// Steam Workshop · by Halicade

1.6 List of Anomaly mods

List of mods for 1.6 that have Anomaly content.

This will not be updated anymore because the workshop has tags to filter by DLC

Load order

152 mods
  1. [LO]Geometric compression
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    [LO]Geometric compression

    Description "...Dear colleagues, today we will consider the technology of working with other dimensions, the technology itself is only the basis for other research, but even this basis allows you to "compress" matter. But this method has drawbacks: the complexity of the process d

  2. [FS] - Ye Xiao Yang
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    [FS] - Ye Xiao Yang

    主要功能简介: 1. 像控制机械一样控制所有暗黑实体并指挥它们战斗。 2. 单人角色扮演模式,成长科技树与独特剧情。 ◆ 单人角色扮演模式 从高维来到边缘世界的“叶小羊”将加入你的殖民地。 她体内的暗黑控制核心,可以像机械控制那样,奴役并指挥异常实体。 而她的最终目标,是取代边缘世界的某个倒霉超凡智能。 请注意:她的死亡意味着殖民地摧毁,这是真正的主角模式。 特点: 1. 超长成长科技树,通过暗黑点数提升意识、身体血量、自愈能力与其他的东西。 1. 一条任务剧情线,她为什么来这里?她的目的是什么? 1. 新增一个新结局:成为暗黑超凡智能。(这需要你完成原

  3. [RAZ] Mal0 Race
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    [RAZ] Mal0 Race

    Mal0, a Humanoid Alien Race Mod There are a lot of moving parts in this mod.

  4. [VKz]-RE:罪武
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    [VKz]-RE:罪武

    不支持CE 该MOD为游戏中添加了数套特性各异的装备武器。 ————————————————————————————————————————————————— MOD内容: -厄月盔甲:拥有强力的防御,攻击以及对使用者的身体增幅,适合冲锋陷阵的强攻手单位。 -月下礼服:增加使用者魅力,防御以及可以随意传送的超高机动性,适合贸易社交以及在战场中吸引牵制敌人火力。 -待添加…… ————————————————————————————————————————————————— 推荐搭配MOD: Realistic Body 基于基因的选择性身体与服装重绘 —

  5. [VKz]-厄兆母树-CujoSourcePlant
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    [VKz]-厄兆母树-CujoSourcePlant

    The giant creature summoned by a mysterious ritual will devour the body like an omen devouring a tree, but she seems to be even more greedy than them.

  6. [Vkz]-黑边缘:石双双
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    [Vkz]-黑边缘:石双双

    石双双 -《黑神话:悟空》中的石头精怪,被天命人一棒打得穿越进《RimWorld》,化作一个陨石坠落此地,如果没有人打扰应该会一直沉睡下去吧。 -其顽石为体,青石英为核,对非钝器伤害爆炸伤害有额外抵抗,免疫眩晕,毒气,硬直。 -其身上妖力会快速为其修复伤势,和施展威力不俗的招式。 -作为精怪拥有一定智力,可以派遣单位与其交谈,用有价值的矿物换其庇护。 ShiShuangShuang -The stone monster in 《Black Myth: Wukong》 was struck by a celestial strike and transpo

  7. Ambiguous Anomaly
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    Ambiguous Anomaly

    What is this? This mod is an ongoing project to make Anomaly more mysterious, more immersive, and to make it feel less like a DLC and more like a part of the game's world. Current global changes - Anomaly research is now "Dark research", as it was named in the work tab. Any refer

  8. Anomalies Expected Addon
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    Anomalies Expected Addon

    An addon for MrHydralisk's Anomalies Expected mod, which adds more anomalies.

  9. Anomaly - Chimera Variants
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    Anomaly - Chimera Variants

    Adds some variation to chimera stats by adding random hediffs based on animal attributes.

  10. Anomaly Anywhere
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    Anomaly Anywhere

    Enables anomaly rituals in space Removes psychic ritual whitelisting for the following - Void Provocation - Summon Animals - Summon Shamblers - Summon Pit Gate - Blood Rain - Player specific Summon Fleshbeasts The patch removes layerWhitelist, so it should work for any layers add

  11. Anomaly Events Extended
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    Anomaly Events Extended

    If you're familiar with my other mods, you have probably realized I only make two kinds: ones that allow me to be lazy or ones that will destroy my colony.

  12. Anomaly Extraction Upgrade
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    Anomaly Extraction Upgrade

    Adds a surgery to begin the process of extracting an advanced anomaly from the victim, the surgery costs medicine and bioferrite.

  13. Anomaly for Gravship
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    Anomaly for Gravship

    Anomaly for Gravship This mod adds a small holding platform, improved inhibitor and new security door that allow to conveniently keep the entities on the gravship.

  14. Anomaly Portal
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    Anomaly Portal

    The Anomaly dlc has been out for a while now, and it's time to add more new entities to this crazy rimworld!

  15. Anomaly Research Asteroid
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    Anomaly Research Asteroid

    Have the chance to find an overtaken anomaly research asteroid after scanning to provide extra Anomaly/Odyssey Integration.

  16. Anomaly Skill Trainer
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    Anomaly Skill Trainer

    Update 6.7.2026: -- Fixed a bug where the psytrainer can't be hauled to a stockpile, please check your stockpile filter after you update the mode in mid-game. 2026.6.7 更新: -- 修复了训练器无法被搬进储藏区的BUG,在游戏中途更新Mod后建议检查一下储藏区的物品过滤。 ===========================================================

  17. Better Nerve Spiker
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    Better Nerve Spiker

    Better Nerve Spiker The Nerve Spiker from the Anomaly DLC is modified as follows: It gets the Greatbow's cooldown of 1.

  18. Bioferrite Chainsaw
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    Bioferrite Chainsaw

    Description This Anomaly-only mod adds a (for now) single industrial melee weapon based on the new material bioferrite.

  19. Blessed by Horax
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    Blessed by Horax

    This mod introduces many blessings Horax's cultists can receive, making them stronger and their raids more interesting.

  20. Blood Castle
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    Blood Castle

    Added a quest named "Blood Castle".

  21. Build New Cube
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    Build New Cube

    My pawns are not stupid, they have studied the great cube long enough to know how to build another one.

  22. CentipedeFearEmbodied机械血蚀蜈蚣
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    CentipedeFearEmbodied机械血蚀蜈蚣

    新增加了一只以机械族为基础的异象实体。 机械血蚀蜈蚣在无尽的杀戮中,血肉重铸了它的内部结构,狰狞的模样令常人见之恐慌。有许多人因为见到它而精神崩溃,常常在迷茫之中说出一些超脱世俗的狂乱之语。 它比常规蜈蚣更大,装备着能让敌人突变为血肉兽的武器,身节上生长出来的血肉触手还能发射骨刺攻击敌人。 A new entity based on the mechanoid has been added.

  23. Containment Protocol
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    Containment Protocol

    Containment Protocol Features: Custom Default Mode: Choose either 'Maintain only' or 'Study' as the default mode for new captures, and also toggle whether 'Extract Bioferrite' is enabled by default.

  24. Dark Psychic Rituals: The Following
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    Dark Psychic Rituals: The Following

    Github and license here, click on the green code button and download zip: This mod adds various psychic rituals to the Anomaly DLC, these rituals can be accessed from the psychic ritual spot once their respective researches have been completed.

  25. Deadlife Equipment
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    Deadlife Equipment

    Introduces Deadlife Grenades, and modifies the Deadlife Mortar Pack to be reloadable with Deadlife Shells.

  26. Dee's Anomalies
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    Dee's Anomalies

    Adds new anomalies to the game to increase gameplay variety.

  27. EBSG - Anomaly Genes
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    EBSG - Anomaly Genes

    Expanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes.

  28. Entity Weapons
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    Entity Weapons

    Adds four anomalous weapons with unique effects, four associated incidents, a ritual, a serum, and a creepjoiner.

  29. Fixed! - Entity Codex
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    Fixed! - Entity Codex

    Fixed! is a series of small mods that aim to adjust some aspects of mods or vanilla gameplay to better standards. Vanilla quality guaranteed.👍 This installment deals with repositioning the Entity Codex button from the Anomaly DLC to be part of the bottom menu bar and be always a

  30. Fleshmass Regeneration
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    Fleshmass Regeneration

    - Description - Combine a unique drop from the Dreadmeld and a Fleshmass Nucleus with the research and technology of the Fleshmass Heart to implant your colonists with unmatched regeneration.

  31. Forest Gods
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    Forest Gods

    The old stories say that something powerful lurks in the darkest depths of the forest.

  32. Ghoul Implants for Human [1.6]
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    Ghoul Implants for Human [1.6]

    Hi, obviously I didn't make this mod, I just wanted to clean up the noticeable ones I can find within the span of a couple mins.

  33. Golden Cube Retainable
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    Golden Cube Retainable

    Minor adjustments have been made to the anomalous entity "Golden Cube": When neutralizing the Golden Cube, colonists obsessed with cubes will no longer enter a berserk state.

  34. Grimoires
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    Grimoires

    Adds 5 rare Grimoires, one for each of the Creeper Joiner abilities (Psychic Slaughter, Release Deadlife Dust, Shape Flesh, Transmute Steel, Unnatural Healing), that act similarly to psytrainers.

  35. Humanlike Ghoul
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    Humanlike Ghoul

    This mod add ghoul setting which allow ghoul to wear gear,use weapon,do work and etc.

  36. Improved Void Touched Fork
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    Improved Void Touched Fork

    I updated this for myself using ChatGPT 5 Improved Void Touched Fork Original mod by Dankan37: I really liked the original mod but some of the functions broke with 1.

  37. Integrated Creep Joiners
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    Integrated Creep Joiners

    This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions.

  38. Kijin Race 3.0
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    Kijin Race 3.0

    About Good old Kijin Race is now back with 1.

  39. Lethal Darkness
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    Lethal Darkness

    What does this do this is a better(imo) version of Unnatural Darkness.

  40. Mechanoids Crisis
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    Mechanoids Crisis

    Mod Overview This mod adds four unique rituals and some anomaly events, introducing the Omnic Crisis setting into the RimWorld universe.

  41. Metalhorror Scanner
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    Metalhorror Scanner

    The Mod adds a simple device capable of detecting a metalhorror carrier.

  42. Move Your Monolith
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    Move Your Monolith

    What does this do? Allows you to claim and reinstall monoliths. That's it? Yeah. Be warned I'd reccomend only moving the monolith BEFORE activation. The game really doesn't want you to move it. Sometimes it'll render kinda fucked up or not let you attune. Sometimes you'll get the

  43. Mycohazard - A Biological Mechanitor Mod
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    Mycohazard - A Biological Mechanitor Mod

    I've noticed most mechanitor-like mods on the workshop are focused on providing jobs or combat functions to large, many pawned colonies and are essentially unusable with a solo colonist or generally low amounts of pawns.

  44. Necroa Archovirus
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    Necroa Archovirus

    A highly configurable mod that adds a single new infectious disease: the Necroa Archovirus.

  45. Nice-o-sphere
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    Nice-o-sphere

    For when you love your happy little murder-ball and want to keep it around for longer.

  46. No Shambler Corpse
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    No Shambler Corpse

    휘청이는 자가 죽으면 시체를 남기지 않습니다.

  47. One with Death
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    One with Death

    Short description: This is a necromancy mod that allows for raising the dead into various tier of undead, becoming a "lich", crafting various undead themed buildings and implants, controlling shamblers etc.

  48. Protocol Anomaly: Syndicate
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    Protocol Anomaly: Syndicate

    The Shattered Syndicate once was an oppressive ultratech corporation that ruled Morsian Prime, now scattered across the rim after their war with Darkotech.

  49. Psychic Anchor
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    Psychic Anchor

    - Description - Psychic Anchor adds a new psychic ritual that prevents pawns from being downed due to low consciousness, anesthesia, or psychic effects.

  50. Psychic Ritual Mechanoids
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    Psychic Ritual Mechanoids

    - Description - Adds a craftable Psychic Ritual Mechanoid called the Ritualist that can which can perform Psychic Rituals, assist with entity research, and carry out entity suppression.

  51. Ratkin Anomaly+
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    Ratkin Anomaly+

    Added 12 different dark anomalies and their corresponding rituals, technologies, etc.

  52. Reese's Anomaly Accessibility
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    Reese's Anomaly Accessibility

    I made this mod to put a little bit more sense into the Anomaly research progression without doing any reordering or stuff like that.

  53. ReSplice: Core
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    ReSplice: Core

    You can see all changes in the changelog tab!

  54. Rustspark Crisis
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    Rustspark Crisis

    Rustspark Crisis: The Biometal Plague When your power grid starts breeding monsters— Colony structures are being consumed by Biometal.

  55. Shard Dagger
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    Shard Dagger

    Adds a new craftable weapon named the "Shard Dagger" - It can be obtained via crafting, quest rewards and from dead Horaxian Cult High Thralls.

  56. Shiny Entities
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    Shiny Entities

    Makes 1% of entities shiny, except for entities that cannot be captured normally.

  57. Soul Devouring Ritual
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    Soul Devouring Ritual

    Do you love role-playing a cultist colony, but feel like rituals don’t impact your colonists enough?

  58. SplitAbility 隐分身基因
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    SplitAbility 隐分身基因

    想体验一把漩涡鸣人的感觉吗?快来打上这个模组吧! Want to feel what it's like to be Naruto Uzumaki? Hurry and jump in with this mod! 带装备分身基因.With equipment clone gene. 打上分身基因后可立马原地召唤5-8个完全相同的小人 带装备和武器 几个小时后或者倒地直接消失 2025-09-07 添加了mod设置页面,可以配置分身数量和存活时间 2025-09-07 分身小人死亡不扣心情 2025-09-12 添加分身小人装备锁定,消失时丢下背包内的物

  59. Anomaly+
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    Anomaly+

    In the shadowed depths where civilization's memory fadeth, ancient arts—best left untouched—have stirred once more.

  60. Thaumaphagy Ritual
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    Thaumaphagy Ritual

    Adds an Anomaly ritual to steal a psycast from a victim, unlocked with the Psychophagy ritual.

  61. Thriller Night
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    Thriller Night

    The Celts believed that on October 31st each year, the souls of the deceased would return to their former homes in search of a substitute, in order to be reborn.

  62. Unfortunate Foods - Anomalous Meals
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    Unfortunate Foods - Anomalous Meals

    Twisted meat may seem the last resort of a starving person, but with the right know-how, some time and some effort even the corrupted meat can be turned into delicious foodstuffs for the hungry colonists of the rim.

  63. Vanilla Anomaly Expanded - Insanity
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    Vanilla Anomaly Expanded - Insanity

    See change notes. Vanilla Anomaly Expanded - Sanity introduces a new gameplay mechanic centered around a "Sanity" system, in many ways similar to Sanity present in other video games, representing your characters' mental and emotional connection to human concerns. You’ll need to m

  64. VPE - Deadlife
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    VPE - Deadlife

    Github and license here, click on the green code button and download zip: Control the deadlife dust to create your army of rotting corpses.

  65. VPE - Fleshshaper
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    VPE - Fleshshaper

    Github and license here, click on the green code button and download zip: Manipulate the flesh to form a hive and enhance yourself.

  66. VPE - Horaxian
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    VPE - Horaxian

    Github and license here, click on the green code button and download zip: Master the power to manifest the horrors of the void against your foes!

  67. VPE - Voidweaver
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    VPE - Voidweaver

    Github and license here, click on the green code button and download zip: Weave the fabric of the void to manifest different horrific structures and phenomenons.

  68. Chimera Creation (Continued)
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    Chimera Creation (Continued)

    Original mod by Choosechee MIT License All the same; if the original author requests it, I will remove this update.

  69. Sphere of Hearts
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    Sphere of Hearts

    What is love more true than the protection from a worse fate?

  70. Shard Infusions
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    Shard Infusions

    Allows Shard Infusions from a Ritual Spot.

  71. human chicken
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    human chicken

    This mod adds a new entity:human chicken Author: HaiLuan The following contains mod-related content.

  72. Mrd CENSORED
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    Mrd CENSORED

    THREAT LEVEL: EXTREME The entity does not respect known laws of physics.

  73. Mrd Living Wire 1.6
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    Mrd Living Wire 1.6

    Added an advanced entity inspired by Pax Britannica(a mod of Hearts of Iron IV).

  74. Hunter Ghoul
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    Hunter Ghoul

    Hunter Ghoul The ghoul only hunts animals that have been marked for hunting, and will not pursue targets if its health is too low.

  75. Blacklight Virus
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    Blacklight Virus

    Introduces the Blacklight Virus: a hyper-adaptive infection that grants regeneration, enhanced combat ability, and the power to convert slain enemies into usable biomass.

  76. [VKz]-血肉少女-Bloody Girl
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    [VKz]-血肉少女-Bloody Girl

    No CE compatibility. —————————— This MOD is a random creation and does not guarantee game balance, compatibility with various MODs, or potential bugs that may occur within the game. —————————— Content Introduction: A unique racial unit has been added to the game, which possesses

  77. Henshin-Golden Cube Armor
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    Henshin-Golden Cube Armor

    这是什么? What is this? 以异象DLC金色魔方为主题的变身装甲附属模组,需 HenshinCore 与异象 DLC 前置。包含金色魔方装甲腰带与装甲、心灵操纵、心灵冲击波、心灵传送技能及特殊袭击事件(袭击事件暂时停用)。 This mod is a “HenshinCore” add-on developed around the “Golden Cube” theme from the “Anomaly DLC,” requiring both HenshinCore and the Anomaly DLC as prerequisite

  78. Enjoy the golden rod
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    Enjoy the golden rod

    This mod allows you to craft golden cube into golden rod :D Equipping the golden rod grants two abilities: 1.

  79. Tyranid!
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    Tyranid!

    This mod will no longer be updated.

  80. Forever Young
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    Forever Young

    Makes the chronophagy ritual able to reduce the invokers age to 10, instead of 13.

  81. [TCO] Bottomless Pits
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    [TCO] Bottomless Pits

    Bottomless Pits Bottomless Pits introduces a new world map anomaly that can appear after 15 days.

  82. Skeletal Efflorescence
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    Skeletal Efflorescence

    In the mythology of a certain tribe, the obsessions carried by the remains devoured by the Harbinger tree converge under the gods' will to give birth to new life.

  83. AnomalyResearch Resync
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    AnomalyResearch Resync

    A small patch that allows you to resynchronize the visibility of Anomaly research tabs with the current Monolith level.

  84. Steal Passion Ritual
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    Steal Passion Ritual

    Adds a psychic ritual to transfer the passions from a victim to the invoker.

  85. Anomaly: Cascade
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    Anomaly: Cascade

    Adds two tiers of entity escapes/containment failures to Anomaly, these are very SCP esque and function separately of the “escape interval” acting as entirely independent storyteller events.

  86. [TCO] Homunculus
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    [TCO] Homunculus

    Homunculus Homunculus adds a new psychic ritual to create pawns to be used for general labor or combat.

  87. Fleshbeast Colony
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    Fleshbeast Colony

    Immerse yourself in an organic nightmare that settles right inside your colony.

  88. Oharo's Red Rum
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    Oharo's Red Rum

    Learn to construct blood rain accumulators to bottle up blood rain.

  89. Horaxian Cult Buff
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    Horaxian Cult Buff

    Description Buffs for the Horaxian Cult to hopefully make them more then a human meat and leather donation.

  90. Dark Study to Research
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    Dark Study to Research

    This mod allows you to convert any of Anomaly's Dark Study into normal Research points if you don't have an anomaly project selected.

  91. Cosmic Monoliths
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    Cosmic Monoliths

    Adds three new anomalies: the cosmic monolith, cosmic obelisk, and cosmic gigalith.