Nox's Milira collection
For those who wanted to know what I'm running
Load order
247 mods- management
Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
- management
[NL] Apparel Paper Pattern
Precautions This mod is a challenging mod and some of the specifications may change.
- medical
Elite Bionics Framework
A common framework to change body part max HP, along with a bit of something else.
- management
[NL] Facial Animation - Experimentals
Required Mod: Facial Animation - WIP The best body textures for this mod Bug fixes and feature implementations will be done in "Facial Animation - WIP".
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Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
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AFU Cosmetic Gene Expanded
1.5 Version Introduction 19 new head shape genes and 11 new body shape genes were added, replacing the original 3 genes. The pre-frame "Better Gene Graphics Framework" provides better visual effects for the genes in this module. Some gene maps will change according to the age of
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
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Alpha Thrumbo Extension
English 简体中文 繁體中文 You may also like this: Thrumbo Extension Summary 1.
- management
Graphic Chair Overhaul 2
Description This mod makes a pawn sitting on a north-facing chair look like it is actually sitting on the chair.
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
Cherry Picker
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content.
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Replimat
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals.
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Replimat Meals
Replimat Meals is an optional add-on for the Replimat mod, providing a selection of Old Earth meal recipes for your food replicators.
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Mechanoid Upgrades - Archotech
This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines.
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Vanilla Factions Expanded - Empire
See change notes. One thing I always wanted to do but never could bring myself to do is overhaul the Empire faction in the Royalty DLC. For such a mysterious, powerful entity in the political sphere of RimWorld, there is surprisingly little content around them. When I wanted to m
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Animal Variety Coats
1.6 note: For the time being, bears and capybaras have been removed. I have not found a way to make the swimming graphics accept the alternate colours. If I do manage in the future I will add them back in. Odyssey animals will slowly be added, but I got extremely frustrated over
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Archotech++ for 1.6
Original description below: Archotech++ is a revamped version of the mod Archotech+ by Biscuit and Archotech+ (Continued) by Mlie.
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Psycasts Expanded - Hemosage
Check change notes. Vanilla Psycasts Expanded - Hemosage introduces a brand new Psycaster path that can be selected if Vanilla Psycasts Expanded is found - hemosage. A hemosage utilises the power of hemogen to control the battlefield, and the abilities are focused on magnifying t
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Alpha Implants
Features - Adds A LOT of very varied animal implants - Compatible with ALL animals from ALL mods IF they use base game animal body parts (plus patches for our VE and Alpha mods) - 4 tiers of implants: crude, prosthetic, bionic and archotech.
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Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
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Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
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Altered Carbon 2: ReSleeved
A detailed record of all changes can be found in the “Changelog” tab.
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Bionix Automator
Bionix Automator in-game description: "In the advanced Glitterworlds where human technology is at its highest, the Bionix Automator stands as a pinnacle of medical innovation.
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CeleTech Arsenal MKIII
Adds a large number of advanced weapons, apparel, and utility buildings for the mid-to-late game, featuring a complete tech tree.
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Dubs Rimatomics
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a few details being left for you to figure out.
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WVC - Work Modes
More mechanoids work modes Expanded mechanoids work modes or Better mechanoids work modes Adds 10+ new work mods for mechanoids: Find and destroy - Mechanoids, regardless of their type, will look for enemies and try to destroy them.
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MedPod
MedPod adds advanced regenerative medical beds capable of treating virtually every injury and disease, inspired by similar beds from Neill Blomkamp's 2013 sci-fi film Elysium.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- furniture
Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- furniture
Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.
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Rebuild: Embrasures
This mod is an add-on for ReBuild: Doors and Corners and optionally Combat Extended.
- furniture
Vanilla Furniture Expanded - Art PATCHES
This mod includes patches to resolve overlap between VFE Art and other mods.
- storage
Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
- management
Rimefeller
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves.
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Rimefeller Retexture and Restyle
Since I wanted my base to look harmonious and stylish, I created this mod.
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War Crimes Expanded 2 Core (Updated)
This is a version of Crustypeanut's War Crimes Expanded 2 Core, and credit for the mod goes to him.
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Glittertech Expansion
A massive content expansion focused on enhancing the late-game experience.
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Luciferium Expansion
This mod aims to add a balanced way of making money, producing Luciferium and Luciferium like drugs in late game.
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Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
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Utility Columns For Royalty/Ideology
Columns below now support royalty title requirements and ideology room requirements: - light column - crystal column - sacred column - Archo Column
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Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
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Vanilla Factions Expanded - Deserters
See change notes. After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters fact
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Vanilla Genetics Expanded
See change notes Vanilla Genetics Expanded is an updated version of Genetic Rim by Sarg Bjornson, with improvements across the board pertaining to game flow, mechanics and art-style where necessary.
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Vanilla Genetics Expanded - More Lab Stuff
See change notes Vanilla Genetics Expanded - More Lab Stuff adds a bunch of things to the main mod that we thought were a bit too complex, or too redundant, or a bit silly, so they are offered as an optional add-on for those who just want MORE STUFF.
- management
Vanilla Nutrient Paste Expanded
Check Change notes. Vanilla Nutrient Paste Expanded is a small mod created to showcase what the new Pipe network code is capable of in Vanilla Expanded framework. It adds a rather simple chain, unlocked with Nutrient Paste research project, allowing the player to store nutrient p
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
- furniture
Victorian decorations
Decorate your room with luxurious and complex furniture from the Victorian era!
- furniture
[JF] Royal Carpets
Updated to 1.6 Introduction This mod is intended to add a variety of royal carpets that flavour your aesthetic experience in RimWorld. These carpets are with gilded edges, most suitable for your noble pawns. Features 5 types of royal carpets with gilded edges. Version Compatibili
- furniture
[MUS]太空基地家具Space Base Furniture
一款太空科幻风格的家具组合,包含50+的家具和墙体模块等。 A collection of furniture in a space sci-fi style, consisting of over 50 pieces of furniture and wall modules, etc.
- storage
[sbz] Gravship Storage
Gravship Storage · Safe to add to a save game Add 8 types of furniture for Gravship I assumed Neat Storage was intended for stationary colonies, ideally placed facing forward.
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Bigger Gravships (and other Odyssey spaceship related settings)
Configurable Gravship Size.
- furniture
Better Architect Menu
Organized to perfection This mod is a long term community project designed to have a fully functioning architect menu that supports larger modlists.
- management
Better Ate Without Table
Mod that aims the make the 'Ate without table' debuff more realistic by making it a smaller but stakable mood debuff.
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Better money
This mod increase silver and gold stack Make money lighter Stack 5000 Weight 1 g Credit: Oskar Potocki for textures on preview
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- management
Buyable Quest Rewards
V1.1 Update to be compatible with Rimworld 1.1 should still be compatible with 1.0 as well. Due to changes to some of the defs the Vanometric Power Cell, Infinite Chemreactor, and Psychic Emanator now occupy their own slot on the trader inventories with a chance at 0-2 of them sh
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Change map edge limit
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- combat
Combat Training (Continued)
Update of Kriils mod - Added the QOL features from the unupdated Combat Training - Forked by Eltech - For a version without the training-weapon mechanic, please use Combat Training - Forked (Lite) by jastro - Fixed pawns trying to train ranged combat with shield-belt equipped Thi
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Cuter Biotech Cat/Dog Ear Replacer
Replaces the Biotech Cat and Dog Ears with cuter ones and matches them to the hair color.
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DDI - Deep Drill Indicator
Tired of hovering above every deep drill resource till you find right one?
- furniture
Decorations and dishes at Gorgeous banquet
The luxurious food and decorations at the gorgeous banquet, as well as the evening dress 【Food has an architectural version with plastic models for easy display】 Acknowledgement:tangwan,celestial pole
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Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Dynamic Shooting Cooldown
"Why does my level 20 shooter have the same weapon cooldown as a level 2 shooter!
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
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EndlessGrowth
This mod removes the skill cap of 20, making it possible to scale way higher.
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Fists Aren't Made of Steel
This mini-mod reduces the damage that humanlike unarmed attacks deal to buildings.
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Food Texture Variety Core
Are your colonists tired of eating the same unidentifiable round blob day in and day out?
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Food Texture Variety - Replacement
This mod updates the base game meals to use the Food Texture Variety Core graphics class!
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Food Texture Variety - Beer
Are your colonists tired of drinking the same kind of beer day in and day out?
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Gallatross and Friends Retextured
Retextures of the Gallatross, Arctic lion, Sandlion, Decay Drake, Radyak and their associated items from the mod Alpha Animals by Sarg Bjornson.
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[FM] Gene Banks Expanded
Description For most part this mod inspired by ancients lab junk from Alpha Genes.
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Gene Fabrication
Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading?
- management
Grudges!
Grudges! Someone kill a pawn? Someone kill a pet? Caravan ambushed and your favorite pawn killed without any way to get revenge? Well fear no more for the Grudge system allows you to kill those miscreants and bathe in their blood, while getting a colony wide mood boost for doing
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Harvest Organs Post Mortem Continued
Harvest Organs Post Mortem (HOPM) is now available in 1.
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Hemogen Extractor
This mod adds Hemogen Extractor - building that allows you to extract hemogen packs from poor raiders and other lads!
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Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
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Insectoids 2 - More and stronger insectoids
This mod is a reset version of the stronger insectoids Added four new insectoids and make some insectoids in the Vanilla Factions Expanded - Insectoids stronger New Buildings DormantPod:A hive-like structure created by giant insects.
- management
Integrated Implants
Archotech: Bionic: Prosthetic: Sanguophage: Mechanator: Dark Archotech: Ghoul: Surgeries: Feel free to comment any implant or balance suggestions.
- furniture
Knick Knacks - Let your colonists decorate!
Knick Knacks adds various decorative items that your colonists can autonomously decorate their rooms with!
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Land On Anything
Compatibility with Vanilla Gravship expanded To get rid of damage from obstruction when using VGE install No Landing Damage for Vanilla Gravship Expanded.
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M808C Scorpion
This mod adds the M808C Scorpion Tank from the Halo Series as a Ground Combat Vehicle.
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MO Royalty column
Gimmicky mod so that I can use the columns from MO without forcing the empire to be medieval.
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Male Milira Expanded
This mod is now allow male Milira spawn and make male Milira have unique body and apparel texture.
- furniture
[TW1.4]中世纪装饰 Medieval~Decoration
添加了一些中世纪的装饰,家具等物品。 可以增加房间的细节和美观度~ ——————————————————————————— 更新: 2022/12/28 发布1.
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Metal Don't Burn (UNOFFICIAL 1.6 PATCH)
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: When you like his mods you can support him on Patreon: and on ko-fi:
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Metalhorror Scanner
The Mod adds a simple device capable of detecting a metalhorror carrier.
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Mid-Save-Saver Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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MilianUtil
Please do not report any issues that arise while using this patch to the original mod.
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Milira Solarfuel Unofficial Expanded
一个为米莉拉的日光燃料制作的非官方拓展模组,使其支持管道运输,储罐储存等。 如果想要通过管道自动收取日凌聚光塔生产的日光燃料,管道网络里需要至少有一个日光燃料储罐。 管道和阀门的贴图使用了Vanilla Chemfuel Expanded和Vanilla Chemfuel Expanded - Unofficial Expansion的贴图。 感谢VE框架的管道系统和Ancot优秀的米莉拉mod。
- management
Milira Tech: Milian Modification
Added modification system for Milian, the mech of Milira race.
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Xiyue's Milira Expanded
This mod adds a suite of new features for the Milira race, with a core focus on combat maneuvers, shields, weapons, and quality-of-life improvements.
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Milira Faction: Milira Imperium
I strongly suggest you try these Milira expansion mod: Milira:Wings of Democracy V1.
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Milira Tweaks - PF
Few Milira Tweaks - focusing a more "balanced" / Power Fantasy playthrough with some harder mods like Glitterworld Destroyer 5 Small mod with Milira Tweaks focusing on the shuttle added, the work speed of Milian pawns and the Cyclops weaponry.
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Milira's Milian Modification Patch
patch most applicable module for Milian to be stronger, generally twice as strong Milian Modification: Module that boost stat are now doubled Module that nerf stat are halved Module that give ability have the cooldown halved Module/Ability that debuff enemies either last twice as
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Supreme Melee (Continued)
Update of ChJees mod - Added support for Trait Value For a CE friendly alternative, try Rebound This mod is there to relieve of the feeling that melee oriented bionic monstrosities are too squishy.
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More Archotech Implants
Adds a new archotech implant and three additional archotech versions of existing implants.
- weapons
Mono Weapons Pack
Description: Adds 10 (9 + 1 Retexture with Royal Arsenal due to redundancy) Mono weapons and drafting stances for them.
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More Faction Interaction (Continued)
Update of Mehnis mod - Updated by Taranchuk - Commissioned by Spark7979 - Updated as is, have not been tested with other mods than those listed below.
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Un-Limited Reborn
Un-Limited Reborn: Because Flesh is So Last Season Still stuck with those pathetic flesh limitations?
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No Version Warning
I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.
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Not Only GeneBank in Orbit Trade
Not Only GeneBank in Orbital Trade Remove the GeneBank def check to read GenePackContainer comp, so that other mods that add more gene bank can have their genepack traded.
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Opulent Gold
This mod adds two types of flooring to fill your vaults and properly display the honestly unhealthy amounts of wealth you have been hoarding.
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Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
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Perspective: Buildings (Continued)
Update of Owlchemists mod This mod adds a gizmo to most buildings which allows the player to adjust its position.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- weapons
Plasma Weapons Pack
Description: Adds 9 (8 + 1 Retexture with Royal Arsenal due to redundancy) Plasma weapons and drafting stances for them.
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
- medical
Quality Bionics Remastered
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics better than “standard”?
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Raids For Me
What ? Is your colony too peaceful ? Need more challenge ? Need to try your new Kill For Me packs with some raiders ? You can now be very rude with other factions and get raided when you dirty talk to them ! You want a raid ? just insult enemies factions ! A little mod fully cust
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Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
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Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
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RimQuest (Continued)
Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.
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Scar Removal Plus
Syrchalis has stepped away from the RimWorld modding scene, as such I am adopting the mod and will be maintaining it going forward.
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Vanilla Races Expanded - Hussar
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types ofxenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Highmate
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Genie
See change notes WARNING: This mod will make your game harder.
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Vanilla Races Expanded - Custom Icons
See change notes on GitHub Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and
- weapons
Simple Weapon Aptitudes for VRE - Hussars
Before everything, a rant The weapon aptitude system from VRE - Hussars is absolutely bonkers.
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Skyfeather Church Royal Expansion
Expands Skyfeather Church from Milira Race with new permits and orbital trader with wide addons compatibility It increases the amount of resources you can recieve from permits, adds 2 artillery strike permits and a few others.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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SpeakUp
SpeakUp is a Social Interaction Framework (SIF) capable of giving voice to your pawns.
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Stonecutting Extended
Description This mod basically combines the mods Skilled Stonecutting and Bulk Stonecutting.
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Thrumbo Extension
Languages Interface Provider English 简体中文 繁體中文 You may also like this: : Alpha Thrumbo Extension Summary 1.
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Trade Ships No Matter What
Doesn't break saves! You can both add this mod mid-save and remove this mod mid-save with zero problems. Tired of trade ships not showing up? Think it's stupid that you've only got 2 orbital traders in the 6 years of your colony's existence? Do you have mods that are breaking tra
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VFE empire no more room requirements
removes the room requirements from vfe empire titles also yay for low effort thumbnails should now work, but it will cause log errors that can be safely ignored
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Van's Retexture : Hemogen Vials
A simple bloodborne inspired retexture for the hemogen packs for both Vanilla and Vanilla Races Expanded - Sanguophage.
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Vanilla + Wall Vitals Monitors Retexture
Retexture of the vanilla, wall and VE Variations' Vitals Monitors to make it fit alongside my other console mods with more variants.
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Vanilla Animals Expanded — Waste Animals
Check change notes for details Embrace the toxic side of nature with the "Vanilla Animals Expanded - Waste Animals" mod!
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Vanilla Hairs and Beards Retextured
Overview A retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads.
- weapons
Vanilla Persona Weapons Expanded
Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Xeva Body Pack
Due to changes in the game's rendering method or a bug, the bottom row of pixels in any texture related to masks shifts to the top.
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Xeva Textures Upscaled
The Xeva Textures Upscaled mod increases the resolution of textures from Xeva mods for clearer visuals.
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Eccentric Tech - Cosmetic Modifications
Across the long history and thousands of cultures of humanity, people have applied a dizzying array of modifications to themselves.
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Yttakin furskin retexture and gene tweak
Notice: I'm not a Furry fan, just the Vanilla Yttakin created by Tynan is so ugly.
- medical
[FSF] Advanced Bionics Expansion
Description This mod includes my other mod Vanilla Bionics Expansion which fills in all the missing vanilla prosthetics, bionics and archotech so it's not required.
- management
[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
- management
[FSF] Growable Ambrosia
Description This is a simple mod that allows you to plant ambrosia in soil or hydroponics.
- management
[IMO]IMO Hairstyles
IMOFace専用に作った自キャラやよそ子の髪形 現43種 こちらの顔MOD専用: 同じ髪形で眼鏡やヒゲがついたバージョンがあったり似たような髪形があったりしますが、本来自分用に作ったものを要望受けて公開したものなので、その点はご了承ください。 気分で増えたりする可能性もあります。
- management
[JF] Geometric Floors
Updated to 1.6 Introduction This mod is intended to add a variety of floors that flavour your aesthetic experience in RimWorld. These floors are with geometric patterns, some are even gilded, most suitable for your noble pawns. Features 16 types of floors with geometric patterns.
- storage
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings [1.5/1.6]
Save and Load Dump/Stockpile and Outfit settings.
- management
[VK]ToukenRanbuHairVanilla
This mod adds hairstyles of the Tachi characters from Touken Ranbu.
- management
[sbz] QEE retexture
Questionable Ethics Enhanced retexture · This mod only changes textures · Safe to add or remove from a save game Retextures buildings and items QEE is a really awesome mod, but there are three things I personally feel could be better.
- management
Save Our Ship 2
Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
More Archotech Garbage (Continued)
Original mod by MrKociak If the original author requests it, I will remove this update.
- management
Nightmare Core
What is this? This is a framework mod created by NightmareCorporation to contain functionality that will be shared across mods. It contains various past lessons-learnt and features that I deem necessary for all future mods of my own and helps to off-load potentially shared code b
- management
Museums
Intro Have you ever wanted to show off some of the cool stuff your colonists have found or made?
- management
[FSF] Complex Jobs
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.
- management
Shella Backgrounds
New anime-version backgrounds: Royalty Ideology Biotech Anomaly Rabbie & Dragonian Mincho & Moyo Kiiro & Miho Kurin & Ratkin Kurin, Ratkin & Dragonian Milira & MoeLotl Moosesian & Crowju DMS & Cinders Erica & Aquila & Maru Odyssey Setting - Set the background in Game Options - In