RimWorld: Gun Packs!
Guns! Guns! Guns!
This Collection lists Gun Pack Mods. This list serves only as orientation in the big mod jungle out there, where you as a Gun Enthusiast can get even more Guns. And you are right... you can never have enough Guns! Many of these mods I only discovered and got to know myself through working on my Mod Gun Picker. Feel free to manage your pile of Guns with the -> "Gun Picker" <-. The Collection makes no claim to completeness, accuracy, or being up to date. While entries in a (Workshop) Collection can be sorted, they unfortunately can't be managed much beyond that through tags, categories, sections, or the like. So the sorting itself serves as orientation. Occasionally, mods have also been included that enable retexturing or bring things into the game that are specifically useful for guns: List sorting:- Spacer and High-Tech Weapons
- Matching Retexture and Utility Mods
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- Modern Warfare Weapons
- Matching Retexture and Utility Mods
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- Industrial Era (approx. WW1 & WW2)
- Matching Retexture and Utility Mods
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- Pre-Industrial/Antique Weapons
- Matching Retexture and Utility Mods
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- Ambiguous Weapon Mods (e.g. All Vanilla Weapons Retextures)
- General Retexture and Utility Mods
- Dead Man's Switch Weapon Mods
Please make sure yourself to check whether any of these mods have mod dependencies on other mods, for example on necessary core or framework mods. Likewise, regarding their "reliability" and performance, and whether the mods are designed to run exclusively under Vanilla, under both Vanilla and Combat Extended, or even as Combat Extended-only.
Since DMS mods can have the special property of containing guns that are, however, only intended for use by Mechanoids (Automatroids), DMS mods will therefore always be listed at the end as well.
The latest entries are always oriented around the most current game version: 1.6.Load order
269 mods- management
Spacer Arsenal
Welcome to a new spacer-based weapon mod, this time with a bit of a different name.
- weapons
Local's CE Advanced Guns
V SUBMODS V Advanced Guns Extra 10 advanced guns of Industrial, Spacer and Ultra tech levels.
- weapons
Local's CE Advanced Guns Extra
Submod with 18 additional advanced guns of Spacer and Ultra tech levels.
- weapons
District 9 Weapon Pack (Continued)
Original mod by DC If the original author requests it, I will remove this update.
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Laser Guns
Adds laser weapons. After researching Laser Weapons, you can create the laser pistol, laser SMG, laser rifle, laser sniper, laser LMG, and laser minigun. Each made at the fabrication bench and require expensive parts. All laser guns give burn damage, meaning targets don't bleed o
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Project Itzal - Lasers (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
- weapons
Misstall's Armory Beam Weapons
This mod adds a large selection of beam weapons designed to match the tone and style of the Misstall’s Armory series: ・Misstall's Armory ・Misstall's Armory Charge Weapons ・Misstall's Armor and Uniforms The beam weapons included in this mod deal heat-based damage that passes throu
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[KR] Star Wars Blasters
A large collection of blasters from different eras: Can be added and removed from existing saves Designed for both creation and use by colonists, and for the creation of full-fledged factions Characteristics in Excel Homemade: - Homemade blaster pistol - Homemade blaster machine
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Local's Lego Star Wars Blasters
Compatible with Combat Extended and Show Me Your Hands mods.
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[Og] Star Trek: Phaser Gun
A strange spaceship arrived at rimworld, bringing some strange weapons.
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Tactical Charge Weapons
Tactical Charge Weapons A more realistic redesign of the charge weapons with added tactical abilities.
- management
Ancient Charged Arms
A companion mod for my other mod , adds 8 mech flavored charge weapons, with CE and Muzzle Flash support Includes Additional ammo for CE, if you don't like the op ammo you can adjust the spawn chance of the op ammo.
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Project Itzal - Charge Pack (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
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Vanilla Advanced Arsenal CE Patch
Weapon stats were pulled from UNSC Weapons Pack and Vanilla Weapons Expanded and basically improved a little.
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PlanetSide Endeavor Weapons
Endeavor weapons some charged guns and 2 melee weapon Art by Lioness131 CE is compatible
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Charge-Loading Lee-Enfield 1.4 Fork
"A charged-shot bolt-action rifle - the Charge-Loading Lee-Enfield.
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Stellic Arsenal
Description: Content: Compatibility: Vanilla Psycast Expanded: Empire Warlord Psycasters can spawn with these weapons Vanilla Factions Expanded - Deserters: Deserters Network sells these weapons.
- weapons
Archotech Weaponry (Continued)
Original mod by Edern, Sir Van, Ythern, Scorpio If the original author requests it, I will remove this update.
- weapons
Archotech Armament Addon
To preface this mod. Yes, this is another addon, yes I was supposed to finish Handwear and Footware, but this was quicker. Current version - 1.1 (NOT related to core game compatibility) Notable changes: - Removed Patch operations, instead, added <thingsetmaker> with rewardstandar
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Atelier Logic Firearms
The mod currently adds the Atelier Logic weapons inspired by the weapons from Project Moon games such as Limbus Company and Library of Ruina.
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Contractor's Arsenal (Continued)
Original mod by ZeroPhoenix If the original author requests it, I will remove this update.
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Caridion Arsenal (Continued)
Update of Neildmacs mod - Increased the weapons texture-resolution based on the forum-originals Your typical weapons mod, in this case adding Charged weapons and misc weapons.
- weapons
Ion Weaponry (Continued)
Original mod by Elseud Credits: Design, XML, Textures: Elseud C# - SmArtKar Athena Framework code - MIT License This mod is distributed under Creative Commons Attribution 4.
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Volt Weaponry
The rim is a dangerous, treacherous place, and sometimes, bullets just aren't enough.
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Pulse Weaponry
Welcome to the another installment of the Weaponry series, this time around, we are going even further beyond.
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HALO: Rimworld Psychic Pulse Armory (Continued)
Reupload of Helixien and Kikohis mod that has been scrapped and integrated into a new mod.
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PsyBlasters
A mod that adds new guns that deal enhanced damage when fueled with psychic energies supplied by a wielding psycaster.
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Eltex Weaponry (Continued)
Original mod by Sir Van, Elseud Nexus edition - changes to damage code, infinite scaling, etc.
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Exotic Arsenal (Continued)
Original mod by Roypowell23 If the original author requests it, I will remove this update.
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Destiny Leviathan Weapons (Continued)
Original mod by 迪克先生 If the original author requests it, I will remove this update.
- weapons
Crypto Weapons: Restored
I’d been waiting for VQE - Cryptoforge to drop, and when it finally did, I was a little bummed to see it only included 2 of the original crypto weapons from VFE - Vikings.
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Addie's Cryo Arsenal
Addie's Cryo Arsenal Additions: Four new unique spacer-tier cryotech weapons^(see images above)^ available after researching "Cryotech Weapons" which requires precision rifling.
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Vanilla Weapons Expanded - Bioferrite
It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m
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Vanilla Spacer Weapons - Bounce Gun (Continued)
Original mod by Halituis Amaricanous, Sl4vP0wer If the original author requests it, I will remove this update.
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Bolt Rifle Arsenal
CE Only, Adds a bolt firearm that fires a very heavy, large but powerful 20x50mm rocket-propelled shell and 18x50mm shell.
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Impact Weaponry - Reloaded
Welcome to the new and improved Impact Weaponry, featuring all new textures, balance tweaks, and a bunch of new features and items!
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Vanilla Spacer Weapons - Explosive Bolt (Continued)
Original mod by Halituis Amaricanous If the original author requests it, I will remove this update.
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DRG guns
Deep Rock Galactic has provided a vast array of equipment choices for its employees, designed to help them gather resources and eliminate threats.
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Beyond Ultratech: Smart Weapons (Continued)
Original mod by Miathea If the original author requests it, I will remove this update.
- weapons
Smart Weapons Improved Sounds
I've always felt like the guns in this mod sounded too plain and didn't really have that kick to them so I decided to improve the sound effects while keeping the original style.
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Chemrail
This mod introduces the Chemrail, a powerful, late-game weapon from the movie "Elysium.
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[AA] Railguns (CE only)
When chemical propellants reach their theoretical limits, physics offered alternatives.
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GiTS Seburo Advanced Weapon Systems
Seburo Advanced Weapons Systems is a Japanese megacorporation tasked with creating modern security equipment.
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A-specialist:The Swiftest Salvation
====================================== ANGEL ENGINEERING - WEAPON PACK "The Swiftest Salvation" ====================================== Overview A weapon pack designed by the Engineering Department of "Angel," a self-proclaimed Glitterworld charity organization.
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A-Series Firearms
A collection of firearms from the self-proclaimed 'Glitterworld' charity, the Angel Volunteer Group.
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New Generation Weapon - Lanius sphenocercus Weapons Pack
Here is the English translation of your mod description: - Added a series of near-future sci-fi weapons.
- weapons
Hideous Destructor - 4.26mm Weapons
Adds the ZM66 and Vulcanette from Hideous Destructor, a Doom gameplay mod.
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Hideous Destructor - 7.76mm Weapons
For the ZM66 (and other mods of mine), check out the collection listed above.
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AN-94 weapon pack
Simple mod adding a few AN94s in different configurations: Standard with no mods With a sight With a sight, laser and suppressor With a thermal sight, laser and suppressor.
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Planetside NS/NSX weapons
Planetside NS/NSX weaponpack Add weapons from Nanite Systems(a fictional arms and energy corporation) in a PVPVP game PlanetSide 2.
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Vanilla XCOM Weapons
Adds various vanilla-style weapons from XCOM 2, featuring custom gunshot sounds.
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Vanilla XCOM Magnetic Weapons
Adds vanilla-style magnetic weapons from XCOM 2 and War of the Chosen, featuring custom gunshot sounds.
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XCOM ADVENT Weapons (Continued)
Adds ADVENT magnetic weaponry from XCOM 2 and War of the Chosen, featuring custom gunshot sounds.
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Eccentric Tech - Foxy's Armory 2.0
The enigmatic figure known only as The Eccentric has a veritable army of highly-trained security staff at his disposal, but perhaps more important than their numbers or training is their arsenal of high-tech military-grade charge weaponry.
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Sparkling Worlds Addon - Weapons - Standalone Addon
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone.
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Vanilla Weapons Expanded - Coilguns
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
- weapons
Healing Gun (Continued)
Update of erdelfs mod This mod introduces a new Healing Gun to the Game.
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Charge Lance Restyle
Retextures the charge lance to look like it can actually be held by a human.
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VWE Launch Textures
Swaps the current textures of the Charge Lance, Charge Blaster, and Heavy Charge Blaster, for their 2.
- weapons
[Critical Mass Gun Retexture]
A simple mod replacing vanilla ranged weapon textures with Critical Mass manufacturer from an old Flash game - SAS 4 Zombie Assault, it changes several weapon sprites to match - or closely resemble the style of CM A turret retexture in the same style can be found here: RIA Weapon
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Rimsenal Style Pack - Urbworld
Dear citizen. You have been selected as a member of a glorious rimworld expedition. Congratulations. You've become the lucky one to enjoy idyllic colonization in a peaceful rimworld. Accordingly, all your petty possessions will be attributed to our glorious administration. In acc
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Astronomy Style Pack
Mod adds a Style pack for the Ideology DLC - The Astronomy style pack adds themed weapons, armor, and buildings to help fit the Space-life experience.
- weapons
2035 Armories - Arma 3 Weapons
After about 2 years of development, I present the entire roster of weapons from Arma 3, with additional color variants exclusive to raiders/traders.
- weapons
2035 Armories - Arma 3 CDLC Weapons
An expansion mod for my 2035 Armories series, dedicated to the guns added in the Armaverse Creator DLCs.
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GTek's Arsenal 2.0 - Ultimate Survival and Colony Defense
Tired of raiders showing up with the same old autopistol?
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GTek's Arsenal Ancient Urban Ruins Loot Replacement
I originally made this for my personal use, but after frequent requests to release it I finally have done so.
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Operation - Lend Lease
Bring the iron heartbeat of eastern Europe small arms to your frontier.
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Operation - Red Ball Express
Bring the iron heartbeat of western European small arms to your frontier.
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Tactical Arsenal
Good afternoon Mr. Rim. It's been a long time I know of your past fondness for the German varietals, but I can wholeheartedly endorse the new breed of Austrians. "Robust. Precise." KS-1, 13.7-inch. Excellent. Mr. Rim? Do enjoy your party. Tactical Arsenal introduces a selection o
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[SV] Urban Defender Arsenal Vanilla Retexture
Retextures and renames all weapons from Urban Defenders Arsenal to be more inline with vanilla and the Vanilla Weapons Extended aesthetic.
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CE+:Pump-Action Rifles
Upload of an older mod by Kriptobaam Adds two Pump-Action rifles to the game.
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CE BFG-50
adds the BFG-50 and the BFG-50A to Combat Extended CE is Required Art by Serina Enjoyer Q Will you make a Vanilla version?
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0w0shebaza's SMG pack
That's my small tribute mod that adds 5 new SMGs to the game: PP-19 Bizon, MP9, MP7, P90 and FMG-9.
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[CE] 20x102mm Armalite Hand Cannon
A daring reimagining of firearm design, proving that just because you can mount a 20mm shell to an AR lower doesn’t mean you should.
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[CE] Altor Single Shot 9mm
"An ancient-pattern, single-shot pistol—often mistaken for a power tool.
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[CE] Hi-Point Pistols
"80 Bucks and I'm strapped up now" This is the Combat Extended Version of my Hi-point mod.
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[TW1.6]马盖普射击法 Magpul~WeaponPack
简介: *这个mod是别人的订单。 本mod添加了三种马盖普射击法武器,为原版增添了更多样化的火力! 还有三种外形特殊,只能从敌人手里缴获的武器! ——————————————————————————— 更新: 2023/08/02 降低了枪械的制作要求。 2023/08/01 mod发布。 ——————————————————————————— 如果你喜欢并且有能力支持,可以上爱发电搜堂丸,请我一瓶可乐 欢迎加入吹水QQ群:946658839 ———————————————————————————
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[TW1.6]原版枪械改进 Guns~Alotof~Guns~
简介: *这个mod是别人的订单。 本mod添加了大部分枪械的改进版本,为原版增添了更强的火力! ——————————————————————————— 更新: 2023/07/19 给所有枪械添加了新的音效,修正冲锋手枪(临时改装)的过高穿甲错误。 2023/05/01 mod发布。 ——————————————————————————— 如果你喜欢并且有能力支持,可以上爱发电搜堂丸,请我一瓶可乐 欢迎加入吹水QQ群:946658839 ———————————————————————————
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玛修的枪械扩展(Matthew's Firearm Expansion)
While playing *RimWorld*, I noticed that the vanilla firearm options are actually quite limited—the optimal choices always boil down to the same few old standbys.
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[TMC] Commission Arsenal - Alpha package
Mod Info A simple mod that add an MP5 and two variants of the XM7, one is an Assault rifle with an underbarrel grenade launcher, the other is an DMR.
- weapons
QSJ's (Another) Weapon Pack (for your modlist)
What is this? Adds some guns. Because you definitely don't have too many weapon mods installed yet. Wanted some weapons to complement Rimsenal - Augmented Vanilla with CE Most of these guns are side-grades to existing weapons or fills a niche I don't think are filled by guns from
- weapons
Modern Warfare 2019 Weapon Pack Continuation
While this mod is not depreciated yet, MW19 assets have now been added to my better and more updated mod making this mod somewhat obsolete.
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CE+ 7.5mm FK BRNO
Adds two FK BRNO high power pistols, a lightweight PDW, and a lightweight Sniper rifle.
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Beyond Rimworld: Weapons (Continued)
Original mod by Miathea If the original author requests it, I will remove this update.
- weapons
CE+: Miscellaneous Weapons Updated
Adds a collection of Miscellaneous Weapons to CE, made possible by the CE Discord.
- combat
Tactical Non-nonsense for Combat Extended
THIS MOD REQUIRES COMBAT EXTENDED, DOES NOT WORK IN VANILLA.
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Tasty CE Armory Redux
Intended as functional replacement/ minor improvement on the weapon selection of CE+CE_Guns+CE_Armory Further modules with clothes and buildings SoonTM Replacements Core: - Ithaca 37 (pump shotgun) - Ishapore Enfield (bolt action rifle) - MR73 (revolver) - Browning HiPower (autop
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Tasty CE Armory Redux Guns Addon
Sortof overflow of main mod for stuff I wanted to have but are somewhat functionally redundant.
- weapons
Korean Armory Ⅱ - Weapons
Korean Armory Get your gear Get your colony supplied with the modernized weapons of Republic of Korea's Armed Forces.
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Euro-Force Arms (Continued)
Original mod by Cody If the original author requests it, I will remove this update.
- weapons
British Weapons
British Weapons This is the first version of my "British weapons pack" I aim to add to and improve this pack as time goes on.
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South African Armoury I
Engage in intense battles against foes in the thick of the wilderness or lend your strength to annihilate raider camps with the latest arsenal straight from the interstellar arms corporations – introducing the South African Armoury!
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South African Armoury II
The interstellar arms corporations have finished R&D and their brand new battle rifles have just started shipping throughout the Rim.
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South African Armoury III
The interstellar arms corporations have finished R&D and their brand new battle rifles have just started shipping throughout the Rim.
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AK-46 by Wololooo
AK-46 — The Final Evolution The AK-46 represents the absolute peak of Kuzmichev’s experimental journey.
- weapons
[MR]Military Weapons Contractor
Military Weapons Contractor ---------javascript:ValidateForm()--------------------------------------------------------------------------------------------- If you like, there are other weapon packs here: Safe house security forces -------------------------------------------------
- weapons
[FA] Rim Weapon System - Kalashrimkov Group
Rim Weapon System is an independent arms distributor with operations spanning the majority of Rimworlds, specializing in the acquisition, standardization, and redistribution of alien firearm platforms.
- weapons
CE Guns But It's (Mostly) AKs
A modified version of Combat Extended: Guns that replaces as many of the items as possible in both CE Guns and Core, with AK platform or vaguely related stuff.
- weapons
CE Guns But It's (Mostly) AKs but it adds the guns
adds the guns from "CE Guns but its (Mostly) AKs" but doesnt replace the guns vanilla?
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Vanilla Weapons Expanded - Quickdraw
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Arsenal
Welcome to yet another industrial-based weapon mod which continues the Arsenal series by introducing a vanilla-like set of weapons to enhance and expand the existing tech tree.
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Augmented Vanilla - Firearms [Continued]
Updated mod with fixed method calls, visual errors resolved, and architecture updated to 1.
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Augmented Vanilla - Firearms Community Pack [Continued]
Includes community-suggested weapons.
- weapons
CE Patch [SY4] Vanilla-Friendly Weapon Pack
It's a Combat Extended Compatibility patch for Vanilla-Friendly Weapon Pack.
- weapons
Upgradable Weapons (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
- management
Misstall's Armory
Misstall's Armory Launcher Reloadable Patch Muzzle Flash and Proper Shotguns (Continued) mods are now supported.
- weapons
Non-Lethal: Re-Factored
About This mod has a focus on game balance and verisimilitude which was missing from other mods on this theme.
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[CE] Nerf or Nothin
Adds 3 nerf guns that fire actual ammunition The Nerf Vulcan and Stampede have low firerates because I'd like to imagine that somehow when designing this monstrosity the engineers didnt figure to improve the firearms action and kept it at the original firerate from when they're n
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Rimsenal Style Pack - Murica
"I found some data about America of the old Earth in the Graydale Foundation's data vault.
- weapons
Vanilla Weapon Retexture现代战术武器—原版贴图替换
现代战术武器装备替换,让原版武器焕发新生! 这里有图中原版军用服饰替换 这个是数值增强型,适配希望提高原版武器数值的 给ICE老哥投喂奶茶咯~~~~!
- weapons
Vanilla Weapon Retexture Value enhancement 现代战术武器—原版贴图替换数值加强型
现代战术武器装备替换并增强原版枪械数据!让原版武器焕发新生! 数据如下: 左轮:增加基础射击距离28 、子弹速度提升85(原版55)、伤害提升15(原版12) 自动手枪:Double Tap!快速双连射!
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[Rubicon Industries Gun Retexture]
A simple mod replacing vanilla gun textures with Rubicon Industries manufacturer from an old Flash game - SAS 4 Zombie Assault, it changes several weapon sprites to match - or closely resemble the style of Rubicon Industries Critical Mass retexture is here!
- weapons
Cold Tactical Gun Styles
Ever feel like your pawns need some black rifles ready for a 90s action flick.
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Crimson - WW2 Mosin Nagant Arsenal
Please rate us! Dive into the heart of World War II with Crimson Corps, a "balance" mod that introduces a diverse array of iconic Mosin-Nagant rifles in various authentic variants. Immerse yourself in the historic battlegrounds armed with these powerful weapons, each painstakingl
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PPSH-41 and PPS-43
The contents of this module are derived from the HRK module, adjusted for resource requirements.
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[Foxhole x Rimworld] Persistent Warfare
You assembled you gears and headed to the front lines to help secure victory in the war, but unfortunately, you were hit and killed on the way by a speeding bus blasting music at max volume.
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Local's CE antiques III
Collection of classic First World War era guns ranging from handguns to machine guns.
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CE Black Powder revolvers
Adds a variety of vintage black powder revolvers to Combat Extended.
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The Black Armory (Continued)
Original mod by AobaKuma If the original author requests it, I will remove this update.
- management
CE Black Powder Rifles (Manny edition)
Adds a variety of vintage black powder rifles to CE.
- weapons
Kit's Gunpowder Weapons (Continued) - CE Patch
Combat Extended Patch for Kit's Gunpowder Weapons (Continued)
- combat
Black powder extras for Combat Extended
This is a simple mod that adds a blunderbuss, a hand mortar and a wall gun.
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The Gunpowder Armoury (Continued)
Original mod by AobaKuma If the original author requests it, I will remove this update.
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Addie's Gunblade Arsenal
A mod adding gunblades from several franchises and some original designs to the game.
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CE+ CZARsenal
What is this mod? A mod featuring over 100 weapons from the Russian Empire, the Soviet Union, and the new Federation. From simple hunting rifles like the TOZ-55 to advanced assault rifles like the AN-94. Every weapon features unique stats, and many playstyles can be had. Some exa
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Zardoz Armory II: Core Module
Mod Purpose: Add Variety This mod adds weapons to Rimworld while staying within vanilla balance.
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Red's Reminiscent Arsenal
My first mod featuring weapons for Combat Extended that I think are cool or underrated.
- combat
Combat Extended Armory
CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment.
- weapons
Vanilla Weapons Expanded
We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.
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Vanilla Expanded Rebalance - Weapons
Comprehensive balance adjustments for the Vanilla Weapons Expandeds mod content.
- weapons
Blue Cat AR15 Weapon Pack
添加了一系列AR15步枪的改造型号 ========================================================================================== Added a series of modified AR15 rifle variants.
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Project Itzal - Legacy Pack (Continued)
Original mod "Project Itzal - Main Pack" by Itzal If the original author requests it, I will remove this update.
- weapons
Project Itzal - Underbarreled Weapons (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
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Project Itzal - Special Delivery (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
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Project Itzal - Community Pack (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
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Project Itzal - Even More Guns (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
- weapons
Project Itzal - Bonus Guns (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
- weapons
Project Itzal - Extra Guns (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
- weapons
Project Itzal - Too Many Guns (Continued)
Original mod by Itzal If the original author requests it, I will remove this update.
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21st Century Arsenal (Continued)
Update of Axinex mod - No longer requires Proper Shotguns but uses it if its loaded.
- weapons
[LM] LusTech Unique Weapons
A retexture of unique weapons from Odyssey, which is more fitting for players that use Combat Extended.
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Flintek Frontiers Armory
Flintek Frontiers presenting the finest pirate arsenal this side of the Rim!
- weapons
Niche Tactical Weapons (Continued)
Original mod by Blake If the original author requests it, I will remove this update.
- management
Reestock Your Arsenal
I created this mod out of a want for several things, none of which fit a coherent theme except one; "equippable", so I made this mod as a sort of personal assorted weapons collection.
- weapons
Mugirl Weapons+
为逃离奴役,寻找着自由的雪牛娘们添加了自己的武器。雪牛战斗姐妹们团结起来,保卫雪牛们的自由生活。 这是本人制作的第一个mod,如果贴图烂或者暴红字,我先跪下了。
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Apex: Rimworld Legends (Continued)
Update of Oskar Potockis mod with permission - Now includes the CE patches made by Heart Eyes Patches now included in the main CE-mod instead 1.
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[hssn] FALLOUT - Weapons
This mod is the first of a series of mods aiming to bring the Fallout game series into Rimworld.
- weapons
No Man's Sky Weapon Pack (Continued)
Original mod by Halituis Amaricanous If the original author requests it, I will remove this update.
- weapons
Girl's Frontline: Sangvis Ferri Weapons [1.6 Redux]
Maybe you know that feeling too, when some completely trivial thing just won't let go of you and keeps nagging at the back of your mind like a faint beeping.
- weapons
Rust: Handmade Weapons
*compatible with CE. Adds smithy bench 5.56 & 9x19* Rust has perfected the transfer of power from bows to gunpowder weapons. This mod adds the unique weapons from the video game, Rust, that create a tier between muskets and modern firearms. These weapons can be crafted at the smi
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Survivalist Equipment All-In-One
Details This mod adds a collection of gritty, practical guns and gear for the hardcore survivalist.
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Survivalist Equipment AIO CE Patch
Patches the mod for CE use -Survivalist Varmint Rifle A .
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Wartalker Stylepack
To my young warrior, I heard that you are leaving on a long journey through the stars, what our people call the 'sky horses'.
- weapons
Authentic Gun Styles
Adds ideology style textures for vanilla guns and CE guns, while trying to remain true to original weapons.
- weapons
[TW1.6]TangW's~Retexture~Weapons
———————————————————————————— Intro: --This is TangW 's Retexture-- This mod retexture the Weapon texture.
- weapons
[JDI]Vanilla Weapons Retextures [RuVer]
This is a Vanilla Weapons retexture with Russian style including: Assault Rifle Sniper Rifle Bolt Action Rifle Chain Shotgun Shotgun Revolver Machine Pistol Auto Pistol Heavy SMG Minigun LMG Charge Rifle Frag Grenade EMP Grenade Molotov Doomsday Rocket Launcher Triple Rocket Laun
- weapons
Rename Weapon (Continued)
Update of Taranchuk, Halituis Amaricanouss mod - Added option to override relic-names Allows you to rename your gun anytime, from anywhere.
- weapons
WeaponStats
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.
- management
Armory Tab
Armory Tab Adds a new tab named "Armory", which lists Weapons and Apparel statistics.
- weapons
Sidearms CE Compatibility
A simple mod that fixes the incompatibility between Simple Sidearms and Combat Extended.
- management
CE Manual Patcher
Make CE patches by yourself, or edit properties form Combat Extended This mod allows you to manually create CE patches without coding.
- management
DMS CeleTech Patch
It has recently come to my attention that CeleTech already has a DMS patch, but the weapon tags are not applied correctly in-game (at least for me).
- weapons
[XND] Profitable Weapons (Continued)
Update of XeoNovaDans mod - Added the fix for bottles and logs wrongly being tagged Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials.
- storage
QSJ's Adaptive Armory Storage
Finally, a place for me to put all the guns I hoard from dead raiders.
- weapons
Original Weapon Update Project
贴图:FLY-SF(我自己) XML:柠檬茶 ------------------------------------------------------------------------------------------------------ 这个模组需要建造专属工作台才可以制造武器 就是两把狙击枪的位置有点问题 ------------------------------------------------------------------------------------------------------ 使用这个Camera+ 效果最
- management
The Dead Man's Switch - Advanced Rifles CE Patch
It's a patch. All simple xml, so should work fine with autopatchers and such if you want to go your own way. Everything is a straight upgrade to its base dms counterpart, except the shotguns kind of. These use the funny 23mm Russian shells though, and I particularly hope you enjo
- management
Automatic Anti Materiel Rifle - AAMR 50
Developed by the Royal Silvaran Armaments Directorate, the AAMR-50 bridges the gap between battle rifle and anti-materiel weapon.
- management
The Dead Man's Switch-AutoCannon Series
All weapons based on DMS that cannot be categorized into any of my existing mod series will be included in this patch.
- management
The Dead Man's Switch - Medium Caliber Multi-Purpose AutoCannon Program
This mod is an expansion for DMS.
- weapons
The Dead Man's Switch - Experimental Caseless Weapon(G11 Series - Modified Version)
This is a CE-Only unofficial expansion mod for DMS.
- management
"Guillotine" Heavy Anti-Tank Rifle
CE compatible!!! 古代猎魔部队所使用的半自动重型狙击炮,夸张的重量和后坐力绝非正常人类可以驾驭,这把武器在许多地方都展现了针对某种大型实体的特化设计 使用20x138mmB超压穿甲弹,配合其夸张的枪管倍径可以爆发出恐怖的穿甲能力,甚至可以媲美小口径加农炮。枪口下端装备了标志性的银质刺刀和战斧,显然在某些情况下,这把武器可以作为戟或长枪来使用,挥舞这把武器也需要相当大的力量 现在这把武器进行了现代化改造,配备火控计算机瞄准镜,重量和人机工效均有所优化,并适配重型机兵使用 A semi-automatic heavy sniper canno
- management
The Dead Man's Switch - Module MechWeapons
Do you not want to leave the Dawnblade on the ground when taking off the Dragoon?
- weapons
The Dead Man's Switch - More weapon sounds
Add more firing sound effects to The Dead Man's Switch and its expansion mods to make them no longer monotonous.