyrie Gunship (Continued)
Update of Col.Rices mod The Astra Militarum's greatest air support asset are now in your hand. Guardsman, serve the Emperor wells. This submod of SRTS Expanded adds in the Valkyrie Gunship from the Universe of Warhammer 40K. The Valkyrie Gunship are equivalent to the SRTS Tier II
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Angels of Death - Sidearms Arsenal [Abandoned]
Astartes Sidearms This mod adds iconic sidearm weapons for your Emperor’s warriors — 2 pistols and 2 knives, designed to enhance your Astartes combat experience.
- weapons
Angels of Death - Grenade Arsenal
Astartes Grenade Belts This mod currently adds two grenade belts from the Warhammer 40k universe: the Astartes Frag Grenade Belt and the Astartes Krak Grenade Belt, both specially crafted for the Adeptus Astartes.
- management
Primarch Liquors
This mod adds alcoholic beverages dedicated to the primarchs from the Warhammer 40k universe: Lion El'Jonson Liquor - a noble liquor with herbal notes that calms the mind and increases melee accuracy Sanguinius Cider - divine fruit cider that inspires great deeds and awakens ange
- furniture
RimDark 40k - Extra Decorations
Unofficial Decorations mod for RimDark 40k - Mankinds Finest.
- management
RimDark 40k - SUBMOD: Additional Pauldron Insignias
This is the compilaton of my 'completed' chapter shoulder insignias for RimDark 40k.
- management
RimDark 40k - Iron Gryphons Chapter Expansion
A mod for a custom chapter for RimDark 40k - Mankind's Finest.
- management
RimDark 40k - SUBMOD: Specific Primarch Xenotypes
This mod adds 18 xenotypes, one for each primarch, so that you can start the game easily with your favourite guy!
- management
RimDark 40k - SUBMOD: Specific Marine Xenotypes
This mod adds a Firstborn and Primaris Xenotype for each legion.
- management
GrimWorld 40,000 - Regiments of Renown
“FOR EVERY ONE OF US WHO FALLS, TEN MORE WILL TAKE HIS PLACE!
- management
GrimWorld 40,000 - Dead Men
“IN LIFE, WAR. IN DEATH, PEACE. IN LIFE, SHAME. IN DEATH, ATONEMENT.” Hello all Warhammer 40,000 fans. This is our dedicated Death Korps of Krieg module for the "GrimWorld 40,000" mod series, part of our "Regiments of Renown" subseries. This subseries focus on each regiment on an
- management
RimDark 40k - Shadow's Full-On Chapters
Hello once again Brothers and Sisters of the Imperium!
- furniture
RimDark 40k - Howl's Insignias and Decorations
Hello! Going to come out and say this mod is still very much a work in progress! Every texture was made by me, with coding done by Ferpo11, Arlene and the Rimdark team. Please check out Shadow's Chapters mod that co-exists with my mod and Ferpo11's badges! Chapter Insignias added
- management
Astartes Vehicles
We are excited to present you with a new mod that brings five distinct Space Marine vehicles from the WARHAMMER 40.
- management
RimDark 40k - Steel Confessors
Add Steel Confessors, Mechanicus created Chapter for RimDark 40k - Mankind's Finest made by Phonicmas, Mewn Goddess and Grim Cheese.
- management
RimDark 40k - Sons of the Phoenix
Add the Sons of the Phoenix, Ultima Founding Chapter for RimDark 40k - Mankind's Finest made by Phonicmas, Mewn Goddess and Grim Cheese.
- management
RimDark 40k - SUBMOD: Specific Marine Xenotypes II
This mod adds a Firstborn and Primaris Xenotype of each geneline in 'Shadow's Full on Chapters' mod.
- management
RimDark 40k - SUBMOD: Emperor's Spears Druids and Ranks
This mod adds a new rank structure for Space Marines of the Emperor's Spears chapter.
- management
Grimworld 40,000 - Angels of Death Balance Fixes
This patch restores the original armor and weapon stats from the previous version of the Grimworld 40,000 - Angels of Death mod.
- management
RimDark 40k - Star Phantoms
Add Star Phantoms, 23rd Founding Chapter for RimDark 40k - Mankind's Finest made by Phonicmas, Mewn Goddess and Grim Cheese.
- management
MIM - WH40k Core
What is this mod? This is core library of my Warhammer 40k themed mod sets. This mod itself doesn't give you any function, but it contains most of code that makes each faction's game mechanism works. To properly use my mod set, you need to subscribe this mod, Weapons mod and at l
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[WH40K]Adeptus Mechanicus: Armoury
This mod adds weapons and apparel from the Warhammer 40k universe.
- management
Grimworld 40,000 - Talons of the Emperor Fixes
This patch restores the original armor and weapon stats from the previous version of the GrimWorld 40,000 - Talons of the Emperor mod.
- management
Grimworld 40,000 - Scattered Sons Balance Fixes
This patch restores the original armor and weapon stats from the previous version of the Grimworld 40,000 - Scattered Sons mod.
- management
Grimworld 40,000 - Hammer Of The Imperium Balance Fixes
This patch restores the original armor and weapon stats from the previous version of the GrimWorld 40,000 - Hammer of the Imperium mod.
- management
RimDark 40k - SUBMOD: Primarch Ranks
This mod replaces the new RimDark default Chapter Master primarch rank with 20+ individual primarch-exclusive ranks!
- management
Warhammer 40,000: Imperium Names
Adds a basic Imperium culture plus namelists for pawns, factions, and settlements taken from Warhammer 40k sourcebooks and fiction.
- management
Warhammer 40,000: Backstories
Adds 132 backstories for childhood and adulthood, currently focusing on the regular humans of the Imperium.
- management
Rimdark 40K - Ranks of the imperium
This is an unofficial addon for the RimDark 40K framework that add 30+ new ranks based on the hierarchy of the Astra Militarum (the tree was modified on the last version, i can't update the graph for the moment) My goal was to ship a basic version as fast as possible—for the peop
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LK Airtight patch[GrimWorld40K]
Patches to make all Grimworld 40k Core Imperialis building materials airtight.
- management
LK Mines 2.0 Compatability[Grimworld 40k]
Patches that will add resources from Grimworld 40k Core Imperialis to mines 2.
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LK Stuffable RimDark Gear
Patch that makes all Power Armor in RimDark stuffable (ie can build it for original cost plus 100 of metals from any mod you have installed as well) If Vanilla Expanded Framework is installed all Power Armors get a shield bubble similar to VAE's ranged shield belt but made to fit
- management
Corpse Starch
Add the building "corpse starch dispenser", similar to nutrient paste dispenser, that process corpses into "edible" corpse starch meals, with the same 300% nutrient ratio advantage.
- management
Teleportarium
Teleportarium A 40k themed teleporter mod Description Bring the might of Imperial technology to your RimWorld colony with the Teleportarium!
- management
[WH40K]Adeptus Mechanicus: Magos Xenobiologis
RimWorld 1.2, 1.3 This mod Adds factions from the Warhammer 40k universe to the game using weapons from my Armoury mod. Unless marked as Humanlike, races added by this mod are Not able to be captured/recruited/tamed (they are more like Mechanoids) Factions marked as Hidden do not
- combat
RimDark 40k - MorePowerArmor
Add three new armors set: MkX Phobos, MkX Gravis and Terminator Indomitus MkX Phobos: 20% less resistance than a MkX Tacticus, add 0.
- management
Legiones Astartes: Primarch
About Mod This mod add some equipment from Horus Heresy, Warhammer 40,000 sub-franchise from Game's Workshop.
- management
[WarHammer 40k] GeneSeed
1.1, 1.2, 1.3 Update Please note i am Not the original Author of this mod, the description below is a direct copy of the original mods by AliceTries Gene-Seed the cure for rejection of the additional 19 organ implants on the path to becoming a super human. Mutates your pawns gene
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Rimdark 40K - Ranks of the Custodes
This is an unofficial Rimdark addon that adds Adeptus Custodes ranks The mod is mid-save compatible (maybe) planned updates: -New ranks -Some abilities -Sisters of silence As you can see the description is quite unfinished, because i have no idea how to do those, if you wanna hel
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Rimdark40k Race Compatibility Fix
This is a patch mod that attempts to fix the bug in RimDark that causes infinite spawning of Primarch children.
- management
Segmentum - Children of the Omnissiah
“FROM THE MOMENT I UNDERSTOOD THE WEAKNESS OF MY FLESH, IT DISGUSTED ME ” — Magos-Dominus Reditus, Adeptus Mechanicus Children of the Omnissiah is a mod focused on depicting the Adeptus Mechanicus within the "Segmentum series" for RimWorld.
- management
Segmentum - Core
Core is dedicated to hosting dependency files used by the "Segmentum" mods series for RimWorld.
- management
R&D - Power Throne
Entomb a living pawn upon a Power Throne to project colony-wide psychic buffs across all maps and caravans.
- management
Tau Armory
This mod adds the T'au Empire from Warhammer 40k as a faction with their own ideology and xenotype.
- management
RimDark 40k - Mankinds Finest: Armory
RimDark 40k: Mankinds Finest - Armory: A content submod featuring various armaments.
- management
RIMWAAAGH — Orks of RimWorld [1.6] — WIP
RIMWAAAGH — Orks of RimWorld — WIP "We'z green, we'z mean, an' we'z growin' outta da mud.
- management
Aped marines
Have you ever found yourself with a new, fancy ascendency vial earned through.
- management
DOW I Voice Pack
This addon for Voice Acted Colonists adds space marine voice lines from DOW 1.
- furniture
[Z]40k Props and Decor
+++ Z40K: Decorative Props & Decals +++ Bring the grimdark of the 41st millennium to your colony.
- combat
RimDark 40k - qwezxc's Power Armor and Emperor's Children (OLD)
NEW VERSION FROM ORIGINAL AUTHOR !
- combat
RimDark 40k - Mortarion Armor
Hi everyone! In this RimDark add-on, I have added the unique armor and weapon of the Primarch of the 14th Legion - Mortarion. Added armor: Barbaran Plate A heavy, custom-built power armor suit designed by Mortarion, bypassing standard Imperial templates. It is constructed from de
- management
Grimworld 40,000 - Vehicles Patch for CE