"Realistic" Rim
Realistic stuff! mostly mechanics...we arent talking about textures here....
¡For the Bellical and the Peacefull!
Load order
126 mods- management
EdB Prepare Carefully
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!
- furniture
Knick Knacks - Let your colonists decorate!
Knick Knacks adds various decorative items that your colonists can autonomously decorate their rooms with!
- management
Neutroamine craftable
Neutroamine craftable This mod just unlocks Neutroamine for crafting in the drug crafting table as other medicine (ingredients), too.
- management
Sensible Factions
VERSION 3: Added Biome weighting for factions I know on the list some of those biomes dont occur in normal gameplay please do not put weight settings for them as it wont do anything.
- management
RimCities
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players.
- management
Health Display
About Provides a more visual and interesting UI on top of the Health tab, allowing you to visually see the status of your colonists, animals and mechanoids.
- management
More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
- management
Cybranian - Rim Languages
About This mod adds a language system to the game for all humanoid factions.
- management
[SR]Factional War (fork)
This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight.
- management
Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
- management
No Random Ideologies
Do you have some good ideologies saved and wish that the other factions would use them instead of the some random ideology?
- management
Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
- management
Layered Wall Destruction - Additional Patches
Layered Wall Destruction patches for ReBuild: Doors and Corners, Vanilla Expanded Extra Embrasures, Reinforced Walls and many more!
- management
Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
- management
Use Faction Leader Titles
Overrides the random ideology leader titles with that of the one defined in the faction, as if Ideology was not enabled.
- management
Amnabi's Flags (Continued)
Update of Amnabis mod - Made the pole-icons fit the gui - Russian translation added, thanks Dmitry6!
- management
[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
- management
Rimpsyche - Personality Core
Version 1.0.41 - PsycheData saving will now save the latent sexuality for pawns whose sexuality is not expressed. See detailed patch note in the update log. Older versions are available on Github Rimpsyche supports Prepatcher. Use prepatcher to make Rimpsyche even more performanc
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- management
Ferret's Simple Spacers
Ever wanted an advanced faction in your game, but the technofeudalism of the Empire isn't what you had in mind?
- management
Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
- management
Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
- management
No One Left Behind (1.6)
This is an update of Captain Muscles' original mod: Which was then updated by SaberVS7 (1.
- management
Hide Raid Strategy
This mod prevents the game from giving away details about how a raid will proceed, such as whether raiders will breach walls, attack immediately or avoid traps.
- management
Mechanoid Cluster Retexture
I always thought that the mechanoid cluster structures looked weird considering how it doesn't fit the mechanoid style.
- management
Smart Medicine - Continued
Some smart choices and options when using medicine Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.
- management
Medicines+
From the original 1.2 post (all credits to Atlas): Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at any tech level in game with over: -5 New Medicines For Tri
- management
No Version Warning
I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.
- management
Nationalist Structures - Mort's Ideologies
Play as an ideology themed around national identity!
- combat
[ZAV] Stuffed and Sealed Power Armor
Description I had some time on Christmas holidays and decided to organize some of my personal patches and turn them into a proper mod.
- management
Sense Of Depth For Tall Buildings
Description This mod visually adds a sense of depth to tall buildings.
- management
Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
- management
Ladies Can Flirt Too! (Continued)
Update of Seas mod This mod makes women just as likely to initiate a new romance as men and makes bisexual pawns just as likely to initiate romance as straight or gay pawns.
- management
Allies are Helpful
This is an update of alt4s mod: Makes allies tend and rescue incapacitated colonists and allies.
- management
Colonist Mentality 1.6
Why is it that your cannabalistic colonist have so much trouble with unsightly enviroments?
- management
Stray Bullets (Continued)
Original mod by NKM If the original author requests it, I will remove this update.
- management
Vanilla Fishing Expanded
Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
- management
Vanilla Chemfuel Expanded
Due to an extreme amount of rude comments, I need to remind the community that we will not take kindly to abuse.
- management
Powerful Faction Bases (Continued)
Update of NilchEis mod Proof-of-concept mod I made for fun, using the fact that attacking faction bases are not mandatory content of the game.
- management
Starting Tech Level
Beta release With this mod, you can start your game at any tech level, from protohuman Animal to mysterious Archotech.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
- management
Map Mode Framework
Current Version: 1.2.0 This framework is continually being developed and optimized. Feel free to suggest features or report bugs below. About Adds switchable map modes to the world map as well as C# utilities for mod authors to create their own map modes. By default, this mod con
- management
Chocolate Milk Vanilla Retexture
A simple patch that changes the chocolate milk glasses into buckets for more vanilla accuracy.
- management
Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- management
Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
- management
Visual Brutality
Caution: This mod is still under development, bugs are expected and it's not suggested to add it mid-save.
- management
Simple Leadership
With Simple Leadership, you are given the ability to track Faction Leadership and generate Base Leadership.
- management
[RH2] Rimdeed® - Pawn Recruitment
What is Rimdeed®? Rimdeed is an online comms console service that allows businesses to seek new recruits. Our online CVs offer just enough information about the jobseeker so our clients can hire a new beloved member of their team! In summary: A mod where you can hire pawns How do
- management
Playable Outlanders [Continued]
What this mod does: Adds two new playable factions and custom scenarios.
- management
Stellar Logistics
Stellar Logistics introduces a comprehensive, dynamic economy to Rimworld.
- management
Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
- management
Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
- management
EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
- management
Mechanoid Invaders
Adds new combat mechanoids inspired by many of the aliens from the XCOM game series.
- management
SimpleBabyCarry
SIMPLE BABY CARRY As previewed in the Biotech DLC menu now your colonists (adults and children) with childcare work can carry babies in a cloth sling, industrial carrier or tribal sling while they work, fight and go about their day (without vanilla autodropping it) - and both hav
- management
Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- management
Living Bonds
This mod adds various interactions between pawns who are in family relationships.
- management
Adrenal Override: Danger sense
Adrenal Override: Danger Sense Stay calm, finish the fight, get everyone home.
- management
[MF]Turn off the lights
Sleep With Lights Off Have you ever wondered why colonists keep the lights on while sleeping?
- management
Transport Shuttle Standalone (Continued)
Original mod by Azazellz If the original author requests it, I will remove this update.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- management
Missile Girl - Performance Mod
MissileGirl MissileGirl, an updated fork of RocketMan, is a mod that is designed to improve RimWorld Performance.
- management
Suborbital Public Transportation
About this Mod Ever had your colony raided by industrial factions dropping right into your bedroom?
- management
Ghost in the Machine - Brainscans Transfer Skills to Mechs (and More)
Ghost in the Machine Complex mechs can only be made by scanning brains, but turn out completely identical no matter what brain you put in them.
- management
SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
- management
Resource Delivery Helper
In simple terms: This just makes it so when you hover over a blueprint it shows what it needs.
- management
VVE Raid
This mod adds vehicle-based raids and reinforcements from Civilized, Space Pirate, and Imperial factions.
- management
BattIePatch: Regimented Meme
V1.6 This mod adds a new Ideology meme, Regimented, which allows you to create a regimented society with strict hierarchies and roles. Designed around old militaries and mercenary companies, this meme values discipline and loyalty. All are expected to carry their weight and suppo
- management
Childhood Learning & Growth
No More Gacha-Style Child Growth Tired of carefully raising a child, only to have them grow up into a pyromaniac, a fragile pawn, or a drug fascination addict when a growth moment hits?
- management
Vanilla Quests Expanded - Drone Factory
Vanilla Quests Expanded is a brand new series of mods that aims to add some interesting quest chains to the game, encouraging world map travel and quest interactions in order to obtain powerful rewards.
- management
Progression: Robotics
Biotech Mechanoids are now lore-accurate Spacer technology Exostrider no longer spawns on the map.
- management
SMYT Retexture
Soon this mod will become part of Show Me Your Tools, for better animation quality and texture matching.
- management
Tech Advancing
This mod advances the Tech-level of the colony once certain conditions are met.
- management
Remove Colonies Limit
What is this? This mod removes the arbitrary colony limit placed by the developers. This allows you to have as many colonies as you want, hardware permitting. Why? I manage a modpack where mods like Pause other settlements simulation exist, which make multi colony play actually v
- management
Dormitories (Not Barracks) Continued, Now with bunk beds!
Adds a new room type in between Bedroom and Barracks.
- management
Family Is Everything
Have you ever been frustrated when someone flirted with a pawn's spouse, and that pawn took no action?
- management
Visored Headgear
Visored Headgear (HD) This is a continuation of the Recon & Marine Helmet Visor mod by Necrova, now in HD!
- combat
Vanilla Combat Reloaded
1.5 update is available. Please test this out with other mods to see if there is any issues. Have you ever felt armor was too squishy? Or pawn accuracy was ridiculously low for your 20 shooting pawn? Maybe you didn't like how anemic bullets felt. Or got mad that hands and feet ar
- weapons
Anti-Air: CIWS(Close-In Weapons System)
Add two types of CIWS(Close-In Weapons System) that act as anti-aircraft guns.
- management
Cables and Plumbing - Spliced & Wyed
This is a forked version of the original Cables and Plumbing mod by MedicalPol, aiming at further compatibility, improvements and perhaps even a bit of expansion on its content.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- management
Save Our Ship Simplified
A simple mod that saves your ship and transfers your colonists and stuff to a new game.
- management
Guarding Pawns
Consider this mod as abandoned This means there will be no new features, no fixes and no updates unless I feel like it, and best of all: License This mod adds 3 different jobs to protect your colony and pawns from possible threats.
- management
Log Publisher from HugsLib
This is a standalone version of the Log Publisher from HugsLib (created by UnlimitedHugs).