성민스
(2 mods not in local dataset)
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207 mods- management
RimTalk - Quests
赋予任务以温度 | Bringing Humanity to Quests 当你看到“寻求帮助的流浪者”时,你脑子里想的是一段故事,还是一堆行走的器官? When you see "Traveler seeking help," do you see a story unfolding, or just a walking pile of organs?
- management
RimTalk - Enhanced Prompt and Announcement(Discontinued)
Preparing for the Postgraduate Entrance Examination.
- management
RimTalk - Expand Literature
交流反馈吹水神秘代码:一零七六九五八九七七(企鹅) Add a touch of literature to your colony with LLM-powered content!
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RimTalk - Expand Memory
交流反馈吹水神秘代码:一零七六九五八九七七(被大手拿捏,请扫下方二维码) Beta版本点此订阅 Click here to subscribe to the Beta Version beta版本会频繁更新且在一段时间后合并入正式版 四层记忆系统 + 智能注入 + 常识批处理API + AI多平台 + 全新UI Four-layer memory + Smart injection + Knowledge batch API + AI multi-platform + New UI 为RimTalk AI对话提供强大的记忆和常识支持,给殖民者真正的记忆!
- management
RimTalk
💬 RimTalk – Bring Your Colonists to Life Give your pawns real conversations with RimTalk.
- storage
Storage Memory
This small mod allows storage buildings (like shelves) to "remember" their contents when uninstalled (minified) and restores them when reinstalled.
- weapons
Weapon Sounds Overhaul
~ (WSO) ~ ⚑ This mod replaces sound design of all vanilla weapons represented in Rimworld.
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Traders Have Money
Support on Ko-fi The mod has been re-worked so the prices are no more just higher.
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Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- management
More Vanilla Textures
More Vanilla Textures renovates certain vanilla graphics and adds new varieties to some others, all at 2x vanilla resolution.
- management
Adaptive TPS
Stop the Lag!! Get the Best of Both Worlds: Game Tick (TPS) + Smoothness (FPS)! Controlling things at high game speeds often causes your FPS to plummet, severely impacting your player mood. This can eventually lead to terminal eye strain... perhaps even requiring the installation
- medical
[FSF] Vanilla Bionics Expansion
Description This bionics mod focuses on a very vanilla experience and fills out the numerous prosthetics/bionics/archotechs omitted from the base game.
- management
Caravan Ambush
Description With this mod, every XYZ days (configurable in the settings menu) a quest will be launched near your base.
- management
Batteries are unaffected by solar flares
Solar flares no longer disable all electronic devices.
- management
Animal Taming
Overview This mod was made mainly for personal use, as I rarely tried to tame animals in the early game except for completely peaceful ones.
- management
Grateful Refugees
Tired of refugees from "Refugees / travelers seek shelter" having constant mental breaks?
- combat
Better Large Mech Recharger
📐 What It Does? Ever wondered why Large Mech Rechargers can't recharge smaller mechanoids? Now they can. ⚙️ Compatibility This is a light XML patch. It should be compatible with almost any mod, unless another mod overrides the same values. ❓ FAQ Q: Is it safe to add to an existi
- combat
Enhanced Shield Belts
Adds three types of next-generation shield belts, evolving vanilla shield belt technology.
- management
While You Are Nearby
Colonist will now be more likely to do jobs nearby instead of walking long distances.
- management
Assign Surgeon
Adds an 'Assign' button to the medical operations tab to assign one surgeon to all queued bills.
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Mortar Manning QoL
Adds QoL feature for Mortars: 'Call Best Shooters' button on mortars to auto-assign best shooters map-wide.
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Smart Ground Penetrating Scanner
This mod adjusts the scanner's logic to prioritize open ground.
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Gerrymon's Greekcore Style
Ancient Greek! This add half-fantasy half-historical Hellenic-themed Greekcore style. The main purpose of this stylepack is for providing more civilian apparel variety for classical era and continuous roleplay throughout industrial and spacer colonies, hence the name being "Greek
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Animal Traits System
Animal Traits System - Core Framework Lore and Vanilla-friendly, 63 custom-made animal traits and a framework for adding more, for you to explore and discover :] I think every animal has something unique about it if you pay enough attention.
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Rim of Evil: Northern Frontier
The sleepy town of the north whos mistake would lead to the downfall of empires, Nordbergian culture has arrived to the rim due to my immense and deep nostalgia for a dead game series, Overlord Rim of Evil acts as my love letter to the Overlord series, starting with the second ga
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[RH2] CPERS: Arrest Here!
Save precious time and arrest a downed prisoner without the need of a room!
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Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
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Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
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Choose Where To Land
Note If you didn't click "Choose landing spot and land", any shuttle bugs you run into are not from this mod — quest shuttles, Royalty shuttles, whatever.
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No Random Relations
Description This mod disables the creation of random relations during the game.
- management
Nurse Job
Description Creates a nursing job to handle doctor duties non-dependent on the medicine skill.
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Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
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Odyssey Transport Shuttle
Odyssey Transport Shuttle This mod is an ideological continuation of the Transport Shuttle Standalone mod, but based on flight mechanics from the Odyssey DLC.
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Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
- management
Auto Ability
Free your hands! Enjoy thrilling combat! Automatic management! This mod provides an automatic ability-casting function. You can configure the following settings individually for **each skill**! Mode Selection: Cast on cooldown, timed cast, or no auto-cast (right-click to switch)
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[AV] Space Solar Panels
This minimod adds 1x2 and 1x3 solar panels, which gather 30% more power in orbit.
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[1.6] Odyssey Fishing Is Fun By Nebs
Fishing Is Fun!! Have you ever wondered why fishing in RimWorld doesn't count as recreation? How can you go fishing for hours and not feel any joy from it?? This is a mod designed for Rimworld, 1.6 and the Odyssey DLC. This is intended to make the Odyssey DLC’s fishing activity c
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
- storage
Pick Up And Haul - Obsolete
While picking up mods from Uuugggg after his passing, this was mistakenly picked up, as he was a contributor to it but not the original dev.
- management
[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
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Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
Camping Tent
For some reason, everyone in rimworld just doesn't make a tent to live in, and now it's time to have a change.
- storage
Warehouse Storage
This mod fully implements bulk storage solutions for all of your uorganized needs.
- storage
[sbz] Fridge
Fridge · Safe to add to a save game Add 7 types of fridges for neat storage Adds 7 types of fridges based on Adaptive Storage Framework.
- management
Social Experience from Trade
Overview In RimWorld, every skill gains experience when it is practiced.
- storage
[sbz] Neat Storage
Neat Storage · Safe to add to a save game Add 27 types of furniture for neat storage I got tired of having 300 shelves with the same design.
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
I will be back
——————Description—————— “I will be back” is a small mod to enrich the kidnapped system in Rimworld.
- management
Door Clearance Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
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Dryads & Gauranlen Trees Reworked
Instead of endless pruning the effectiveness of dryads and their trees depends on nature shrines and a respect for nature.
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Vanilla Recycling Expanded
Check Change notes, or if there is nothing there, check our Vanilla Expanded Github.
- management
Auto-repair On
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true".
- management
Vanilla Base Generation Expanded
See change notes This is a reuploaded Vanilla Base Generation Expanded that will work on versions 1.
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Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
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Auto Translation
This mod automatically machine-translates untranslated strings in RimWorld.
- management
Smarter Deconstruction and Mining (Continued)
Update of legodude17s mod Stops your pawns from collapsing roofs on top of themselves while deconstructing and mining.
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Better ground-penetrating scanner
This mod allows to tune the ground-penetrating scanner to scan for a specific resource.
- management
Replantable Special Trees
Another Super simple mod that just lets you replant (minify) Anima, Gauranlen, Polux, Harbinger, and Archean Trees all in one mod.
- management
Run and Hide (Continued)
Update of Linqs mod - Added Russian translation, made by user: I'm sorry - Added French translation, thanks qux!
- management
Stack gap
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
- management
Durable Spike Traps
Instead of instantly breaking, spike traps lose some hitpoints when springing, which is decided by the damage dealt by the trap.
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Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
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Ambient Rim
The 1.6 music stuttering glitch has been fixed 7/10/2026 About AmbientRim adds several new ambient sound effects to objects on the Rim. These sound effects are localized to that particular object. Rivers Coasts Campfire/Brazier Trees: Birds, Night Owls Beaches: Seagulls Corpses:
- management
Vanilla Cooking Expanded
Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.
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RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
- management
Vanilla Cooking Expanded - Stews
21/10/2022: 1.4 update Vanilla Cooking Expanded - Stews is a first sub-module to the new Vanilla Cuisine Expanded mod series. This particular mod introduces medieval stews - which are more nutritious, more expensive soups that are cooked over time on the wood-fired pot. Ideal for
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Better ModMismatch Window
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style.
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Dev In Your Language
Localizable developer actions and view settings Dev In Your Language is mainly about exposing various dev tools which are untranslatable, like "Spawn Pawn", "Regenerate Map", etc.
- management
Vanilla Books Expanded
10/08/2020: Release Since Books are now a thing in the base game, it wasn't easy to decide what to do with this mod.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
- management
Vanilla Pawns Retextured
This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway.
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Remove Industrial Stuff
- Options to remove industrial (and greater) items, research, factions and pawnkinds - Based heavily on the mod Lord of the Rims - The Third Age Since modding is just a hobby for me I expect no donations to keep modding.
- management
Vanilla Social Interactions Expanded
See change notes 3/29/2021: Release Vanilla Social Interactions Expanded means to bring much more needed life to your pawns and interactions they have.
- furniture
Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
- management
[FSF] Filth Vanishes With Rain And Time
Description This mod patches all filth defs so they wash away with rain/snow.
- management
Realistic Rooms Rewritten
For 1.6, 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here). The original mod uses outdated methods which
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
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Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
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Pawn Target Fix
Proximity vs. Accuracy Targeting Left: Proximity-first (vanilla style) — pawns shoot the nearest enemy, even if they’re in heavy cover. Right: Accuracy-first (new option) — pawns prefer enemies they’re more likely to hit, even if they’re further away. Switch instantly in Mod Sett
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Vanilla Factions Expanded - Classical
See change notes Unite the broken Republics against the common enemy.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Textures Expanded - [NL] Facial Animation
Check Change notes for changelog information.
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Tilled Soil
About Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops.
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Vanilla Psycasts Expanded
Check change notes. Vanilla Psycasts Expanded is potentially our Magnum Opus, a greatest, most exquisite, complex and visually stunning mod up to date. As always, it started with us simply not being satisfied with how Psycasts ended up being in Royalty DLC. This resulted in us wa
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- furniture
Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
- weapons
Melee Weapons: Speed and Damage
In this mod, the pawns "Melee skill" and "Manipulation" now affect melee weapon damage and cooldown.
- management
Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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FSharp.Core
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub
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Layered Wall Destruction
Overview A mod that aims to make urban combat more interesting by introducing multiple stages of destroyed walls.
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SS Lightning Rod (Continued)
Update of Spdskatrs mod - Added a basic rod, unlocked with smithing.
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Smarter Visitors
Since visitors decide when they want to leave, it may not always happen at the best time.
- management
Projectile Bullet Retexture
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.
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BetterInfoCard
Expand the information card interface of the vanilla game, and make some QOL changes.
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Parka Retexture
A simple retexture I made for the Parka outfit, as I hated how plain it looked and I couldn't find any good vanilla styled retextures.
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P-Music
Adds 56 fan made music tracks made for RimWorld by me(Peppsen), ZumZum and SpacekatTommy.
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Misc. Training
This adds some training facilities: - Shooting Target Train up your shooting ability.
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DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
LightsOut
LightsOut Have you ever been frustrated about the power draw of unused workbenches, or lights on in rooms with no pawns?
- management
More Vanilla Biomes
More Vanilla Biomes adds more variety to your environment without overhauling the game.
- management
Rimsenal - Hair pack
"Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- furniture
Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
- management
Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
- management
Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
- furniture
Vanilla Furniture Expanded - Art
1.2 (29/08/2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14/08/2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill
- furniture
Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
- furniture
Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
- management
Vanilla Factions Expanded - Settlers
1.2.0 (28/04/2021): Caravan raid size now capped at half wealth value of your colony. 1.1.8 (02/10/2020): - Chemlamp can now be properly placed on top of table, dresser... - Protection fee request now take into account colony wealth - Saloon doors now open quicker than normal doo
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Vanilla Plants Expanded
Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.
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Vanilla Plants Expanded - Succulents
15/08/2020: Release Vanilla Plants Expanded - Succulents is an optional module for Vanilla Plants Expanded adding a variety of decorative plants, ideal to make your bases, houses, workstations and hospitals much prettier without having to maintain the flowerbeds.
- management
Vanilla Brewing Expanded
14/07/2021: v1.301 Vanilla Brewing Expanded is an alcohol-oriented module in “Vanilla Cuisine Expanded” from the Vanilla Expanded team, notably Sarg Bjornson, Oskar Potocki and Chowder. We made sure to keep the mechanics of this mod intuitive without ruining the spirit of vanilla
- management
Vanilla Cooking Expanded - Sushi
Vanilla Cooking Expanded - Sushi is another sub-module to the new Vanilla Cuisine Expanded mod series.
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Vanilla Brewing Expanded - Coffees and Teas
Thanks to Trahspanda for letting me add his lemonade mod to this.
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Vanilla Textures Expanded - Variations
Vanilla Textures Expanded - Variations is a standalone release in the Vanilla Textures Expanded series, aiming at providing a LOT of visual variety to your vanilla bases.