One Mech
One Mech: сборка про выживание одного мощного боевого меха против бесконечных волн врагов.
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🛠️ Цель сборки:
Играя за 1 усиленного меха, продержаться как можно больше волн!
Реализовать можно либо через спавн Archotech Костюма, либо использовать сценарий из мода Dead Man Switch на мобильного меха-драгуна
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🔍 FAQ (Часто задаваемые вопросы)
- Настройте мод WinstonWaves чтобы вас атаковали ТОЛЬКО ОПРЕДЕЛЕННЫЕ ФРАКЦИИ (DMS/Милиры и т.п)
- В моде ReGrowth рекомендую отключить перспективу Руд, чтобы они выглядели как раньше
- Ставить все моды из сборки НЕ РЕКОМЕНДУЮ, объективно Milira Race тут лишняя, Возможно следует обойтись без мода Architech Exosuit т.к он слишком имбовый, крч на Boosty Более адаптированный порядок модов будет
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❗ Как установить/скачать сборку?
Чтобы сборка работала корректно, нужен правильный порядок модов. Его можно найти здесь:
🔸 Boosty: https://boosty.to/krekeross
Чтобы выставить мой порядок модов, поменяйте свой ModsConfig.xml на тот, который есть в прикреплённом файле.
Найти его можно тут:
%AppData%\..\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config
❗ Важно: переименуйте конфиг в ModsConfig.xml
Настоятельно рекомендую почитать ГАЙД ПО ОПТИМИЗАЦИИ Rimworld:
https://boosty.to/krekeross/posts/b96adb6d-29e7-4eac-ae4b-514c2aa65756
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🔗 Полезные ссылки:
Сервер в Discord Krek4at — https://discord.gg/Vrbux5k
Telegram подвал Krek4at'a — https://t.me/Krek4at
Boosty для поддержки контента — https://boosty.to/krekeross
📺 YouTube — https://www.youtube.com/channel/UC1bAC9hbVc-hnDwIAuHsDRg
🎬 Twitch — https://www.twitch.tv/krekeross
Load order
314 mods- management
[ARY] Automatic Stump Chopping [1.5 - 1.6]
Arylice's Automatic Stump Chopping #arylice #aryasc Have you ever watched your lumberjacks chop down trees, only for them to leave those annoying stumps behind, and felt that urge to have everything perfectly tidy?
- management
[FSF] Better Exploration Loot
Description While the vanilla loot tables for exploration locations provide some decent items a lot of the time you'll question if it was really worth the time and effort you spent.
- management
[FSF] Complex Jobs (Legacy Version)
Description The original worktypes leaves a lot to be desired when it comes to prioritising jobs across a colony.
- management
[FSF] More Quests
Description This is a simple mod that increases the amount of quests the storytellers give you.
- management
[LTO] Colony Groups
-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc) -Pawn Grouping -Group Management (optional - work / priorities / preferences / dye colors) Game Startup Time Impact : None Create groups - simply select some pawns, click the create group button - Th
- management
1trickPwnyta's Anomaly Patch
This mod makes a handful of small tweaks to the Anomaly DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- management
1trickPwnyta's Biotech Patch
This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- management
1trickPwnyta's Defaults
Description Tired of having to go through the same ritual every time you start a new colony of configuring your colonists' schedules, setting your quest reward preferences, turning down the medicine setting so you don't waste your good medicine on bruises, and more?
- management
1trickPwnyta's Ideology Patch
This mod makes a handful of small tweaks to the Ideology DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- management
1trickPwnyta's Odyssey Patch
This mod makes a handful of small tweaks to the Odyssey DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.
- management
Auto-repair On
This mod changes the "Auto-repair" default setting for mechanoids from "false" to "true".
- management
Beer Rain
Beer rain! Sometime beer rain will occur in your world, making everyone outside drunk. This mod is created mostly as a joke, and doesn't affect gameplay much.
- management
Русский язык для Alpha Animals
- combat
Fortification - Pack Rus
Translation of Fortification mods into Russian Industrial, Citadel, Frontier, Concrete, Nuclear Dawn, Medieval.
- weapons
Vanilla Weapons Expanded Russian Language Pack
Русский язык для мода Vanilla Weapons Expanded и всех модулей.
- management
Achtung!
Achtung! gives you tighter control over colonists when a normal right-click order is not enough. It is made for the busy moments: raids, fires, wounded pawns, half-built defenses, and work that must happen now instead of after a snack break. What it adds: - force work so pawns st
- storage
Adaptive Storage Framework
Adaptive Storage Framework contains various features to allow modders to better shape the way they want to make and change their own storage mods.
- management
Adjustable Genes Regrowing Time
Ever been annoyed that if you implant your xenohuman colonists with a gene, no matter how small, you become unable to extract genes from them for literal ages (2 years)?
- management
Alpha Armoury
Features Alpha Armoury expands upon the Unique Weapons system that was introduced in Odyssey: - Adds around 100 new weapon traits, from the normal to the absolutely bizarre - Adds the possibility of weapon traits modifying the graphic of the unique weapon.
- management
Alpha Armoury ru
Особенности Альфа Арсенал расширяет систему уникального оружия, впервые представленного в Odyssey: Добавляет около 100 новых оружейных черт — от обычных до совершенно безумных.
- management
Alpha Genes zh it pr ge fr sp jp th ua ru
Supported languages: Russian, Chinese, Italian, Portuguese, German, French, Spanish, Japanese, Thai, Ukrainian.
- management
Alpha Mechs
Features - 7 new mechanoids: The Aura, Daggersnout, Goliath, Phalanx, Siegebreaker, Fireworm and Demolisher make their return.
- management
Alpha Memes
Details - Adds 13 new structures: Alienism, Jewish origins, Kemetic origins, Steampunk revival, Jain origins, Sikh origins, Corsair, Neolithic, Scavenger and Atheism.
- management
Amplified Mobility Platform
the remaked version of Amplified Mobility Platform mod, added the AMP suit in the movie Avatar into rimworld The Mitsubishi MK-6 Amplified Mobility Platform (or "AMP" suit) is a distant descendant of the first military exoskeletons used on Earth in the mid-21st century__Avatar Wi
- management
Amplified Mobility Platform (Russian language)
Этот мод добавляет русский перевод модификации «Amplified Mobility Platform» Я хочу поделиться своим переводом этого замечательного мода.
- management
Ancient amorphous threat
DETAIL This mod introduces a unique humanoid boss, an ancient amorphous threat, accompanied by a series of events linked to its equipment,and two original music tracks.
- management
Ancient amorphous threat (Ru translation)
Этот мод добавляет русский перевод модификации «Ancient amorphous threat» Я хочу поделиться своим переводом этого замечательного мода.
- management
Ancient urban ruins
DETAIL This mod offers a variety of urban exploration experiences and maps, featuring an extensive collection of architectural and debris art assets, and includes a system for importing floor plans and generating quest maps.
- management
Ancient urban ruins - Russian Translation
Russian Translation for Ancient urban ruins Русский перевод для Ancient urban ruins Оригинальное описание Этот мод предлагает разнообразные возможности и карты для исследования городов, содержит обширную коллекцию архитектурных и мусорных объектов, а также систему для импорта пла
- management
Anomaly Portal
The Anomaly dlc has been out for a while now, and it's time to add more new entities to this crazy rimworld!
- management
Anomaly Portal Russian Language
Если хотите помочь с переводами, дабы осуществить мою цель по глобальной русификации модов, обращайтесь в дискорд - ashulyk.
- management
Ariandel Library
Before You Use This is a library containing some tools for Ariandel's mods.
- management
Arrest and Release
Arresting your colonists during mental breaks only to immediately release them for the chance at a different mental break has become a bit more micro since the 1.
- management
Ascension Megacorp
Introduction Not every world built by Colonial fleet can maintain its utopia after fleet departure.
- management
Auto-Cast Specialist Commands
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?
- management
Automatic Night Owl
Automatically assigns the sleep schedule for starting, newly recruited, and PrepareCarefully pawns with the night owl trait.
- combat
Beef Armor
have you used vehicle and feel like it less like proper vehicle and more like a paper box?
- management
Better Quest Rewards
Modifies quest rewards to focus heavily on items that cannot be crafted.
- medical
Bionic icons
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.
- management
Biotech Mechanoid Retexture
A retexture of mechanoids and their guns introduced in Biotech, ranging from upscaling with minor changes to full redesigns.
- management
Blood Animations
Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo
- management
Blueprints Forked - 1.6
1.6 Update for Blueprints - Forked Should be fully functional, and I haven't run into any errors myself but please let me know if you find any as I haven't had time to play any really, since I've just been updating mods in my free time :) Original Blueprints - Forked Description:
- management
Buildable Grav Engine
Buildable Grav Engine Makes the Grav Engine from RimWorld's Odyssey DLC constructible.
- management
Caravan Ghouls
This mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals.
- management
Character Editor
last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name
- management
Cherry Picker
If you've ever found a mod you've liked except for one little part of it, this mod allows you to selectively remove content.
- management
Chill the Fork Out
Does your pawn need to take a break, but they just keep on working instead?
- management
Choose Your Medicine
First things first: This mod is (heavily) inspired by Pharmacist by Fluffy and Smart Medicine by Uuugggg.
- management
Cinders of the Embergarden
Introduce This mod adds genes, items, abilities, factions, and unique mechanisms related to the Cinder race, and is compatible with CE and FA facial animations You can use this mod: Only used with core: complete faction/skill mechanism, partial appearance, unable to fix paw hairs
- management
Clean Command Bar
This is a lightweight UI overhaul designed for players who manage squads, psycasters, and large colonies without the visual headache.
- management
Clean Textures
The Clean Textures mod replaces standard surface textures as well as textures from several other mods.
- management
Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
- management
Crash Landing
This is a reupload of the mod by Katavrik with some additions and fixes Changes and fixes compared to the original version: Added: Rimworld 1.
- management
Cut plants before building (Continued)
Update of 民火s mod Special trees should no longer be marked for cutting Anima tree Gauranlen tree Harbringer tree Added mod-settings The default on-state Dig up if possible Only allow cutting by pawns with plant cutting enabled If there is the plant that need to be cut on planned
- management
Cybranian - Anomaly Lich
About This mod adds a new anomalous entity to your game – the Lich King.
- management
Door Clearance Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
DragSelect
This simple mod allows you to drag and select multiple items in trade, caravan, and transporter loading windows.
- management
Drugs in Inventory
Have you ever noticed that when you schedule your colonists to consume drugs every number of days and also to keep one or more of that drug in their inventory, they don't keep any in their inventory?
- management
Dubs Mint Menus
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.
- management
Dubs Performance Analyzer
This is a dry boring technical tool to analyze the cpu usage of specific parts of the game to help players and modders figure out performance issues.
- management
EBSG Framework
This framework contains all the C# that I made that can be utilized for broad purposes.
- medical
Elite Bionics Framework
A common framework to change body part max HP, along with a bit of something else.
- weapons
Enable Oversized Weapons
We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.
- management
EndlessGrowth
This mod removes the skill cap of 20, making it possible to scale way higher.
- management
EndlessGrowth rus
Перевод EndlessGrowth Перевод включен в мой перевод кучи мелких QOL модов: QOL rus patch Если поставите сборку переводов, то этот мод можно не ставить (зайдите посмотрите, там много вкусного)
- management
Exosuit Framework
An interactive framework for Exosuits this is a framework mod that allows modder to make their own customizable exosuit with a wide modifiability/cross-mod content compatibility and repair/maintenance hanger systems.
- management
Exosuit Framework (Russian Language)
Этот мод добавляет русский перевод модификации «Exosuit Framework» Я хочу поделиться своим переводом этого замечательного мода.
- management
Explicit Timings
Description This mod exposes internal event timers to allow the player to make more educated decisions about taking risks.
- management
Faster Caravan Speed
Tired of waiting for your caravan to reach the neighboring settlement and it's still far away from your shuttle?
- management
Faster Game Loading - Continued
This mod:GitHub Original(Taranchuk):GitHub === Does RimWorld take forever to load?
- management
Food Alert (Continued)
Update of Mehnis mod Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,MealLavish Examples for each category shows in the config-dialog Changed the calculations for food, instead using the exac
- combat
Fortification Industrial - Citadel
from spark of the ignited gunpowder, to the horizon of nuclear dawn.
- combat
Fortifications - Industrial
It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.
- combat
Fortified Features Framework (Russian language)
Этот мод добавляет русский перевод модификации «Fortified Features Framework» Я хочу поделиться своим переводом этого замечательного мода.
- management
FPS Stabilizer
About This mod increases the FPS by overriding the default "worst allowed FPS" from 22 FPS to 60.
- management
FSharp.Core
FSharp.Core is a base mod for F# assemblies. Place it somewhere top. - ANDH - Dev In Your Language - Infusion 2 - Direct download from GitHub
- management
Gallatross and Friends Retextured
Retextures of the Gallatross, Arctic lion, Sandlion, Decay Drake, Radyak and their associated items from the mod Alpha Animals by Sarg Bjornson.
- management
Gene Extractor Tiers
Summary This mod adds improved versions of the gene extractor which will extract genes from a characters until you've extracted every gene available.
- management
Gene Extractor Tiers [RU]
Этот мод добавляет улучшенные версии экстрактора генов, который будет извлекать гены, пока вы не извлечете все доступные гены.
- management
Geological Landforms
Compatibility with the Odyssey DLC Content that overlaps with the Odyssey DLC is automatically disabled when the DLC is active.
- management
Geological Landforms [RUS]
Основной мод добавляет в игру 32 формы рельефа, которые генерируются независимо от биома.
- combat
Giant imperial turret
Content: Two giant Imperial turrets have been added, inspired by VFE deserters' Imperial turrets, which are larger and more powerful versions.
- management
Hard Times: Hair and Beards
Adds a bunch of new hair and beard styles, meant to be rough living/medieval inspired but I think they'd be suitable for most playthroughs.
- combat
Healer Mech Serum Choice
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum.
- weapons
Hold the Grenades
"Fire at will" defaults to disabled when pawns are drafted if they are equipped with grenades or launchers.
- management
Humanlike Ghoul
This mod add ghoul setting which allow ghoul to wear gear,use weapon,do work and etc.
- management
Humanoid Alien Races
A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.
- management
Improved Need Indicator
What Adds tooltip text to inform the player how long a pawn has until mood debuffs.
- management
Industrial concrete
a standalone version of Fortification Industrial Concrete with a new concrete mixer.
- management
Initial Motivation
This is our first day in the wild, move on boys, we should build a shelter before night—Hey you!
- management
Inject Genes
Updated to 1.6, should still work with 1.5 and 1.4. Features This mod adds the ability for pawns to simply use a genepack in order to gain whatever gene or genes is inside as Xenogenes. However, doing so causes them to collapse in a "Xeno germination Coma" for 2 days and destroys
- management
Injured Carry
Injured Carry - Rescue pawns who are not downed This mod allows you to control your pawn to rescue any injured pawns, even ones who are not downed.
- management
Integrated Creep Joiners
This mod adds creeps that actually use content from the Ideology, Royalty, and Biotech expansions.
- management
Integrated Implants
Archotech: Bionic: Prosthetic: Sanguophage: Mechanator: Dark Archotech: Ghoul: Surgeries: Feel free to comment any implant or balance suggestions.
- management
Letter stack cleaner
This mod allows you to clean up the letter stack by pressing one key, 'Delete' (default).
- management
Mad Skills
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation.
- management
Mechanoid Invaders
Adds new combat mechanoids inspired by many of the aliens from the XCOM game series.
- management
Mid-Save-Saver Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
- management
Milira Faction: Milira Imperium
I strongly suggest you try these Milira expansion mod: Milira:Wings of Democracy V1.
- management
Milira Faction: Milira Imperium - Русский Язык
Перевод Milira Faction: Milira Imperium на Русский язык.
- management
Milira Tech: Milian Modification
Added modification system for Milian, the mech of Milira race.
- management
Minimal Light Control
You have eyes to see, your viewer have the right to know what the heck is in this black mess on screen.
- management
Missile Girl - Performance Mod
MissileGirl MissileGirl, an updated fork of RocketMan, is a mod that is designed to improve RimWorld Performance.
- management
More Archotech Garbage (Continued)
Original mod by MrKociak If the original author requests it, I will remove this update.
- management
More grouped buildings
This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs.
- management
Need Bar Overflow rus
Перевод Need Bar Overflow Этот перевод включен в сборку: QOL rus patch Если поставите сборку, то от этого мода можно отписаться.
- management
Nice Inventory Tab
Let me tell you a fairy tale about beautiful UI in our beloved game The core problem: vanilla RimWorld interface is extremely inconvenient.
- management
Nice Plants Menu
Let me tell you a fairy tale about beautiful UI in our beloved game This small mod will help you carefully plan your plantations: Simplify information about the plant Provides information on whether you can feed your colony Shows approximate harvest maturity time Helps calculate
- management
No Healing Emotes
Removes the healing cross emotes from pawns that are in recovery, such as those in hospital beds.
- management
No Random Apparel on Ideology Edit
Commissioned RimWorld mod to optimize Ideology creation on large mod lists Generating required Ideology apparel for roles takes a lot of time on large modlists with high amount of new apparel items, which causes the game to freeze on each modification of the Ideology structure an
- management
Not Only GeneBank in Orbit Trade
Not Only GeneBank in Orbital Trade Remove the GeneBank def check to read GenePackContainer comp, so that other mods that add more gene bank can have their genepack traded.
- management
Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
- management
Optimization: Leathers - C# Edition RUS
Перевод мода Optimization: Leathers - C# Edition на русский язык!
- management
Performance - Slower Pawn Tick Rate
🕒 Pawn Tick Rate Adjustment Improve performance in colonies with many pawns RimWorld 1.
- management
Performance Esmolas
"Argh! Damn you Arky, why can't I read the thumbnail? Why do that to me!?" I just felt like it :) With that out of the way... I started a colony on Sea Ice and I want it to be very long running. So everytime it starts operating below 900TPS I am patching something to solve the is
- management
Performance Optimizer
Performance Optimizer is a mod, which adds various performance tweaks to the game.
- storage
Pick Up And Haul
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.
- management
Projectile Bullet Retexture
****Note Intro**** *The texture changes only the projectiles used from projectile vanilla in base games,Other mods may use different projectiles.
- medical
Prosthetic No Missing Body Parts (Continued)
Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers/Android Tiers Reforged.
- management
Purchasable Psylinks
Makes Psylink Neuroformers purchasable from orbital exotic goods traders.
- medical
Quality Bionics Remastered
Quality Bionics Remastered Stronger bionics for smarter people Ever wondered why your intellectual colonists—those who’ve unlocked the secrets of the universe—or your master crafters—whose artifacts spread their fame across the land—can’t forge bionics better than “standard”?
- management
QualityBuilder Unofficial 1.6
I updated for 1.6 and fixed the ideology furniture bug and the unforbid on reload bug. If you notice bugs please let me know as I do want to fix those while the official isn't updated yet. github to report bugs, or report bugs in here. I'd prefer in github though. Official: With
- management
Quest Generation Tweaks
In the late game with many mods, quest generation can cause heavy stutters.
- storage
Quick Stockpile Creation
Quality of Life mod that allows you to quickly create a stockpile directly from an item, for just that item type, with a few other features.
- management
RandomPlus
Allow users to set a minimum specifications for pawn generation when using the randomize button.
- management
Ranged DPS (Continued)
Update of Pausbraks mod Finally, a way to easily compare ranged weapons and turrets!
- storage
Reel's Expanded Storage
Recommended: Vanilla Furniture Expanded - Props and Decor Welcome to Reel's Expanded Storage!
- management
Reel's Facial Animation Textures
Requires Facial Animation Requires Vanilla Textures Expanded - Facial Animation My own Vanilla-Style textures for Facial Animations, built to work alongside Vanilla Expanded's retexture as well as EyeGenes2 to add custom eye coloring.
- management
ReGrowth Russian Language Pack
Russian language pack for the ReGrowth: Biomes of The Rim collection.
- management
Replace Stuff - Continued
Place buildings anywhere, on top of existing things, and the game will handle it.
- management
ReplaceLib
What does this do? This is a tool for modders, mainly for use in making overlap patches. Similar to Resource Dictionary , except in the hands of the modder. You can create ReplacerDefs which allow you to completely replace a thingDef with another def, which is very helpful for a
- management
RimDark 40k - Framework
This mod is purely a framework, it contains resources that are shared between our mods (mostly Warhammer 40k), and features that other modders can user for their mods should they so wish.
- management
RimDark 40k - Framework (Rus)
Описание Эта модификация переводит "RimDark 40k - Framework" на русский язык RimDark 40k - Framework (Rus) Обязательно нужен для RimDark 40k - Mankinds Finest (Rus) Совместимость Не совместим с другими переводами на RimDark 40k - Framework" Модификация использует только строки дл
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RimDark 40k - Mankinds Finest
TL;DR This mod adds new xenotypes, including Thunder Warriors, Custodes, Firstborn Space Marines, Primaris, Primarchs, Living Saints from the Warhammer 40K universe.
- management
RimDark 40k - Mankinds Finest (Rus)
Описание Эта модификация переводит "RimDark 40k - Mankinds Finest" на русский язык Совместимость Не совместим с другими переводами на RimDark 40k - Mankinds Finest Модификация использует только строки для перевода и не имеет компонентов оригинальной модификации Если нашли неточно
- management
RimDark 40k - Mankinds Finest: Armory
RimDark 40k: Mankinds Finest - Armory: A content submod featuring various armaments.
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RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Room Quality Colors
This mod changes the color of the room characteristics depending on the quality.
- management
RuntimeGC [1.6] fork2
Runtime GC 1.6 fork 2 This mod decompiles and recompile the binary from Louize's RuntimeGC fork It will be immediately taken down if any of the authors request it, or update a 1.6 version. Some more changes in 1.6 This mod changes the behaviour when clear the world pawn. Now the
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Savegame Shrinker
Version 1.2: 2025-07-11 This mod cleans up unnecessary data from Savegames, leading to much faster play on games after 10+ years. It removes things from the Savegame that causes bloat. Should be savegame-compatible. Everything that is removed is toggleable in the Mod Settings. It
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Scenario Searchbars [1.6]
Adds functional search bars for most scenario parts with a lot of items.
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Show Known Techprints
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not.
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SimpleCameraSetting
There are many good features in the camera+, but there are performance issues, so I made this mod.
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Smart Work Mode
Mechs in Work mode waste a lot of energy wandering around idly when there is no work for them to do.
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Smarter Construction
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.
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Snap Out!
19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp settings (+fix default button); Temp. disable launch counter; 13/8/20 - 1.2 update 4/3/1
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Stack gap
Are you really sick of watching pawns carry stuff into not-so-important storages and fill them to brim?
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Sun Lamp Auto-Basins
This mod adds a button to auto-place hydroponic blueprints around a sun lamp that maximizes the benefit of the lit area.
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TDS Bug Fixes - Continued
These are bugfixes, incomplete features or overlooked edge cases I found I needed for my mods.
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The Dead Man's Switch
Millennia earlier, the threat of archotech war machines, pirates, and awry bio-organic weapons arose.
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The Dead Man's Switch - AncientCorps
A main combat corps belonging to an former-visited colonial fleet left on this planet for hundreds of years.
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The Dead Man's Switch - AncientCorps Russian Language
Перевод мода "The Dead Man's Switch - AncientCorps" на русский язык Если заметите неточность или ошибки, дайте мне знать об этом Если что-то будет не переведено из-за обновлений основного мода, напишите в комментариях, я не могу постоянно следить за модом Оригинальный мод: По как
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The Dead Man's Switch - Expedition
Introduction Odyssey is good, but living in orbit isn't good enough since your moving range limited by Gravship flight range and your food are mostly limited by hydroponics.
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The Dead Man's Switch - Expedition (Russian language)
Этот мод добавляет русский перевод модификации «The Dead Man's Switch - Expedition» Я хочу поделиться своим переводом этого замечательного мода.
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The Dead Man's Switch - MobileDragoon
The Dragoons No one can face the Dragoon at close range without being shocked by its huge size and ferocious weapons, especially here, in a remote world where the surface road conditions are so poor that it is insulated from vehicles.
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The Dead Man's Switch - MobileDragoon - Pirate Exosuits
Adds the PV4/7 "Reaver" a battle-damaged F47 "Arsenal Angel" and the PV-8R0N "Brawnson" I am not a professional artist, but I tried my best to keep it close to the original artsyle by AOBA (thank god for layers) TODO: Redo Information Cards.
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The Dead Man's Switch - MobileDragoon - Pirate Exosuits (Russian Language)
Этот мод добавляет русский перевод модификации «The Dead Man's Switch - MobileDragoon - Pirate Exosuits» Я хочу поделиться своим переводом этого замечательного мода.
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The Dead Man's Switch - MobileDragoon (Russian Language)
Этот мод добавляет русский перевод модификации «The Dead Man's Switch - MobileDragoon» Я хочу поделиться своим переводом этого замечательного мода.
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The Dead Man's Switch - Motorized
Info This is an expanded content mod for The Dead man switch mod, so you need DMS core mod for sure.
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The Dead Man's Switch - Motorized (Russian language)
Этот мод добавляет русский перевод модификации «The Dead Man's Switch - Motorized» Я хочу поделиться своим переводом этого замечательного мода.
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The Dead Man's Switch (Russian language)
Этот мод добавляет русский перевод модификации «The Dead Man's Switch» Я хочу поделиться своим переводом этого замечательного мода.
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The Liberators rus
Перевод The Liberators Время пришло, приближается грозная сила, завоевывающая приграничье, и вы - их следующая цель, они будут убивать все на своем пути, чтобы достичь своей цели: лишить вашу планету ресурсов и использовать ее в качестве еще одной базы.
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Toggleable Overlays Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Toggleable Overlays rus
Перевод Toggleable Overlays Если вы заметили что-то не переведенное, то напишите об этом в комментариях под переводом ^_^ Этот перевод включен в мой перевод кучи мелких QOL модов: QOL rus если поставите сборку переводов, то этот мод не нужен (зайдите посмотрите, там много вкусног
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Toggleable Readouts Continued
Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!
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Trade UI Revised
Description Changes the trade UI to a two-column layout to make it clear what items you have vs the trader, who is trading, and how much it will cost.
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Turret Performance Tweaks
In vanilla Rimworld turrets are always looking for targets, even when no danger is present.
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Tweaks Galore RUS
Перевод мода Tweaks Galore Различные настройки, исправления, настройки и т.
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Van's Retexture : Mechanitor
I wanted to get back to art and what more than doing a little retexture to bring up the mood, i wanted to have more consistency within the mechanitor apparels, i wanted to add more of that sweet red and industrial colours, so i did, hope you enjoy my art thingies!
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Vanilla Apparel Expanded
1.2.1 (25/02/2020): Formal wear now counts as royal apparel. 1.2.0 (19/02/2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou
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Vanilla Apparel Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Apparel Expanded и дополнения Accessories.
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Vanilla Armour Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Armour Expanded.
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Vanilla Backgrounds Expanded
1.0 (07/03/2022): Release 1.0.1 (17/03/2022): New background: Exploration 1.0.2 (25/06/2022): New background: Awakening Vanilla Backgrounds Expanded is a mod that adds many new main menu and loading screen backgrounds inspired by RimWorld - all created by Oskar Potocki for the pu
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Vanilla Events Expanded
See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted
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Vanilla Expanded Framework
The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.
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Vanilla Expanded Framework Russian Language Pack
Перевод на русский язык Vanilla Expanded Framework.
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Vanilla Factions Expanded - Insectoids 2
See change notes or GitHub for detailed change lists.
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Vanilla Factions Expanded - Insectoids 2 - Swarm Disaster
WARNING: If you're a Vanilla-Oriented player, or typically play below Losing is Fun difficulty, you may want to look elsewhere.
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Vanilla Factions Expanded - Insectoids 2 Russian Language Pack
VFE-Insectoids 2 - это продолжение очень популярного мода Vanilla Factions Expanded - Insectoids, в котором развиты и улучшены механики, которые делали оригинальный мод интересным.
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Vanilla Furniture Expanded
Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s
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Vanilla Furniture Expanded - Farming
1.2.0 (21/02/2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08/04/2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0
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Vanilla Furniture Expanded - Medical Module
1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo
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Vanilla Furniture Expanded - Power
This module is a part of Vanilla Furniture Expanded which can be downloaded below.
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Vanilla Furniture Expanded - Production
1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04/10/2019): Fixed the bills not being worked. 1.0.0 (04/10/2019): Release This module is a part of Vanilla Fur
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Vanilla Furniture Expanded - Props and Decor
2.0.0 (12/15/2023): Massive update changing how props are placed. Research projects have been removed. Props have been removed from the Architect menu. Instead, a new Props Pallette menu can be opened via the Build Props button in the Furniture tab. Props are placed instantly and
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Vanilla Furniture Expanded - Props and Decor Russian Language Pack
Перевод на русский язык мода Vanilla Furniture Expanded - Props and Decor.
- furniture
Vanilla Furniture Expanded - Security
Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y
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Vanilla Furniture Expanded - Spacer Module
Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g
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Vanilla Furniture Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Furniture Expanded и всех модулей.
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Vanilla Hair Expanded
1.2.0 (17/05/2020): Fixed label length issue. 1.1.1 (29/02/2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m
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Vanilla Hair Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Hair Expanded Что делает оригинальный мод?
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Vanilla Ideology Expanded - Memes and Structures
Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
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Vanilla Ideology Expanded Russian Language Pack
Перевод на русский язык серии модов Vanilla Ideology Expanded.
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Vanilla Landmarks Expanded
See change notes Vanilla Landmarks Expanded represents a substantial evolution of the original Vanilla Exploration Expanded concept.
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Vanilla Landmarks Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Landmarks Expanded.
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Vanilla Races Expanded - Sanguophage
See change notes Vanilla Races Expanded is a brand new series of mods to enhance Biotech features, add to the storytelling and the world-building of RimWorld, and to introduce new, cool types of xenohumans, complete with their own unique genes, behaviors, mechanics and items.
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Vanilla Races Expanded - Sanguophage Russian Language Pack
Перевод на русский язык мода Vanilla Races Expanded - Sanguophage.
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Vanilla Research Panel - Queue
WIP!!! Adds a queue to the research panel. Hold Left Shift and Left-click on the desired research to add/remove research to the queue. Create a research queue (Shift+Left click) Adding a research to the beginning of the queue (Ctrl+Left click) Notification that the required objec
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Vanilla Skills Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Skills Expanded.
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Vanilla Storytellers Expanded Russian Language Pack
Русский язык для серии модов Vanilla Storytellers Expanded: Perry Persistent, Empress Evil, Freya Fierce, Igor Invader, Neron Neolithic,Maynard Medieval, Diego Industrial, Winston Waves и Noobert Nebulous - Vidtuber А также шуточных Oskar Obnoxious и RimWorld Rick, | Russian lang
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Vanilla Temperature Expanded
Check Change notes. Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more con
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Vanilla Temperature Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Temperature Expanded.
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Vanilla Textures Expanded
1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/2020): Added faction icons in HQ. 1.4.0 (04/09/2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare
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Vanilla Textures Expanded - [NL] Facial Animation
Check Change notes for changelog information.
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Vanilla Traits Expanded
1.7 (06/08/2021): - Production specialist with the perfection trait can produce legendary items - Prude pawns now won't engage in loving if they have no spouses - Mad surgeon now has Doctor work type requirement 1.6 (07/02/2021): Mad surgeons now correctly suffers no debuffs from
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Vanilla Traits Expanded Russian Language Pack
Перевод на русский язык мода Vanilla Traits Expanded.
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Vanilla Vehicles Expanded
Vanilla Vehicles Expanded is a long awaited mod utilising Smash Phil’s Vehicles framework.
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Vanilla Vehicles Expanded - Tier 3
Delve deeper into the world of vehicular advancements with the Tier 3 expansion for Vanilla Vehicles Expanded.
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Vanilla Vehicles Expanded - Upgrades
Improve your vehicles with the Vanilla Vehicles Expanded - Upgrades, a mod which offers a revolutionary enhancement to your vehicle management in-game.
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Vanilla Vehicles Expanded Russian Language Pack
Перевод на русский язык модов Vanilla Vehicles Expanded, Vanilla Vehicles Expanded - Tier 3 и Vanilla Vehicles Expanded - Upgrades.
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Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- weapons
Vanilla Weapons Expanded - Bioferrite
It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m
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Vanilla Weapons Expanded - Coilguns
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- weapons
Vanilla Weapons Expanded (Remake) Russian Language Pack
Перевод на русский язык ремейка мода Vanilla Weapons Expanded.
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Vehicle Raid
I've downloaded several vehicle mods and used the "Auto-fill" button on various factions in the game.
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Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
- weapons
VVE - Secondary Weapons
Vanilla Vehicles Expanded - Secondary Weapons addon Adds secondary weapons into VVE combat vehicles, and then some.
- combat
VVE Combat Louie(can fly around the colony)
It's a modified Louie vehicle that can fly around the colony and has four cannons controlled by the pilot.
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VVE Combat mosquito(can fly around the colony)
It's a modified mosquito vehicle that can fly around the colony and has two cannons controlled by the pilot.
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VVE Combat Warbird(can fly around the colony)
It's a modified Warbird vehicle that can fly around the colony and has two cannons controlled by the pilot.
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VVE Raid
This mod adds vehicle-based raids and reinforcements from Civilized, Space Pirate, and Imperial factions.
- weapons
WeaponStats
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.
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新スランボ! (New Thrumbos!)
特定のバイオームに超低確率で出現する、8種のスランボを追加します。 ■ 出現率について ・バニラのスランボのように専用イベントでは出現しません。通常の「野生動物」としてのみ出現します(トイスランボはトレーダーから購入可能)。 ・非常に出現確率が低いため、どうしても確実に出会いたい方は、他の方が作成されている「動物の出現率を変更するMOD」などを併用してください。 ■ 特徴とバランス ・それぞれ固有のステータスや耐性、戦闘スタイルを持っています。 ・強すぎず弱すぎないバランスを心がけていますが、おかしな部分があれば今後も調整していく予定です。 ・彼らのデザ