Best Mods • UI
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116 mods- management
[AV] Show Utility Apparel
A mini-mod which will redraw the icons below the colonist bar to include utility apparel.
- management
[JPT] Clean My Buttons
This is a micro-mod designed to do one thing only: hide the label text from the game buttons until the mouse is over them.
- management
[NL] Custom Portraits
Overview This MOD allows you to customize face sizes within colonist bars.
- management
[QW]房间统计数据染色
Attention! The following content is machine translation Brief Introduction: By simply modifying and translating the file, coloring the room statistics data to make it more visually appealing and intuitive, with a complimentary room rating display(Abandoned due to text display exc
- management
Animal Filth? Don't Care
Your grizzly bear is hauling a stack of neutroamine to your drug lab?
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Auto links
Automatically adds hyperlinks to descriptions: Recipe ⟷ Result Recipe ⟷ Ingredient (excluding optional ingredients) Recipe ⟷ Research Recipe ⟷ Workbench Recipe ⟷ Body part / Body part group Buildable ⟷ Research Buildable ⟷ Ingredient (excluding optional ingredients) Fertilized eg
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Auto-Cast Specialist Commands
Do you always forget to use the Command abilities on your Specialists to boost the productivity of certain tasks?
- management
Automatic Job Titles
About Your colonists come from all walks of life, with different backstories.
- management
BattIePatch: Ghoul Hunger - Color Coded Mood Bar Patch
V1.6 The mood bar being part of vanilla portraits is a massive improvement, however it is completely useless for the new type of pawn included in Anomaly: Ghouls, and this problem carries over to the users of CM Color Coded Mood Bar. This mod simply makes Ghouls' mood bar display
- management
BattIePatch: Ghoul Mood Bar Shows Their Hunger
V1.6 The mood bar being part of vanilla portraits is a massive improvement, however it is completely useless for the new type of pawn included in Anomaly: Ghouls. This mod simply makes Ghouls' mood bar display their hunger instead, as this is more useful and saves you the time of
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Better Message Placement (Continued)
Update of Dyrewulfes mod Dynamically adjusts the location messages are written at, to avoid blocking the colonist bar.
- management
Better Storyteller Descriptors
THIS MOD IS DEAD, THE CONTINUATION IS HERE FAQ VE Standalone storytellers?
- management
BetterInfoCard
Expand the information card interface of the vanilla game, and make some QOL changes.
- management
Block Unwanted Minutiae (Continued)
Update of mr_chimicks mod - Added possibility to add custom filters Changelog 30/10/2022 - Added some missing letters 27/10/2022 - Fixed 1.
- management
Blueprint Totals Tooltip
A UI mod that lets you seamlessly check how much your blueprints cost, even as you lay down more.
- management
Caravan Item Selection Enhanced
Description: Personally I think one of the most user-unfriendly parts of the game is managing caravans.
- management
Categorized Bill Dropdown
Replaces standard bill drop-down menu with a multilayered categorized one.
- management
Choose Your Outfit
Overview This is a mod to expand the apparel policy management dialog to make it easier to create filters.
- management
Choose Your Recipe (Continued)
Original mod by busted_bunny If the original author requests it, I will remove this update.
- management
CM Color Coded Mood Bar [1.1+]
CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.
- management
Colonist Bar Adjuster
Description This mod lets you adjust the colonist bar on the top of the screen.
- management
Compact Hediffs
Alters the health tab hediff listing to be slightly less ugly and slightly more customisable.
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Compact Work Tab (Continued)
Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal.
- management
Continue Button
About This mod adds a ‘Continue’ button to the main menu, allowing you to quickly load your last saved game.
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Custom Alerts
Set up alerts using custom filters so you know when something shows up on the map.
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DDI - Deep Drill Indicator
Tired of hovering above every deep drill resource till you find right one?
- management
Don't Say 100% Unless You Mean It!
When the game displays percentages, this mod prevents it from rounding up to 100.
- management
Dubs Mint Menus Recipe Right Click Open InfoCard
2024-04-09 新增右键植物图标打开植物信息页功能。 Add a right click action to the plant icon in the plant dialog to open the info card.
- management
Dubs Mint Minimap
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer.
- management
Food Alert (Continued)
Update of Mehnis mod Added a setting for selecting the lowest preferability of food to be counted DesperateOnly,RawBad,RawTasty,MealAwful,MealSimple,MealFine,MealLavish Examples for each category shows in the config-dialog Changed the calculations for food, instead using the exac
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Hide Blueprints
Adds a toggle button to hide all blueprint ghosts, so that it is easier to see what is already there.
- management
I Aint Building That
I Ain't Building That Inspired by the excellent too many buttons mod, this mod provides a simple way to hide all of the stuff cluttering up the build menus that you're never going to build so you can reserve all that screen real estate for the 37 types of door that you simply can
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Improved Need Indicator
What Adds tooltip text to inform the player how long a pawn has until mood debuffs.
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Item Stats Tooltip
Description QoL mod that adds weapons and apparel stats to a crafting recipe tooltip.
- management
Labels on Floor
Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does.
- management
Level Up!
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up.
- management
Linkables Info Expanded
Provides full information of the stats linkable facilities provide in the information window.
- management
Moody
LATEST UPDATE v2.6.5 RimWorld 1.6 support added Moody A better way to monitor your moods Ludeon forum release post: Moody is a floating dashboard that provides information about your colonists' moods at a glance at all times. There are five views available that you can switch bet
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More Gene Information
Adds more information and filtering options when creating xenotypes or xenogerms.
- management
More Graphs (Continued)
Update of natbob1s mod - Added spanish translation, via Ferchu - Added research-graph, points researched per tech-level - Added weather graphs, based on the main player map - Added separate social and hard drugs data - Updated spanish translation, thanks Ferchu Adds more graphs t
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More grouped buildings
This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs.
- management
Numbers
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window.
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Pawn Badge Fan Fork [Adopted]
An update to Saucy_Pigeon's fan fork of the mod "Pawn Badge" originally by Rangel Reale which allows adding up to two informative badges to the colonist bar.
- management
Pawn quick info
About Unusual QoL mod, allows you to assess a pawn's condition very quickly Just hover on a colonist and find out what he is good at!
- management
Post Office: The Letter Filter
Post Office allows you to mute certain types of letters and messages (yes, you can finally disable the "Legendary Work" messages, although you'll have to learn how to write regular expressions first, but hey, it's not that hard, I promise!
- management
Power Alerts
Adds alerts for when your power grid needs attention, including: * Disconnected generators * Batteries close to being empty * Buildings at risk of short circuit * Fueled generators almost out of fuel * Fueled generators producing excess energy and wasting fuel * Generators produc
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Quality Overlay
A simple mod to display colored overlay for different quality things (weapons and apparels) and buildings when toggle on.
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Relevant Stats In Description
Depending on the type of building, selected stats are shown in the description-window in the architect-menu.
- management
Restock Notification (Continued)
Restock Notification Send a letter when settlement which ever visited regenerate stock.
- management
RimHUD
RimHUD is a UI mod that displays detailed information about a selected character or creature.
- management
Room Sense
Toggleable panels to show relevant room stats, such as beauty, cleanliness, etc, over appropriate rooms using graphical meters and optionally a coloured overlay.
- management
RPG Style Inventory
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, please give them to Sandy'
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Safe Drug Policy Generator
This mod automatically generates a drug policy that safe from addiction.
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Scenario Searchbars [OUTDATED - SEE DESCRIPTION]
----2025 UPDATE---- I have finally updated to 1.
- management
Schedule Clock
Adds a vertical line to the schedule tab, indicating the current time of day
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Scrollable Gizmos
What does this mod do ------------------------------- Puts gizmos in a scroll view so they won't take up the entire screen.
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Searchable Menus
Adds a quick search field to any float menu that is at least a minimum size (configurable, default 15 options).
- management
Settlement Descriptions
I started a heavily-modded playthrough and was annoyed at how tedious it was to check which faction controlled a specific base, given that the base game only shows a randomly-generated name (which often conflicts, given modders reuse base game name generators) and not the actual
- management
Show Known Techprints
Description This mod adds a new icon next to all techprints to indicate if the techprint has been applied or not.
- weapons
Show Weapon Tallies
When selecting multiple enemy pawns, shows the number of each weapon on the button for it.
- management
Stuff List (Continued)
Update of Pretzalcohuatls mod - Added color to the readout for a better overview - Added amount-column, counts all resources on the current map - The list-window now dynamically uses 95% of screen width and 70% of screen height - Added tooltips on all item and stats - Added mass
- management
TradeHelper
Trade Helper is a small tool which expands the Trading Dialog and helps you trade in RimWorld.
- management
UI Not Included: Customizable UI Overhaul
Interface Overhaul slightly inspired by Oxygen Not Included UI on the begining, but ended up more focuses on the tabs bar, and its customization.
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Visible Raid Points
Description Ever wondered just how many points the game used to generate a raid?
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We Had a Trader? (Continued)
Update of Electric_Knards mod - Added time left on orbital traders - Added support for Trader ships-mod - Added option to ignore visitors, this also includes guests from the Hospitality-mod - Chinese language by: ℕ𝖎𝙰𝖓𝕪🅸 Όſ⅁ - Spanish language by: Ferchu Creates an alert when
- management
WealthHere
Description Add a toggle to display the wealth of cell in the world, which works similar to the beauty display toggle.
- weapons
WeaponStats
About this mod Adds a new "Weapons" tab, which lists all ranged, melee, explosive weapons and apparel on the current map.
- management
Who's Using That?
For any item that is reserved by a pawn, adds a line to its selection information stating what pawn has reserved it and why.
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Heat Map
Adds a toggle button to show a live temperature based colour gradient over indoor areas in your base.
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Who shot my leg off?
Quick description Displays what caused injuries and when they happened in the health tab forever.
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Heat statistics (Continued)
Update of Helldraggers mod This mod is currently unmaintained (I don't have time for modding anymore).
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No Ingredient List Limit
Made this for those (slightly insane) users that has added so many mods that the ingredient-list is not able to show all items in the list.
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Shortcuts (Continued)
Update of Andreas Pardeikes mod MOD RETIRED It was a great time and now it’s over.
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Shortcut for Orders Menu
This mod provides keyboard shortcut for activating the 'Orders' menu.
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Room Quality Colors
This mod changes the color of the room characteristics depending on the quality.
- management
Dynamic Trade Interface
A high-performance and customizable trade interface originally inspired by Trade UI Revised.